Bedrock Edition beta 1.18.0.20
beta 1.18.0.20


| Edition | ||||||
|---|---|---|---|---|---|---|
| Release date |
Xbox, Windows 10, Android: October 6, 2021 | |||||
| Internal version |
Windows: 1.18.20.0 | |||||
| Type |
Beta | |||||
| Beta for | ||||||
| Protocol version |
474 | |||||
| ||||||
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"field": "'''Windows''': 1.18.20.0<br>\n'''Xbox One''': 1.18.20.70<br>\n'''Android''': 1.18.0.20<br>",
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"field": "Beta",
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"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" rowspan=\"2\">[[Bedrock Edition 1.17.41|<span style=\"margin-right:-0.35em\">◄</span>◄ 1.17.41]]</td>\n<td style=\"padding: 0.4em\">'''[[Bedrock Edition 1.18.0|1.18.0]]'''</td>\n<td style=\"padding: 0.4em\" >[[Bedrock Edition 1.18.1| 1.18.1 <span style=\"margin-right:-0.35em\">►</span>►]]</td>\n</tr>\n<tr style=\"background: inherit;\">\n\n<td style=\"padding: 0.4em\">''' beta 1.18.0.20'''</td>\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition beta 1.18.0.21| beta 1.18.0.21 ►]]\n</td>\n</tr>\n</table>"
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Beta 1.18.0.20 is the first beta version for Bedrock Edition 1.18.0, released on October 6, 2021,[1] which moved all Caves & Cliffs features out from experimental gameplay, and fixes bugs.
Changes
World generation
- Old caves can now reach all the way to the surface.
- Old cave carver placement is now on parity with Java Edition.
- Tweaked peaks to look more jagged on small mountains instead of looking like flat hilly mounds.
General
- Improved blending between old and new chunks.
- Removed the “Caves and Cliffs” experimental toggle.
- All features previously locked behind this toggle are now available through normal gameplay.
Technical
Item Scripting
- Implemented first past of Item Script Components:
ItemStack- Exposed interfaces for accessing script-enabled
ItemComponentsonItemStack hasComponent(componentId: string)- returns true if theItemStackhas the component[componentId]attached to itgetComponent(componentId: string)- returns a handle to the component attached to thisItemStack. Returns an undefined handle if the component does not exist or if the component is yet to be exposed to script.getComponents()- returns an array of all attached script-enabled components on thisItemStack.
- Exposed interfaces for accessing script-enabled
NumberRange- A class to describe a random value between a min and max number
- Property
min- the minimum value in the range - Property
max- the maximum value in the range next()- returns a random number between min and max.
Itemsregistry- Added
Itemsregistry class to get allItemsby name. get(itemId: string)- returns a handle to anItemTypeif a type by the given name exists.
- Added
- Script-enabled item components
minecraft:food- Read-only property
nutrition- number that describes how much nutrition the food item gives the player when eaten - Read-only property
saturationModifier- number that is the saturation modifier used to apply the saturation buff when eaten - Read-only property
canAlwaysEat- if true the player can always eat the specified item (even when not hungry). - Read-only property
usingConvertsTo- string name of the item that the food item will be converted into when eaten. If empty, the item will not convert into anything else.
- Read-only property
minecraft:durability- Read-only property
maxDurability- the number that is the amount of damage this item can take before breaking - Read-only property
damageRange- aNumberRangedescribing the chance of the item losing durability - Property
damage- gets or sets the current damage on theItemStack. getDamageChance(unbreaking: number = <level>)- gets the maximum chance that the item would be damaged using thedamageRangeproperty if given anunbreakinglevel. The incomingunbreakingparameter must be greater than 0
- Read-only property
Fixes
Caves & Cliffs
- Water no longer generates floating in caves. (MCPE-141424)
- Meadow flowers no longer replace blocks in villages or other structures. (MCPE-141378)
- Tuff blob features now generate below y=0. (MCPE-141452)
- Deepslate patches no longer generate above y=0. (MCPE-141330)
- Amethyst geodes now get placed in the correct y-range during world generation. (MCPE-141326)
- Mineshaft tunnels cannot replace bedrock anymore. (MCPE-141123)
- Fixed an issue that prevented large trees from growing below y=0. (MCPE-126254)
- Small dripleaf now properly generates as part of the Lush Caves biome. (MCPE-125799)
Stability and Performance
- Players are no longer disconnected if the server and client have different runtime block IDs.
- Optimized the time it takes to place vines in the Overworld.
Accessibility
- Added the missing screen reader on the “Controller lost connection” prompt.
Commands
- Order of function calls triggered by
/executeinside a function is now consistent. (MCPE-111849)
Gameplay
- Corrected nether portal locations when the portal was moved but the location was not updated. (MCPE-28765)
- Breaking a block below fire no longer creates an invisible fire block when the
doFireTickgamerule is disabled. (MCPE-101371)
General
- Players with higher than recommended render distance settings are now prompted to change it to the recommended value.
- Render distance default and max settings have been updated for better performance
- A prompt now warns players that they will be taken back to the main menu if they sign in while in-game.
- Added caching support for subchunk requests and fixed issues with holes in the terrain.
- Fixed a rendering error that could occur when attempting to render a vanilla mob in a base game version prior to the version that mob was introduced through JSON files.
- Most content errors and warnings now only display once per world. (MCPE-135153)
Graphical
- The carved pumpkin enchantment glint now only covers the item instead of the entire slot. (MCPE-68219)
- Fixed a bug that could occur on older worlds where looking up in a minecart would display the inside of the minecart, blocking the player's view.
- Updated item rendering so enchanted items are no longer invisible in the Nether. (MCPE-116880)
Marketplace
- The store update prompt no longer appears without internet connection or on session start failure.
Mobs
- Mobs can now path over trapdoors.
- Mobs no longer walk through campfires. (MCPE-142054)
- Axolotls now animate correctly when airborne. (MCPE-131322)
- Sweet berry bushes now damage mobs. (MCPE-56142, MCPE-140012)
- Mobs no longer try to path through sweet berry bushes.
User Interface
- Structure blocks can now be saved and loaded within the current dimension's height limits. (MCPE-122643)
- Fixed an issue where searching for non-existent content brought up the incorrect "1 result" message.
- Fixed overlapping text on offerings occurring on 4:3 resolution screens.
- Fixed Java Edition parity while lying in bed in multiplayer game. A message will show how many players are lying in bed while waiting for all players to fall asleep.
- Provided better visual feedback and hints for different render distance settings.
Vanilla Parity
- Changed the raid bossbar color from pink to red. (MCPE-46047)
- Raid mobs now despawn after a raid ends if every player moves far away enough from them.
- Vindicators no longer naturally spawn in patrols.
Villages
- The Hero of the Village effect now applies to all players who helped kill a raider once a raid is defeated; the effect also remains on the players, even if they travel outside the village. (MCPE-53384)
References
- ↑ "Minecraft Beta - 1.18.0.20 (Xbox One/Windows 10/Android)" – feedback.minecraft.net, October 6, 2021.