Barry (Masters)

Barry
ジュン Jun

Barry's model
No. 29
English voice actor Erik Scott Kimerer[1]
Japanese voice actor Tsubasa Yonaga[2]
Description An incredibly impetuous, high-spirited young man who runs straight for what he wants without any hesitation, he has an earnest passion for Pokémon.

Barry (Japanese: ジュン Jun) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series games. He forms a sync pair with Piplup and its Evolutions, Prinplup and Empoleon. This sync pair can be obtained during the events of Chapter 2 of the PML Arc, available since the game's release. The pair's potential can be raised to 6★ EX since March 29, 2021, which unlocks Barry's EX style.

Barry also forms a sync pair with Roserade. This pair can be obtained by exchanging a BP Sync Pair Voucher in the shop and was first made available on August 28, 2023. The pair's potential can be raised to 6★ EX since it first released, though it lacks an EX style.

Barry in his special costume forms a sync pair with Heracross, which is capable of Mega Evolving. This sync pair can be obtained through costume sync pair scouts and was first made available on April 12, 2024 alongside the costume event New Heroes Are Born. The pair's potential can be raised to 6★ EX since it first released, which unlocks Barry (Special Costume)'s EX style.

Barry also forms a sync pair with Floatzel. This pair can be obtained by exchanging Training Tickets in the Training Ticket Exchange and was first made available on October 1, 2024. The pair's potential can be raised to 6★ EX since it first released, though it lacks an EX style.

Barry also forms a sync pair with Infernape. This pair can be obtained through a mix sync pair scout beginning on September 1, 2025. This pair can be raised to 6★ EX since it first released, though it lacks an EX style.

In the games

This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: History & Role in Pokémon Masters EX

History

Barry has experienced similar events to his core series counterpart. He in grew up in Twinleaf Town and became friends with Dawn, who would later become his rival. While on his journey, Barry would catch a Piplup, Staraptor,[3] Roserade, and a Heracross.[4]

Piplup → Prinplup → Empoleon

Piplup can evolve into Prinplup once it has reached level 30 through its sync pair story Piplup's Evolution, and then into Empoleon once it has reached level 45 through its sync pair story Prinplup's Evolution. Raising this sync pair to 6★ EX will unlock Song Key No. 04002, which allows "Battle! (Barry) (Pokémon Masters EX Version)" to be played in the Jukebox.

Type Water
Move type Water
Role Strike (Special)
Base Potential ★★★☆☆☆EX
Piplup Weakness Grass
It doesn't like to be taken care of. It's difficult to bond with since it won't listen to its Trainer.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 549 220 156 359 159 229
Lv. 140, Max Potential 669 280 216 419 216 289
Mega Piplup
Lv. 140, Base Potential
Lv. 140, Max Potential


Type Water
Move type Water
Role Strike (Special)
Base Potential ★★★☆☆☆EX
Prinplup Weakness Grass
It lives alone, away from others. Apparently, every one of them believes it is the most important.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 561 224 159 390 159 236
Lv. 140, Max Potential 681 284 219 450 219 296
Mega Prinplup
Lv. 140, Base Potential
Lv. 140, Max Potential


Type Water
Move type Water
Role Strike (Special)
Base Potential ★★★☆☆☆EX
Empoleon Weakness Grass
It swims as fast as a jet boat. The edges of its wings are sharp and can slice apart drifting ice.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 579 230 163 400 163 260
Lv. 140, Max Potential 699 290 223 460 223 320
Mega Empoleon
Lv. 140, Base Potential
Lv. 140, Max Potential

Availability

Barry is teamed up with during Chapter 2 of the PML Arc.

Moves

Barry's Piplup and Prinplup use Water Sync Beam as their sync move. Upon Evolution, Empoleon learns the upgraded Late Fee Bubble Beam.

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Bubble Water
Special 1 19 22 100% An opponent Has a chance (10%) of lowering the target's Speed by one stat rank.
Full Heal None Status 0
(2 uses)
An ally Removes all status conditions from an ally.
Bubble Beam Water
Special 2 49 58 100% An opponent Has a chance (10%) of lowering the target's Speed by one stat rank.
No Hesitation! None Status 0
(2 uses)
Self Raises the user's Speed by two stat ranks. Raises the user's critical-hit rate by one stat rank.
Sync moves
Water Sync Beam Water
Special 200 240 An opponent (6★ EX effect: Sync moves will target all opposing sync pairs.)
Late Fee Bubble Beam Water
Special 250 300 An opponent (6★ EX effect: Sync moves will target all opposing sync pairs.)

Skills

Name Description
Passive Skills
Power Flux 5 The fuller the move gauge when moves are selected, the more this powers up moves.
Theme Skills
Water Strike Raises allies' Attack and Sp. Atk by 30 when using Water-type attacks.
Sinnoh Strike Raises the Attack and Sp. Atk of all allied sync pairs by 8.
Rival Strike Raises the Attack and Sp. Atk of all allied sync pairs by 8.
Scarf Strike Raises the Attack and Sp. Atk of all allied sync pairs by 9.
Passionate Spirit Strike Raises the Attack and Sp. Atk of all allied sync pairs by 9.
Expedition Skills
Rare ↑ 2 Soothing ↓ 2 Raises the following discovery level by 2:
Rare Cache
Lowers the following discovery level by 2:
Soothing Crystal

Sync grid

Barry & Piplup's sync grid is an expanded grid, made available on June 4, 2020.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 2 24 1
Defense +10 Defense +10 4 48 1
Defense +10 Defense +10 4 48 2
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Atk +10 Sp. Atk +10 5 60 2
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +10 Sp. Def +10 4 48 1
Sp. Def +10 Sp. Def +10 4 48 2
Speed +5 Speed +5 0 5 1
Speed +10 Speed +10 4 48 2
Bubble: Power +5 Bubble: Power ↑ +5 2 24 1
Bubble: Power +5 Bubble: Power ↑ +5 2 24 1
Bubble: Power +5 Bubble: Power ↑ +5 2 24 2
Bubble: Power +5 Bubble: Power ↑ +5 3 36 2
Bubble: Power +5 Bubble: Power ↑ +5 3 36 3
Bubble: Move Gauge Refresh 4 Has a chance (50%) of charging the user's move gauge by one when a move is successful. 6 72 1
Bubble: On a Roll 1 Raises the chance of lowering stat values with the additional effects of the user's moves. 7 84 3
Bubble Beam: Power +4 Bubble Beam: Power ↑ +4 3 36 1
Bubble Beam: Power +4 Bubble Beam: Power ↑ +4 3 36 1
Bubble Beam: Power +4 Bubble Beam: Power ↑ +4 3 36 2
Bubble Beam: Power +4 Bubble Beam: Power ↑ +4 3 36 2
Bubble Beam: Power +4 Bubble Beam: Power ↑ +4 3 36 3
Bubble Beam: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 6 72 1
Bubble Beam: On a Roll 4 Raises the chance of lowering stat values with the additional effects of the user's moves. 8 96 3
Full Heal: MP Refresh 3 Has a chance (40%) of restoring one MP of the user's move when that move is successful. 7 84 1
Full Heal: Move on Ally: HP Recovery (M) 1 When the user's move targeting an allied sync pair (excluding field effects) is successful, restores the HP of the allied sync pair affected by the move by approximately 20% of its maximum HP. 10 120 3
No Hesitation!: MP Refresh 3 Has a chance (40%) of restoring one MP of the user's move when that move is successful. 7 84 1
No Hesitation!: Ramp Up 1 Raises the user's Sp. Atk by one stat rank when a move is successful. 7 84 3
Haste Speed cannot be lowered. 5 60 1
Agile Entry 1 Raises the user's evasiveness by one stat rank when the Pokémon enters a battle. 7 84 2
Cakewalk The more the target's Speed is lowered, the more it powers up the user's sync moves. 7 84 2
Stamina Reserves 3 Charges the user's move gauge by three the first time it is in a pinch each battle. 8 96 2
Ramming Speed The more the user's Speed has been raised, the more it powers up the user's moves. 10 120 2
Inertia The higher the user's Speed, the more it powers up the user's sync moves. 7 84 3
Hunter's Instinct The more the target's Speed is lowered, the more it powers up the user's moves. 10 120 3
Late Fee Bubble Beam: Power +25 Late Fee Bubble Beam: Power ↑ +25 5 60 3
Late Fee Bubble Beam: Power +25 Late Fee Bubble Beam: Power ↑ +25 5 60 3

Roserade

Type Grass
Move type Grass
Role Support
Base Potential ★★★★☆☆EX
Roserade Weakness Ice
Luring prey with a sweet scent, it uses poison whips on its arms to poison, bind, and finish off the prey.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 606 122 202 176 229 268
Lv. 140, Max Potential 686 162 242 216 269 308
Mega Roserade
Lv. 140, Base Potential
Lv. 140, Max Potential

Availability

Barry & Roserade can be teamed up with by exchanging a BP Sync Pair Voucher in the shop, beginning on August 28, 2023.

Moves

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Absorb Grass
Special 1 19 22 100% An opponent The more damage dealt to the target, the more it restores the user's HP.
Synthesis Grass
Status 2
(2 uses)
Self Restores the user's HP by approximately 50% of its maximum HP. HP is restored by 60% instead when the weather is sunny, and 40% when the weather is rainy or during a hailstorm or a sandstorm.
Stun Spore Grass
Status 2 90% An opponent Leaves the target paralyzed.
THUD!!! None Status 0
(2 uses)
Allied side Applies the Critical-Hit Defense effect to the allied field of play. Raises the user's Defense and Sp. Def by one stat rank. Raises the Sp. Atk of all allied sync pairs by two stat ranks.
Sync moves
Grow Up Right Grass Beam Grass
Special 250 300 An opponent (6★ EX effect: The sync buff is doubled the first time a sync move is used.)

Skills

Name Description
Passive Skills
Team Critical Shock 9 Raises the critical-hit rate of all allied sync pairs by one stat rank when the user's attack move is successful against a paralyzed opponent.
Attack Trap 4 Has a chance (50%) of leaving the target trapped when the user's attack move against it is successful.
Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle.
Theme Skills
Grass Support Raises the maximum HP of all allied sync pairs by 60.
Sinnoh Support Raises the maximum HP of all allied sync pairs by 13.
Rival Support Raises the maximum HP of all allied sync pairs by 13.
Scarf Support Raises the maximum HP of all allied sync pairs by 15.
Passionate Spirit Support Raises the maximum HP of all allied sync pairs by 15.
Expedition Skills
Rare ↑ 2 Soothing ↓ 2 Raises the following discovery level by 2:
Rare Cache
Lowers the following discovery level by 2:
Soothing Crystal

Sync grid

Barry & Roserade's sync grid is an expanded grid, made available since the pair first released.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
HP +20 HP +20 4 48 2
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +10 Sp. Def +10 4 48 2
Speed +5 Speed +5 0 5 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Absorb: Power +4 Absorb: Power ↑ +4 3 36 1
Absorb: Power +4 Absorb: Power ↑ +4 3 36 1
Absorb: Power +4 Absorb: Power ↑ +4 3 36 1
Absorb: Power +4 Absorb: Power ↑ +4 3 36 1
Absorb: Power +4 Absorb: Power ↑ +4 3 36 2
Absorb: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Synthesis: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Synthesis: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 3
Synthesis: Master Healer 1 Increases the amount of HP restored by the user's healing moves. 10 120 3
Stun Spore: Charging Infliction 2 Charges the user's move gauge by two when its Pokémon uses a status move. 10 120 3
THUD!!!: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
THUD!!!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 3
Antitoxin Prevents the user from getting poisoned or badly poisoned. 5 60 1
Escape Artist Prevents the user from becoming trapped. 5 60 1
Unbending Defense cannot be lowered. 5 60 2
Stalwart Sp. Def cannot be lowered. 5 60 2
Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. 7 84 2
Speeding Sun 2 Quickly charges the move gauge when the weather is sunny. 9 108 2
Mind Brace 4 Has a chance (50%) of raising the user's Sp. Def by one stat rank when its attack move is successful. 9 108 2
Tighten Up 4 Has a chance (50%) of raising the user's Sp. Def by one stat rank when it is hit by an attack move. 10 120 2
Hit Paralyzed Opp: HP Recovery 9 Restores the user's HP when its attack move is successful against a paralyzed opponent. 10 120 3
Team Pinpoint Entry 2 Raises the accuracy of all allied sync pairs by two stat ranks when the user enters a battle. 10 120 3
Shocking Slowdown 9 Lowers the target's Speed by one stat rank when the user's attack move is successful against a paralyzed opponent. 10 120 3
Catalyst Applies the Move Gauge Acceleration effect to the allied field of play the first time the user's sync move is used each battle. 10 120 3
Grow Up Right Grass Beam: Power +25 Grow Up Right Grass Beam: Power ↑ +25 5 60 3
Grow Up Right Grass Beam: Power +25 Grow Up Right Grass Beam: Power ↑ +25 5 60 3

Floatzel

Type Water
Move type Water
Role Sprint
Base Potential ★★★★★☆EX
Floatzel Weakness Grass
It floats using its well-developed flotation sac. It assists in the rescues of drowning people.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 660 424 175 244 175 336
Lv. 140, Max Potential 760 464 215 284 215 376
Mega Floatzel
Lv. 140, Base Potential
Lv. 140, Max Potential

Availability

Barry & Floatzel can be teamed up with by exchanging 300 Training Tickets in the Damage Challenge Training Ticket Exchange beginning on October 1, 2024.

Moves

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Aqua Tail Water
Physical 2 56 67 90% An opponent No additional effect.
X Attack None Status 0
(2 uses)
Self Raises the user's Attack by two stat ranks.
Aqua Jet Water
Physical 0
(3 uses)
75 90 100% An opponent No additional effect.
Way Too Slow! None Status 0
(1 use)
Self Reduces the user's sync move countdown by one. Raises the user's Speed and critical-hit rate by two stat ranks.
Sync moves
I Want a Theme Song Water Impact Water
Physical 200 240 An opponent The more the target's stats are lowered, the greater the power of this attack.
(6★ EX effect: The first time the user's sync move is used each battle, the sync move countdown is reduced by three.)

Skills

Name Description
Passive Skills
Head Start 1 Reduces the user's sync move countdown by one the first time it enters a battle each battle.
Quick Combo 4 Has a chance (50%) of restoring one MP for the user's moves that have the quick move effect tag when its attack move is successful.
"Quick Move": Stat ↓2 9 Lowers one of the target's following stats by two stat ranks at random when the user uses a move that has the quick move effect tag: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness.
Theme Skills
Water Sprint Raises allies' Attack and Sp. Atk by 24 when using Water-type attacks.
Raises the Speed of all allied sync pairs by 24.
Sinnoh Sprint Raises the Attack and Sp. Atk of all allied sync pairs by 4.
Raises the Speed of all allied sync pairs by 7.
Rival Sprint Raises the Attack and Sp. Atk of all allied sync pairs by 4.
Raises the Speed of all allied sync pairs by 7.
Scarf Sprint Raises the Attack and Sp. Atk of all allied sync pairs by 5.
Raises the Speed of all allied sync pairs by 8.
Passionate Spirit Sprint Raises the Attack and Sp. Atk of all allied sync pairs by 5.
Raises the Speed of all allied sync pairs by 8.
Expedition Skills
Rare ↑ 2 Soothing ↓ 2 Raises the following discovery level by 2:
Rare Cache
Lowers the following discovery level by 2:
Soothing Crystal

Sync grid

The sync grid for Barry & Floatzel is an expanded grid, made available since the pair first released.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 2 24 1
Attack +5 Attack +5 2 24 1
Attack +5 Attack +5 2 24 1
Attack +5 Attack +5 2 24 1
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Speed +5 Speed +5 0 5 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Aqua Tail: Power +4 Aqua Tail: Power ↑ +4 3 36 1
Aqua Tail: Power +4 Aqua Tail: Power ↑ +4 3 36 1
Aqua Tail: Power +4 Aqua Tail: Power ↑ +4 3 36 1
Aqua Tail: Power +4 Aqua Tail: Power ↑ +4 3 36 1
Aqua Tail: Power +4 Aqua Tail: Power ↑ +4 3 36 2
Aqua Tail: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when its move is successful. 7 84 2
Aqua Tail: Defense Crush 9 Lowers the target's Defense by one stat rank when the user's attack move against it is successful. 10 120 3
Aqua Jet: Power +4 Aqua Jet: Power ↑ +4 3 36 1
Aqua Jet: Power +4 Aqua Jet: Power ↑ +4 3 36 1
Aqua Jet: Power +4 Aqua Jet: Power ↑ +4 3 36 1
Aqua Jet: Power +4 Aqua Jet: Power ↑ +4 3 36 1
Aqua Jet: Power +4 Aqua Jet: Power ↑ +4 3 36 2
Aqua Jet: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when its move is successful. 7 84 2
X Attack: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
X Attack: Pep Rally 1 Raises the Speed of all allied sync pairs by one stat rank when the user's move is successful. 10 120 3
Way Too Slow!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 3
Way Too Slow!: Brawn Gain 9 Increases the user's Physical Moves ↑ Next effect by one rank when its move is successful. 10 120 3
Haste Speed cannot be lowered. 5 60 1
Flameproof Prevents the user from getting burned. 5 60 2
Unflappable Prevents the user from flinching. 5 60 2
Pinch: Restore "Quick Move" MP Once 9 Restores 1 MP for the user's moves that have the quick move effect tag when it is in a pinch. This effect can activate only once per battle. 7 84 2
Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. 7 84 2
Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. 7 84 2
Healthy Healing Applies the Gradual Healing effect to the user when its HP is full when it enters a battle. 7 84 2
Ramming Speed The more the user's Speed is raised, the more it powers up the user's moves. 10 120 3
Power Play The more the target's stats are lowered, the more it powers up the user's sync move. 10 120 3
Sync Quickening 1 Restores 1 MP of the user's moves that have the quick move effect tag after using its sync move. 10 120 3
Fierce Entry 2 Raises the user's Attack by two stat ranks when it enters a battle. 10 120 3
I Want a Theme Song Water Impact: Power +25 I Want a Theme Song Water Impact: Power ↑ +25 5 60 3
I Want a Theme Song Water Impact: Power +25 I Want a Theme Song Water Impact: Power ↑ +25 5 60 3

Infernape

Type Fighting
Move type Fighting
Role Field
EX Role Sprint
Base Potential ★★★★★☆EX
Infernape Weakness Water
Its crown of fire is indicative of its fiery nature. It is beaten by none in terms of quickness.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 679 336 176 278 176 331
Lv. 140, Max Potential 839 396 216 338 216 411
Mega Infernape
Lv. 140, Base Potential
Lv. 140, Max Potential

Availability

Barry & Infernape are exclusive to mix scouts. Their offering rate was increased in the following sync pair scouts:

Banner Dates Notes
Barry Mix Scout September 1, 2025 to January 1, 2026 Debut; available using paid gems only
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

Moves

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Close Combat Fighting
Physical 3 124 148 100% An opponent Lowers the user's Defense and Sp. Def by one stat rank.
Fighting Wish None Status 2
(2 uses)
Entire field Turns the field of play's zone into a Fighting Zone. (A Fighting Zone powers up Fighting-type attacks.)
Flaming Rock Smash Fighting
Physical 2
(2 uses)
400 480 An opponent Activation Condition: When the field of play's zone turns into a Fighting Zone. Deactivation Condition: When the field of play's zone is no longer a Fighting Zone.
Never misses. Lowers the target's Defense by four stat ranks. Lowers the target's Fighting Type Rebuff by one rank the first time this attack move is successful each battle.
I Believe in You! None Status 0
(1 use)
An ally Raises an ally's Attack by four stat ranks. Raises an ally's critical-hit rate by three stat ranks. Applies the Supereffective ↑ Next effect to an ally.
Sync moves
There's No End Fighting Impact Fighting
Physical 250 300 An opponent (6★ EX effect: Implements the following field effect just before the user's sync move is used the first time each battle. Extends the field effect duration only that time.
• Fighting Zone)

(EX role effect: The first time the user's sync move is used each battle, the sync move countdown is reduced by three.)

Skills

Name Description
Passive Skills
Who's Got Time to Count?! Reduces the user's sync move countdown by one when it uses Fighting Wish. Increases the user's Physical Moves ↑ Next effect by two ranks when it uses Fighting Wish.
Headstrong and Reckless Powers up the user's Close Combat. The user's stats cannot be lowered. Lowers the target's Attack and Sp. Atk by one stat rank when the user's Close Combat is successful.
Fighting Zone & Hit: Free Move Next 9 Applies the Free Move Next effect to the user when its attack move is successful while the zone is a Fighting Zone.
Theme Skills
Fighting Field Raises the maximum HP of all allied sync pairs by 24.
Raises the Speed of all allied sync pairs by 24.
Sinnoh Field Raises the maximum HP of all allied sync pairs by 7.
Raises the Speed of all allied sync pairs by 7.
Rival Field Raises the maximum HP of all allied sync pairs by 7.
Raises the Speed of all allied sync pairs by 7.
Scarf Field Raises the maximum HP of all allied sync pairs by 8.
Raises the Speed of all allied sync pairs by 8.
Passionate Spirit Field Raises the maximum HP of all allied sync pairs by 8.
Raises the Speed of all allied sync pairs by 8.
Expedition Skills
Rare ↑ 2 Fiery ↓ 2 Raises the following discovery levels by 2:
Rare Cache
Lowers the following discovery level by 2:
Fiery Crystal

Sync grid

The sync grid for Barry & Infernape is an expanded grid, made available since the pair first released.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 2 24 1
Attack +5 Attack +5 2 24 1
Attack +5 Attack +5 2 24 1
Attack +10 Attack +10 4 48 2
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Speed +5 Speed +5 0 5 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Close Combat: Power +3 Close Combat: Power ↑ +3 3 36 1
Close Combat: Power +3 Close Combat: Power ↑ +3 3 36 1
Close Combat: Power +3 Close Combat: Power ↑ +3 3 36 1
Close Combat: Power +3 Close Combat: Power ↑ +3 3 36 2
Close Combat: Power +3 Close Combat: Power ↑ +3 3 36 2
Close Combat: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when its move is successful. 7 84 1
Close Combat: Hit: Sync Move Boost ↑1 9 Increases the user's Sync Move ↑ Next effect by one rank when its attack move is successful. 10 120 3
Flaming Rock Smash: Power +2 Flaming Rock Smash: Power ↑ +2 3 36 1
Flaming Rock Smash: Power +2 Flaming Rock Smash: Power ↑ +2 3 36 1
Flaming Rock Smash: Power +2 Flaming Rock Smash: Power ↑ +2 3 36 1
Flaming Rock Smash: Power +2 Flaming Rock Smash: Power ↑ +2 3 36 1
Flaming Rock Smash: Power +2 Flaming Rock Smash: Power ↑ +2 3 36 2
Flaming Rock Smash: Move Gauge Refresh 9 Charges the user's move gauge by one when its move is successful. 7 84 2
I Believe in You!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
I Believe in You!: Mighty Physical Boost 9 Increases the user's Physical Moves ↑ Next effect by two ranks when its move is successful. 10 120 3
Flameproof Prevents the user from getting burned. 5 60 1
Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. 7 84 2
Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. 7 84 2
Brawling Acceleration 2 Quickly charges the move gauge when the zone is a Fighting Zone. 8 96 2
Brawling Healing 1 Restores the user's HP whenever its Pokémon takes an action when the zone is a Fighting Zone. 9 108 2
Gobsmack 4 Has a chance (50%) of leaving the target confused when the user's attack move against it is successful. 9 108 2
Trip Up 9 Lowers the target's Speed by one stat rank when the user's attack move against it is successful. 9 108 2
Furious Brawn The more the user's Attack is raised, the more it powers up the user's moves. 10 120 3
Head Start 1 Reduces the user's sync move countdown by one the first time it enters a battle each battle. 10 120 3
Fighting Zone: S-Moves ↑ 9 Powers up the user's sync move when the zone is a Fighting Zone. 10 120 3
Fierce Entry 2 Raises the user's Attack by two stat ranks when it enters a battle. 10 120 3
Soften Up 1 Critical hits land more easily when the user attacks with a sync move. 10 120 3
Fighting Zone Extension 3 Extends the duration of the Fighting Zone when the zone turns into a Fighting Zone while the user is on the field. 10 120 3
There's No End Fighting Impact: Power +25 There's No End Fighting Impact: Power ↑ +25 5 60 3
There's No End Fighting Impact: Power +25 There's No End Fighting Impact: Power ↑ +25 5 60 3

Heracross

Barry
ジュン(スペシャル) Jun (Special)

Barry's model (Special Costume)
No. 29
English voice actor Erik Scott Kimerer
Japanese voice actor Tsubasa Yonaga
Description Barry is wearing a special outfit. He's a hero with a passionate heart, and he looks up to his master, Crasher Wake! Today, as always, he'll punish evildoers together with his partner Pokémon, Heracross!
Type Bug
Move types Bug / Fighting
Role Strike (Physical)
EX Role Tech
Base Potential ★★★★★☆EX
Heracross Mega Heracross Weakness Flying
It's proud of its thick horn. In Alola, its biggest rival is Vikavolt, which it's always fighting with.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 651 400 134 356 147 333
Lv. 140, Max Potential 811 460 194 416 207 373
Mega Heracross
Lv. 140, Base Potential 651 479 134 356 176 333
Lv. 140, Max Potential 811 551 194 416 248 373

Availability

Barry (Special Costume) is exclusive to costume scouts. His offering rate was increased in the following sync pair scouts:

Banner Dates Notes
Barry Costume Scout April 12 to May 20, 2024 Debut
Super Spotlight Costume Scout June 6 to 24, 2025
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

He was also available in the following sync pair scouts:

Banner Dates Notes
Leaf Mix Scout September 1, 2024 to January 1, 2025 Available using paid gems only
Daily Scout Starting September 1, 2024 One scout available daily
5★-Select Costume Scout ×11 A September 5 to 20, 2024 Available using paid gems only
Lucas Mix Scout January 1 to May 1, 2025 Available using paid gems only
Dawn Mix Scout May 1 to September 1, 2025 Available using paid gems only
Six-Year Anniversary Ticket Scout August 28 to October 14, 2025 Players could obtain up to 100 tickets for this scout
Barry Mix Scout September 1, 2025 to January 1, 2026 Available using paid gems only
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

Moves

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Pin Missile Bug
Physical 2 16 19 95% An opponent Attacks the target two to five times in a row.
Close Combat Fighting
Physical 3 124 148 100% An opponent Lowers the user's Defense and Sp. Def by one stat rank.
Spiral Megahorn Bug
Physical 4 300 360 100% All opponents Activation Condition: When any of the user's attack moves hit a total of five times while this move is deactivated. Deactivation Condition: When this move is used.
The power of this move is not lowered even if there are multiple targets.
Going Ahead! None Status 0
(1 use)
Self Reduces the user's sync move countdown by one. Raises the user's Attack by two stat ranks. Raises the user's critical-hit rate by three stat ranks. Applies the Enduring effect to the user.
Sync moves
Master's Legacy Bug Impact Bug
Physical 160 192 An opponent Become Mega Heracross until the end of battle.
(6★ EX effect: Sync moves will target all opposing sync pairs.)
(EX role effect: Sync move power will be multiplied by 1.5.)

Skills

Name Description
Passive Skills
Guaranteed Triple Increases the number of times the user hits with a move that has the multistrike effect tag to three or more when that move is successful.
(Only before Mega Evolving)
No Quarter Maximizes the number of times the user hits with a move that has the multistrike effect tag when that move is successful.
(Only after Mega Evolving)
Entry: Attack ↑ & Speed ↑ 2 Raises the user's Attack and Speed by two stat ranks when it enters a battle.
Piercing Gaze Moves never miss.
Exclusive Lucky Skills
Recharging Strike 1 Has a chance (20%) of charging the user's move gauge by one when its attack move hits. If the move has the multistrike tag, has a chance (20%) of charging the user's move gauge by one for each hit.
Barry (Special Costume)'s Full-On Effort Reduces the user's sync move countdown by two the first time it enters a battle each battle. Increases the user's Sync Move ↑ Next effect by one rank when its attack move hits. If the move has the Multistrike effect tag, increases the user's Sync Move ↑ Next effect by one rank for each hit.
Theme Skills
Bug Strike Raises allies' Attack and Sp. Atk by 30 when using Bug-type attacks.
Sinnoh Strike Raises the Attack and Sp. Atk of all allied sync pairs by 8.
Rival Strike Raises the Attack and Sp. Atk of all allied sync pairs by 8.
Special Costume Strike Raises the Attack and Sp. Atk of all allied sync pairs by 9.
Passionate Spirit Strike Raises the Attack and Sp. Atk of all allied sync pairs by 9.
Expedition Skills
Rare ↑ 2 Wistful ↓ 2 Raises the following discovery level by 2:
Rare Cache
Lowers the following discovery level by 2:
Wistful Crystal

Sync grid

The sync grid for Barry (Special Costume) & Heracross is an expanded grid, made available since the pair first released. It was further expanded on May 20, 2025.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 2 24 1
Attack +5 Attack +5 2 24 1
Attack +5 Attack +5 2 24 1
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Pin Missile: Power +2 Pin Missile: Power ↑ +2 3 36 1
Pin Missile: Power +2 Pin Missile: Power ↑ +2 3 36 1
Pin Missile: Power +2 Pin Missile: Power ↑ +2 3 36 2
Pin Missile: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Close Combat: Power +4 Close Combat: Power ↑ +4 3 36 1
Close Combat: Power +4 Close Combat: Power ↑ +4 3 36 1
Close Combat: Power +4 Close Combat: Power ↑ +4 3 36 2
Close Combat: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Close Combat: Superduper Effective 5 Powers up moves that are super effective. 7 84 2
Close Combat: Staggering 3 Has a chance (40%) of making the target flinch when the user's attack move against it is successful. 10 120 3
Spiral Megahorn: Power +3 Spiral Megahorn: Power ↑ +3 3 36 1
Spiral Megahorn: Power +3 Spiral Megahorn: Power ↑ +3 3 36 1
Spiral Megahorn: Power +3 Spiral Megahorn: Power ↑ +3 3 36 2
Spiral Megahorn: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Going Ahead!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Going Ahead!: Super Preparation 9 Applies the Supereffective ↑ Next effect to the user when its move is successful. 7 84 2
Unflappable Prevents the user from flinching. 5 60 1
Tripping Strike 1 Has a chance (20%) of lowering the target's Speed by one stat rank when the user's attack move against it hits. If the move has the multistrike effect tag, has a chance (20%) of lowering the target's Speed by one stat rank for each hit. 7 84 2
Ramming Speed The more the user's Speed is raised, the more it powers up the user's moves. 10 120 3
Head Start 1 Reduces the user's sync move countdown by one the first time it enters a battle each battle. 10 120 3
Haymaker The more the user's Attack is raised, the more it powers up the user's sync move. 10 120 3
Speedster's Sync 9 Powers up the user's sync move when its Speed is raised. 10 120 3
Entry Freebie Applies the Free Move Next effect to the user when it enters a battle. 10 120 3
Impervious The user's stats cannot be lowered. 10 120 3
Punishing Strike 2 Has a chance (30%) of lowering the target's Defense by one stat rank when the user's attack move against it hits. If the move has the multistrike effect tag, has a chance (30%) of lowering the target's Defense by one stat rank for each hit. 10 120 3
Master's Legacy Bug Impact: Power +25 Master's Legacy Bug Impact: Power ↑ +25 5 60 2
Master's Legacy Bug Impact: Power +25 Master's Legacy Bug Impact: Power ↑ +25 5 60 2
Master's Legacy Bug Impact: Power +25 Master's Legacy Bug Impact: Power ↑ +25 5 60 3
Master's Legacy Bug Impact: Power +25 Master's Legacy Bug Impact: Power ↑ +25 5 60 3
Master's Legacy Bug Impact: Power +30 Master's Legacy Bug Impact: Power ↑ +30 0 5 1
Master's Legacy Bug Impact: Power +30 Master's Legacy Bug Impact: Power ↑ +30 0 5 1
Master's Legacy Bug Impact: Power +30 Master's Legacy Bug Impact: Power ↑ +30 0 5 1

Appearances

Battle appearances

Barry & Piplup can be battled against in:

Barry & Empoleon can be battled against in:

Barry & Roserade can be battled against in:

Barry & Floatzel can be battled against in:

Barry (Special Costume) & Heracross can be battled against in:

Barry has also been shown to pair alongside Staraptor and can be battled against in:

Story appearances

Barry appears in his normal outfit in the following story areas:

Barry appears in his special costume in the following story areas:

Sync pair stories

Barry & Piplup

  • A Day with Barry
Evolution
Name Trainer Pokémon Price First-Time Rewards
Piplup's Evolution
Cheryl

Blissey
Weakness:
Evolution Shard ×5 Piplup evolves into Prinplup
Gems ×30
Prinplup's Evolution
Crasher Wake

Floatzel
Weakness:
Evolution Crystal ×3 Prinplup evolves into Empoleon
Gems ×30

Barry (Special Costume) & Heracross

  • Our Chance to Become Heroes!
  • The Rules of the Ring
  • A Captivating Battle
  • Two Finishing Moves
  • Overcome the Veteran Heroes!

Quotes

Main article: Barry (game)/Quotes → Pokémon Masters EX

In animation

Barry in the Pokémon Masters Animated Trailer

Pokémon Masters Animated Trailer

Barry appeared in the Pokémon Masters Animated Trailer, where he joined Bettie and Iris in a journey across Pasio. In a stadium, the trio came across Skyla, Flint, and Acerola; and battled their Swanna, Infernape, and Palossand, respectively. The outcome of the battle was left unknown.

Pokémon

Piplup
Barry's Piplup

Piplup is Barry's only known Pokémon. Alongside Bettie's Pikachu and Iris's Haxorus, it battled Skyla's Swanna, Flint's Infernape, and Acerola's Palossand.

Piplup's known moves are Ice Beam and Bubble Beam.

Gallery

Barry

Artwork of Barry & Piplup
in Pokémon Masters EX
Barry & Piplup on
Pokémon Masters EX Dream Team Maker
Barry's sync move mindscape
(Lake Acuity)
Artwork of Chapter 8: A Cold, Harsh Winter
6★ model
(Normal colors)
VS model
(Normal colors)
6★ model
(EX colors)
VS model
(EX colors)
Trainer emote
Nice!
Trainer emote
Watch out!
Trainer emote
Let's do this!
Trainer emote
Thanks!

Barry (Special Costume)

VS model
(Normal colors)
6★ model
(Normal colors)
6★ model
(EX colors)
VS model
(EX colors)
Barry's sync move mindscape
(Special Costume)
Trainer emote
Nice!
Trainer emote
Watch out!
Trainer emote
Let's do this!
Trainer emote
Thanks!
Medal
1★ New Heroes Are Born
Medal
2★ New Heroes Are Born
Medal
3★ New Heroes Are Born
Medal
Mega Evolution of Justice
New Heroes Are Born artwork by YOSHIDA Kiyotaka

Trivia

Origin

Barry's design is based on his appearance in Pokémon Diamond and Pearl. Piplup is one of the first partner Pokémon of Sinnoh in the core series games. Piplup and its Evolutions are Barry's signature Pokémon if the player chooses Chimchar as their first partner Pokémon in the Sinnoh-based core series games. In addition, Barry's animated series counterpart is depicted with an Empoleon. Piplup's Dex entry comes from Pokémon HeartGold and SoulSilver, Prinplup's from Pokémon Diamond, and Empoleon's from Pokémon Pearl.

Roserade is a Pokémon that Barry uses in the Sinnoh-based core series games if the player chooses Turtwig or Chimchar as their first partner Pokémon. In addition, Barry's animated series counterpart is depicted with a Roserade. Roserade's Dex entry comes from Pokémon Black 2 and White 2

Floatzel is a Pokémon that Barry uses in the Sinnoh-based core series games if the player chooses Turtwig or Piplup as their first partner Pokémon. Floatzel's Dex entry comes from Pokémon Diamond.

Infernape is the fully evolved form of Chimchar, one of the first partner Pokémon of Sinnoh in the core series games. Infernape is Barry's signature Pokémon if the player chooses Turtwig as their first partner Pokémon. Infernape's Dex entry comes from Pokémon Pearl.

Barry's Special Costume seems to be inspired by Kamen Rider, a Japanese superhero show. Heracross is a Pokémon Barry uses on his team beginning with his fourth battle against the player in the core series games. In addition, Barry's animated series counterpart is depicted with a Heracross. The pairing likely references how the costumes worn by the heroes in Kamen Rider resemble bugs. Heracross's Dex entry comes from Pokémon Ultra Sun.

In other languages

No Hesitation!

Language Title
Japanese まったなしだぜ! Mattanashida ze!
Mandarin Chinese 沒空等你啦! Méi Kōng Děng Nǐ la!
French On s'active !
German Kein Jammern, kein Zögern!
Italian Che lo show abbia inizio!
Korean 기다리게하기없기 Gidarige Hagi-eopgi
Spanish ¡Ahora o nunca!

Late Fee Bubble Beam

Language Title
Japanese 罰金100万円分の バブルこうせん Bakkin Hyakuman Enbun no Baburu Kōsen
Mandarin Chinese 罰金一百萬之 泡沫光線 Fájīn Yībǎiwàn zhī Pàomò Guāngxiàn
French Pas de crédit ! Bulles d'O !
German Blubbstrahl der Millionenstrafe
Italian Bollaraggio della multa salatissima
Korean 벌금 100만 원어치 거품광선 Beolgeum Baeng-man Woneochi Geopumgwangseon
Spanish Rayo Burbuja Castigador

THUD!!!

Language Title
Japanese どんッ!! Don!!
Mandarin Chinese 咚!! Dōng!!
French Boum !!!
German Rumms!
Italian Pum!!!
Korean 쿵!! Kung!!
Spanish ¡¡Eh!!

Grow Up Right Grass Beam

Language Title
Japanese まっすぐに成長していく グラスレイ Massugu ni Seichō-shiteiku Gurasu Rei
Mandarin Chinese 心無旁騖地成長之 草之光線 Xīnwúpángwù dì Chéngzhǎng zhī Cǎo zhī Guāngxiàn
French On va devenir super balèze ! Laser Plante !
German Pflanzenstrahl des aufrechten Wachstums
Italian Raggio Erba dritto per la sua strada
Korean 올곧게 성장해 가는 그래스레이 Olgodge Seongjang-hae Ganeun Geuraeseu Rei
Spanish Rayo Planta de Desarrollar mi Fuerza

Way Too Slow!

Language Title
Japanese 遅すぎるぞー!! Oso Sugiru zo~!!
Mandarin Chinese 動作太慢啦~!! Dòngzuò Tài Màn la~!!
French Pas le temps de traîner !
German Seid ihr auch schon da?
Italian Che lentezza!
Korean 너무느리다고~!! Neomuneuridago~!!
Spanish ¡Qué lentitud!

I Want a Theme Song Water Impact

Language Title
Japanese テーマソングがほしい ウォーターインパクト Tēma Songu ga Hoshii Uōtā Inpakuto
Mandarin Chinese 我也想要有主題曲之 水之衝擊 Wǒ yě Xiǎng Yào Yǒu Zhǔtíqū zhī Shuǐ zhī Chōngjí
French Voilà notre hymne de combat ! Impact Eau !
German Wasserstoß des persönlichen Titellieds
Italian Impatto Acqua dell'ora della riscossa
Korean 테마 송을 원하는 워터임팩트 Tema Song-eul Wonhaneun Woteo Impaekteu
Spanish Impacto Agua de Componer un Himno

Spiral Megahorn

Language Title
Japanese スパイラルメガホーン Supairaru Megahōn
Mandarin Chinese 螺旋超級角擊 Luóxuán Chāojí Jiǎojí
French Mégacorne spirale
German Vielender des Spiralangriffs
Italian Megacorno a spirale
Korean 스파이럴메가혼 Seupaireol Megahon
Spanish Megacuerno Espiral

Going Ahead!

Language Title
Japanese 先にいくからなー! Saki ni Ikukarana~!
Mandarin Chinese 我要先走一步啦~! Wǒ Yào Xiān Zǒu Yībù la~!
French Bon, je m'en occupe !
German Laaangsaaam! Viiiel zu langsam!
Italian Stiamo arrivando!
Korean 먼저간다~! Meonjeoganda~!
Spanish ¡Voy yendo!

Master's Legacy Bug Impact

Language Title
Japanese 師匠の心を受け継ぐ バグインパクト Shishō no Kokoro o Uketsugu Bagu Inpakuto
Mandarin Chinese 繼承師父心意之 蟲之衝擊 Jìchéng Shīfu Xīnyì zhī Chóng zhī Chōngjí
French Dans la lignée du maître ! Impact Insecte !
German Käferstoß des entschlossenen Lehrlings
Italian Impatto Coleottero sulle orme del maestro
Korean 스승님의 마음을 이어받는 버그임팩트 Seuseungnim-ui Ma-eum-eul Ieobanneun Beogeu Impaekteu
Spanish Impacto Bicho del Legado de mi Maestro

References

  1. Erik Scott Kimerer on Twitter
  2. Nintendo DREAM (vol. 329)
  3. Pokémon Center Conversation "Hey, I've been on an adventure with Staraptor!"
  4. Pokémon Center Conversation "Heracross and I go way back, since our days in Sinnoh."

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This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games.