Sword














| Rarity tier |
Common |
|---|---|
| Attack damage |
|
| Attack speed[JE only] |
1.6 (0.625 seconds) |
| Attack reach |
3 (3 blocks) |
| Sweep damage[JE only] |
|
| Mining efficiency | |
| Durability |
|
| Enchantability |
|
| Renewable |
|
| Stackable |
No |
{
"title": "Sword",
"rows": [
{
"field": "Common",
"label": "(link to Rarity article, displayed as Rarity tier)"
},
{
"field": "(values exceeds 1000 characters...)",
"label": "(link to Melee attack#Attack damage article, displayed as Attack damage)"
},
{
"field": "1.6 (0.625 seconds)",
"label": "(link to Melee attack#Attack cooldown article, displayed as Attack speed)<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup>"
},
{
"field": "3 (3 blocks)",
"label": "(link to Melee attack#Attack reach article, displayed as Attack reach)"
},
{
"field": "(values exceeds 1000 characters...)",
"label": "(link to Melee attack#Sweep attack article, displayed as Sweep damage)<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup>"
},
{
"field": "1.5<br/>15 (on (link to cobweb article, displayed as cobwebs))<br/>30 (on (link to bamboo article, displayed as bamboo))",
"label": "(link to Breaking#Mining efficiency article, displayed as Mining efficiency)"
},
{
"field": "(values exceeds 1000 characters...)",
"label": "(link to Durability article, displayed as Durability)"
},
{
"field": "(values exceeds 1000 characters...)",
"label": "(link to Enchantability article, displayed as Enchantability)"
},
{
"field": "(values exceeds 1000 characters...)",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "No",
"label": "Stackable"
}
],
"invimages": [
"Wooden Sword",
"Golden Sword",
"Stone Sword",
"Copper Sword",
"Iron Sword",
"Diamond Sword",
"Netherite Sword"
],
"images": [
"Wooden Sword.png",
"Enchanted Wooden Sword.gif",
"Golden Sword.png",
"Enchanted Golden Sword.gif",
"Stone Sword.png",
"Enchanted Stone Sword.gif",
"Copper Sword.png",
"Enchanted Copper Sword.webp",
"Iron Sword.png",
"Enchanted Iron Sword.gif",
"Diamond Sword.png",
"Enchanted Diamond Sword.gif",
"Netherite Sword.png",
"Enchanted Netherite Sword.gif"
]
}
A sword is a tiered melee weapon that can be swung to deal damage, and can break blocks such as cobwebs and bamboo more quickly.
Variants
There are seven sword variants:
Obtaining
Crafting
All swords except netherite are crafted using a stick and two of the tier's material.
| Ingredients | Crafting recipe |
|---|---|
| Any Planks or Gold Ingot or Any stone-tier block or Copper Ingot or Iron Ingot or Diamond + Stick |
Smithing
| Ingredients | Smithing recipe |
|---|---|
| Netherite Upgrade + Diamond Sword + Netherite Ingot |
Generated loot
| Item | Structure | Container | Quantity | Chance |
|---|---|---|---|---|
| Java Edition | ||||
| Bridge chest | 1 | 11.2%{ "item": "Golden Sword", "stacksize": 1, "chance": 0.11242603550295849, "structure": "Bastion Remnant", "container": "Bridge chest" }
| ||
| Generic chest | 1 | 9.8%{ "item": "Golden Sword", "stacksize": 1, "chance": 0.09750000000000003, "structure": "Bastion Remnant", "container": "Generic chest" }
| ||
| Chest | 1 | 17.9%{ "item": "Golden Sword", "stacksize": 1, "chance": 0.17904394543308721, "structure": "Nether Fortress", "container": "Chest" }
| ||
| Chest | 1 | 20.5%{ "item": "Enchanted Golden Sword", "stacksize": 1, "chance": 0.20469270240551518, "structure": "Ruined Portal", "container": "Chest" }
| ||
| Chest | 1 | 25%{ "item": "Iron Sword", "stacksize": 1, "chance": 0.25, "structure": "Buried Treasure", "container": "Chest" }
| ||
| Altar chest | 1 | 11.9%{ "item": "Iron Sword", "stacksize": 1, "chance": 0.1189215578748346, "structure": "Stronghold", "container": "Altar chest" }
| ||
| Weaponsmith's chest | 1 | 25.4%{ "item": "Iron Sword", "stacksize": 1, "chance": 0.25406025971014023, "structure": "Village", "container": "Weaponsmith's chest" }
| ||
| Chest | 1 | 13.1%{ "item": "Enchanted Iron Sword", "stacksize": 1, "chance": 0.13130776213833073, "structure": "End City", "container": "Chest" }
| ||
| Generic chest | 1 | 19%{ "item": "Damaged Enchanted Iron Sword", "stacksize": 1, "chance": 0.18999999999999995, "structure": "Bastion Remnant", "container": "Generic chest" }
| ||
| Treasure chest | 1 | 16.9%{ "item": "Diamond Sword", "stacksize": 1, "chance": 0.169416, "structure": "Bastion Remnant", "container": "Treasure chest" }
| ||
| Chest | 1 | 13.1%{ "item": "Enchanted Diamond Sword", "stacksize": 1, "chance": 0.13130776213833073, "structure": "End City", "container": "Chest" }
| ||
| Treasure chest | 1 | 16.9%{ "item": "Damaged Enchanted Diamond Sword", "stacksize": 1, "chance": 0.169416, "structure": "Bastion Remnant", "container": "Treasure chest" }
| ||
| Java Edition 1.21.11 | ||||
| Chest | 1 | 16.7%{ "item": "Iron Sword", "stacksize": 1, "chance": 0.16666666666666674, "structure": "Buried Treasure", "container": "Chest" }
| ||
| Weaponsmith's chest | 1 | 22.9%{ "item": "Iron Sword", "stacksize": 1, "chance": 0.22884863260948196, "structure": "Village", "container": "Weaponsmith's chest" }
| ||
| Chest | 1 | 12.7%{ "item": "Enchanted Iron Sword", "stacksize": 1, "chance": 0.12714065479531, "structure": "End City", "container": "Chest" }
| ||
| Treasure chest | 1 | 15.2%{ "item": "Diamond Sword", "stacksize": 1, "chance": 0.15225833637026243, "structure": "Bastion Remnant", "container": "Treasure chest" }
| ||
| Chest | 1 | 12.7%{ "item": "Enchanted Diamond Sword", "stacksize": 1, "chance": 0.12714065479531, "structure": "End City", "container": "Chest" }
| ||
| Treasure chest | 1 | 15.2%{ "item": "Damaged Enchanted Diamond Sword", "stacksize": 1, "chance": 0.15225833637026243, "structure": "Bastion Remnant", "container": "Treasure chest" }
| ||
| Bedrock Edition | ||||
| Bridge chest | 1 | 11.2%{ "item": "Golden Sword", "stacksize": 1, "chance": 0.11242603550295849, "structure": "Bastion Remnant", "container": "Bridge chest" }
| ||
| Generic chest | 1 | 9.8%{ "item": "Golden Sword", "stacksize": 1, "chance": 0.09750000000000003, "structure": "Bastion Remnant", "container": "Generic chest" }
| ||
| Chest | 1 | 17.9%{ "item": "Golden Sword", "stacksize": 1, "chance": 0.17904394543308721, "structure": "Nether Fortress", "container": "Chest" }
| ||
| Chest | 1 | 20.5%{ "item": "Enchanted Golden Sword", "stacksize": 1, "chance": 0.20469270240551518, "structure": "Ruined Portal", "container": "Chest" }
| ||
| Altar chest | 1 | 11.6%{ "item": "Iron Sword", "stacksize": 1, "chance": 0.11626969766271211, "structure": "Stronghold", "container": "Altar chest" }
| ||
| Weaponsmith's chest | 1 | 25.4%{ "item": "Iron Sword", "stacksize": 1, "chance": 0.25406025971014023, "structure": "Village", "container": "Weaponsmith's chest" }
| ||
| Chest | 1 | 13.1%{ "item": "Enchanted Iron Sword", "stacksize": 1, "chance": 0.13130776213833073, "structure": "End City", "container": "Chest" }
| ||
| Generic chest | 1 | 19%{ "item": "Damaged Enchanted Iron Sword", "stacksize": 1, "chance": 0.18999999999999995, "structure": "Bastion Remnant", "container": "Generic chest" }
| ||
| Treasure chest | 1 | 16.9%{ "item": "Diamond Sword", "stacksize": 1, "chance": 0.169416, "structure": "Bastion Remnant", "container": "Treasure chest" }
| ||
| Chest | 1 | 13.1%{ "item": "Enchanted Diamond Sword", "stacksize": 1, "chance": 0.13130776213833073, "structure": "End City", "container": "Chest" }
| ||
| Treasure chest | 1 | 16.9%{ "item": "Damaged Enchanted Diamond Sword", "stacksize": 1, "chance": 0.169416, "structure": "Bastion Remnant", "container": "Treasure chest" }
| ||
- ↑ a b c d e f g All enchantments are equally probable, including treasure enchantments (except Soul Speed, Swift Sneak, and Wind Burst), and any level of the enchantment is equally probable.
- ↑ a b c d e f Enchantment probabilities are the same as a level-20 to level-39 enchantment would be on an enchantment table that had no cap at level 30, and that was able to apply treasure enchantments (except Soul Speed, Swift Sneak, and Wind Burst), and where the chance of multiple enchantments is not reduced.
- ↑ a b The item has between 10% and 90% of its total durability.
- ↑ a b c The item has between 80% and 100% of its total durability.
Usage
Statistics
Java Edition
In Java Edition, swords have an attack speed of 1.6 (0.625 seconds), and have the following statistics:
| Unenchanted | ||||||||
|---|---|---|---|---|---|---|---|---|
| Type | Attack damage | Attack speed | DPS | Attack reach | Mining efficiency | Durability | Lifetime damage inflicted[note 1] | Enchantability |
| 4HP | 1.6 (0.625 seconds) | 6.4 | 3 (3 blocks) | 1.5 15 (on cobwebs) 30 (on bamboo) |
59 | 236HP × 118 | 15 | |
| 6HP | 9.6 | 354HP × 177 | ||||||
| 4HP | 6.4 | 32 | 128HP × 64 | 22 | ||||
| 6HP | 9.6 | 192HP × 96 | ||||||
| 5HP | 8 | 131 | 655HP × 327.5 | 5 | ||||
| 7.5HP × 3.75 | 12 | 982.5HP × 491.25 | ||||||
| 5HP | 8 | 190 | 950HP × 475 | 13 | ||||
| 7.5HP × 3.75 | 12 | 1425HP × 712.5 | ||||||
| 6HP | 9.6 | 250 | 1500HP × 750 | 14 | ||||
| 9HP | 14.4 | 2250HP × 1125 | ||||||
| 7HP | 11.2 | 1561 | 10927HP × 5463.5 | 10 | ||||
| 10.5HP × 5.25 | 16.8 | 16390.5HP × 8195.25 | ||||||
| 8HP | 12.8 | 2031 | 16248HP × 8124 | 15 | ||||
| 12HP × 6 | 19.2 | 24372HP × 12186 | ||||||
| Enchanted | ||||||
|---|---|---|---|---|---|---|
| Type | Base damage | Sharpness I | Sharpness II | Sharpness III | Sharpness IV | Sharpness V |
| 4HP | 5HP | 5.5HP × 2.75 | 6HP | 6.5HP × 3.25 | 7HP | |
| 6HP | 7HP | 7.5HP × 3.75 | 8HP | 8.5HP × 4.25 | 9HP | |
| 5HP | 6HP | 6.5HP × 3.25 | 7HP | 7.5HP × 3.75 | 8HP | |
| 7.5HP × 3.75 | 8.5HP × 4.25 | 9HP | 9.5HP × 4.75 | 10HP | 10.5HP × 5.25 | |
| 6HP | 7HP | 7.5HP × 3.75 | 8HP | 8.5HP × 4.25 | 9HP | |
| 9HP | 10HP | 10.5HP × 5.25 | 11HP × 5.5 | 11.5HP × 5.75 | 12HP × 6 | |
| 7HP | 8HP | 8.5HP × 4.25 | 9HP | 9.5HP × 4.75 | 10HP | |
| 10.5HP × 5.25 | 11.5HP × 5.75 | 12HP × 6 | 12.5HP × 6.25 | 13HP × 6.5 | 13.5HP × 6.75 | |
| 8HP | 9HP | 9.5HP × 4.75 | 10HP | 10.5HP × 5.25 | 11HP × 5.5 | |
| 12HP × 6 | 13HP × 6.5 | 13.5HP × 6.75 | 14HP × 7 | 14.5HP × 7.25 | 15HP × 7.5 | |
| Type | Base damage | Smite / BoA I | Smite / BoA II | Smite / BoA III | Smite / BoA IV | Smite / BoA V |
| 4HP | 6.5HP × 3.25 | 9HP | 11.5HP × 5.75 | 14HP × 7 | 16.5HP × 8.25 | |
| 6HP | 8.5HP × 4.25 | 11HP × 5.5 | 13.5HP × 6.75 | 16HP × 8 | 18.5HP × 9.25 | |
| 5HP | 7.5HP × 3.75 | 10HP | 12.5HP × 6.25 | 15HP × 7.5 | 17.5HP × 8.75 | |
| 7.5HP × 3.75 | 10HP | 12.5HP × 6.25 | 15HP × 7.5 | 17.5HP × 8.75 | 20HP × 10 | |
| 6HP | 8.5HP × 4.25 | 11HP × 5.5 | 13.5HP × 6.75 | 16HP × 8 | 18.5HP × 9.25 | |
| 9HP | 11.5HP × 5.75 | 14HP × 7 | 16.5HP × 8.25 | 19HP × 9.5 | 21.5HP × 10.75 | |
| 7HP | 9.5HP × 4.75 | 12HP × 6 | 14.5HP × 7.25 | 17HP × 8.5 | 19.5HP × 9.75 | |
| 10.5HP × 5.25 | 13HP × 6.5 | 15.5HP × 7.75 | 18HP × 9 | 20.5HP × 10.25 | 23HP × 11.5 | |
| 8HP | 10.5HP × 5.25 | 13HP × 6.5 | 15.5HP × 7.75 | 18HP × 9 | 20.5HP × 10.25 | |
| 12HP × 6 | 14.5HP × 7.25 | 17HP × 8.5 | 19.5HP × 9.75 | 22HP × 11 | 24.5HP × 12.25 | |
Bedrock Edition
Reason: Rewrite to match the Java Edition equivalent's layout
In Bedrock Edition, swords have no attack cooldown or sweep attack, and have the following statistics:
| Type | |||||||
|---|---|---|---|---|---|---|---|
| Attack Damage | 5HP | 5HP | 6HP | 6HP | 7HP | 8HP | 9HP |
| Attack Damage (Critical) | 7.5HP × 3.75 | 7.5HP × 3.75 | 9HP | 9HP | 10.5HP × 5.25 | 12HP × 6 | 13.5HP × 6.75 |
| DPS | 10 | 10 | 12 | 12 | 14 | 16 | 18 |
| DPS (Critical) | 15 | 15 | 18 | 18 | 21 | 24 | 27 |
| Durability | 60 | 33 | 132 | 191 | 251 | 1562 | 2032 |
| Lifetime damage inflicted[note 2] | 300HP × 150 | 165HP × 82.5 | 792HP × 396 | 1146HP × 573 | 1757HP × 878.5 | 12496HP × 6248 | 18288HP × 9144 |
| Enchantability | 15 | 22 | 5 | 13 | 14 | 10 | 15 |
Attacking
Pressing attack while holding a sword inflicts damage on both mobs and other players. Upon damaging a mob or player, the sword's durability decreases by 1.
Attacking a boat or a minecart with a sword stone tier or higher instantly destroys it [Java Edition only], without decreasing the sword's durability. Otherwise, it requires 2 hits, with neither decreasing durability.
Sweeping

If the player is on the ground standing, is not performing a sprint-knockback attack, and their attack recharge meter is 84.8% or above, the sword performs a sweep attack. Sweep attacks are indicated by a gale particle that reaches nearby enemies for 1HP and knocks them back. All enemies within a 1 by 0.25 by 1 block area of any part of the attacked mob and whose feet are 3 or less blocks away from player's feet are affected by the sweep. Sweep attacks play a unique sound effect, and the amount of knockback inflicted by them is 80% of the base knockback. The Sweeping Edge enchantment increases the sweep attack's damage to surrounding entities from a set 1HP to 50% of the sword's base damage for level I, 67% for level II and 75% for level III. If the sword is enchanted, the enchantments are carried over into the sweep to apply to surrounding mobs.
Breaking
A sword can also be used to destroy certain blocks faster. In most cases, the base mining speed of these blocks is multiplied by 1.5, effectively reducing the time it takes to destroy them with bare hands by 1⁄3. Swords break cobwebs much faster than bare hands and they break bamboo instantly. Using a sword to destroy any block that doesn't break instantly by hand decreases its durability by 2; this includes bamboo, even though the sword is the fastest tool for breaking it.[1]
If a sword is enchanted with Silk Touch, by using either Creative or commands, cobwebs destroyed by the sword drop themselves instead of the usual string because the sword is classified as the proper tool for cobwebs.
The following table shows the time it takes to break blocks on which swords have any effect. Colors indicate what gets dropped:
- White: itself.
- Blue: block's normal drop (e.g., seeds, sapling, apple).
- Red: nothing.
| Block | Fists | Sword | Proper/fastest tool | |
|---|---|---|---|---|
| 1.5 s | 0.05 s (instant) | 0.05 s (instant) | ||
| 0.15 s | 0.1 s | 0.0125 – 0.075 s | ||
| 0.6 s | 0.4 s | 0.05 – 0.3 s | ||
| 0.6 s | 0.4 s | 0.05 – 0.3 s | ||
| 20 s | 0.4 s | 0.4 s | ||
| 0.3s | 0.2s | 0.025 – 0.15 s | ||
| 0.3 s | 0.2 s | 0.025 – 0.15 s | ||
| 0.02 s | ||||
| 1.5 s | 1 s | 0.125 – 0.75 s | ||
| 0.3 s | 0.2 s | 0.025 – 0.15 s | ||
| 0.02s | ||||
| 1.5 s | 1 s | 0.125 – 0.75 s | ||
| 0.15 s | 0.1 s | 0.0125 – 0.075 s | ||
| 1.5s | 1 s | 0.125 – 0.75 s | ||
| 0.3 s | 0.2 s | 0.025 – 0.15 s | ||
| 0.02 s | ||||
Creative mode
In Creative mode, swords are unable to break blocks. However, they can still break placed entities such as minecarts, paintings, item frames,[Java Edition only] and armor stands.[2][3]
Repairing
Combining
| Ingredients | Crafting recipe | Description |
|---|---|---|
| Matching Damaged Swords | The durability of the two swords is added together, plus an extra 5% durability. |
| Ingredients | Grinding recipe | Description |
|---|---|---|
| Matching Damaged Swords | The durability of the two swords is added together, plus an extra 5% durability. |
Anvil repair
| Name | Ingredients | Anvil recipe |
|---|---|---|
| Wooden Sword | Damaged Wooden Sword + Any Planks |
|
| Stone Sword | Damaged Stone Sword + Cobblestone or Blackstone or Cobbled Deepslate |
|
| Copper Sword | Damaged Copper Sword + Copper Ingot |
|
| Iron Sword | Damaged Iron Sword + Iron Ingot |
|
| Golden Sword | Damaged Golden Sword + Gold Ingot |
|
| Diamond Sword | Damaged Diamond Sword + Diamond |
|
| Netherite Sword | Damaged Netherite Sword + Netherite Ingot |
A sword can be repaired in an anvil by adding units of the tiers' repair material, with each repair material restoring 25% the sword's maximum durability, rounded down. Two swords of the same tier can also be combined in an anvil. Both methods preserve the sword's enchantments.
Enchantments
A sword can receive the following enchantments:
| Name | Description | Max Level | Method | Weight |
|---|---|---|---|---|
| Sharpness[note 3] | Increases the damage dealt. | V | 10 | |
| Smite[note 3] | Increases the damage dealt to undead. | V | 5 | |
| Bane of Arthropods[note 3] | Increases the damage dealt to arthropods. | V | 5 | |
| Looting | Increases the amount of drops when killing an entity with the sword. | III | 2 | |
| Knockback | Increases the knockback dealt. | II | 5 | |
| Fire Aspect | Ignites any targets hit by the sword. In Bedrock Edition, it also ignites unlit candles, campfires, and TNT when used. | II | 2 | |
| Sweeping Edge[JE only] | Increases the sweeping damage dealt. | III | 2 | |
| Unbreaking | Grants a chance to negate durability consumption. | III | 5 | |
| Mending | Repairs the sword when obtaining experience. | I | 2 | |
| Curse of Vanishing | The sword vanishes on death, not dropping as an item. | I | 1 |
Sounds
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
| Strong attack | Players | When a player deals an attack that does not trigger any other attack sounds | entity | subtitles | varies [sound 1] | 1.0 | 16 | |
| Critical attack | Players | When a player deals a critical hit | entity | subtitles | 0.7 | 1.0 | 16 | |
| Knockback attack | Players | When a player deals a sprinting attack | entity | subtitles | 0.7 | 1.0 | 16 | |
| Sweeping attack | Players | When a player deals a sweep attack | entity | subtitles | 0.7 | 1.0 | 16 | |
| Weak attack | Players | When a player deals an attack with no damage | entity | subtitles | 0.7 | 1.0 | 16 | |
| Weak attack | Players | When a player attempts to attack without sufficient cooldown | entity | subtitles | 0.7 | 1.0 | 16 | |
| Item breaks | Players | When a sword's durability is exhausted | entity | subtitles | 0.8 | 0.8-1.2 | 16 | |
- ↑ 0.6 for
strong1throughstrong4, and 0.7 forstrong5andstrong6
| Sounds | |||||
|---|---|---|---|---|---|
| Sound | Source | Description | Resource location | Volume | Pitch |
| Players | When a player deals an attack with damage | game | 0.2 | 0.8-1.2 | |
| Players | When a player deals an attack with no damage | game | 0.2 | 0.8-1.2 | |
| Players | When an sword's durability is exhausted | random | 1.0 | 0.9 | |
Data values
ID
| Name | Identifier | Form | Translation key |
|---|---|---|---|
wooden_sword | Item | item | |
stone_sword | Item | item | |
copper_sword | Item | item | |
iron_sword | Item | item | |
diamond_sword | Item | item | |
golden_sword | Item | item | |
netherite_sword | Item | item |
| Name | Identifier | Numeric ID | Form | Translation key |
|---|---|---|---|---|
wooden_sword | 308 | Item | item | |
stone_sword | 312 | Item | item | |
copper_sword | 769 | Item | item | |
iron_sword | 307 | Item | item | |
diamond_sword | 316 | Item | item | |
golden_sword | 322 | Item | item | |
netherite_sword | 604 | Item | item |
Achievements
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| Time to Strike! | Use planks and sticks to make a sword. | Pick up any type of sword from a crafting table output. | 10 | Bronze | |||
| Overkill | Deal nine hearts of damage in a single hit. | Damage can be dealt to any mob, even those that do not have nine hearts of health overall. | 30 | Bronze | |||
| Oooh, shiny! | Distract a Piglin using gold | Give a piglin a gold item[more information needed] while it is aggressive toward the player. | 30 | Silver | |||
Advancements
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
![]() | Oh Shiny | Distract Piglins with gold | While aggravated, give a piglin one of these 25/27[upcoming] gold-related items in the
#piglin_loved item tag:
|
Video
History
Java Edition
| Java Edition Indev | |||||||
|---|---|---|---|---|---|---|---|
| 0.31 | 20091231-2147 | ||||||
| ? | Removed swords, however the texture remained in items.png | ||||||
| 20100128-2200 | |||||||
| 20100129-1447 | Added the crafting recipes for all swords. | ||||||
| Due to a bug, stone swords cannot be crafted. | |||||||
| 20100129-2332 | |||||||
| "Emerald" swords are now referred to as diamond sword. | |||||||
| Stone swords can now be crafted. | |||||||
| 20100131 | Swords now have functionality – dealing more damage than hand or other items in the game. | ||||||
| Swords now have durability. | |||||||
| 20100206-2034 | |||||||
| Java Edition Beta | |||||||
| ? | Removed faster mining speed for wooden blocks. | ||||||
| 1.8 | Pre-release | Added the ability to block with a sword. | |||||
| Java Edition | |||||||
| 1.0.0 | Beta 1.9 Prerelease 3 | Reduced the damage of all swords except for wooden and golden ones to keep enchanting balanced. | |||||
| 1.2.4 | release | Wooden swords can now be crafted with the newly added types of wood planks. | |||||
| 1.3.1 | 12w18a | Wooden swords can now be used as fuel in a furnace. | |||||
| 1.4.2 | 12w32a | Swords are no longer able to mine all blocks without a required tool 1.5 times faster than bare hands. Instead, only a small selection of blocks are mined efficiently with a sword. | |||||
| 12w21a | Diamond swords are now renewable because of the implemenetation of trading. | ||||||
| 1.6.1 | 13w25b | All swords can no longer break blocks in Creative mode.[4] | |||||
| 1.8 | 14w02a | The iron and diamond sword trades of weaponsmith villagers are changed. Villagers no longer sell unenchanted iron and diamond swords. | |||||
| 14w25a | Blocking immediately after attacking no longer continues the swing animation.[5] | ||||||
| 14w30a | The animations and holding position of swords have been change[is this the correct version?] | ||||||
| 1.9 | 15w33c | Sword blocking has been removed, allowing for swords to be used with an offhand item such as a shield or food. | |||||
| 15w34b | Added the attack speed attribute. The attack speed of a sword is 1.25. | ||||||
| 15w34c | All swords now deal 1HP less damage and have an attack speed of 1.45. | ||||||
| Added the sweep attack mechanic for swords, which currently only deals knockback and requires the player to be standing still or be sneaking. | |||||||
| 15w37a | Increased the attack speed of swords to 1.6. | ||||||
| 15w41a | Sweep attacks no longer require the player to be standing still or be sneaking. | ||||||
| 15w49a | Sweep attacks now deal 1HP damage to entities. | ||||||
| 1.11.1 | 16w50a | Iron and golden swords are now smeltable. | |||||
| September 10, 2018 | |||||||
| 1.14 | 18w43a | ||||||
| 1.16 | 20w06a | ||||||
| 20w09a | |||||||
| 20w10a | |||||||
| Netherite swords are now obtained through smithing. | |||||||
| 20w15a | Stone swords can now be crafted using blackstone. | ||||||
| 1.17 | 21w08a | Stone swords can now be crafted using cobbled deepslate. | |||||
| 1.19 | 22w11a | Wooden swords can now be crafted using mangrove planks. | |||||
| 1.19.3 Experiment | 22w42a | Wooden swords can now be crafted using bamboo planks. | |||||
| 1.19.4 Experiment | 23w04a | Netherite swords now requires netherite upgrade smithing template to be obtained from smithing. | |||||
| 23w07a | Wooden swords can now be crafted using cherry planks. | ||||||
| 1.21.2 Experiment | 24w40a | Wooden swords can now be crafted using pale oak planks. | |||||
| 1.21.4 | 24w44a | Swords no longer mine moss carpets and pale moss carpets faster than other tools. | |||||
| 1.21.9 | 25w31a | ||||||
| Java Edition Combat Tests | |||||||
| 1.14.3 | The attack speed for all swords has been buffed to 3. | ||||||
| The attack reach of all swords has been buffed to 3.5 blocks. | |||||||
| 2 | The attack speed of all swords has been nerfed to 2.5. | ||||||
| 3 | The attack speed of all swords has been reverted back to 3.0. | ||||||
| 4 | The attack reach of all swords was nerfed to 3 blocks. | ||||||
| 5 | The attack damage of all swords except for wooden and golden ones has been nerfed by 1HP. | ||||||
| 6 | Swords now always do a sweep attack, even if the attack does not hit an entity. | ||||||
| The attack reach of all swords has been buffed to 3.5 blocks. | |||||||
| 7c | The sword's attack reach has been reverted back to 3 blocks. | ||||||
| Swords no longer sweep without Sweeping Edge and 200% charge again. | |||||||
| Nerfed netherite swords to match the weapon nerf in Combat Test 5. | |||||||
| 8b | Enchantment bonus attack damage are now included in the base damage when calculating critical hits (they were excluded before). Due to this change, enchanted swords critical attacks are now way more powerful (especially with high enchantments) | ||||||
Bedrock Edition
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.2.0 | |||||||
| v0.3.0 | Wooden swords can now be crafted with wooden planks and sticks. | ||||||
| Survival players no longer start out with an infinite durability stone sword in the inventory. | |||||||
| v0.3.2 | Iron, golden and diamond swords can now be crafted with corresponding materials and sticks. | ||||||
| v0.4.0 | Iron swords have replaced stone swords in the creative inventory. | ||||||
| v0.8.0 | build 1 | Wooden swords can now be crafted with the newly added types of wood planks. | |||||
| v0.9.0 | build 1 | Iron swords can now be found in stronghold altar chests and inside blacksmith chests. | |||||
| Wooden swords can now be crafted with the newly added types of wood planks. | |||||||
| v0.11.0 | build 11 | Wooden, stone, golden, and diamond swords are now available in the creative inventory. | |||||
| v0.11.0 | build 12 | Wooden, stone, golden, and diamond swords have been removed from creative. | |||||
| v0.11.0 | build 13 | All swords are available in creative mode again. | |||||
| v0.12.1 | build 1 | Instead of replacing the barehanded damage (1HP), swords now add their damage onto the barehanded damage, which results in all swords doing 1HP more damage than before. | |||||
| In creative mode, swords are no longer able to break blocks, and no sound plays when they're hit with one. | |||||||
| Zombies now rarely spawn holding an iron sword that has a chance to be dropped. | |||||||
| Golden swords are now rarely dropped by zombie pigmen. | |||||||
| Stone swords are now rarely dropped by wither skeletons. | |||||||
| build 11 | Blocks can no longer be broken while holding a sword in Creative mode. | ||||||
| v0.15.0 | build 1 | Iron swords are now sometimes dropped by husks that spawn holding an iron sword. | |||||
| Pocket Edition | |||||||
| 1.0.0 | alpha 0.17.0.1 | Enchanted iron and diamond swords can now be found in end city chests. | |||||
| 1.0.4 | alpha 1.0.4.0 | Iron swords and enchanted diamond swords are now sold by weaponsmith villagers. | |||||
| 1.1.0 | alpha 1.1.0.0 | Iron and golden swords are now smeltable. | |||||
| Added vexes, which rarely drop an iron sword if killed using Looting enchantment. | |||||||
| Bedrock Edition | |||||||
| 1.10.0 | beta 1.10.0.3 | ||||||
| Iron swords are now found in plains village weaponsmiths. | |||||||
| 1.11.0 | beta 1.11.0.1 | Iron swords can now be found in savanna, snowy taiga, taiga and desert village weaponsmiths. | |||||
| beta 1.11.0.4 | Pillagers and vindicators that spawn in raids can now drop iron swords upon death. | ||||||
| Trading has been changed. Iron swords sold by weaponsmith villagers now cost 2 emeralds while diamond swords cost 8 emeralds as part of their fourth tier trades. | |||||||
| 1.16.0 | beta 1.16.0.51 | ||||||
| Netherite swords are obtained by combining one diamond sword and one netherite ingot in a crafting table. | |||||||
| Golden swords are now sometimes dropped by piglins that spawn holding a golden sword. | |||||||
| Wooden swords can now be crafted with the newly added types of wood planks. | |||||||
| beta 1.16.0.57 | Netherite swords can no longer be crafted. | ||||||
| Netherite swords are now obtained by combining one diamond sword and one netherite ingot in a smithing table. | |||||||
| Stone swords can now be crafted using blackstone. | |||||||
| Golden and netherite swords now generate in bastion remnant chests. | |||||||
| Golden swords now generate randomly enchanted in ruined portal chests. | |||||||
| beta 1.16.0.63 | Diamonds swords now generate in place of netherite swords in bastion remnant chests. | ||||||
| 1.17.30 | beta 1.17.20.20 | Swords now break bamboo instantly. | |||||
| 1.19.0 | Preview 1.19.0.21 | Wooden swords can now be crafted using mangrove planks. | |||||
| 1.19.50 Experiment | Preview 1.19.50.21 | Wooden swords can now be crafted using bamboo planks. | |||||
| 1.19.80 Experiment | Preview 1.19.80.20 | Wooden swords can now be crafted using cherry planks. | |||||
| Preview 1.19.80.21 | Upgrading diamond swords to netherite swords now requires the netherite upgrade smithing template. | ||||||
| 1.21.50 | Preview 1.21.50.20 | Swords are no longer able to mine all blocks 1.5 times faster than bare hands. Instead, only a small selection of blocks are mined efficiently with a sword. | |||||
| Wooden swords can now be crafted using pale oak planks. | |||||||
| 1.21.100 Experiment | Preview 1.21.100.23 | ||||||
Legacy Console Edition
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU1 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | |
| TU5 | The ability to block with swords has been added, giving the player more options in combat. | ||||||
| TU14 | 1.04 | Diamond swords are now renewable because of the implemenetation of trading. | |||||
| TU19 | CU7 | 1.12 | 1.12 | 1.12 | All swords can no longer break blocks in Creative mode. | ||
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | The iron and diamond sword trades of weaponsmith villagers are changed. Villagers no longer sell unenchanted iron and diamond swords. | |
| Blocking immediately after attacking no longer continues the swing animation. | |||||||
| TU36 | CU25 | 1.28 | 1.28 | 1.28 | Patch 7 | The attack damage of swords is now shown above the hotbar when switching to it if the sword has less than 3 enchantments. | |
| TU53 | CU43 | 1.49 | 1.50 | 1.49 | Patch 23 | 1.0.3 | Iron and golden swords are now smeltable. |
| 1.90 | |||||||
| 1.91 | The ability to block with swords has been removed. | ||||||
| New Nintendo 3DS Edition | |||||||
| 0.1.0 | |||||||
| Swords cannot block attacks. | |||||||
- February 20, 2024:
A Mojang video about bugs shows early textures of netherite items, including the sword: [1]
Issues
Issues relating to "Sword" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia
- The sword's traditional texture came from Notch's abandoned RPG, Legend of the Chambered. The iron sword's texture was created first, as it was from the game, and the other swords followed.
- In Java Edition, with the introduction of netherite swords, it is possible to one-hit kill undead mobs in the game (except withers and zombies/skeletons with random armor) using a sword with the Smite V enchantment, without the need to perform a critical hit (this was previously possible only with a Smite V stone, iron, or diamond axe).
- Plastic diamond and enchanted swords are official Minecraft merchandise.[6][7]
- In the game Transformice, a diamond sword can be found in the shop.
Gallery
Renders
-
Enchanted Wooden Sword -
Enchanted Stone Sword -
Enchanted Copper Sword -
Enchanted Iron Sword -
Enchanted Golden Sword -
Enchanted Diamond Sword -
Enchanted Netherite Sword
Natural Pack
-
Golden Sword
Plastic Pack
-
Wooden Sword
Super Duper Graphics Pack
-
Stone Sword -
Iron Sword -
Diamond Sword
In other media
-

-
Alex retrieving another diamond sword from a chest. -
"What Minecraft opinion will have you like this?"[8] -
A sword as it appears in Legend of the Chambered. -
Officially licensed T-Shirt of a diamond sword. -
Foam replica of an iron sword. -
Concept art for various swords in A Minecraft Movie. -
Swords in A Minecraft Movie.
See also
References
- ↑ MC-195168 — Swords consume double durability than they normally would when destroying bamboo saplings, bamboo, or cobwebs
- ↑ MC-27140 — Player can destroy boats and minecarts with a sword/trident in creative mode
- ↑ You can still destroy paintings, item frames, leash knots and armor stands with swords in creative
- ↑ MC-18368 — resolved as "Works As Intended".
- ↑ MC-201394
- ↑ https://shop.minecraft.net/products/minecraft-sword?_pos=1&_psq=sword&_ss=e&_v=1.0
- ↑ https://shop.minecraft.net/products/minecraft-enchanted-purple-sword?_pos=4&_psq=sword&_ss=e&_v=1.0
- ↑ "What Minecraft opinion will have you like this?" – @Minecraft (Minecraft) on X (formerly Twitter), January 10, 2024
External links
- Taking Inventory: Sword — Minecraft.net on April 12, 2019
Notes
- ↑ The formula to find the total lifetime damage is Lifetime damage minimum = Durability × Damage per hit. It assumes the sword is at maximum charge.
- ↑ The formula to find the total lifetime damage is Durability × Damage per hit = Lifetime damage minimum. It excludes enchantments.
- ↑ a b c Sharpness, Smite, and Bane of Arthropods are mutually exclusive.
| Sword | |||
|---|---|---|---|
| Axe | |||
| Spear[upcoming Mounts of Mayhem] | |||
| Others | |||
| Ammunition |
| ||
