Dye
















| Rarity tier |
Common |
|---|---|
| Renewable |
Yes |
| Stackable |
Yes (64) |
{
"title": "Dyes",
"rows": [
{
"field": "Common",
"label": "(link to Rarity article, displayed as Rarity tier)"
},
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
}
],
"invimages": [
"White Dye",
"Light Gray Dye",
"Gray Dye",
"Black Dye",
"Brown Dye",
"Red Dye",
"Orange Dye",
"Yellow Dye",
"Lime Dye",
"Green Dye",
"Cyan Dye",
"Light Blue Dye",
"Blue Dye",
"Purple Dye",
"Magenta Dye",
"Pink Dye"
],
"images": [
"White Dye.png",
"Light Gray Dye.png",
"Gray Dye.png",
"Black Dye.png",
"Brown Dye.png",
"Red Dye.png",
"Orange Dye.png",
"Yellow Dye.png",
"Lime Dye.png",
"Green Dye.png",
"Cyan Dye.png",
"Light Blue Dye.png",
"Blue Dye.png",
"Purple Dye.png",
"Magenta Dye.png",
"Pink Dye.png"
]
}

Dyes are a set of sixteen items used to change the color of wool, carpets, terracotta, concrete powder, glass, shulker boxes, beds, candles, bundles, harnesses, the patterns on banners, firework stars, certain mobs, and text on signs and hanging signs. In Bedrock Edition they can also be used to dye water in a cauldron (which is thereafter used to dye leather armor); in Java Edition leather armor can be dyed directly. In Minecraft Education dyes can also be used to dye balloons and glow sticks.
In Bedrock Edition and Minecraft Education, bone meal, ink sacs, lapis lazuli, and cocoa beans can generally substitute for white dye, black dye, blue dye, and brown dye, respectively, in crafting recipes and for use in dyeing items or mobs. However, they have other important uses that aren't related to color, and are therefore not considered true dyes. They are mentioned in this article only in regard to their use as dyeing agents; see their individual articles for complete information about them.

Obtaining

Most dyes can be crafted from flowers and a few other items, some dyes can be crafted by combining multiple dyes of different colors, and every dye is sold by the wandering trader. Some dyes can also be found in loot, and green dye is obtained by smelting cactus.
Crafting dye
In Bedrock Edition and Minecraft Education, lapis lazuli, bone meal, and ink sacs, singly or in any combination, can be substituted for blue dye, white dye, and black dye, respectively, in any recipe. These substitutions are not shown in the recipes given here. Substitution must be total: You cannot use a combination of lapis lazuli and blue dye in the same recipe, for example.
| Name | Ingredients | Crafting recipe |
|---|---|---|
| White Dye | Bone Meal or Lily of the Valley |
|
| Light Gray Dye | Black Dye + White Dye + White Dye --or-- Gray Dye + |
|
| Gray Dye | Black Dye + White Dye or Closed Eyeblossom |
|
| Black Dye | Ink Sac or Wither Rose |
|
| Brown Dye | Cocoa Beans | |
| Red Dye | Poppy or Red Tulip or Rose Bush or Beetroot |
|
| Orange Dye | Red Dye + Yellow Dye --or-- |
|
| Yellow Dye | Dandelion or Sunflower or Wildflowers |
|
| Lime Dye | Green Dye + White Dye |
|
| Cyan Dye | Blue Dye + Green Dye --or-- Pitcher Plant |
|
| Light Blue Dye | Blue Dye + White Dye --or-- Blue Orchid |
|
| Blue Dye | Lapis Lazuli or Cornflower |
|
| Purple Dye | Blue Dye + Red Dye |
|
| Magenta Dye | Purple Dye + Pink Dye --or-- Red Dye + |
|
| Pink Dye | Red Dye + White Dye --or-- |
Smelting
| Name | Ingredients | Smelting recipe |
|---|---|---|
| Lime Dye | Sea Pickle + Any fuel |
|
| Green Dye | Cactus + Any fuel |
Generated loot
| Item | Structure | Container | Quantity | Chance |
|---|---|---|---|---|
| Java Edition | ||||
| Suspicious gravel | 1 | 4.4%{ "item": "Blue Dye", "stacksize": 1, "chance": 0.0444444444444444, "structure": "Trail Ruins", "container": "Suspicious gravel" }
| ||
| Desert house chest | 1 | 14.3%{ "item": "Green Dye", "stacksize": 1, "chance": 0.14254173828500694, "structure": "Village", "container": "Desert house chest" }
| ||
| Suspicious gravel | 1 | 4.4%{ "item": "Orange Dye", "stacksize": 1, "chance": 0.0444444444444444, "structure": "Trail Ruins", "container": "Suspicious gravel" }
| ||
| Suspicious gravel | 1 | 4.4%{ "item": "Light Blue Dye", "stacksize": 1, "chance": 0.0444444444444444, "structure": "Trail Ruins", "container": "Suspicious gravel" }
| ||
| Suspicious gravel | 1 | 4.4%{ "item": "Yellow Dye", "stacksize": 1, "chance": 0.0444444444444444, "structure": "Trail Ruins", "container": "Suspicious gravel" }
| ||
| Mason's chest | 1 | 20.8%{ "item": "Yellow Dye", "stacksize": 1, "chance": 0.20842461344544605, "structure": "Village", "container": "Mason's chest" }
| ||
| Suspicious gravel | 1 | 4.4%{ "item": "White Dye", "stacksize": 1, "chance": 0.0444444444444444, "structure": "Trail Ruins", "container": "Suspicious gravel" }
| ||
| Bedrock Edition | ||||
| Suspicious gravel | 1 | 4.3%{ "item": "Blue Dye", "stacksize": 1, "chance": 0.04347826086956519, "structure": "Trail Ruins", "container": "Suspicious gravel" }
| ||
| Desert house chest | 1 | 14.3%{ "item": "Green Dye", "stacksize": 1, "chance": 0.14254173828500694, "structure": "Village", "container": "Desert house chest" }
| ||
| Suspicious gravel | 1 | 4.3%{ "item": "Orange Dye", "stacksize": 1, "chance": 0.04347826086956519, "structure": "Trail Ruins", "container": "Suspicious gravel" }
| ||
| Suspicious gravel | 1 | 4.3%{ "item": "Light Blue Dye", "stacksize": 1, "chance": 0.04347826086956519, "structure": "Trail Ruins", "container": "Suspicious gravel" }
| ||
| Suspicious gravel | 1 | 4.3%{ "item": "Yellow Dye", "stacksize": 1, "chance": 0.04347826086956519, "structure": "Trail Ruins", "container": "Suspicious gravel" }
| ||
| Mason's chest | 1 | 20.8%{ "item": "Yellow Dye", "stacksize": 1, "chance": 0.20842461344544605, "structure": "Village", "container": "Mason's chest" }
| ||
| Suspicious gravel | 1 | 4.3%{ "item": "White Dye", "stacksize": 1, "chance": 0.04347826086956519, "structure": "Trail Ruins", "container": "Suspicious gravel" }
| ||
Trading

Wandering traders may sell 3 of any dye for 1 emerald.
| Villager | Probability | Villager wants | Player receives | Trades in stock | Villager experience | ||
|---|---|---|---|---|---|---|---|
| JE | BE | ||||||
| Ordinary | 1.4% | 1.4% | 3 × | 12 | — | ||
| 1.4% | 1.4% | 3 × | 12 | — | |||
| 1.4% | 1.4% | 3 × | 12 | — | |||
| 1.4% | 1.4% | 3 × | 12 | — | |||
| 1.4% | 1.4% | 3 × | 12 | — | |||
| 1.4% | 1.4% | 3 × | 12 | — | |||
| 1.4% | 1.4% | 3 × | 12 | — | |||
| 1.4% | 1.4% | 3 × | 12 | — | |||
| 1.4% | 1.4% | 3 × | 12 | — | |||
| 1.4% | 1.4% | 3 × | 12 | — | |||
| 1.4% | 1.4% | 3 × | 12 | — | |||
| 1.4% | 1.4% | 3 × | 12 | — | |||
| 1.4% | 1.4% | 3 × | 12 | — | |||
| 1.4% | 1.4% | 3 × | 12 | — | |||
| 1.4% | 1.4% | 3 × | 12 | — | |||
| 1.4% | 1.4% | 3 × | 12 | — | |||
Usage
Crafting
Dye can be used to add dye to undyed items through crafting, and to craft dyed items directly. In Bedrock Edition, bone meal, ink sacs, lapis lazuli, and cocoa beans can be substituted for the corresponding dye in any of the following usages unless otherwise specified.
Wool
A piece of wool in any color can be dyed by combining 1 wool with any dye in a crafting grid.
| Ingredients | Crafting recipe |
|---|---|
| Any Wool + Matching Dye |
Carpets
A carpet of any color can be dyed by combining 1 carpet with any dye in a crafting grid.
| Ingredients | Crafting recipe |
|---|---|
| Any Carpet + Matching Dye |
Terracotta
Terracotta can be stained by placing 8 blocks of terracotta around a dye in a 3×3 crafting table. Stained terracotta can not be restained to a different color.
| Ingredients | Crafting recipe |
|---|---|
| Terracotta + Matching Dye |
Concrete powder
Dyes can also be used to craft concrete powder, which can then be set into their respective concrete blocks. Concrete powder and concrete cannot be redyed.
| Ingredients | Crafting recipe |
|---|---|
| Sand + Gravel + Matching Dye |
Stained glass
Glass can be stained by placing 8 blocks of glass around a dye in a 3×3 crafting grid.
| Ingredients | Crafting recipe |
|---|---|
| Glass + Matching Dye |
Stained glass panes
Glass panes can be stained by placing 8 glass panes around a dye in a 3×3 crafting grid.
| Ingredients | Crafting recipe |
|---|---|
| Glass Pane + Matching Dye |
Shulker boxes
A shulker box can be dyed by combining it with any dye in a crafting grid. A dyed shulker can be re-dyed using the same crafting recipe. A dyed shulker box can only be undyed using a cauldron.
| Ingredients | Crafting recipe |
|---|---|
| Any Shulker Box + Matching Dye |
Beds
A bed of any color can be dyed, by combining it with any dye in a crafting grid.
| Ingredients | Crafting recipe |
|---|---|
| Any Bed + Matching Dye |
Candles
An undyed candle can by dyed by combining it with any dye in a crafting grid.
| Ingredients | Crafting recipe |
|---|---|
| Candle + Matching Dye |
Bundles
A bundle of any color can be dyed, by combining it with any dye in a crafting grid.
| Ingredients | Crafting recipe |
|---|---|
| Any Bundle + Matching Dye |
Harnesses
A harness of any color can be dyed, by combining it with any dye in a crafting grid.
| Ingredients | Crafting recipe |
|---|---|
| Any Harness + Matching Dye |
Firework stars
A firework star can have a single color or a combination of up to eight colors when crafted with dyes. Adding one or more dyes to a crafted firework star adds a "fade to color" effect to it, overwriting any existing fade colors.
| Name | Ingredients | Crafting recipe |
|---|---|---|
| Firework Star | Gunpowder + Any Dye (1–8) + Extra ingredient (optional) |
|
| Firework Star | Matching Firework Star + Any Dye |
Balloons
Dye can be used to craft balloons.
| Ingredients | Crafting recipe |
|---|---|
| Latex + Matching Dye + Helium + Lead |
Glow sticks
Dye can also be used to craft glow sticks.
| Ingredients | Crafting recipe |
|---|---|
| Polyethylene + Hydrogen Peroxide + Matching Dye + Luminol |
Banner patterns
Dye is used to add a banner pattern to a banner. When using a loom, each pattern uses 1 dye, which also determines the color of that pattern.
Dyeing armor

Leather armor, wolf armor, and leather horse armor can be dyed:
- In Bedrock and Legacy Console editions, armor is dyed by using it on a cauldron filled with dyed water. This consumes 1 layer of water but does not change the color of the water.
- The armor can be undyed by using it on a cauldron with undyed water. This does not changes the water's color to the color of the armor, and changes the armor to have no dye color.
- Adding a dye to dyed water mixes the color of the water with the color of the dye, as 2 colors (using the formula below). The game does not remember which colors were placed into the cauldron. It just mixes the current color with the added dye, using the formula below. So, blue + pink + blue + pink is not the same as pink + blue + pink + blue.
- In Java Edition, it is possible to craft more than one dye with the armor, and armor can be dyed multiple times with previous colors affecting the final outcome.
- Colored armor can be reverted to its original color by using it on a cauldron with undyed water.
- Since multiple dyes can be combined at once, more colors of dyed armor are obtainable in Survival. The exact number is currently not known. See Talk:Dye for more information.
- Formula
The game has a specific formula for calculating the color of dyed armor: each color, in the RGBA color model, has a red value, green value, blue value and layer opacity or alpha value. For each dye in the crafting grid, and the armor itself (if it is already dyed), the red, green, and blue values are added to running totals. In addition, a running total of the highest value (be it red, green, or blue) is also kept. After this, each total is divided by the number of colors used. This effectively produces the average red, green, blue, and maximum values. The maximum value of the average RGB values is also calculated. Finally, the average maximum value is divided by the maximum of the average RGB values. The average RGB values are then used as the final color and the modified average maximum value used as the layer opacity value. If a resulting color channel ends in a non-integer, It gets rounded down. This procedure can be summed up with the following pseudocode:
set all "total" variables to 0 set numberOfColors to 0 for each color: set totalRed to: totalRed + redValue set totalGreen to: totalGreen + greenValue set totalBlue to: totalBlue + blueValue set totalMaximum to: totalMaximum + (max of redValue, greenValue, blueValue) set numberOfColors to: numberOfColors + 1 set averageRed to: floor of (totalRed / numberOfColors) set averageGreen to: floor of (totalGreen / numberOfColors) set averageBlue to: floor of (totalBlue / numberOfColors) set averageMaximum to: totalMaximum / numberOfColors set maximumOfAverage to: max of (averageRed, averageGreen, averageBlue) set alphaFactor (float) to: averageMaximum / maximumOfAverage set resultRed to: floor of (averageRed * alphaFactor) set resultGreen to: floor of (averageGreen * alphaFactor) set resultBlue to: floor of (averageBlue * alphaFactor)
Due to the way this formula works, the resulting color can never be darker than the average of the input colors and is often lighter and more saturated. Of course, the resulting color can never be lighter or more saturated than the lightest or most saturated input color. In addition, this formula never creates an RGB value higher than 255 (which would be invalid in the 8-bit RGB color model). Finally, this formula does not allow for every possible color to be obtained. Therefore, not all dyed armors are obtainable.
If armor is renamed on an anvil, it retains its name when dyed or undyed.
- Mixing samples
+
= #FED83D
+
+
= #C898BE
+
+
= #B56D51
Dyeing sheep
Dyes can be used on sheep to change the color of the wool. Shearing a colored sheep drops the corresponding color of the wool, and the sheep retains the color when the wool regenerates. Killing colored sheep drops one block of wool with corresponding color. Breeding colored sheep produces a lamb colored as one of the parent sheep, or a color resulting from the combination of both parents' color. The color combining follows the same rules that dyes use – red and yellow sheep produce an orange lamb, but a blue and yellow sheep cannot create a green lamb. In case when color of colored sheep do not mix, color of a lamb is randomly chosen between two parents with equal chance. The unlimited reproduction of colored sheep makes dyeing and shearing sheep infinitely more efficient than just dyeing wool directly.
Dyeing collars
Dye can also be used on a tamed wolf or cat to change the color of its collar from the default red to the color of the dye.
Dyeing signs
Dye can be used on a sign or a hanging sign to change the text color. In Bedrock Edition, ink sacs cannot be used for this purpose; black dye must be used to change the text to black.
Dyeing water inside cauldrons
Water can be dyed in a cauldron by holding any dye in the hand and pressing use on a cauldron filled with water.
Trading
Apprentice, journeyman and expert-level shepherd villagers buy 12 of any of the dyes for an emerald.
| Villager | Probability | Villager wants | Player receives | Trades in stock | Villager experience | ||
|---|---|---|---|---|---|---|---|
| JE | BE | ||||||
| 2% | 2% | 12 × | 16 | 10 | |||
| 2% | 2% | 12 × | 16 | 10 | |||
| 2% | 2% | 12 × | 16 | 10 | |||
| 2% | 2% | 12 × | 16 | 10 | |||
| 2% | 2% | 12 × | 16 | 10 | |||
| 2% | 2% | 12 × | 16 | 20 | |||
| 2% | 2% | 12 × | 16 | 20 | |||
| 2% | 2% | 12 × | 16 | 20 | |||
| 2% | 2% | 12 × | 16 | 20 | |||
| 2% | 2% | 12 × | 16 | 20 | |||
| 1.7% | 1.7% | 12 × | 16 | 30 | |||
| 1.7% | 1.7% | 12 × | 16 | 30 | |||
| 1.7% | 1.7% | 12 × | 16 | 30 | |||
| 1.7% | 1.7% | 12 × | 16 | 30 | |||
| 1.7% | 1.7% | 12 × | 16 | 30 | |||
| 1.7% | 1.7% | 12 × | 16 | 30 | |||
Color values
The "color codes" are used to determine the color imparted on banners, dyed leather armor, leather horse armor and wolf armor, wolf and cat collars, beacon beams, tropical fish, sheep, and firework stars. The hex value is shown in the extended tooltips of dyed armor; however, to set the color using an NBT data tag in a command, the decimal value must be used instead. The color values for firework stars are slightly different. In Java Edition, sheep's wool also uses different colors than the base dye values, appearing noticeably darker.
Color codes are usually encoded using the corresponding numeric ID, although e.g. signs store the color name instead to represent text color.
| ID | Name | Color code[note 1] | Firework color code | Sheep color code (JE) | |||
|---|---|---|---|---|---|---|---|
| Dec | Hex | Dec | Hex | Dec | Hex | ||
| 0 | white |
16383998[JE only] 15790320[BE only] |
#F9FFFE[JE only] #F0F0F0[BE only] |
15790320 | #F0F0F0 |
15132390 | #E6E6E6 |
| 1 | orange |
16351261 | #F9801D |
15435844 | #EB8844 |
12214293 | #BA6015 |
| 2 | magenta |
13061821 | #C74EBD |
12801229 | #C354CD |
9779853 | #953A8D |
| 3 | light_blue |
3847130 | #3AB3DA |
6719955 | #6689D3 |
2852515 | #2B86A3 |
| 4 | yellow |
16701501 | #FED83D |
14602026 | #DECF2A |
12493357 | #BEA22D |
| 5 | lime |
8439583 | #80C71F |
4312372 | #41CD34 |
6329623 | #609517 |
| 6 | pink |
15961002 | #F38BAA |
14188952 | #D88198 |
11954303 | #B6687F |
| 7 | gray |
4673362 | #474F52 |
4408131 | #434343 |
3488573 | #353B3D |
| 8 | light_gray |
10329495 | #9D9D97 |
11250603 | #ABABAB |
7697777 | #757571 |
| 9 | cyan |
1481884 | #169C9C |
2651799 | #287697 |
1078645 | #107575 |
| 10 | purple |
8991416 | #8932B8 |
8073150 | #7B2FBE |
6694282 | #66258A |
| 11 | blue |
3949738 | #3C44AA |
2437522 | #253192 |
2962303 | #2D337F |
| 12 | brown |
8606770 | #835432 |
5320730 | #51301A |
6438693 | #623F25 |
| 13 | green |
6192150 | #5E7C16 |
3887386 | #3B511A |
4611344 | #465D10 |
| 14 | red |
11546150 | #B02E26 |
11743532 | #B3312C |
8659484 | #84221C |
| 15 | black |
1908001 | #1D1D21 |
1973019 | #1E1B1B |
1381656 | #151518 |
- ↑ Used for banners, dyed armor, wolf and cat collars, and beacon beams, as well as sheep's wool in Bedrock Edition.
Data values
ID
| Name | Identifier | Form | Translation key |
|---|---|---|---|
white_dye | Item | item | |
orange_dye | Item | item | |
magenta_dye | Item | item | |
light_blue_dye | Item | item | |
yellow_dye | Item | item | |
lime_dye | Item | item | |
pink_dye | Item | item | |
gray_dye | Item | item | |
light_gray_dye | Item | item | |
cyan_dye | Item | item | |
purple_dye | Item | item | |
blue_dye | Item | item | |
brown_dye | Item | item | |
green_dye | Item | item | |
red_dye | Item | item | |
black_dye | Item | item |
| Name | Identifier | Alias ID | Numeric ID | Form | Translation key |
|---|---|---|---|---|---|
white_dye | dye / 19 | 410 | Item | item | |
orange_dye | dye / 14 | 409 | Item | item | |
magenta_dye | dye / 13 | 408 | Item | item | |
light_blue_dye | dye / 12 | 407 | Item | item | |
yellow_dye | dye / 11 | 406 | Item | item | |
lime_dye | dye / 10 | 405 | Item | item | |
pink_dye | dye / 9 | 404 | Item | item | |
gray_dye | dye / 8 | 403 | Item | item | |
light_gray_dye | dye / 7 | 402 | Item | item | |
cyan_dye | dye / 6 | 401 | Item | item | |
purple_dye | dye / 5 | 400 | Item | item | |
blue_dye | dye / 18 | 399 | Item | item | |
brown_dye | dye / 17 | 398 | Item | item | |
green_dye | dye / 2 | 397 | Item | item | |
red_dye | dye / 1 | 396 | Item | item | |
black_dye | dye / 16 | 395 | Item | item |
Sounds
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
| Dye stains | Blocks | When dye is used on a sign | item | subtitles | 1.0 | 1.0/0.9/0.95/1.1 | 16 | |
| Dye stains | Players | When dye is used on a sheep | item | subtitles | 1.0 | 1.0/0.9/0.95/1.1 | 16 | |
| Sounds | |||||
|---|---|---|---|---|---|
| Sound | Source | Description | Resource location | Volume | Pitch |
| Sound | When dye is used on a sign | sign | 1.0 | 1.0 | |
| Blocks | When dye is added to a cauldron | cauldron | 0.1 | 1.0 | |
| Blocks | When armor is dyed using a cauldron | cauldron | 0.1 | 1.0 | |
| Blocks | When dye is removed from armor using a cauldron | cauldron | 0.1 | 1.0 | |
Achievements
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| Change of Sheets | Dye your bed a different color. | — | — | Bronze | |||
| Rainbow Collection | Gather all 16 colors of wool. | All the colors of wool do not have to be in the inventory at the same time, but must have been picked up by the player at least once. | 30 | Silver | |||
| Tie Dye Outfit | Use a cauldron to dye all 4 unique pieces of leather armor. | — | 15 | Bronze | |||
Videos
History
Reason: this section should only be about information that applies to most dyes; those specific to one dye (or a few dyes) should only be present on that specific dye's dedicated page
Java Edition
| Java Edition Beta | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| January 3, 2011 | Notch mentions adding a "paint" feature if he can figure out how. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| January 10, 2011 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 1.2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
The colors were as follows:
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Java Edition | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 1.1 | 11w49a | Sheep can now regrow their wool by eating grass. Dyed sheep regrow wool in their new color. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 1.4.2 | 12w34a | Added the ability to dye leather armor and wolf collars. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 1.4.4 | 1.4.3 | Color codes have been changed. The colors of red, brown, blue, purple, cyan, pink, light blue, magenta and orange were adjusted a little vividly.
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| 1.6.1 | 13w19a | Stained clay can now be crafted using dyes. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 1.7.2 | 13w36a | With the addition of new flowers, many secondary and tertiary dyes are now primary dyes. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 13w41a | Stained glass can now be crafted using dyes. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 1.8 | 14w30a | Added banners, which can be dyed. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 1.9 | 15w34a | Added shields, which can be dyed indirectly by applying a matching banner. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 1.11 | 16w39b | Dyes are now used to change the color of shulker boxes. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 1.12 | 17w06a | Dyes are now used to craft concrete powder. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Color codes have been changed. All colors are adjusted more vividly. The changes were as follows:
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| Light blue dye, stained glass, and stained glass panes did not change colors in this update.[1] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 17w15a | Dyes can now apply color to white beds. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 1.14 | 18w43a | Glass panes and carpets can now be dyed. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 18w44a | The color of the text on signs can now be changed with dye. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Dyes can now be used to dye cat collars. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 19w05a | Added the wandering trader, which can sell any type of dye. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 19w11a | All 16 types of dyes can now be bought by shepherd villagers. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 1.16.2 | Pre-release 2 | Reversed the order of dyes to match other colored items in the Creative inventory.[2] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 1.17 | 20w45a | Added candles, which can be dyed. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 21w03a | Added a sound for applying dyes. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 21w19a | Candles can no longer be dyed. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Pre-release 1 | Candles can now once again be dyed. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 1.19.3 Experiment | 22w42a | The color of the text on hanging signs can now be changed with dye. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 1.20.5 | 24w09a | Wolf armor can now be dyed. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 1.21.2 | 24w38a | Bundles can now be dyed. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 1.21.6 | 25w15a | Added harnesses, which can be dyed. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 1.21.9 | 25w31a | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Bedrock Edition
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.3.0 | |||||||
| v0.4.0 | All available dyes, excluding bone meal, can now be used to craft their respective wool color. | ||||||
| v0.8.0 | build 3 | All new flowers can now be crafted into dyes. Because of this, many secondary and tertiary dyes are now primary dyes. | |||||
| v0.9.0 | build 11 | Stained clay can now be crafted using dyes. | |||||
| v0.11.0 | build 1 | Added the ability to dye wolf collars. | |||||
| v0.14.0 | build 1 | Cauldrons now used for leather dyeing, by applying a dye to a water-filled cauldron. | |||||
| Pocket Edition | |||||||
| 1.0.0 | alpha 0.17.0.1 | Added a Dye button for sheep. | |||||
| Added shulkers, which can be dyed. | |||||||
| Added stained glass. Stain glass cannot be crafted, but purple glass generates in end cities. | |||||||
| 1.1.0 | alpha 1.1.0.0 | Dyes can now apply color to a white beds. | |||||
| Dyes are now used to craft concrete powder. | |||||||
| The color palette has been changed. | |||||||
| Bedrock Edition | |||||||
| 1.2.0 | beta 1.2.0.2 | Dyes can now be used for banner crafting. | |||||
| Dyes can now be used to craft firework stars. | |||||||
| Stained glass is now craftable, using dyes. | |||||||
| 1.4.0 | beta 1.2.20.1 | Lime dye can now be obtained from smelting sea pickles. | |||||
| Dyes can now used to craft glow sticks and balloons. | |||||||
| 1.8.0 | beta 1.8.0.8 | Dyes can now be used to dye cat collars. | |||||
| beta 1.8.0.10 | |||||||
| "Rose Red", "Dandelion Yellow" and "Cactus Green" have been renamed to "Red Dye", "Yellow Dye" and "Green Dye", respectively. | |||||||
| 1.9.0 | beta 1.9.0.0 | Blue and white dye can now be obtained from cornflowers and lily of the valleys. | |||||
| 1.10.0 | beta 1.10.0.3 | Glass panes and carpets can now be dyed. | |||||
| Only a single dye is now required to apply a banner pattern in a loom. | |||||||
| Various dyes except black dye, white dye, brown dye and blue dye are now sold by wandering traders. | |||||||
| 1.11.0 | beta 1.11.0.4 | Dye can now be sold to shepherd villagers. | |||||
| 1.16.210 | beta 1.16.210.59 | The color of the text on signs can now be changed with dye. | |||||
| beta 1.16.210.60 | The ability to dye the color of the text on signs was temporarily removed. | ||||||
| 1.16.220 | beta 1.16.220.50 | The color of the text on signs can now be changed with dye again. | |||||
| 1.17.10 | beta 1.17.10.22 | Added candles, which can be dyed. | |||||
| 1.20.80 | Preview 1.20.80.20 | Wolf armor can now be dyed. | |||||
| 1.21.40 | Preview 1.21.40.22 | Bundles can now be dyed. | |||||
| 1.21.80 Experiment | Preview 1.21.80.25 | Added harnesses, which can be dyed. | |||||
| 1.21.111 | Preview 1.21.110.20 | ||||||
Legacy Console Edition
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU1 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | |
| TU9 | |||||||
| TU14 | 1.04 | Added the ability to dye leather armor and wolf collars. | |||||
| TU19 | CU7 | 1.12 | 1.12 | 1.12 | Stained clay can now be crafted using dyes. | ||
| TU25 | CU14 | 1.17 | 1.17 | 1.17 | Stained glass can now be crafted using dyes. | ||
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | With the addition of new flowers, many secondary and tertiary dyes are now primary dyes. | |
| As cleric villagers now sell lapis lazuli, all dyes have become fully renewable. | |||||||
| TU43 | CU33 | 1.36 | 1.36 | 1.36 | Patch 13 | Added banners, which can be dyed. | |
| TU53 | CU43 | 1.49 | 1.50 | 1.49 | Patch 23 | 1.0.3 | Dyes are now used to change the color of shulker boxes. |
| Dyes are now used to craft concrete powder. | |||||||
| TU60 | CU51 | 1.64 | 1.64 | 1.64 | Patch 30 | 1.0.11 | Dyes can now be used to dye leather horse armor. |
| Dyes can now be used to change the water color in a cauldron to dye leather armor. | |||||||
| 1.83 | |||||||
| "Rose Red", "Dandelion Yellow" and "Cactus Green" have been renamed to "Red Dye", "Yellow Dye" and "Green Dye", respectively. | |||||||
| Dyes can now be used to dye cat collars. | |||||||
| 1.90 | |||||||
| Glass panes and carpets can now be dyed. | |||||||
| Only a single dye is now required to apply a banner pattern in a loom. | |||||||
| New Nintendo 3DS Edition | |||||||
| 0.1.0 | |||||||
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Pre-release dye textures hidden within Items.png.
- Notes
Issues
Issues relating to "Dye" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia
- Players can obtain each one of every color with 1 cocoa bean, 2 dandelions/wildflowers or 1 sunflower, 2 ink sacs, 3 cactuses, 4 lapis lazuli or 4 cornflowers, 4 small red flowers (for example 4 poppies) or 2 rose bushes, and 6 bone meal.
- In Bedrock Edition, tertiary colors, along with their regular crafting recipes, can be crafted with primary colors. For example, magenta can be crafted with one red dye and two white dyes.
References
External links
- Tools for calculating leather dye combination: minecraft.tools (webapp); pyMCDyes (open-source Python script, outdated); DyeLeatherArmor: a tool for calculating an exact crafting recipe for any sRGB color
| Dyes | |||
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| Blocks |
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| Items |
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