Slow Falling

This article is about the effect. For the potion, see Potion of Slow Falling.
Not to be confused with Feather Falling.
Slow Falling
Slow Falling.png: Infobox image for Slow Falling the effect in Minecraft
Invicon Potion of Slow Falling.png: Inventory sprite for Potion of Slow Falling in Minecraft as shown in-game with description: Potion of Slow Falling Slow Falling (01:30)Invicon Splash Potion of Slow Falling.png: Inventory sprite for Splash Potion of Slow Falling in Minecraft as shown in-game with description: Splash Potion of Slow Falling Slow Falling (01:30)Invicon Lingering Potion of Slow Falling.png: Inventory sprite for Lingering Potion of Slow Falling in Minecraft as shown in-game with description: Lingering Potion of Slow Falling Slow Falling (00:22)Invicon Arrow of Slow Falling.png: Inventory sprite for Arrow of Slow Falling in Minecraft as shown in-game with description: Arrow of Slow Falling Slow Falling (00:11)
Sources

See § Causes

Particle

EffectSprite particle-slow-falling.png: Sprite image for particle-slow-falling in Minecraft #F3CFB9 (cream)

Type

Positive[note 1]

Slow Falling is a status effect that causes midair entities to more gradually descend downward and avoid fall damage, but prevents critical hits and smash attacks.

Mechanics

The affected entity falls at a much slower rate than normal, with a terminal velocity of 9.8 m/s, and is unable to take fall damage when falling. However, the entity still takes damage from using an ender pearl. In addition, the entity cannot turn farmland into dirt by jumping on it.

Higher levels do not decrease fall speed further.

Effects on certain activities:

  • Sprinting with the Slow Falling effect allows the player to jump across a gap of 5 blocks (6 blocks with enough momentum), compared to 4 (5 blocks with enough momentum) blocks normally.
  • Unboosted elytra flight is twice as efficient, but four times slower. Boosts work at normal speed, but the momentum gained doesn't last as long.
  • The player cannot land a critical hit while having this effect.[1]
  • The player cannot perform a smash attack with the mace while having this effect.

Causes

Cause Potency Length Notes
Potion of Slow Falling I 1:30
Potion of Slow Falling (extended) I 4:00
Splash Potion of Slow Falling I 1:30
Splash Potion of Slow Falling (extended) I 4:00
Lingering Potion of Slow Falling I 0:22
Lingering Potion of Slow Falling (extended) I 1:00
Arrow of Slow Falling I 0:11
Arrow of Slow Falling (extended) I 0:30

Immune mobs

Data values

ID

This section is about the effect IDs. For the IDs on potions, see Potion § Item data. For the IDs on tipped arrows, see Arrow § Metadata.

Java Edition:

NameIdentifierNumeric ID Translation key
EffectSprite slow-falling.png: Sprite image for slow-falling in Minecraft Slow Fallingslow_falling28effect.minecraft.slow_falling

Bedrock Edition:

NameIdentifierNumeric ID Translation key
EffectSprite slow-falling.png: Sprite image for slow-falling in Minecraft Slow Fallingslow_falling27potion.slowFalling

Advancements

IconAdvancementIn-game descriptionActual requirements (if different)
A Furious CocktailHave every potion effect applied at the same time The source of the effects is irrelevant for the purposes of this advancement. Other status effects may be applied to the player, but are ignored for this advancement.
How Did We Get Here?Have every effect applied at the same time

The source of the effects is irrelevant for the purposes of this advancement. Other status effects may be applied to the player, but are ignored for this advancement.

This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed.

History

Java Edition
1.1318w14a Added Slow Falling.
18w14bSlow Falling is now required for the "A Furious Cocktail" and "How Did We Get Here?" advancements.
18w19aChanged the effect color from
 #CEFFFF
to
 #FFEFD1
.
1.1418w43a The sprite has accidentally been changed to the one used by Dolphin's Grace.
18w43b Reverted this erroneous texture change.
1.2023w12aChanged the effect color from
 #FFEFD1
to
 #F3CFB9
to better distinguish it from Invisibility.
Bedrock Edition
1.6.0beta 1.6.0.1 Added Slow Falling.
1.20.0Preview 1.20.0.21Changed the effect color from
 #FFEFD1
to
 #F3CFB9
to better distinguish it from Invisibility.
Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU69 1.761.761.76Patch 38 Added Slow Falling.

Issues

Issues relating to "Slow Falling" are maintained on the bug tracker. Issues should be reported and viewed there.

Gallery

Notes

  1. While Slow Falling has negative attributes, it has the blue text color of a positive effect.

References

  1. MC-190451 — resolved as "Works As Intended".

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