Rarity

This article is about item rarities in Minecraft. For rarity in other games, see MCE:Rarity and MCD:Rarity. For item rarities in the Character Creator, see Character Creator#Rarity.

Rarity is a statistic applied to items and blocks to signify their value and ease in obtaining. Rarity only affects the displayed color of an item name and has no effect on gameplay whatsoever.

There are four rarity tiers: Common, Uncommon, Rare, and Epic. The rarity of an item is generally based on the difficulty of getting it, the time it takes to obtain it and the ingredients used to craft it.

The rarity of an item can be increased by giving it enchantments. A Common or Uncommon becomes Rare, and a Rare item becomes Epic. Epic items stay Epic, since that is the maximum rarity. Adding enchantments multiple times does not increase the rarity of an item any further.

Displaying

Rarity is intended to display anywhere the item name does.

It is shown in the following situations:

  • Item tooltips in the inventory
  • Item tooltips above the hotbar
  • Death messages or /give command in chat‌[JE only]

Rarity colors do not display in the following cases:

Tiers

According to Mojang, the rarity tier of an item is determined based on the following guidelines:[6][7]

  • Items and blocks become more rare depending on the following factors:
    • The chance of finding it in a loot table, including mob drops
    • The amount of travelling required to obtain it
    • The difficulty of any obstacle that must be overcome to obtain it
    • The possible amount of that item or block existing in the world
  • Any item or block that can be crafted must inherit the highest rarity of its crafting ingredients
    • For example, a Mace has an Epic rarity because one of its ingredients (the Heavy Core) has an Epic rarity
    • Likewise, any crafted item that has only Common crafting ingredients must also be Common

The rarity of an item does not necessarily reflect on the actual practical difficulty of obtainment; there exist several incongruities in the system. For example:

  • all netherite tools and equipment are considered Common, but the upgrade template required to make them is Uncommon[8]
  • wither skeleton skulls are the easiest head to obtain, yet are considered Rare, despite all other heads being Uncommon[9]
  • wither roses are Common, despite requiring wither skeleton skulls to obtain, which are Rare[10]

In addition, despite being unobtainable in item form in Survival mode, objects such as bedrock, farmland, dirt paths, budding amethyst, chorus plant blocks, end portal frames, and several other blocks and items still use the "Common" rarity.

Common

"Common" redirects here. For the cape, see Common Cape.

This rarity applies to all items that don't have a dedicated rarity tier.

In Bedrock Edition, enchanted books are Common rarity.[11]

Uncommon

This tier mostly contains easier-to-obtain treasure items and materials, as well as some useful equipment.

Rare

This tier mostly contains rare treasures, materials, and equipment that require more effort to obtain.

Epic

This tier is mostly reserved for extremely difficult-to-obtain treasures and powerful equipment. In Java Edition, most administrative items also belong here.

All items of Epic rarity, except for the mace and heavy core (which are renewable in servers with 129 or more players via vault), are non-renewable.

Administrative

These items are Epic rarity in Java Edition, but are Common rarity (or do not exist) in Bedrock Edition.

History

Java Edition

Java Edition
1.0.0Beta 1.9 Prerelease 3Music discs and enchanted items now have an aqua tooltip signifying that they are "Rare" and golden apples have a magenta tooltip signifying that they are "Epic".
1.3.112w21aGolden apples had their rarity changed from "Epic" to "Rare". A new enchanted golden apple has been added, which has the "Epic" rarity.
1.4.612w49aAdded enchanted books, which now have a yellow tooltip signifying that they are "Uncommon".
1.1318w21aFixed previously broken name colors for enchanted golden apples, enchanted items, golden apples, and music discs.
Chain command blocks, command blocks, dragon eggs, repeating command blocks, and structure blocks now have the "Epic" rarity.
Beacons, conduits, and End crystals now have the "Rare" rarity.
Creeper heads, dragon heads, dragon's breath, elytra, enchanted books, bottles o' enchanting, hearts of the sea, Nether stars, player heads, skeleton skulls, totems of undying, wither skeleton skulls, and zombie heads now have the "Uncommon" rarity.
When an item is enchanted, its rarity tier is now increased from its base rarity. "Common" and "uncommon" items become "rare", "rare" items become "epic", and "epic" items remain the same.
pre2Rarity colors now display over the hotbar.[12]
1.1721w20aBarriers, debug sticks, knowledge books, lights, minecarts with command block, monster spawners, and structure voids now have the "Epic" rarity.[13]
1.19.322w43aMonster spawners now have the "Common" rarity instead of "Epic".
1.21pre2Heavy cores, maces, and tridents now have the "Epic" rarity.
"Flow" and "Guster" banner patterns now have the "Rare" rarity.
"Snout" banner patterns now have the "Uncommon" rarity.
1.21.224w33aRarity has been reworked.
Numerous blocks and items have had their rarities added and changed.
Ominous banners now use the rarity system for their name color instead of a gold colored text component.[14]
1.21.625w17aThe rarity of dried ghasts has been changed from "Uncommon" to "Common" to match its ingredients.
1.21.925w34aThe rarity of enchanted books has been changed from "Uncommon" to "Rare" to match other enchanted items.

Bedrock Edition

Pocket Edition Alpha
v0.12.1build 1The tooltip for enchanted books is yellow, while enchanted items are aqua, making these items the first items to have a tooltip with a color other than white.
Bedrock Edition
1.2.0?Music discs now have an aqua tooltip.
1.12.0beta 1.12.0.9Golden apples now have an aqua tooltip, while enchanted golden apples have a magenta tooltip.
1.21.20Preview 1.21.10.22Heavy cores, maces, tridents, and thing banner patterns now have the "Epic" rarity.
Flow and guster banner patterns now have the "Rare" rarity.
Creeper charge, skull charge, and snout banner patterns now have the "Uncommon" rarity.
1.21.30Preview 1.21.30.21Rarity has been reworked.
Numerous blocks and items have had their rarities added and changed.
When an item is enchanted, its rarity tier is now increased from its base rarity. "Common" and "uncommon" items become "rare", "rare" items become "epic", and "epic" items remain the same.
1.21.90Preview 1.21.90.20The rarity of dried ghasts has been changed from "Uncommon" to "Common" to match its ingredients.

Legacy Console Edition

Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU7CU11.001.001.00Patch 11.0.1The tooltip of the golden apple is now magenta, making it the first item to have a tooltip with a color other than white.
Music discs now have an aqua tooltip.
TU141.04Golden apples now have an aqua tooltip, when the original golden apple, as a separate item is added to the game. The original golden apple, now the enchanted golden apple still have the same magenta tooltip color as the golden apples previously did.
TU36CU251.281.281.28Patch 7Rarity colors now display over the hotbar.

Issues

Issues relating to "Rarity" are maintained on the bug tracker. Issues should be reported and viewed there.

Trivia

  • In April Fools' snapshot 24w14potato, the "Potato" rarity was added, displaying green text: Potato.

References

  1. MC-132199
  2. MC-132201
  3. MC-139386
  4. MC-227915 — resolved as "Invalid".
  5. MC-227928 — resolved as "Invalid".
  6. "Minecraft Snapshot 24w33a"Minecraft.net, August 15, 2024.
  7. "Minecraft Beta & Preview - 1.21.30.21" – Minecraft Feedback, August 1, 2024.
  8. MC-275255
  9. MC-277697
  10. MC-277942
  11. a b MCPE-184806 — Books have the wrong rarity
  12. MC-130145
  13. MC-191338, MC-192591, MC-220694, MC-221566, MC-197324 (refer to history and comments)
  14. MC-274657

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