Suspicious Stew

| Rarity tier |
Common |
|---|---|
| Consumption time |
32 game ticks (1.6 seconds) |
| Hunger |
6 ()
|
| Saturation |
7.2 ()
|
| Status effects |
See Β§ Food |
| Always consumable |
Yes |
| Renewable |
Yes |
| Stackable |
No |
{
"title": "Suspicious Stew",
"rows": [
{
"field": "Common",
"label": "(link to Rarity article, displayed as Rarity tier)"
},
{
"field": "32 game ticks (1.6 seconds)",
"label": "(link to Consumption time article, displayed as Consumption time)"
},
{
"field": "<span class=\"nowrap\">6 (<span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"3 hunger points\">(link to File:Hunger (icon).png article, displayed as 9px|link=|alt=π)(link to File:Hunger (icon).png article, displayed as 9px|link=|alt=π)(link to File:Hunger (icon).png article, displayed as 9px|link=|alt=π)</span>)</span><br><hr>\n<span class=\"sprite-file\" style=\"height:18px;width:18px\">(link to File:EffectSprite saturation.png article, displayed as 18x18px|link=|alt=EffectSprite saturation.png: Sprite image for saturation in Minecraft|class=pixel-image|)</span> <span class=\"nowrap\">13 (<span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"1 hunger point\">(link to File:Hunger (icon).png article, displayed as 9px|link=|alt=π)</span> Γ 6.5)</span>",
"label": "(link to Hunger article, displayed as Hunger)"
},
{
"field": "<span class=\"nowrap\">7.2 (<span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"3.6 hunger points\">(link to File:Half Hunger (icon).png article, displayed as 9px|link=|alt=π)(link to File:Hunger (icon).png article, displayed as 9px|link=|alt=π)(link to File:Hunger (icon).png article, displayed as 9px|link=|alt=π)(link to File:Hunger (icon).png article, displayed as 9px|link=|alt=π)</span>)</span><br><hr>\n<span class=\"sprite-file\" style=\"height:18px;width:18px\">(link to File:EffectSprite saturation.png article, displayed as 18x18px|link=|alt=EffectSprite saturation.png: Sprite image for saturation in Minecraft|class=pixel-image|)</span> <span class=\"nowrap\">21.2 (<span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"1 hunger point\">(link to File:Hunger (icon).png article, displayed as 9px|link=|alt=π)</span> Γ 10.6)</span>",
"label": "(link to Food#Saturation article, displayed as Saturation)"
},
{
"field": "See (link to #Food article, displayed as <span style=\"white-space: nowrap;\">Β§ Food</span>)",
"label": "(link to Status effect article, displayed as Status effects)"
},
{
"field": "Yes",
"label": "<abbr title=\"Whether or not it can be used while already at full hunger.\">Always consumable</abbr>"
},
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "No",
"label": "Stackable"
}
],
"invimages": [
"Suspicious Stew"
],
"images": [
"Suspicious Stew.png"
]
}
Suspicious stew is a food item that can give the player a status effect that depends on the flower used to craft it.
Obtaining
Generated loot
| Item | Structure | Container | Quantity | Chance |
|---|---|---|---|---|
| Java Edition | ||||
| Suspicious sand | 1 | 12.5%{ "item": "Suspicious Stew", "stacksize": 1, "chance": 0.125, "structure": "Desert well", "container": "Suspicious sand" }
| ||
| Supply chest | 1 | 54.3%{ "item": "Suspicious Stew", "stacksize": 1, "chance": 0.5425437287546259, "structure": "Shipwreck", "container": "Supply chest" }
| ||
| Ice box chest | 2β6 | 54.9%{ "item": "Suspicious Stew", "stacksize": "2β6", "chance": 0.549273355504249, "structure": "Ancient City", "container": "Ice box chest" }
| ||
| Bedrock Edition | ||||
| Suspicious sand | 1 | 12.5%{ "item": "Suspicious Stew", "stacksize": 1, "chance": 0.125, "structure": "Desert well", "container": "Suspicious sand" }
| ||
| Supply chest | 1 | 54.3%{ "item": "Suspicious Stew", "stacksize": 1, "chance": 0.5425437287546259, "structure": "Shipwreck", "container": "Supply chest" }
| ||
| Ice box chest | 2β6 | 54.9%{ "item": "Suspicious Stew", "stacksize": "2β6", "chance": 0.549273355504249, "structure": "Ancient City", "container": "Ice box chest" }
| ||
- β a b The stew grants one of the following effects: in Java Edition, 5β7 seconds of Blindness, 7β10 seconds of Jump Boost, 7-10 seconds of Night Vision, 10β20 seconds of Poison, 0.35-0.5 seconds of Saturation, or 6β8 seconds of Weakness; in Bedrock Edition, 7 seconds of Blindness, 5 seconds of Jump Boost, 5 seconds of Night Vision, 11 seconds of Poison, 0.3 seconds of Saturation, or 7 seconds of Weakness.
- β a b The stew grants one of the following effects: in Java Edition, 5-7 seconds of Blindness, or 7-10 seconds of Night Vision; in Bedrock Edition, 7 seconds of Blindness, or 5 seconds of Night Vision.
Crafting
| Ingredients | Crafting recipe |
|---|---|
| Red Mushroom + Brown Mushroom + Bowl + Any Small Flower |
Harvesting
Suspicious stew can be obtained by βmilkingβ a brown mooshroom by using an empty bowl on it after using a small flower on it. The flower type determines the stew's effect using the same rule as a crafted stew. After being milked once, the brown mooshroom returns to producing mushroom stew until fed another small flower. Red mooshrooms do not produce suspicious stew.
Trading
| Villager | Probability | Villager wants | Player receives | Trades in stock | Villager experience | ||
|---|---|---|---|---|---|---|---|
| JE | BE | ||||||
| 29% | 17% | 12 | 15 | ||||
| 29% | 17% | 12 | 15 | ||||
| 29% | 17% | 12 | 15 | ||||
| 29% | 17% | 12 | 15 | ||||
| 29% | 17% | 12 | 15 | ||||
| 29% | 17% | 12 | 15 | ||||
- β The stew gives 6 seconds of Blindness in Java Edition, or 5 seconds of Night Vision in Bedrock Edition.
- β The stew gives 8 seconds of Jump Boost in Java Edition, or 5 seconds of Night Vision in Bedrock Edition.
- β The stew gives 5 seconds of Night Vision.
- β The stew gives 14 seconds of Poison in Java Edition, or 5 seconds of Night Vision in Bedrock Edition.
- β The stew gives 0.35 seconds of Saturation in Java Edition, or 5 seconds of Night Vision in Bedrock Edition.
- β The stew gives 7 seconds of Weakness in Java Edition, or 5 seconds of Night Vision in Bedrock Edition.
The trading interface does not indicate the type of suspicious stew being sold, but each trade entry consistently yields the same type of stew, so the player can remember or make a note of the types offered by a given villager. In Bedrock Edition, due to MCPE-134483, all stews sold by farmers grant Night Vision for 5 seconds.
Commands
Suspicious stew can be given with commands like /give; in Java Edition, if the suspicious_stew_effect component is not specified, consuming the stew doesn't inflict any effect. In Bedrock Edition, different types of suspicious stews can be given by specifying its metadata value.
Usage
Food
To eat suspicious stew, press and hold use while it is selected in the hotbar. Eating one restores 6 () hunger and 7.2 hunger saturation and gives a few seconds of a status effect that varies depending on which flower was used to craft it. The effect is not displayed in the tooltip, texture, etc., unless the tooltip is viewed from the Creative inventory (including saved hotbars), meaning that the player cannot know in advance what the effect is without knowing which flower was used.
| Flower | Effect | Duration | Type |
|---|---|---|---|
| 3s | Positive | ||
| 11sβ[JE only] 7sβ[BE only] |
Negative | ||
| 0.35sβ[JE only] 0.3sβ[BE only] |
Positive | ||
| 7s | Negative | ||
| 5s | Positive | ||
| 11s | Negative | ||
| 7s | Positive | ||
| 5s | Positive | ||
| 7s | Negative | ||
| 7s | Negative |
The bowl is emptied and returned to the player after the suspicious stew has been eaten, and can be re-used to craft more stews. Unlike most foods, suspicious stew can be eaten even if the player's hunger bar is full.
The Saturation effect effectively makes the blue orchid and dandelion stews a superfood: In those 7β[JE only] or 6β[BE only] ticks it can restore up to 7β[JE only] or 6β[BE only] hunger and 14β[JE only] or 12β[BE only] saturation points on top of their food value, for a total of at least 13 ( Γ 6.5) hunger, and effectively maximizing saturation. This is the largest amount of hunger and saturation the player can get from a single food item. Regeneration can restore up to 2HP health, while Poison can inflict up to 8HP damage and Wither up to 3HP damage.
Consuming suspicious stew is the only way to obtain the Saturation and Blindness effects in vanilla Minecraft without the use of commands.
Sounds
Generic
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
| βEating | Players | While a player is eating something | entity | subtitlesβ | varies [sound 1] | 0.8-1.2 | 16 | |
| βEating | Friendly Mobs | When a player finishes eating something | entity | subtitlesβ | 1.0 | 0.6-1.4 | 16 | |
| βBurp | Players | When a player finishes eating something | entity | subtitlesβ | 0.5 | 0.9-1.0 | 16 | |
- β Can be 0.5, 1.0, or 1.5
| Sounds | |||||
|---|---|---|---|---|---|
| Sound | Source | Description | Resource location | Volume | Pitch |
| Players | While a player is eating something | random | 0.5-1.1 | 0.8-1.2 | |
| Players | When a player finishes eating something | random | 0.5 | 0.9-1.0 | |
Unique
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
| βMooshroom eats | Friendly Mobs | Plays when a brown mooshroom is fed a flower. | entity | subtitlesβ | 2.0 | varies [sound 1] | 16 | |
| βMooshroom gets milked suspiciously | Friendly Mobs | Plays when a brown mooshroom is milked with a bowl after being fed a flower. | entity | subtitlesβ | 1.0 | varies [sound 2] | 16 | |
| Sounds | |||||
|---|---|---|---|---|---|
| Sound | Source | Description | Resource location | Volume | Pitch |
| Friendly Mobs | When a brown mooshroom is fed a flower | mob | 1.0/0.95/1.05 | 0.8-1.2 | |
| Friendly Mobs | When a mooshroom is milked with a bowl | mob | 1.0/0.9/1.1 | 1.0 | |
Data values
ID
| Name | Identifier | Form | Translation key |
|---|---|---|---|
suspicious_stew | Item | item |
| Name | Identifier | Numeric ID | Form | Translation key |
|---|---|---|---|---|
suspicious_stew | 590 | Item | item |
Item data
- [NBT Compound / JSON Object] components: the item's components tag.
- [NBT List / JSON Array] minecraft:suspicious_stew_effects: The effects applied when consuming this suspicious stew.
- [NBT Compound / JSON Object]: A single custom effect.
- [String] id: The ID of the effect.
- [Int] duration: The duration of the effect in ticks. Defaults to 160.
- [NBT Compound / JSON Object]: A single custom effect.
- [NBT List / JSON Array] minecraft:suspicious_stew_effects: The effects applied when consuming this suspicious stew.
Metadata
In Bedrock Edition, suspicious stew uses the following data values:
| DV | Description | |
|---|---|---|
| 0 | ||
| 1 | ||
| 2 | ||
| 3 | ||
| 4 | ||
| 5 | ||
| 6 | ||
| 7 | ||
| 8 | ||
| 9 | ||
| 10 | ||
| 11 | ||
| 12 |
Achievements
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| Time for Stew | Give someone a suspicious stew. | Drop a suspicious stew. Another player must then pick up this suspicious stew. | 20 | Bronze | |||
Advancements
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
![]() | A Furious Cocktail | Have every potion effect applied at the same time | Have all of these 17 status effects applied to the player at the same time:
|
![]() | How Did We Get Here? | Have every effect applied at the same time | Have all of these 33/34β[upcoming Mounts of Mayhem] status effects applied to the player at the same time:
The source of the effects is irrelevant for the purposes of this advancement. Other status effects may be applied to the player, but are ignored for this advancement. |
![]() | Husbandry | The world is full of friends and food | Consume anything that can be consumed, except for cake. |
![]() | A Balanced Diet | Eat everything that is edible, even if it's not good for you | Eat each of these 40 foods:
|
History
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.14 | 18w43a | ||||||
| Suspicious stew is not obtainable in the Creative inventory. | |||||||
| 19w08a | Suspicious stew can be obtained by milking brown mooshrooms. | ||||||
| 19w11a | Trading has been changed, expert-level farmer villagers now sell suspicious stew for an emerald. | ||||||
| 19w14b | Suspicious stew with Saturation lasts 0.35 seconds instead of 5 seconds. | ||||||
| 1.14.4 | Pre-Release 1 | Suspicious stew made from poppies now gives Night Vision to the player instead of Speed. | |||||
| 1.16 | Pre-release 1 | Mooshrooms can now be milked for suspicious stew in Creative mode.[1] | |||||
| 1.17 | 21w13a | Suspicious stew can now be eaten even if the player is at full hunger. | |||||
| 1.19 | 22w13a | Suspicious stew may now be found in ancient city chests. | |||||
| 1.19.3 | 22w45a | Suspicious stew is now available in the Creative inventory. | |||||
| 1.19.4 Experiment | 23w07a | Suspicious stew now drops when brushing suspicious sand in desert wells. | |||||
| Pre-release 1 | Torchflowers can now be used to make suspicious stew. | ||||||
| 1.20 | 23w12a | The probability for the suspicious stew to generate in the suspicious sand in desert well has been changed from 1/7 to 1/8. | |||||
| 1.21.2 | 24w33a | Suspicious stew recipes are now shown in the recipe book. | |||||
| 1.21.4 | 24w44a | Open Eyeblossom and Closed Eyeblossom can now be used to make suspicious stew. | |||||
| 24w45a | Changed durations of the Suspicious Stew effects to match Bedrock Edition:
Fire Resistance: 3 seconds Blindness: 11 seconds Weakness: 7 seconds Regeneration: 7 seconds Jump Boost: 5 seconds Wither: 7 seconds Poison: 11 seconds | ||||||
| 24w46a | The stew of Blindness now gains the same duration when crafted from azure bluet and open eyeblossoms. | ||||||
| Bedrock Edition | |||||||
| 1.13.0 | beta 1.13.0.9 | ||||||
| Suspicious stew is not obtainable in the Creative inventory. | |||||||
| beta 1.13.0.15 | Master-level farmer villagers can now sell suspicious stew. | ||||||
| 1.16.0 | beta 1.16.0.57 | Trading has been changed, expert-level farmer villagers now sell suspicious stew for an emerald. | |||||
| 1.19.70 Experiment | Preview 1.19.70.23 | Suspicious stew now drops when brushing suspicious sand in desert wells. | |||||
| 1.20.10 | Preview 1.20.0.20 | Torchflower can now be used to make suspicious stew. The resulting type of stew is obtainable from the Creative inventory. | |||||
| 1.20.30 | Preview 1.20.20.20 | Suspicious stew can no longer be found in the Creative inventory. | |||||
| 1.20.60 | Preview 1.20.60.25 | Suspicious stew can now be eaten even if the player is at full hunger. | |||||
| 1.21.50 | Preview 1.21.50.25 | Open eyeblossom and closed eyeblossom can now be used to make suspicious stew. | |||||
| 1.21.60 | Preview 1.21.60.23 | Suspicious stews crafted with tulips now apply Weakness for 7 seconds, matching Java Edition. | |||||
| Suspicious stews with the Weakness effect acquired from shipwrecks or by trading now apply Weakness for 7 seconds. | |||||||
| 1.21.120 | Preview 1.21.120.20 | Suspicious stews can now be found in the Creative inventory again. | |||||
| Hovering over a suspicious stew in Creative mode shows its effect in the tooltip. | |||||||
Issues
Issues relating to "Suspicious Stew" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia
- Suspicious stew was introduced because developers wanted a way of communicating that lilies of the valley are poisonous.[2]
- If one excluded the red mushrooms (which are based on a poisonous mushroom), the only suspicious stews that would realistically be edible are the allium, dandelion, cornflower, oxeye daisy, tulip, and azure bluet suspicious stews, as those are the only flowers that are safe to eat in real life.
References
- β MC-90969
- β "Items: Ten Things You Probably Didn't Know About Minecraft @ 3:32" β Minecraft on YouTube, November 29, 2019

