{
"title": "CU1",
"images": [],
"rows": [
{
"field": "''(link to Xbox One Edition article, displayed as Xbox One Edition)''",
"label": "(link to Edition article, displayed as Edition)"
},
{
"field": "September 5, 2014",
"label": "Release date"
}
],
"invimages": [],
"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0\" rowspan=\"2\"></td>\n<td rowspan=\"2\" style=\"padding: 0.4em\">''' CU1'''</td>\n<td style=\"padding: 0\" ></td>\n</tr>\n<tr style=\"background: inherit;\">\n\n\n<td style=\"padding: 0.4em\">\n[[Xbox One Edition CU3| CU3 ►]]\n</td>\n</tr>\n</table>"
}
CU1 is a version of Xbox One Edition released on September 5, 2014.[1] This is the first version of Xbox One Edition.
[edit]
Features
- Based on Xbox 360 Edition TU16.[verify]
- Worlds saved onto cloud storage from Xbox 360 can be uploaded to Xbox One Edition.
- Worlds have a maximum size of 5120×5120.
- The Xbox 360 has a maximum world size of 864×864.
- Render distance is 18 chunks as opposed to 10 chunks on Xbox 360.
See also
References
Navigation