Animal

Animal refers to a category of mobs that are mainly based on real-life animals. Many other mobs and even some blocks are also based on real life animals, but are not treated as such in Minecraft. Most of these mobs are also called animals in many advancements.
Animals are usually either passive (fleeing) or neutral (fighting), with the only exceptions being the hoglin and the killer bunny[JE only], which are hostile.
Properties
Mobs mentioned on this page share the following properties:
- They are classified as
AnimalorWater Animalin the game code. - Most of them can breed.
- They follow the player if they are holding the item used to breed them.
- Most of them trigger the "The Parrots and The Bats" and "Two By Two" advancement when breed.
Several animal mobs can be leashed although this doesn't affect their classification.
List of animals
Armadillo
Axolotl[note 1]
Bee
Camel
Camel Husk[upcoming Mounts of Mayhem]
Cat
Chicken
Cod
Cow
Dolphin
Donkey
Fox
Frog
Glow Squid[note 1]
Goat
Happy Ghast
Hoglin
Horse
Llama
Mooshroom
Mule
Nautilus[upcoming Mounts of Mayhem]
Ocelot
Panda
Parrot
Pig
Polar Bear
Pufferfish
Rabbit
Salmon
Sheep
Skeleton Horse
Sniffer
Squid
Strider
Tadpole
Trader Llama
Tropical Fish
Turtle
Wolf
Zombie Horse
Zombie Nautilus[upcoming Mounts of Mayhem]
Related mobs
These mobs are based on real life animals, but are not treated as animals in the game code - rather as Ambient or Monster.
Related blocks
These blocks are based on real life/fantasy animals, but are not treated as animals in the game code, due to being blocks.
Unimplemented
These community vote options are based on animals, but have not been added to the game.
Advancements
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
![]() | The Parrots and the Bats | Breed two animals together | |
![]() | Best Friends Forever | Tame an animal | Tame one of these 8/11[upcoming Mounts of Mayhem] tameable mobs:
|
![]() | Two by Two | Breed all the animals! |
History
| Java Edition Classic | |||||||
|---|---|---|---|---|---|---|---|
| 0.24_SURVIVAL_TEST | Added pigs. | ||||||
| 0.28 | Added sheep. | ||||||
| Java Edition Alpha | |||||||
| v1.0.8 | Added cows. | ||||||
| v1.0.14 | Added chickens. | ||||||
| Java Edition Beta | |||||||
| 1.2 | Added squid. | ||||||
| 1.4 | Added wolves. | ||||||
| Java Edition | |||||||
| 1.0.0 | Beta 1.9 Prerelease | Added mooshrooms. | |||||
| 1.2.1 | 12w04a | Added ocelots. | |||||
| Cats were also added but were not an individual mob. | |||||||
| 1.3.1 | 12w17a | Livestock, such as chickens, can now be "walked through" instead of pushing the player around in crowded pens. | |||||
| 1.6.1 | 13w16a | Added horses, donkeys, mules, skeleton horses, and zombie horses. | |||||
| 1.8 | 14w27a | Added rabbits. | |||||
| 1.10 | 16w20a | Added polar bears. | |||||
| 1.11 | 16w39a | Added llamas. | |||||
| 1.12 | 17w13a | Added parrots. | |||||
| 1.13 | 18w07a | Added turtles. | |||||
| 18w08b | Added cod, salmon, and pufferfish. | ||||||
| 18w10a | Added tropical fish. | ||||||
| 18w15a | Added dolphins. | ||||||
| 1.14 | 18w43a | Added pandas. | |||||
| 18w44a | Added cats as a separate mob from ocelots. | ||||||
| 19w05a | Added trader llamas. | ||||||
| 19w07a | Added foxes. | ||||||
| 1.15 | 19w34a | Added bees. | |||||
| 1.16 | 20w07a | Added hoglins. | |||||
| 20w13a | Added striders. | ||||||
| 1.17 | 20w51a | Added axolotls. | |||||
| 21w03a | Added glow squid. | ||||||
| 21w13a | Added goats. | ||||||
| 1.19 | 22w11a | Added frogs and tadpoles. | |||||
| 1.19.3 Experiment | 22w42a | Added camels. | |||||
| 1.19.4 Experiment | 23w07a | Added sniffers. | |||||
| 1.20.5 | 23w51a | Added armadillos. | |||||
| 1.21.6 | 25w15a | Added happy ghasts. | |||||
| Upcoming Java Edition | |||||||
| 1.21.11 | 25w41a | Added nautiluses and zombie nautiluses. | |||||
| 25w44a | Added camel husks. | ||||||
| Pocket Edition Alpha | |||||||
| v0.2.0 | Added sheep and pigs. | ||||||
| v0.3.0 | Added chickens and cows. | ||||||
| v0.9.0 | build 1 | Added mooshrooms. | |||||
| v0.12.1 | build 1 | Added ocelots. | |||||
| Cats were also added but were not an individual mob. | |||||||
| v0.13.0 | build 1 | Added rabbits. | |||||
| v0.15.0 | build 1 | Added horses, donkeys, mules, skeleton horses, and zombie horses. | |||||
| Pocket Edition | |||||||
| 1.0.0 | alpha 0.17.0.1 | Added polar bears. | |||||
| alpha 1.1.0.0 | Added llamas. | ||||||
| Bedrock Edition | |||||||
| 1.2.0 | beta 1.2.0.2 | Added parrots. | |||||
| 1.4.0 | beta 1.2.14.2 | Added cod, salmon, pufferfish, and tropical fish. | |||||
| beta 1.2.20.1 | Added dolphins. | ||||||
| 1.5.0 | beta 1.5.0.4 | Added turtles. | |||||
| 1.8.0 | beta 1.8.0.8 | Added pandas. | |||||
| Cats are now a separate mob from ocelots. | |||||||
| 1.10.0 | beta 1.10.0.3 | Added trader llamas. | |||||
| 1.13.0 | beta 1.13.0.1 | Added foxes. | |||||
| 1.14.0 | beta 1.14.0.1 | Added bees. | |||||
| 1.16.0 | beta 1.16.0.51 | Added hoglins. | |||||
| beta 1.16.0.57 | Added striders. | ||||||
| 1.16.200 Experiment | beta 1.16.200.52 | Added goats. | |||||
| 1.16.210 Experiment | beta 1.16.210.59 | Added the glow squid through experimental gameplay. | |||||
| beta 1.16.210.60 | Removed glow squid. | ||||||
| 1.16.220 Experiment | beta 1.16.220.50 | Readded the glow squid through experimental gameplay. | |||||
| 1.17.0 Experiment | beta 1.16.230.52 | Added axolotls. | |||||
| 1.18.10 Experiment | beta 1.18.10.24 | Added frogs and tadpoles. | |||||
| 1.19.50 Experiment | Preview 1.19.50.21 | Added camels. | |||||
| 1.19.70 Experiment | Preview 1.19.70.23 | Added sniffers. | |||||
| 1.20.60 Experiment | Preview 1.20.60.23 | Added armadillos. | |||||
| 1.21.80 Experiment | Preview 1.21.80.25 | Added happy ghasts. | |||||
| 1.21.100 | Preview 1.21.100.20 | The ambient sound interval for all animals has been adjusted to 6 seconds, matching Java Edition. | |||||
| Upcoming Bedrock Edition | |||||||
| 1.21.130 | Preview 1.21.130.20 | Added nautiluses and zombie nautiluses. | |||||
| Preview 1.21.130.24 | Added camel husks. | ||||||
| Legacy Console Edition | |||||||
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU0 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | Added all animals from and prior to Java Edition Beta 1.4. |
| TU5 | Animals no longer despawn, which makes it possible to capture them. | ||||||
| Animals will now flee when hit. | |||||||
| TU7 | Added mooshrooms. | ||||||
| TU12 | Added ocelots. | ||||||
| Cats were also added but were not an individual mob. | |||||||
| TU19 | CU7 | 1.12 | 1.12 | 1.12 | Added horses, donkeys, mules, skeleton horses, and zombie horses. | ||
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | Added rabbits. | |
| TU43 | CU33 | 1.36 | 1.36 | 1.36 | Patch 13 | Added polar bears. | |
| TU54 | CU44 | 1.52 | 1.52 | 1.52 | Patch 24 | 1.0.4 | Added llamas and parrots. |
| TU69 | 1.76 | 1.76 | 1.76 | Patch 38 | Added cod, dolphins, pufferfish, salmon, and tropical fish. | ||
| 1.83 | Added pandas. | ||||||
| Cats are added as a separate mob from ocelots. | |||||||
| 1.91 | Added trader llamas. | ||||||
| New Nintendo 3DS Edition | |||||||
| 0.1.0 | Added all animals from and prior to Pocket Edition Alpha 0.15.0. | ||||||
| 1.7.10 | Added polar bears. | ||||||
| 1.9.19 | Added llamas. | ||||||
| Minecraft Education | |||||||
| 1.0.0 | Added all animals from and prior to Pocket Edition Alpha 0.16.0. | ||||||
| 1.0.1 | Added polar bears and llamas. | ||||||
| 1.0.2 | Added parrots. | ||||||
| 1.4 | Added dolphins, cod, pufferfish, salmon, and tropical fish. | ||||||
| 1.7 | Added turtles. | ||||||
| 1.9 | 1.8.0 | Added pandas. | |||||
| Cats are now a separate mob from ocelots. | |||||||
| 1.14.31 | 1.14.30 | Added foxes, brown mooshrooms, and bees. | |||||
| 1.17.30 | 1.17.30.2 | Added hoglins, striders, goats, glow squid, and axolotls. | |||||
| 1.19.52 | 1.19.50.0 | Added frogs and tadpoles. | |||||
| 1.20.12 | 1.20.10.0 | Added camels and sniffers. | |||||
| 1.21.03 | Preview 1.21.01.0 | Added armadillos. | |||||
Trivia
- Some mobs like allays, iron golems and snow golems are internally referred to as animals,[1] however this does not affect gameplay, as these mobs do not share the same traits as actual in-game animals.
Gallery
Renders
-
An armadillo. -
An axolotl. -
A bee. -
A camel. -
A camel husk.[upcoming Mounts of Mayhem] -
A cat. -
A chicken. -
A cod. -
A cow. -
A dolphin. -
A donkey. -
A fox. -
A frog. -
A glow squid. -
A goat. -
A happy ghast. -
A hoglin. -
A horse. -
A llama. -
A mooshroom. -
A mule. -
A nautilus.[upcoming Mounts of Mayhem] -
An ocelot. -
A panda. -
A parrot. -
A pig. -
A polar bear. -
A pufferfish. -
A rabbit. -
A salmon. -
A sheep. -
A skeleton horse. -
A sniffer. -
A squid. -
A strider. -
A tadpole. -
A trader llama. -
A tropical fish. -
A turtle. -
A wolf. -
A zombie horse.[upcoming Mounts of Mayhem] -
A zombie nautilus.[upcoming Mounts of Mayhem]
Screenshots
-
Tamed cats sitting on chests. -
Bees retaliating against a llama. -
Different fish swimming in the ocean. -
A deep lukewarm ocean with many glow squid. -
Horses being pulled by a leash. -
Cows inside a building. -
All of the rabbit variants. -
Hoglins in a crimson forest. -
Three striders, each one riding another.
Notes
- ↑ a b These mobs have their own unique mob cap in Java Edition.
References
- ↑
net/minecraft/world/entity/animal

