Nautilus
| Health points |
15HP × 7.5 |
|---|---|
| Armor points |
0 () |
| Behavior |
Neutral (untamed) |
| Mob type | |
| Attack strength |
Easy: 2.5HP × 1.25 |
| Speed |
1 |
| Spawn |
|
| Usable items |
{
"title": "Nautilus",
"rows": [
{
"field": "15<span class=\"hidden-alt-text\">HP</span><span class=\"nowrap mc-hearts\"><span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"1 mob heart\">(link to File:Mob Heart (icon).png article, displayed as 9px|link=|alt=❤️)</span> × 7.5</span>",
"label": "(link to Health article, displayed as Health points)"
},
{
"field": "0 (<span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"0 armor points\">(link to File:Empty Armor (icon).png article, displayed as 9px|link=|alt=🛡)</span>)",
"label": "(link to Armor#Natural armor article, displayed as Armor points)"
},
{
"field": "Neutral (untamed)<br>Passive (tamed)",
"label": "Behavior"
},
{
"field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EntitySprite animal.png article, displayed as 16x16px|link=Animal|alt=|class=pixel-image|)</span>(link to Animal article, displayed as <span class=\"sprite-text\">Animal</span>)</span> • <span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EntitySprite aquatic.png article, displayed as 16x16px|link=Aquatic|alt=|class=pixel-image|)</span>(link to Aquatic article, displayed as <span class=\"sprite-text\">Aquatic</span>)</span>",
"label": "(link to Mob type article, displayed as Mob type)"
},
{
"field": "Easy: 2.5<span class=\"hidden-alt-text\">HP</span><span class=\"nowrap mc-hearts\"><span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"1 heart\">(link to File:Heart (icon).png article, displayed as 9px|link=|alt=❤️)</span> × 1.25</span><br />Normal: 3<span class=\"hidden-alt-text\">HP</span><span class=\"nowrap mc-hearts\"><span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"1.5 hearts\">(link to File:Heart (icon).png article, displayed as 9px|link=|alt=❤️)(link to File:Half Heart (icon).png article, displayed as 9px|link=|alt=💔)</span></span><br />Hard: 4.5<span class=\"hidden-alt-text\">HP</span><span class=\"nowrap mc-hearts\"><span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"1 heart\">(link to File:Heart (icon).png article, displayed as 9px|link=|alt=❤️)</span> × 2.25</span>",
"label": "Attack<br/>strength"
},
{
"field": "1",
"label": "(link to Attribute#Movement_speed article, displayed as Speed)"
},
{
"field": "(values exceeds 1000 characters...)",
"label": "(link to Mob spawning article, displayed as Spawn)"
},
{
"field": "(values exceeds 1000 characters...)",
"label": "Usable items"
}
],
"invimages": [
"Nautilus Spawn Egg"
],
"images": [
"Nautilus.gif",
"Baby Nautilus.gif",
"Baby Nautilus Breathe BE2.gif",
"Saddled Nautilus.png"
]
}
A nautilus is a neutral mob that can be tamed, saddled and ridden as an underwater mount that is able to dash and protects the rider from drowning. With no rider, it uses its dash to hunt pufferfish and to briefly retaliate if attacked. It can also be equipped with nautilus armor.
Spawning
Nautiluses spawn in all ocean biomes, where they can spawn individually or in groups of 2-3. nautiluses spawn between levels 38 and 58.
In Bedrock Edition, nautiluses have a chance to spawn as a baby.[more information needed]
| Category: Water creature[JE only] Creature[BE only] | Java Edition | Bedrock Edition | |||
|---|---|---|---|---|---|
| Spawn area | Spawn weight | Spawn chance | Group size | Spawn weight | Group size |
| 3⁄6 | 50% | 1 | 8 | 1 | |
| 3⁄6 | 50% | 1–3 | 8 | 1–3 | |
| 3⁄6 | 50% | 1–3 | 8 | 1–3 | |
| 3⁄6 | 50% | 1–3 | 8 | 1–3 | |
| 10⁄22 | 45.45% | 1–3 | 8 | 1–3 | |
| File:BiomeSprite ocean-biomes.pngOcean biomes[note 1] | 1⁄3 | 33.33% | 1–3 | 8 | 1–3 |
| 1⁄3 | 33.33% | 1–3 | 8 | 1–3 | |
| 1⁄3 | 33.33% | 1–3 | 8 | 1–3 | |
| 2⁄12 | 16.67% | 1–3 | 8 | 1–3 | |
| 2⁄14 | 14.29% | 1–3 | 8 | 1–3 | |
| File:BiomeSprite ocean-biomes.pngOcean biomes[note 1] | — | — | — | 8 | 1–3 |
Drops
On death
| Item | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| Nautilus Shell | 0–1 | 5.00% | 0.05 | 0–1 | 5.00% | 0.05 | 0–1 | 5.00% | 0.05 | 0–1 | 5.00% | 0.05 | |
| Item | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| Nautilus Shell | 0–1 | 1⁄20 | 1⁄20 | 0–1 | 1⁄20 | 1⁄20 | 0–1 | 1⁄20 | 1⁄20 | 0–1 | 1⁄20 | 1⁄20 | |
| Item | Amount | Probability | ||||
|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | |||
| Nautilus Shell | 0 | 19⁄20 (95.00%) | 19⁄20 (95.00%) | 19⁄20 (95.00%) | 19⁄20 (95.00%) | |
| 1 | 1⁄20 (5.00%) | 1⁄20 (5.00%) | 1⁄20 (5.00%) | 1⁄20 (5.00%) | ||
| Average | 1⁄20 (0.05) | 1⁄20 (0.05) | 1⁄20 (0.05) | 1⁄20 (0.05) | ||
| Killed | 1 | ||||
|---|---|---|---|---|---|
| Item | Expected Drops | ||||
| Default | Looting I | Looting II | Looting III | ||
| Nautilus Shell | 0.05 | 0.05 | 0.05 | 0.05 | |
- 1–3XP when killed by a player or tamed wolf.
- If equipped with a saddle or nautilus armor, they drop those items.
Behavior
Like its real-world namesake, a nautilus's mouth and tentacles face backward with respect to their movement direction.
Nautiluses follow players holding any fish or bucket of fish within a 10-block radius.
Nautiluses are immune to the Poison effect.
Attacking
Nautiluses occasionally dash toward and attack nearby pufferfish. They also retaliate against players if provoked, also using their dash attack. When dashing toward a target on land, nautiluses can launch themselves out of the water and accidentally become beached on the land where they are unable to move.
They may also unintentionally attack a mob or player that stands between them and their target.
Taming
Nautiluses can be tamed by being fed pufferfish or buckets of pufferfish.
Healing and breeding
Adult nautiluses can be healed or bred by being fed any fish or any bucket of fish.
| Food | Heals | Notes |
|---|---|---|
| 1HP | ||
| 2HP | Does not inflict Hunger, Poison, or Nausea. | |
| 4HP | ||
| 10HP | ||
| 12HP × 6 |
Baby nautiluses require 20 minutes (24000 game ticks) to grow up into adult nautiluses. This process can be sped up using any fish or any bucket of fish:
- in Bedrock Edition, it takes 10 fish or bucket of fish for a baby nautilus to become an adult;
- in Java Edition, each fish or bucket of fish fed to a baby nautilus reduces its remaining growth time by 10%.
Weaknesses
Nautiluses take suffocation damage on land, like most other aquatic mobs. They can be controlled and even dash when on land, with their movement being much slower.
Usage

Tamed and saddled nautiluses can be used as a means of underwater transportation. When ridden, the player is granted the Breath of the Nautilus effect, which pauses the oxygen bar while underwater, making it so resurfacing for air is no longer needed. In Java Edition, the effect is ambient, meaning that the effect on the HUD has a blue outline, similar to effects from beacons.
Equipment
Tamed adult nautiluses can be equipped with a saddle and nautilus armor.
Equipment can be placed on a nautilus by holding it and then using it on the nautilus.
The equipment can be removed by using shears on the nautilus. If both a saddle and nautilus armor are equipped, they are removed one at a time. The first use removes the nautilus armor, and a second use removes the saddle.
Baby nautiluses cannot be equipped, as they cannot be ridden.
Riding
Once a nautilus is tamed and saddled, the player can control it with standard directional controls, jump, and the mouse, similarly to happy ghasts. The player dismounts using the dismount control. Like riding other entities, it is impossible for a player to use a Nether portal or End portal while on a nautilus.[Bedrock Edition only]
Saddled nautiluses also have the ability to dash. When the player rides them, the experience bar on the HUD is replaced by a dash charging bar, similar to the dash charging bar for the camel. Dashing is done using the jump control, and holding the control charges for a longer dash. Dashing while moving upward near the surface results in a quick breach, wherein the nautilus and its rider break the surface briefly.
Sounds
Adult
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
| Nautilus clacks | Friendly Mobs | Randomly | entity | subtitles | 1.0 | 1.0 | 16 | |
| Nautilus swims | Friendly Mobs | When a nautilus swims | entity | subtitles | 1.0 | 1.0 | 16 | |
| None[sound 2] | Friendly Mobs | While riding a nautilus underwater[sound 1] | entity | None[sound 2] | 1.0 | 1.0 | 16 | |
| Nautilus eats | Friendly Mobs | When a nautilus is fed | entity | subtitles | 1.0 | 1.0 | 16 | |
| Nautilus jets | Friendly Mobs | When a nautilus dashes | entity | subtitles | 1.0 | 1.0 | 16 | |
| Nautilus recovers | Friendly Mobs | When a nautilus' dash ability resets | entity | subtitles | 1.0 | 1.0 | 16 | |
| Nautilus hurts | Friendly Mobs | When a nautilus is damaged | entity | subtitles | 1.0 | 1.0 | 16 | |
| Nautilus dies | Friendly Mobs | When a nautilus dies | entity | subtitles | 1.0 | 1.0 | 16 | |
| Saddle equips | Friendly Mobs | When a saddle is equipped to a nautilus | item | subtitles | 1.0 | 1.0 | 16 | |
| Saddle equips | Friendly Mobs | When a saddle is equipped to a nautilus underwater | item | subtitles | 1.0 | 1.0 | 16 | |
| Saddle snips away | Friendly Mobs | When a saddle is removed from a nautilus using shears | item | subtitles | 0.5 | 1.0 | 16 | |
| Nautilus Armor equips | Friendly Mobs | When a nautilus armor is equipped to a nautilus | item | subtitles | 1.0 | 1.0 | 16 | |
| Nautilus Armor unequips | Friendly Mobs | When a nautilus armor is unequipped from a nautilus | subtitles | subtitles | 1.0 | 1.0 | 16 | |
- ↑ Unlike in Bedrock Edition, this sound is only produced when riding a nautilus underwater.
- ↑ a b Reports on Mojira.
| Sounds | |||||
|---|---|---|---|---|---|
| Sound | Source | Description | Resource location | Volume | Pitch |
| Friendly Mobs | Randomly | mob | 1.0 | 1.0 | |
| Friendly Mobs | When a nautilus swims | mob | 1.0 | 1.0 | |
| Friendly Mobs | While riding a nautilus[sound 1] | mob | 1.0 | 1.0 | |
| Friendly Mobs | When a nautilus is fed | mob | 1.0 | 1.0 | |
| Friendly Mobs | When a nautilus dashes | mob | 1.0 | 1.0 | |
| Friendly Mobs | When a nautilus' dash ability resets | mob | 1.0 | 1.0 | |
| Friendly Mobs | When a nautilus is damaged | mob | 1.0 | 1.0 | |
| Friendly Mobs | When a nautilus dies | mob | 1.0 | 1.0 | |
| Friendly Mobs | When a saddle is equipped to a nautilus | mob | ? | ? | |
| Friendly Mobs | When a nautilus armor is equipped to a nautilus | armor | 1.0 | 1.0 | |
| Friendly Mobs | When a nautilus armor is unequipped from a nautilus | armor | 1.0 | 1.0 | |
- ↑ Unlike in Java Edition, riding a nautilus outside of water also procudes this sound.
Baby
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
| Baby Nautilus chitters | Friendly Mobs | Randomly | entity | subtitles | 1.0 | 1.0 | 16 | |
| Baby Nautilus swims | Friendly Mobs | When a baby nautilus swims | entity | subtitles | 1.0 | 1.0 | 16 | |
| Baby Nautilus eats | Friendly Mobs | When a baby nautilus is fed | entity | subtitles | 1.0 | 1.0 | 16 | |
| Baby Nautilus hurts | Friendly Mobs | When a baby nautilus is damaged | entity | subtitles | 1.0 | 1.0 | 16 | |
| Baby Nautilus dies | Friendly Mobs | When a baby nautilus dies | entity | subtitles | 1.0 | 1.0 | 16 | |
| Sounds | |||||
|---|---|---|---|---|---|
| Sound | Source | Description | Resource location | Volume | Pitch |
| Friendly Mobs | Randomly | mob | 1.0 | 1.0 | |
| Friendly Mobs | When a baby nautilus swims | mob | 1.0 | 1.0 | |
| Friendly Mobs | When a baby nautilus is fed | mob | 1.0 | 1.0 | |
| Friendly Mobs | When a baby nautilus is damaged | mob | 1.0 | 1.0 | |
| Friendly Mobs | When a baby nautilus dies | mob | 1.0 | 1.0 | |
Data values
ID
| Name | Identifier | Entity tags | Translation key |
|---|---|---|---|
nautilus | aquaticcan_breathe_under_watercan_equip_saddlecan_wear_nautilus_armornot_scary_for_pufferfishsensitive_to_impaling | entity |
| Name | Identifier | Numeric ID | Translation key |
|---|---|---|---|
nautilus | 149 | entity |
Entity data
Nautiluses have entity data associated with them that contain various properties.
- [NBT Compound / JSON Object] Entity data
- Additional fields for mobs that can breed see Template:Nbt inherit/breedable/template
- Tags common to all entities see Template:Nbt inherit/entity/template
- Tags common to all mobs see Template:Nbt inherit/mob/template
Achievements
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| Overkill | Deal nine hearts of damage in a single hit. | Damage can be dealt to any mob, even those that do not have nine hearts of health overall. | 30 | Bronze | |||
| It Spreads | Kill a mob next to a catalyst | — | 10 | Bronze | |||
| Over-Overkill | Deal 50 hearts of damage in a single hit using the Mace | Damage can be dealt to any mob, even those that do not have 50 hearts of health overall. | 20 | Silver | |||
Advancements
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
![]() | How Did We Get Here? | Have every effect applied at the same time | Have all of these 33/34[upcoming Mounts of Mayhem] status effects applied to the player at the same time:
The source of the effects is irrelevant for the purposes of this advancement. Other status effects may be applied to the player, but are ignored for this advancement. |
![]() | It Spreads | Kill a mob near a Sculk Catalyst | Kill any mob that drops experience near a sculk catalyst, with the sole exception of the ender dragon. Mobs that drop no experience are ignored for this advancement. |
![]() | The Parrots and the Bats | Breed two animals together | |
![]() | Best Friends Forever | Tame an animal | Tame one of these 8/11[upcoming Mounts of Mayhem] tameable mobs:
|
![]() | Two by Two | Breed all the animals! |
Advancements that apply to all mobs:
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
![]() | Adventure | Adventure, exploration and combat | Kill any mob, or be killed by any living entity. |
![]() | A Throwaway Joke | Throw a Trident at something. Note: Throwing away your only weapon is not a good idea. | Hit a mob with a thrown trident. |
![]() | Take Aim | Shoot something with an Arrow | Using a bow or a crossbow, shoot a mob with an arrow, tipped arrow, or spectral arrow. |
![]() | Mob Kabob[upcoming JE 1.21.11] | Hit five mobs in the same Charge attack using the Spear. | |
![]() | Arbalistic | Kill five unique mobs with one crossbow shot | This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed. |
![]() | Over-Overkill | Deal 50 hearts of damage in a single hit using the Mace | Damage can be dealt to any mob, even those that do not have 50 hearts of health overall. |
History
Announcement
| September 26, 2025 | Nautiluses are teased in a series of social media teasers. | ||||||
|---|---|---|---|---|---|---|---|
| September 27, 2025 | |||||||
Java Edition
| Upcoming Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.21.11 | 25w41a | ||||||
| 25w42a | Nautiluses can now be controlled on land. | ||||||
| Baby nautiluses can now be fed any type of fish. | |||||||
| Riding a nautilus underwater now plays an ambient sound. | |||||||
| 25w43a | Nautiluses can no longer be placed in boats. | ||||||
| Equipping a saddle to a nautilus now plays a unique sound () rather than the standard sound (). | |||||||
| 25w44a | Nautiluses now retaliate against any mob, not just against players. | ||||||
| Adult nautiluses now have unique swimming sounds () rather than fish swimming sounds (); baby nautiluses still use the fish swimming sounds. | |||||||
| Equipping a saddle to a nautilus now plays a different sound depending on whether the nautilus is underwater () or not (). | |||||||
Bedrock Edition
| Upcoming Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.21.130 | Preview 1.21.130.20 | ||||||
| Preview 1.21.130.22 | A tamed nautilus will now be tempted by all fish. This includes buckets of fish. | ||||||
| Preview 1.21.130.24 | Nautiluses now retaliate against any mob, not just against players. | ||||||
| Preview 1.21.130.26 | |||||||
Issues
Issues relating to "Nautilus" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia
- Prior to their addition to the game, in a 2023 Taking Inventory article on Minecraft.net, Duncan Geere stated that nautiluses may have once existed in the Minecraft world but possibly became extinct.[1]
- While named after real-life nautiluses, the mob in the game is intended to be a "fantasy creature,"[2] with its design being inspired by ammonites and the pre-existing nautilus shell item.[3]
- The reasoning given for nautiluses pausing players' oxygen meters through the Breath of the Nautilus effect is that they eat pufferfish, which are used to brew potions of Water Breathing,[4] despite the fact that the fish is poisonous to their real-life namesakes.
- Minecraft's Instagram social media managers had used a freeze frame of the first upload of Nautilus BE1 JE1.gif in one of their posts.[5]
Gallery
Renders
-
Nautilus back side -
Nautilus back side with a saddle equipped -
Baby nautilus back side in Java Edition -
Baby nautilus back side in Bedrock Edition
Animations
-
Nautilus breathing and swimming -
Nautilus swimming[BE only] -
Nautilus charging (this animation is not used in-game)[BE only] -
Baby nautilus breathing and swimming[JE only] -
Baby nautilus breathing[BE only] -
Baby nautilus swimming[BE only]
Nautilus with nautilus armor
-
Nautilus with copper nautilus armor swimming. -
Saddled nautilus with copper nautilus armor swimming. -
Nautilus with iron nautilus armor swimming. -
Saddled nautilus with iron nautilus armor swimming. -
Nautilus with golden nautilus armor swimming. -
Saddled nautilus with golden nautilus armor swimming. -
Nautilus with diamond nautilus armor swimming. -
Saddled nautilus with diamond nautilus armor swimming. -
Nautilus with netherite nautilus armor swimming. -
Saddled nautilus with netherite nautilus armor swimming.
Development renders
-

-

-
Nautilus charging (this animation is not used in-game and model used in Bedrock Edition from preview 1.21.130.20 to 1.21.130.26) -

-

Mojang images
-
A nautilus underwater -
An adult nautilus and baby nautilus -
A baby nautilus with a nautilus in the background -
A nautilus swimming in a kelp forest -
Zuri riding on a nautilus -

-
Multiple nautiluses swimming around a coral reef. -
Some nautiluses with armors in a coral reef.
Textures
-
Nautilus texture file -
Baby nautilus texture file -
Nautilus saddle texture file
In other media
-
Nautilus in the ocean -
Ditto but cutaway of pufferfish controlling the nautilus -
Render of the nautilus used
References
- ↑ "Taking Inventory: Nautilus Shell" by Duncan Geere – Minecraft.net, October 16, 2023.
- ↑ "This was actually debated internally for a while, too. It was decided to make an exception, and turn a real-life animal to a fantasy creature in this case." – @jebox.bsky.social on Bluesky, September 29, 2025
- ↑ "Was very inspired by ammonites and other creatures! Real world nautiluses are very unique looking but I had wanted to also reflect the nautilus shell item already in-game that players are familiar with." – @sarahboev.bsky.social on Bluesky, September 27, 2025
- ↑ "FIRST LOOK : SPEAR AND NAUTILUS | Minecraft LIVE – September 2025" – Minecraft on YouTube, September 27, 2025
- ↑ "And inside a creeper is flint and steel held on a string above a block of TNT" @minecraft on Instagram, October 24, 2025
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