Bedrock Edition Preview 1.21.120.23

Preview 1.21.120.23
Bedrock 1.21.120.23.png: Infobox image for Preview 1.21.120.23 the version in Minecraft
Edition

Bedrock Edition

Release date

September 23, 2025

Server version

1.21.120.23

Editor version

1.1.4

Build version

37237128

Internal version

Windows, Xbox: 1.21.12023.0
Android: 1.21.120.23

Version code

Android:
952112023 (armeabi-v7a, 35)
962112023 (x86, 35)
972112023 (arm64-v8a, 35)
982112023 (x86_64, 35)

Type

Preview

Preview for

1.21.120

Downloads

Server
Windows
Linux

Protocol version

853

Beta 1.21.120.23 (ChromeOS, Android) or Preview 1.21.120.23 (Windows, iOS, iPadOS, Xbox, PlayStation) is the fourth beta/Preview version for Bedrock Edition 1.21.120, released on September 23, 2025,[1] which fixes bugs.

Additions

General

Options

Changes

Mobs

Drowned

  • Can now spawn with enchanted tridents.
    • This change was not mentioned in the changelog.

Parrot

  • Parrots imitating hostile mob sounds are now affected by the "Friendly Creatures" volume slider in settings.

Technical

API

  • Released setDynamicProperties method on Entity, ContainerSlot, ItemStack and World to 2.3.0.
  • Dimension
    • Moved isChunkLoaded(location: Vector3): boolean from beta to v2.3.0.

Block Components

  • Added emissive field to minecraft:material_instances block component with these requirements.
    • World must enable Upcoming Creator Features experiment for emissive face materials to work.
    • Block format_version must be greater than or equal to 1.21.120.

Item Components

  • Added the emit_vibrations field to the minecraft:use_modifiers item component, which controls whether an item emits vibrations when it starts or stops being used.

Structures

Experimental

These additions and changes are accessible by enabling the "Beta APIs" experimental toggle.

Additions

Technical

API

  • Added getBlockStandingOn(options?: GetBlocksStandingOnOptions): Block undefined method to beta.
  • Added getAllBlocksStandingOn(options?: GetBlocksStandingOnOptions): Block[]; methods to beta.
  • Added GetBlocksStandingOnOptions interface.
  • Added AABB interface which defines an axis-aligned bounding box to beta.
    • Added parameter center:Vector3 which defines the centerpoint of the box.
    • Added parameter extent:Vector3 which defines the distance from the centerpoint to the edges of the box.
    • Added method getAABB(): AABB to beta.
  • Added unbreakable property to ItemDurabilityComponent in beta.
  • (Beta) Player method clearPropertyOverridesForEntity can now take an Entity or Entity ID as valid arguments.

Fixes

16 issues fixed

From released versions before 1.21.120

  • MCPE-105889 – Items cannot be transported to hotbar slots using their corresponding hotkeys.
  • MCPE-155739 – A Drowned that picks up a Nautilus Shell drops weapons.
  • MCPE-208089 – Vibrant Visuals: Being underwater in a cave is extremely bright.
  • MCPE-222915 – Vibrant Visuals: Sky appears black on certain Android devices.
  • MCPE-227714 – Copper golem statue names are not converted to and from items.
  • MCPE-227741 – Pressing the windows key during gameplay causes the cursor to freeze up.
  • MCPE-227893 – Parity issue: Copper trapdoor's recipe still outputs 2 items.

From the 1.21.120 development versions

  • MCPE-227626 – Player models in inventory no longer follows cursor movement.
  • MCPE-227830 – Buttons can no longer be immediately pressed while the game window is unfocused.
  • MCPE-227920 – Preview GDK Build is missing a lot of SupportedFileTypes from the UWP Build.

Other

  • Fixed a bug with the biome blending system in Vibrant Visuals that caused non-surface biomes to be ignored.
  • Fixed a bug where a sound played on certain screens after an invalid navigation with gamepad or keyboard even when Text To Speech was disabled.
  • Fixed a crash occurring on mobs running the minecraft:behavior.delayed_attack AI goal.
  • Fixed some scenarios where the additional context information for error messages was inaccurate after previously catching an exception.
  • Fixed use of a default surface builder by some recent preview builds, biomes no longer require a surface builder. Surfaces in distant chunks now appear correctly when playing on Realms.
  • Fixed an issue when inserting items into storage items through the UI. Previously the items inserted could result in gaps in the container stack when it was previously modified through the ItemInventoryComponent API. The storage container now sorts items to remove gaps prior to an item being inserted via the UI.

References

  1. "Minecraft Beta & Preview - 1.21.120.23" – Minecraft Feedback, September 23, 2025.

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