Camel Husk
The specific instructions are: Baby camel husk's render



| Health points |
32HP × 16 |
|---|---|
| Behavior |
Passive |
| Mob type | |
| Hitbox size |
Standing: |
| Spawn |
|
| Usable items |
{
"extratext": "[[#Animations|View all renders]]",
"title": "Camel Husk",
"images": [
"Camel Husk JE1 BE1.png",
"Camel Husk Sitting.png",
"Saddled Camel Husk.png"
],
"rows": [
{
"field": "32<span class=\"hidden-alt-text\">HP</span><span class=\"nowrap mc-hearts\"><span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"1 mob heart\">(link to File:Mob Heart (icon).png article, displayed as 9px|link=|alt=❤️)</span> × 16</span>",
"label": "(link to Health article, displayed as Health points)"
},
{
"field": "Passive",
"label": "Behavior"
},
{
"field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EntitySprite undead.png article, displayed as 16x16px|link=Undead|alt=|class=pixel-image|)</span>(link to Undead article, displayed as <span class=\"sprite-text\">Undead</span>)</span> • <span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EntitySprite monster-mob-type.png article, displayed as 16x16px|link=Monster|alt=|class=pixel-image|)</span>(link to Monster article, displayed as <span class=\"sprite-text\">Monster</span>)</span> • <span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EntitySprite animal.png article, displayed as 16x16px|link=Animal|alt=|class=pixel-image|)</span>(link to Animal article, displayed as <span class=\"sprite-text\">Animal</span>)</span>",
"label": "(link to Mob type article, displayed as Mob type)"
},
{
"field": "'''Standing:'''<br>Height: 2.375 blocks<br>Width: 1.7 blocks<br>\n'''Sitting:'''<br>Height: 0.945 blocks<br>Width: 1.7 blocks\n'''Baby:'''<br>Height: 1.1875 blocks<br>Width: 0.85 blocks<br>\n'''Baby (sitting):'''<br>Height: 0.4725 blocks<br>Width: 0.85 blocks",
"label": "(link to Hitbox article, displayed as Hitbox size)"
},
{
"field": "\n*<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:BiomeSprite desert.png article, displayed as 16x16px|link=Desert|alt=|class=pixel-image|)</span>(link to Desert article, displayed as <span class=\"sprite-text\">Desert</span>)</span> at night or during thunderstorms.",
"label": "(link to Mob spawning article, displayed as Spawn)"
},
{
"field": "\n* <span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:ItemSprite saddle.png article, displayed as 16x16px|link=Saddle|alt=|class=pixel-image|)</span>(link to Saddle article, displayed as <span class=\"sprite-text\">Saddle</span>)</span> \n* <span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:ItemSprite rabbit's-foot.png article, displayed as 16x16px|link=Rabbit's Foot|alt=|class=pixel-image|)</span>(link to Rabbit's Foot article, displayed as <span class=\"sprite-text\">Rabbit's Foot</span>)</span> \n* <span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:ItemSprite lead.png article, displayed as 16x16px|link=Lead|alt=|class=pixel-image|)</span>(link to Lead article, displayed as <span class=\"sprite-text\">Lead</span>)</span>",
"label": "Usable items"
}
],
"invimages": [
"Camel Husk Spawn Egg"
]
}
A camel husk is an undead variant of the camel that rarely spawns at night or during thunderstorms in deserts as a hostile mob, being ridden and controlled by an iron spear-wielding husk with a parched passenger, known as a camel husk jockey. It does not burn in sunlight, and is passive once separated from its riders. Unlike camels, camel husks can be ridden underwater, like skeleton horses.
Spawning
When a husk spawns naturally and spawns in a space that does not block the collision box required for a camel husk, it has a 10% chance to spawn as a camel husk jockey, i.e. riding a camel husk, and spawning a parched as the second passenger. Within a spawning pack of husks, only one of them can spawn as a camel husk jockey. If the husk is a baby husk and was supposed to spawn as chicken jockey, the chicken will be spawned (and can despawn), but the baby husk will ride the camel husk.
In this state, the camel husk's movement is controlled by the front passenger. This will initially be the husk; if the husk dismounts or is killed, the parched will instead take control. When both passengers are killed or dismount the camel husk, it becomes passive. It can then subsequently be ridden by players like a regular camel.
Camel husks do not spawn in Peaceful difficulty, like other monsters. Baby camel husks cannot spawn naturally.
Drops
On death
| Item | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| Rotten Flesh | 2–3 | 100.00% | 2.50 | 2–4 | 100.00% | 3.00 | 2–5 | 100.00% | 3.50 | 2–6 | 100.00% | 4.00 | |
| Item | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| Rotten Flesh | 2–3 | 1 | 5⁄2 | 2–4 | 1 | 3 | 2–5 | 1 | 7⁄2 | 2–6 | 1 | 4 | |
| Item | Amount | Probability | ||||
|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | |||
| Rotten Flesh | 2 | 1⁄2 (50.00%) | 1⁄4 (25.00%) | 1⁄8 (12.50%) | 1⁄12 (8.33%) | |
| 3 | 1⁄2 (50.00%) | 1⁄2 (50.00%) | 3⁄8 (37.50%) | 1⁄4 (25.00%) | ||
| 4 | 0 | 1⁄4 (25.00%) | 3⁄8 (37.50%) | 1⁄3 (33.33%) | ||
| 5 | 0 | 0 | 1⁄8 (12.50%) | 1⁄4 (25.00%) | ||
| 6 | 0 | 0 | 0 | 1⁄12 (8.33%) | ||
| Average | 5⁄2 (2.50) | 3 (3.00) | 7⁄2 (3.50) | 4 (4.00) | ||
| Killed | 1 | ||||
|---|---|---|---|---|---|
| Item | Expected Drops | ||||
| Default | Looting I | Looting II | Looting III | ||
| Rotten Flesh | 2.50 | 3.00 | 3.50 | 4.00 | |
| Item | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| Rotten Flesh | 2–3 | 100.00% | 2.50 | 2–4 | 100.00% | 3.00 | 2–5 | 100.00% | 3.50 | 2–6 | 100.00% | 4.00 | |
| Item | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| Rotten Flesh | 2–3 | 1 | 5⁄2 | 2–4 | 1 | 3 | 2–5 | 1 | 7⁄2 | 2–6 | 1 | 4 | |
| Item | Amount | Probability | ||||
|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | |||
| Rotten Flesh | 2 | 1⁄2 (50.00%) | 1⁄4 (25.00%) | 1⁄8 (12.50%) | 1⁄12 (8.33%) | |
| 3 | 1⁄2 (50.00%) | 1⁄2 (50.00%) | 3⁄8 (37.50%) | 1⁄4 (25.00%) | ||
| 4 | 0 | 1⁄4 (25.00%) | 3⁄8 (37.50%) | 1⁄3 (33.33%) | ||
| 5 | 0 | 0 | 1⁄8 (12.50%) | 1⁄4 (25.00%) | ||
| 6 | 0 | 0 | 0 | 1⁄12 (8.33%) | ||
| Average | 5⁄2 (2.50) | 3 (3.00) | 7⁄2 (3.50) | 4 (4.00) | ||
| Killed | 1 | ||||
|---|---|---|---|---|---|
| Item | Expected Drops | ||||
| Default | Looting I | Looting II | Looting III | ||
| Rotten Flesh | 2.50 | 3.00 | 3.50 | 4.00 | |
- 1–3XP when killed by a player or tamed wolf.
- These are the drops for the camel husk. Any passengers need to die separately, and drop items separately, like other jockeys.
Killing a baby camel husk yields no items or experience.
Behavior

| Health points |
Husk: 20HP × 10 |
|---|---|
| Behavior |
Hostile |
| Natural equipment |
Husk:
Parched:
|
{
"title": "Camel Husk Jockey",
"rows": [
{
"field": "'''Husk:''' 20<span class=\"hidden-alt-text\">HP</span><span class=\"nowrap mc-hearts\"><span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"1 heart\">(link to File:Heart (icon).png article, displayed as 9px|link=|alt=❤️)</span> × 10</span><br> '''Parched:''' 16<span class=\"hidden-alt-text\">HP</span><span class=\"nowrap mc-hearts\"><span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"1 heart\">(link to File:Heart (icon).png article, displayed as 9px|link=|alt=❤️)</span> × 8</span><br> '''Camel Husk:''' 32<span class=\"hidden-alt-text\">HP</span><span class=\"nowrap mc-hearts\"><span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"1 mob heart\">(link to File:Mob Heart (icon).png article, displayed as 9px|link=|alt=❤️)</span> × 16</span>",
"label": "(link to Health article, displayed as Health points)"
},
{
"field": "Hostile",
"label": "Behavior"
},
{
"field": "'''Husk:'''\n* <span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:ItemSprite iron-spear.png article, displayed as 16x16px|link=Iron Spear|alt=|class=pixel-image|)</span>(link to Iron Spear article, displayed as <span class=\"sprite-text\">Iron Spear</span>)</span> (may be enchanted)<br>\n'''Parched:'''\n* <span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:ItemSprite bow.png article, displayed as 16x16px|link=Bow|alt=|class=pixel-image|)</span>(link to Bow article, displayed as <span class=\"sprite-text\">Bow</span>)</span> (may be enchanted)",
"label": "(link to Drops#Equipped items article, displayed as Natural<br/>equipment)"
}
],
"invimages": [],
"images": [
"Camel Husk Jockey.png"
]
}
Camel husks behave similarly to regular camels, but cannot breed, and are under two other different categories, monster and undead. They also regenerate health over time. In Java Edition, camel husks cannot be interacted with while sitting; in Bedrock Edition, they get up immediately once the player rides them while sitting.
Rabbit's feet can be used to tempt and heal camel husks.
Mob type
Being an undead mob, they are:
- Damaged by the status effect Instant Health and healed by the status effect Instant Damage.
- Unaffected by the status effects Regeneration and Poison.
- Ignored by the Wither.
- Affected by the Smite enchantment.
- A threat to armadillos, causing them to hide in their shell.
Unlike most undead mobs, camel husks do not burn in sunlight.
As they are also monsters, camel husks count towards the hostile mob cap. However, once a player gets onto a camel husk for the first time, it stops counting towards any mob cap and will no longer despawn, similar to having a name tag applied.
As they are considered monsters, parrots can imitate them.
In Bedrock Edition, camel husks prevent the player from sleeping and are killed by the conduit like the other undead mounts.
Riding
Camel husks can be ridden as long as there are not already two riders, and can be controlled by equipping them with a saddle.
Baby camel husks cannot be equipped or ridden.
Sounds
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
| Camel Husk grumphs | Friendly Mobs | Randomly | entity | subtitles | 1.0 | 1.0 | 16 | |
| Camel Husk hurts | Friendly Mobs | When a camel husk is damaged | entity | subtitles | 1.0 | 1.0 | 16 | |
| Camel Husk dies | Friendly Mobs | When a camel husk dies | entity | subtitles | 1.0 | 1.0 | 16 | |
| Camel Husk sits down | Friendly Mobs | When a camel husk sits | entity | subtitles | 1.0 | 1.0 | 16 | |
| Camel Husk stands up | Friendly Mobs | When a camel husk stands | entity | subtitles | 1.0 | 1.0 | 16 | |
| Camel Husk eats | Friendly Mobs | When a camel husk eats | entity | subtitles | 1.0 | 1.0 | 16 | |
| Camel Husk yeets | Friendly Mobs | When a camel husk dashes | entity | subtitles | 1.0 | 1.0 | 16 | |
| Camel Husk recovers | Friendly Mobs | When a camel husk's dash ability resets | entity | subtitles | 1.0 | 1.0 | 16 | |
| Something fell | Friendly Mobs | When a camel husk falls from more than 1 block | entity | subtitles | 1.0 | 1.0 | 16 | |
| Footsteps | Friendly Mobs | While a camel husk is walking | entity | subtitles | 0.3 | 1.0 | 16 | |
| Footsteps | Friendly Mobs | While a camel is walking on sand, red sand, concrete powder, or suspicious sand[sound 1] | entity | subtitles | 0.3 | 1.0 | 16 | |
| Saddle equips | Friendly Mobs | When a saddle is equipped to a camel husk | entity | subtitles | 1.0 | 1.0 | 16 | |
| Saddle snips away | Friendly Mobs | When a saddle is removed from a camel husk using shears | item | subtitles | 1.0 | 1.0 | 16 | |
- ↑ Blocks in the
#camel_sand_step_sound_blockstag.
| Sounds | |||||
|---|---|---|---|---|---|
| Sound | Source | Description | Resource location | Volume | Pitch |
| Friendly Mobs | Randomly | mob | 0.90 | 0.80-1.20 | |
| Friendly Mobs | When a camel husk is damaged | mob | 1.0 | 0.80-1.20 | |
| Friendly Mobs | When a camel husk dies | mob | 1.0 | 0.80-1.20 | |
| Friendly Mobs | When a camel husk sits | mob | 0.60 | 1.0 | |
| Friendly Mobs | When a camel husk stands | mob | 0.60 | 1.0 | |
| Friendly Mobs | When a camel husk eats | mob | 0.20 | 0.80-1.20 | |
| Friendly Mobs | When a camel husk dashes | mob | 1.0 | 1.0 | |
| Friendly Mobs | When a camel husk's dash ability resets | mob | 0.250 | 0.80-1.20 | |
| Friendly Mobs | When a camel husk falls from more than 1 block | mob | 1.0 | 1.0 | |
| Friendly Mobs | While a camel husk is walking | mob | 0.70 | 0.80-1.20 | |
| Friendly Mobs | While a camel is walking on sand, red sand, concrete powder, or suspicious sand | mob | 0.60 | 0.80-1.20 | |
| Friendly Mobs | When a saddle is equipped to a camel husk | mob | 1.0 | 0.80-1.20 | |
| Friendly Mobs | When a saddle is removed from a camel husk using shears | mob | 1.0 | 1.0 | |
Data values
ID
| Name | Identifier | Entity tags | Translation key |
|---|---|---|---|
camel_husk | can_breathe_under_watercan_equip_saddleignores_poison_and_regeninverted_healing_and_harmsensitive_to_smiteundeadwither_friendszombies | entity |
| Name | Identifier | Numeric ID | Translation key |
|---|---|---|---|
camel_husk | 152 | entity |
Achievements
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| Monster Hunter | Attack and destroy a monster. |
| 15 | Bronze | |||
| Overkill | Deal nine hearts of damage in a single hit. | Damage can be dealt to any mob, even those that do not have nine hearts of health overall. | 30 | Bronze | |||
| It Spreads | Kill a mob next to a catalyst | — | 10 | Bronze | |||
| Over-Overkill | Deal 50 hearts of damage in a single hit using the Mace | Damage can be dealt to any mob, even those that do not have 50 hearts of health overall. | 20 | Silver | |||
Advancements
Advancements that apply to all mobs:
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
![]() | Adventure | Adventure, exploration and combat | Kill any mob, or be killed by any living entity. |
![]() | A Throwaway Joke | Throw a Trident at something. Note: Throwing away your only weapon is not a good idea. | Hit a mob with a thrown trident. |
![]() | Take Aim | Shoot something with an Arrow | Using a bow or a crossbow, shoot a mob with an arrow, tipped arrow, or spectral arrow. |
![]() | Mob Kabob[upcoming JE 1.21.11] | Hit five mobs in the same Charge attack using the Spear. | |
![]() | Arbalistic | Kill five unique mobs with one crossbow shot | This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed. |
![]() | Over-Overkill | Deal 50 hearts of damage in a single hit using the Mace | Damage can be dealt to any mob, even those that do not have 50 hearts of health overall. |
History
Java Edition
| Upcoming Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.21.11 | 25w44a | ||||||
| 25w45a | The camel husk's rotten flesh drop is now affected by Looting. | ||||||
Bedrock Edition
| Upcoming Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.21.130 | Preview 1.21.130.24 | ||||||
Issues
Issues relating to "Camel Husk" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia
- Camel husks are referred to by Mojang as neutral mobs, likely due to their status as hostile while being ridden by husks and parched.[1]
- Unlike the regular camel, the camel husk saddle texture file is separated from the camel, instead of being together.
Gallery
Animations
-
A camel husk idling -
A camel husk sitting -
A camel husk standing up -
A camel husk walking -
A camel husk dashing
Mojang images
-
Two jockeys riding a camel husk -
Ditto -
Ari riding a camel husk
Textures
-
Camel husk texture file -
Camel husk saddle texture file
References
- ↑ "TWO NEW MOBS INCOMING! | MINECRAFT MONTHLY" – Minecraft on YouTube, October 28, 2025
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