Bedrock Edition Preview 1.21.130.26
Preview 1.21.130.26


| Edition | ||||||
|---|---|---|---|---|---|---|
| Release date |
November 4, 2025 | |||||
| Server version | ||||||
| Editor version | ||||||
| Build version |
38581878 | |||||
| Internal version |
Windows, Xbox: 1.21.13026.0 | |||||
| Version code |
Android: | |||||
| Type |
Preview | |||||
| Preview for | ||||||
| Downloads | ||||||
| Protocol version |
892 | |||||
| ||||||
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"title": "Preview 1.21.130.26",
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"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" >[[Bedrock Edition 1.21.121|<span style=\"margin-right:-0.35em\">◄</span>◄ 1.21.121]]</td>\n<td style=\"padding: 0.4em\">'''[[Bedrock Edition 1.21.130|1.21.130]]'''</td>\n<td style=\"padding: 0.4em\" rowspan=\"2\"></td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition Preview 1.21.130.25|◄ Preview 1.21.130.25]]\n</td>\n<td style=\"padding: 0.4em\">''' Preview 1.21.130.26'''</td>\n</tr>\n</table>"
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Beta 1.21.130.26 (ChromeOS, Android) or Preview 1.21.130.26 (Windows, iOS, iPadOS, Xbox, PlayStation) is the fourth beta and fifth Preview version for Bedrock Edition 1.21.130, released on November 4, 2025,[1] which adds netherite horse armor, a coral zombie nautilus variant, and fixes bugs.
Additions
Mobs
- A new variant of the zombie nautilus.
- Spawns in warm oceans, replacing the normal zombie nautilus.
Items
- Can be obtained by upgrading diamond horse armor with a smithing table.
| Ingredients | Smithing recipe |
|---|---|
| Netherite Upgrade + Diamond Horse Armor + Netherite Ingot |
Changes
Blocks
- Light absorption in water has been changed from 2 to 1 units, to match Java Edition.
General
- Accessibility option "Enable Open Chat Message" has been renamed to "Chat Instructions on Join".
- Added a new joystick for touch controls when using the control schemes
'player_relative_strafe'or'camera_relative_strafe'.- The new joystick is only available with "Joystick & tap to interact" and "Joystick & aim crosshair" control modes.
- Players who are using "D-Pad & tap to interact" when entering into one of the two control schemes will be put into "Joystick & tap to interact" and then returned to "D-Pad & tap to interact" after they stop using one of the two control schemes.
- Implemented the same HUD icon for ambient mob effects as Java Edition.
- All items now show the "Hit" attack prompt when aiming at a mob.
- Items with dedicated interaction prompts now show when aiming at a mob if there is no other special mob interaction prompt.
- Camel husks are now the appropriate size in their Pocket UI screen.
- The mob's inventory panel is now hidden for all unchested mobs in the default UI.
- Updated the panorama to reflect Mounts of Mayhem.
Performance
- Improved loading times when exiting worlds.
- Improved loading times when using the
/reload allcommand. - Improved loading times when re-entering similar worlds.
- Improved loading times when transferring between servers.
Graphical
- Kelp is now affected by block dithering when near the camera.
Items
- Changed zombie horse spawn egg texture to reflect the updated texture of the zombie horse.
Mobs
- No longer spawn in cold ocean or deep cold ocean biomes to match Java Edition.
- Zombie horses now spawn less frequently on Peaceful difficulty.
Technical
AI Goals
- Added a new field to
behavior.nearest_attackable_targetto enable a probability of target being chosen bybehavior.nearest_attackable_targetgoal:target_acquisition_probability:Probability (0.0 to 1.0) that a entity will accept a found target.- The default value unless specified is 1.0.
- Modified
behavior.nearest_attackable_target'sattack_intervalfield to support a range of value:range_min: Minimum time in seconds before the entity searches for a attack target, can now be set to other values than just 0.range_max: Maximum time in seconds before the entity searches for a attack target.
- Added the
"hijack_mount_navigation"field to the"minecraft:behavior.use_kinetic_weapon"AI goal.- Allows a mob to override its mount’s navigation behavior with the one defined by this goal.
- Requires the mount to be running the
"minecraft:behavior.mount_pathing"goal, whose default behavior will be ignored.
- Requires the mount to be running the
- Allows a mob to override its mount’s navigation behavior with the one defined by this goal.
API
- Released
BlockComponentBlockBreakEventfrombetatov2.4.0. /structureand/placecommands andStructureManagerAPI Place function now triggeronBreakbeta API event for custom blocks when overidden.
- Moved the
minecraft:precipitation_interactionsi.e.Block Precipitations Interactionscomponent from experimental to stable. - Extended
"minecraft:collision_box"height to 24 when using a format version of 1.21.130 or higher and the Upcoming Creator Features toggle is enabled. "minecraft:collision_box"now supports arrays of boxes when using a format version of 1.21.130 or higher and the Upcoming Creator Features toggle is enabled.
Components
- Added
is_controlling_passenger_familyentity filter to check if the passenger controlling a mount is of the specified family. - Added
has_item_with_componententity filter to check if the entity has equipped an item with the designated component name.
Entity Components
- Added the
ambientfield tominecraft:mob_effectcomponent.- Causes the effect to render with the ambient effect background.
- Causes the effect to not pulse for timing out.
Network
- Added
Ambientboolian field toMobEffectPacket, defines if the effect is considered ambient.
Experimental
These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features" experimental toggles.
Additions
Technical
API
- World:
- Added property
readonlytickingAreaManager: TickingAreaManagertobeta.
- Added property
- Added class
TickingAreaManagertobeta. - Added interface
TickingAreatobeta. - Added interface
TickingAreaOptionstobeta. - Added class
TickingAreaErrortobeta. - Added enum
TickingAreaErrorReasontobeta.
Changes
Technical
- Blocks that use the
minecraft:placement_positionblock trait with the stateminecraft:vertical_halfandminecraft:placement_directionwith the stateminecraft:corner_and_cardinal_directionnow update the corner state immediately instead of a tick later.
Fixes
- MCPE-168996 – Cherry trees can generate inside other trees by very replacing their foliage.
- MCPE-176018 – Wolf's model has an offset to the left against their shadow.
- MCPE-178232 – Some sounds of goats aren't controlled by the "Friendly Creatures" sound slider.
- MCPE-179847 –
/clone...filtereddoes not filter out water from waterlogged blocks, and will waterlog any block in target area. - MCPE-222444 – Other players' skins appear as Steve/default skin on Android.
- MCPE-226509 – Holding up on the D-pad no longer continuously scrolls up in JSON UI menus.
- MCPE-227846 – Preview with the latest GDK does not use a dark titlebar when the system theme is set to "Dark".
- MCPE-227849 – Preview with the latest GDK is missing its unique window/titlebar icon.
- MCPE-228041 – Loading all dimension types on load sets the world-spawn to 0,0.
- MCPE-228101 – Some options are missing from the new accessibility settings.
- MCPE-228233 – Paste Coordinates button pastes coordinates twice in the chat.
- MCPE-228584 – On-screen keyboard displays when trying to type if controller is also connected.
- MCPE-229431 – Left clicking/interacting on a tamed nautilus without a saddle opens the player inventory.
- MCPE-229436 – Several sounds of the Zombie Nautilus and Nautilus do not match Java.
- MCPE-229453 – Wooden spears oftentimes don't play jabbing sounds.
- MCPE-229476 – Custom biome using partial biome replacement can no longer generate
- MCPE-229509 – Piglin spams interfering sounds while holding a golden item.
- MCPE-229548 – GDK - Game continues to track mouse cursor movement when the cursor is in another window.
- MCPE-229549 – GDK - Resuming the game while another window is set to “Always on top” locks the mouse cursor to the center of the screen.
- MCPE-229792 – One of the baby nautilus' shell piece has been moved by 1 pixel. causing it to be different compared to Java edition's model.
- MCPE-229848 – Pressing any mouse button after moving the cursor and closing a GUI often causes the Player's camera to snap to a random direction.
- MCPE-229868 – Zombified Piglin Entity File does not load.
- MCPE-230280 – Zombie Horse Spawn Egg texture doesn't match Java.
Other
- Fixed a visual issue in the nautilus model that caused the top part of the shell to protrude.
- Fixed the parched being able to hit the husk driver when riding a camel husk.
- Fixed the parched being able to hit the camel husk it is riding.
- Fixed a visual issue in the zombie nautilus model that caused the top part of the shell to protrude.
- Fixed water being rendered opaque.
- Fixed an issue where blocks moved by pistons are too dark.
- Fixed blocks flashing yellow when pushed with a piston with Vibrant Visuals enabled.
- Fixed damage particles sometimes rendering as black with vanilla renderer.
- Fixed archaeology items sometimes rendering as nearly black.
- Fixed an issue where players could get temporarily stuck when adding members to a newly purchased Realm.
- Fixed a crash from using a data driven renderer.
- Fixed ambient mob effects constantly flashing like they are timing out.
- Fixed
"ambient_occlusion"field in"minecraft:material_instances"block component. - Fixed content warning that incorrectly occurred for
format_versionfield in entity json in versions before 1.8.0. - Fixed an issue where
DebugShapeobjects were not cleaned up properly after running/reload. - Fixed an issue where
DebugTextwould not be affected by the scale property. - Reduced flickering and fixed incorrect reflections on low roughness materials with height maps in Vibrant Visuals.
References
- ↑ "Minecraft Beta & Preview - 1.21.130.26" – Minecraft Feedback, November 4, 2025.