Bedrock Edition beta 1.18.10.27
beta 1.18.10.27


| Edition | |||||||
|---|---|---|---|---|---|---|---|
| Release date |
Xbox, Windows, Android: January 11, 2022 | ||||||
| Internal version |
Windows: 1.18.1027.0 | ||||||
| Type |
Beta | ||||||
| Beta for | |||||||
| Protocol version |
485 | ||||||
| |||||||
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"title": "beta 1.18.10.27",
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"Bedrock 1.18.10.27 PatchNotes.jpg",
"Bedrock 1.18.10.27.png"
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"field": "'''Windows''': 1.18.1027.0<br>\n'''Xbox One''': 1.18.1027.70<br>\n'''Android''': 1.18.10.27<br>",
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"field": "Beta",
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"field": "(link to Bedrock Edition 1.18.10 article, displayed as 1.18.10)",
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"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" >[[Bedrock Edition 1.18.2|<span style=\"margin-right:-0.35em\">◄</span>◄ 1.18.2]]</td>\n<td style=\"padding: 0.4em\">'''[[Bedrock Edition 1.18.10|1.18.10]]'''</td>\n<td style=\"padding: 0.4em\" >[[Bedrock Edition 1.18.11| 1.18.11 <span style=\"margin-right:-0.35em\">►</span>►]]</td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition beta 1.18.10.26|◄ beta 1.18.10.26]]\n</td>\n<td style=\"padding: 0.4em\">''' beta 1.18.10.27'''</td>\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition beta 1.18.10.28| beta 1.18.10.28 ►]]\n</td>\n</tr>\n</table>"
}
Beta 1.18.10.27 is the sixth beta version for Bedrock Edition 1.18.10, released on January 11, 2022,[1] which fixes bugs.
Additions
General
- Added "Thumbstick Opacity" option to the touch controls settings.
Changes
Items
- Changed item textures from
to
. The paddles now represent their respective wood color (except spruce) and the inside rims of the boats are darker.
- The new item texture for dark oak boat has been changed in texture file, but it's not visible in the game.[2]
Mobs
- Untamed cats can now be leashed.
Technical
Stability and Performance
- Reduced memory and load times for ticking areas.
Experimental
These additions and changes are accessible by enabling the "Enable GameTest Framework" and "Enable Molang Features" experimental toggle.
Technical
GameTest Framework
- Added function
setVelocity(velocity: Vector): bool- Sets the velocity of this entity. - Added property
viewVector: Vector- Represents the direction that the entity is looking, as a vector. - Added property
headLocation: Location- Represents the location of the head of the entity. - Added property
bodyRotation: number- Represents the body rotation of the entity as a float (in degrees).
Molang
- Added alland
query.allandquery.anyto check if a value matches all or any of the following values. - Added
in_rangetocheck if a value is in the (inclusive) range between a min and max value. - Added
query.in_rangeto check if a value is in the (inclusive) range between a min and max value.
Fixes
Experimental
- Frogs no longer eat goats. (MCPE-151536)
Blocks
- Cocoa pods placed on chunk borders don't break anymore upon reloading the world. (MCPE-67479)
- Structure block structures now correctly transform (rotate and/or mirror) multiface blocks (e.g. glow lichen).
Gameplay
- Fixed observer block retaining its lit state while in the inventory if destroyed while blinking. (MCPE-114173)
- Fixed a bug where paintings could overlap with glow item frames, signs, banners, and torches. (MCPE-150198)
- Pillager outposts now spawn the correct number of pillagers and golems. (MCPE-141499)
Graphical
- Boats will no longer disappear when getting out of them after a long ride. (MCPE-108568) (MCPE-125388)
- Boat oars now have the same color as the boat. (MCPE-150492)
User Interface
- The Construction tab on the inventory screen now has the correct color when using Pocket UI. (MCPE-90632)
- Fixed an issue with missing Inventory slots when using Pocket UI. (MCPE-151545)
- Fixed an issue with blank inventory slots in the creative inventory, which could cause interaction issues in the world. (MCPE-151506)
World Generation
- Chests and monster spawners now spawn correctly in structures. (MCPE-23416) (MCPE-48622) (MCPE-97295)
Animation
- Fixed a bug where animation events, sound effect events, and particle events would not trigger if the event time specified was equal to the total "animation_length".
- Fixed an issue where event times were not considered within the animation length calculation that happens when "animation_length" is not explicitly specified.
General
- Fixed an issue that caused format_versions that are declared as numerical values rather than strings to be parsed properly.
- When creating a flat world from a template that has a base game version from before the Caves and Cliffs update, the layers will no longer be 64 blocks in the air.
References
- ↑ "Minecraft Beta - 1.18.10.27 (Xbox / Windows / Android)" – feedback.minecraft.net, January 11, 2022.
- ↑ MCPE-151667