Java Edition Infdev 20100420
This version does not have an official title.
This version is referred to only as "Minecraft Infdev" in-game. The current title of this version is unofficial and has not been used by Mojang.
Please update the name if confirmed by reliable sources, such as in the launcher.
Please update the name if confirmed by reliable sources, such as in the launcher.
Minecraft Infdev

| Edition | ||||||
|---|---|---|---|---|---|---|
| Release date |
April 20, 2010 | |||||
| Downloads | ||||||
| Minimum Java version | ||||||
| al_version |
1.125 | |||||
| ||||||
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"title": "Minecraft Infdev",
"images": [
"Infdev 20100420.png"
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"rows": [
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"field": "''(link to Java Edition article, displayed as Java Edition)''",
"label": "(link to Edition article, displayed as Edition)"
},
{
"field": "April 20, 2010",
"label": "Release date"
},
{
"field": "[https://vault.omniarchive.uk/archive/java/client-infdev/inf-20100420.jar Client] ([https://meta.omniarchive.uk/versions/v1/inf-20100420.json .json])",
"label": "(link to Tutorial:Installing a snapshot#Manual version installation article, displayed as Downloads)"
},
{
"field": "<span class=\"plainlinks\">[https://en.wikipedia.org/wiki/Java_version_history#Java_SE_5 Java SE 5]</span>",
"label": "<span style=\"white-space: normal;\">Minimum Java version</span>"
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{
"field": "1.125",
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"invimages": [],
"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0\" ></td>\n<td rowspan=\"2\" style=\"padding: 0.4em\">''' Infdev 20100420'''</td>\n<td style=\"padding: 0\" ></td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Java Edition Infdev 20100415|◄ Infdev 20100415]]\n</td>\n\n<td style=\"padding: 0.4em\">\n[[Java Edition Infdev 20100607| Infdev 20100607 ►]]\n</td>\n</tr>\n</table>"
}
A version of Minecraft Infdev was released on April 20, 2010, which changes world generation.[1]
Changes
Blocks
- Saplings now grow into big trees.
Mobs
General
- Mobs now spawn less often.
- Mob pathfinding and behavior changed.
World generation
General
- The level generator has been updated.
- It is now much faster.
- The terrain seems to be much less mountainous. Instead, more hills and plains generate and cliffs appear less often.
- Due to this change, the Far Lands are now different, with thinner tunnels and sharper walls.
General
General
- Auto-save of worlds happens more often.
- Changed world save format.
Removals
General
- Removed slash from "All" value.
- "Counted" value has been removed.
Fixes
2 bugs fixed
- Hostile mobs no longer spawn in bright areas.
- Fixed lag spikes happening randomly due to high chunk updates.
Bugs
2 bugs reported
- While breaking multiple blocks, it is possible to open the inventory. Upon closing it, the player's hand or tool will remain stuck and will not animate until the breaking stops.
- When breaking a heap of gravel stacked on top of another from the bottom gravel block, part of the top gravel's texture might get stuck, causing a visual glitch.[more information needed]
- The glitch is stopped when a block is placed on the bugged gravel.
- The player can look under the world through the glitched gravel block.
- It seems that only the third gravel block (from the bottom) on a gravel stack is effected by this bug.
Gallery
-
A fragment of the upper gravel block's texture remains rendered after block destruction.
-
Looking under the world, due to the visual glitch of the gravel bug.
References
- ↑ Optimization update is out – The Word of Notch, April 20, 2010