Java Edition 25w43a
Minecraft 25w43a


| Edition | |||||||
|---|---|---|---|---|---|---|---|
| Release date |
October 21, 2025 | ||||||
| Type | |||||||
| Snapshot for | |||||||
| Downloads | |||||||
| Obfuscation maps | |||||||
| Protocol version |
dec: 1073742101 | ||||||
| Data version |
4659 | ||||||
| Resource pack format |
71.0 | ||||||
| Data pack format |
91.0 | ||||||
| Minimum Java version | |||||||
| |||||||
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"title": "Minecraft 25w43a",
"images": [
"25w43a.jpg",
"Java Edition 25w43a.png"
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"rows": [
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"field": "(link to Snapshot article, displayed as Snapshot)",
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"field": "(link to Java Edition 1.21.11 article, displayed as 1.21.11)",
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"label": "(link to Obfuscation map article, displayed as Obfuscation maps)"
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"field": " <span style=\"font-size:smaller\"><abbr title=\"decimal\">dec</abbr>: </span>1073742101<br /> <span style=\"font-size:smaller\"><abbr title=\"hexadecimal\">hex</abbr>: </span>40000115",
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"label": "<span style=\"white-space: normal;\">(link to Pack format#List of resource pack formats article, displayed as Resource pack format)</span>"
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"invimages": [],
"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" >[[Java Edition 1.21.10|<span style=\"margin-right:-0.35em\">◄</span>◄ 1.21.10]]</td>\n<td style=\"padding: 0.4em\">'''[[Java Edition 1.21.11|1.21.11]]'''</td>\n<td style=\"padding: 0.4em\" ></td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Java Edition 25w42a|◄ 25w42a]]\n</td>\n<td style=\"padding: 0.4em\">''' 25w43a'''</td>\n<td style=\"padding: 0.4em\">\n[[Java Edition 25w44a| 25w44a ►]]\n</td>\n</tr>\n</table>"
}
25w43a is the third snapshot for Java Edition 1.21.11,[unofficial name] released on October 21, 2025, which makes some tweaks to spear mechanics.[1]
Additions
General
minecraft:discard- Replaces any item stack with empty one.
- No fields.
Changes
Items
- Spears now deal more damage through charge attacks dealt by players, but also mobs. This is because the spear's charge attacks now deal the attack damage attribute's base value on top of their formula.
- The spear model is now slightly larger.
- Spears now provide visual feedback when they hit a target in the charge attack.
Mobs
- Can no longer enter boats.
- Can no longer enter boats.
- No longer suffocates outside water.
Command format
- The
timeargument is now given in ticks instead of seconds.
Gameplay
- Using Lunge no longer causes durability damage to the spear.
- Using Lunge now consumes hunger points by exhausting the player, similar to sprinting or jumping.
- Level I consumes 3 (), level II consumes 4 (), and level III consumes 5 ().
- Lunge can only be used if the player has at least 6 () hunger points in their hunger bar.
- World border interpolation is now dependent on game ticks instead of real time.
- This means the world border will no longer move when the game is paused.
- It will also respect any changes made by the
/tickcommand.
General
- The pack format version is now
91.0.
- Entity Effects
minecraft:apply_exhaustion: applies exhaustion to the targeted entity.amount- Level-Based Value indicating the amount of exhaustion to apply.- Effective only on players.
minecraft:filtered- The field
modifierhas been replaced with two fields:on_pass- function or a list of functions to run whenitem_filterpredicate passes.on_fail- function or a list of functions to run whenitem_filterpredicate fails.
- The field
- Updated the LWJGL library to version 3.3.6.
- The version is now
71.0.
- Added new sound event for the Nautilus:
item.underwater_saddle.equip
- Added
nautilus, andzombie_nautilusto#cannot_be_pushed_onto_boatsentity tag.
- The
darkened_cutout_mipmapfield of the texture section of *.mcmeta files has been replaced by a new fieldmipmap_strategywith the following supported values:meanaverages both color and alpha between groups of four pixels for the current mipmap level to generate the next mipmap level pixel. This was and stays the default strategy for most solid or translucent full block textures.dark_cutoutis similar tomean, but blends colors in a way that makes the pixels bordering cutout pixels darker. This was and stays the strategy for leaves and mangrove roots. It simulates dark interior of the blocks.cutoutis a new strategy that always generates a mipmap based on the original texture instead of the previous mipmap. Used for most cutout blocks that became mipmapped in this version.strict_cutoutis a modification ofcutoutthat uses stricter alpha cutoff value leading to the textures using this value disappearing at higher mipmap levels. Is used for flowers and similar blocks to avoid artifacts.autois the default value and will make the game to pickmeanfor textures that do not contain fully transparent pixels andcutoutfor those that do.
- All mipmap levels are once again animated for block animated textures.
- Beacon and redstone dust now support translucent textures.
Fixes
From released versions before 1.21
- MC-53491 – The world border can change in size when the game is paused.
From 1.21.10
- MC-302695 – Can use the game mode switcher while the game is paused, and doing so unpauses the game.
- MC-302854 – Glass is less transparent when viewed from far away.
- MC-303381 – Game crashes when serializing a world spawn point with yaw or pitch values outside of rotation bounds.
- MC-303382 – Player spawn points with rotation values outside of bounds aren't serialized.
From the 1.21.11 development versions
- MC-302669 – Banners sometimes show incorrect textures when viewed from some angles.
- MC-302675 – Some item frames do not render their item correctly after world upgrade.
- MC-302691 – Held and dropped items sometimes fail to render correctly when banners exist in the world.
- MC-302719 – Debug key binds text is improperly capitalized.
- MC-302724 – The
debug.entry.overlaystring is improperly capitalized. - MC-302737 – After using the game mode switcher, you need to press F3 twice to toggle the debug overlay.
- MC-302769 – Several blocks now turn invisible at short distances.
- MC-302790 – The
minecraft:apply_impulseeffect cannot be used inminecraft:location_changed. - MC-302849 – Mobs with spears deal too little damage.
- MC-302872 – Severe color contrast between lava mip levels.
- MC-302887 – Spear charging animation in first person isn’t perfectly mirrored between the main hand and off hand.
- MC-302912 – Zombie nautiluses suffocate out of water, unlike other undead mobs.
- MC-302915 – Mipmapping on cutout textures can cause them to appear larger than they should.
From the previous development version
- MC-302963 – Killing a player's mounted nautilus will cause that player to briefly glide upward, unaffected by gravity.
- MC-302984 – Holding a spear in the off hand and attacking an entity adds the spear's attack damage to the attack.
- MC-303032 – Nautiluses can still be controlled normally even when they are babies or untamed.
- MC-303138 – Piglins and hoglins can zombify in the nether.
- MC-303150 – Can't lay in bed during the day even with
can_sleepset toalwaysandplayerSleepPercentageset to101+. - MC-303157 –
remove_binomialenchantment effect has a chance of producing out-of-range values. - MC-303166 –
/stopwatch createsuggests existing stopwatches. - MC-303181 – Spears have an attribute modifier for
attack_damagefor both hands, even though the charge attack does not use it. - MC-303201 – Zombified piglins attack players in Creative mode.
- MC-303266 – Nautiluses and zombie nautiluses can enter boats.
Videos
Videos made by Slicedlime:
References
- ↑ "Minecraft Snapshot 25w43a" – Minecraft.net, October 21, 2025.