Bedrock Edition Preview 1.21.130.26

Preview 1.21.130.26
Bedrock 1.21.130.26 PatchNotes.jpg: Infobox image for Preview 1.21.130.26 the version in Minecraft
Bedrock 1.21.130.26.png: Infobox image for Preview 1.21.130.26 the version in Minecraft
Edition

Bedrock Edition

Release date

November 4, 2025

Server version

1.21.130.26

Editor version

1.1.9

Build version

38581878

Internal version

Windows, Xbox: 1.21.13026.0
Android: 1.21.130.26

Version code

Android:
952113026 (armeabi-v7a, 35)
962113026 (x86, 35)
972113026 (arm64-v8a, 35)
982113026 (x86_64, 35)

Type

Preview

Preview for

1.21.130

Downloads

Server
Windows
Linux

Protocol version

892

Beta 1.21.130.26 (ChromeOS, Android) or Preview 1.21.130.26 (Windows, iOS, iPadOS, Xbox, PlayStation) is the fourth beta and fifth Preview version for Bedrock Edition 1.21.130, released on November 4, 2025,[1] which adds netherite horse armor, a coral zombie nautilus variant, and fixes bugs.

Additions

Mobs

Coral Zombie Nautilus

Items

Netherite Horse Armor

  • Can be obtained by upgrading diamond horse armor with a smithing table.
Ingredients Smithing recipe
Netherite Upgrade +
Diamond Horse Armor +
Netherite Ingot
Invicon Netherite Upgrade Smithing Template.png: Inventory sprite for Netherite Upgrade Smithing Template in Minecraft as shown in-game linking to Netherite Upgrade Smithing Template with description: Netherite Upgrade Smithing Template Applies to:  Diamond Equipment Ingredients:  Netherite IngotInvicon Diamond Horse Armor.png: Inventory sprite for Diamond Horse Armor in Minecraft as shown in-game linking to Diamond Horse Armor with description: Diamond Horse Armor When equipped: +11 Armor +2 Armor ToughnessInvicon Netherite Ingot.png: Inventory sprite for Netherite Ingot in Minecraft as shown in-game linking to Netherite Ingot with description: Netherite IngotInvicon Netherite Horse Armor.png: Inventory sprite for Netherite Horse Armor in Minecraft as shown in-game linking to Netherite Horse Armor with description: Netherite Horse Armor When equipped: +19 Armor +3 Armor Toughness +1 Knockback Resistance

Changes

Blocks

Water

  • Light absorption in water has been changed from 2 to 1 units, to match Java Edition.

General

Options

  • Accessibility option "Enable Open Chat Message" has been renamed to "Chat Instructions on Join".

UI

  • Added a new joystick for touch controls when using the control schemes 'player_relative_strafe' or 'camera_relative_strafe'.
    • The new joystick is only available with "Joystick & tap to interact" and "Joystick & aim crosshair" control modes.
    • Players who are using "D-Pad & tap to interact" when entering into one of the two control schemes will be put into "Joystick & tap to interact" and then returned to "D-Pad & tap to interact" after they stop using one of the two control schemes.
  • Implemented the same HUD icon for ambient mob effects as Java Edition.
  • All items now show the "Hit" attack prompt when aiming at a mob.
  • Items with dedicated interaction prompts now show when aiming at a mob if there is no other special mob interaction prompt.
  • Camel husks are now the appropriate size in their Pocket UI screen.
  • The mob's inventory panel is now hidden for all unchested mobs in the default UI.

Panorama

Performance

  • Improved loading times when exiting worlds.
  • Improved loading times when using the /reload all command.
  • Improved loading times when re-entering similar worlds.
  • Improved loading times when transferring between servers.

Graphical

  • Kelp is now affected by block dithering when near the camera.

Items

Spawn Eggs

  • Changed zombie horse spawn egg texture to reflect the updated texture of the zombie horse.

Mobs

Dolphin

Zombie Horse

  • Zombie horses now spawn less frequently on Peaceful difficulty.

Technical

AI Goals

  • Added a new field to behavior.nearest_attackable_target to enable a probability of target being chosen by behavior.nearest_attackable_target goal:
    • target_acquisition_probability: Probability (0.0 to 1.0) that a entity will accept a found target.
      • The default value unless specified is 1.0.
  • Modified behavior.nearest_attackable_target's attack_interval field to support a range of value:
    • range_min: Minimum time in seconds before the entity searches for a attack target, can now be set to other values than just 0.
    • range_max: Maximum time in seconds before the entity searches for a attack target.
  • Added the "hijack_mount_navigation" field to the "minecraft:behavior.use_kinetic_weapon" AI goal.
    • Allows a mob to override its mount’s navigation behavior with the one defined by this goal.
      • Requires the mount to be running the "minecraft:behavior.mount_pathing" goal, whose default behavior will be ignored.

API

  • Released BlockComponentBlockBreakEvent from beta to v2.4.0.
  • /structure and /place commands and StructureManager API Place function now trigger onBreak beta API event for custom blocks when overidden.

Blocks

  • Moved the minecraft:precipitation_interactions i.e. Block Precipitations Interactions component from experimental to stable.
  • Extended "minecraft:collision_box" height to 24 when using a format version of 1.21.130 or higher and the Upcoming Creator Features toggle is enabled.
  • "minecraft:collision_box" now supports arrays of boxes when using a format version of 1.21.130 or higher and the Upcoming Creator Features toggle is enabled.

Components

  • Added is_controlling_passenger_family entity filter to check if the passenger controlling a mount is of the specified family.
  • Added has_item_with_component entity filter to check if the entity has equipped an item with the designated component name.

Entity Components

  • Added the ambient field to minecraft:mob_effect component.
    • Causes the effect to render with the ambient effect background.
    • Causes the effect to not pulse for timing out.

Network

  • Added Ambient boolian field to MobEffectPacket, defines if the effect is considered ambient.

Experimental

These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features" experimental toggles.

Additions

Technical

API

  • World:
    • Added property readonly tickingAreaManager: TickingAreaManager to beta.
  • Added class TickingAreaManager to beta.
  • Added interface TickingArea to beta.
  • Added interface TickingAreaOptions to beta.
  • Added class TickingAreaError to beta.
  • Added enum TickingAreaErrorReason to beta.

Changes

Technical

Blocks

  • Blocks that use the minecraft:placement_position block trait with the state minecraft:vertical_half and minecraft:placement_direction with the state minecraft:corner_and_cardinal_direction now update the corner state immediately instead of a tick later.

Fixes

40 issues fixed

  • MCPE-168996 – Cherry trees can generate inside other trees by very replacing their foliage.
  • MCPE-176018 – Wolf's model has an offset to the left against their shadow.
  • MCPE-178232 – Some sounds of goats aren't controlled by the "Friendly Creatures" sound slider.
  • MCPE-179847/clone...filtered does not filter out water from waterlogged blocks, and will waterlog any block in target area.
  • MCPE-222444 – Other players' skins appear as Steve/default skin on Android.
  • MCPE-226509 – Holding up on the D-pad no longer continuously scrolls up in JSON UI menus.
  • MCPE-227846 – Preview with the latest GDK does not use a dark titlebar when the system theme is set to "Dark".
  • MCPE-227849 – Preview with the latest GDK is missing its unique window/titlebar icon.
  • MCPE-228041 – Loading all dimension types on load sets the world-spawn to 0,0.
  • MCPE-228101 – Some options are missing from the new accessibility settings.
  • MCPE-228233 – Paste Coordinates button pastes coordinates twice in the chat.
  • MCPE-228584 – On-screen keyboard displays when trying to type if controller is also connected.
  • MCPE-229431 – Left clicking/interacting on a tamed nautilus without a saddle opens the player inventory.
  • MCPE-229436 – Several sounds of the Zombie Nautilus and Nautilus do not match Java.
  • MCPE-229453 – Wooden spears oftentimes don't play jabbing sounds.
  • MCPE-229476 – Custom biome using partial biome replacement can no longer generate
  • MCPE-229509 – Piglin spams interfering sounds while holding a golden item.
  • MCPE-229548 – GDK - Game continues to track mouse cursor movement when the cursor is in another window.
  • MCPE-229549 – GDK - Resuming the game while another window is set to “Always on top” locks the mouse cursor to the center of the screen.
  • MCPE-229792 – One of the baby nautilus' shell piece has been moved by 1 pixel. causing it to be different compared to Java edition's model.
  • MCPE-229848 – Pressing any mouse button after moving the cursor and closing a GUI often causes the Player's camera to snap to a random direction.
  • MCPE-229868 – Zombified Piglin Entity File does not load.
  • MCPE-230280 – Zombie Horse Spawn Egg texture doesn't match Java.

Other

  • Fixed a visual issue in the nautilus model that caused the top part of the shell to protrude.
  • Fixed the parched being able to hit the husk driver when riding a camel husk.
  • Fixed the parched being able to hit the camel husk it is riding.
  • Fixed a visual issue in the zombie nautilus model that caused the top part of the shell to protrude.
  • Fixed water being rendered opaque.
  • Fixed an issue where blocks moved by pistons are too dark.
  • Fixed blocks flashing yellow when pushed with a piston with Vibrant Visuals enabled.
  • Fixed damage particles sometimes rendering as black with vanilla renderer.
  • Fixed archaeology items sometimes rendering as nearly black.
  • Fixed an issue where players could get temporarily stuck when adding members to a newly purchased Realm.
  • Fixed a crash from using a data driven renderer.
  • Fixed ambient mob effects constantly flashing like they are timing out.
  • Fixed "ambient_occlusion" field in "minecraft:material_instances" block component.
  • Fixed content warning that incorrectly occurred for format_version field in entity json in versions before 1.8.0.
  • Fixed an issue where DebugShape objects were not cleaned up properly after running /reload.
  • Fixed an issue where DebugText would not be affected by the scale property.
  • Reduced flickering and fixed incorrect reflections on low roughness materials with height maps in Vibrant Visuals.

References

  1. "Minecraft Beta & Preview - 1.21.130.26" – Minecraft Feedback, November 4, 2025.

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