Cooking
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Cooking produces cooked food from raw food by using a furnace, smoker, campfire, or by killing certain mobs with fire. Cooked food gives more hunger points when consumed than their raw food variant. Cooked food can also be obtained via trading, and in certain loot chests in some generated structures.
Methods
Fire
The following cooked food is dropped from their respective mobs when killed while on fire:
Cooked Cod, an item dropped by igniting
cod,
dolphins,
polar bears,
guardiansโ[Java Edition only] and
elder guardiansโ[Java Edition only]
Cooked Salmon, an item dropped by igniting
salmon,
polar bears,
guardiansโ[Java Edition only] and
elder guardiansโ[Java Edition only]
Cooked Chicken, an item dropped by igniting
chickens
Steak, an item dropped by igniting
cows and
mooshrooms
Cooked Porkchop, an item dropped by igniting
pigs and
hoglins
Cooked Mutton, an item dropped by igniting
sheep
Cooked Rabbit, an item dropped by igniting
rabbits
Baked Potato, an item rarely dropped by igniting
zombies and their variants
Campfire
The campfire or soul campfire has four slots on the block and does not contain an interface. Items are added to the campfire slots by pressing the use button. Up to four uncooked food items can be placed on a campfire, and they are cooked simultaneously. Cooking takes 30 seconds (600 game ticks) for each added item. The items drop from the campfire or soul campfire automatically after they finish cooking.
Campfires do not require any kind of fuel to cook. As long as the campfire is lit, it can cook an infinite amount of food.
If the campfire is extinguished while cooking food, the remaining cooking time quickly counts back up. Food items can be placed on an unlit campfire. Any items cooking on a campfire always drop when the campfire block is broken.
Furnace
Cooking with a furnace uses cooked food recipes to turn raw food into cooked food when combined with fuel. The furnace is a utility block with two functions: besides cooking, it also uses fuel to smelt materials. Each item takes 10 seconds to process.
Smoker
Smokers are used to cook food items twice as fast as a furnace, taking only 5 seconds per item instead of 10. Fuel is also used twice as fast, so the rate of cooked items per fuel item remains the same.
List of cooked food
This is a list of all cooked food items.
Cooked Cod
Cooked Salmon
Cooked Chicken
Steak
Cooked Porkchop
Cooked Mutton
Cooked Rabbit
Baked Potato
Dried Kelp
Uncooked food
Uncooked food are food items which can be cooked using a furnace, smoker, or campfire.
Raw Cod, an item dropped by
cod,
dolphins,
polar bears,
guardiansโ[Java Edition only] and
elder guardiansโ[Java Edition only]
Raw Salmon, an item dropped by
salmon,
polar bears,
guardiansโ[Java Edition only] and
elder guardiansโ[Java Edition only]
Raw Chicken, an item dropped by
chickens
Raw Beef, an item dropped by
cows and
mooshrooms
Raw Porkchop, an item dropped by
pigs and
hoglins
Raw Mutton, an item dropped by
sheep
Raw Rabbit, an item dropped by
rabbits
Potato, an item rarely dropped by
zombies and their variants
Fuel
Fuel is required for cooking food with a furnace or smoker. Campfires do not require fuel as the will remain lit unless extinguished.
There are multiple types of fuel that can smelt a different number of items.
| Fuel | Burning time (seconds) [note 1] |
Number of operations per fuel | Number of operations per stack (64) of fuel [note 2] |
Seconds per log [note 3] |
Seconds per bamboo [note 4] |
Amount needed to smelt a stack (64) of items | Notes |
|---|---|---|---|---|---|---|---|
| 1000 16:40 20000 ticks |
100 | 100 (6400) | None used | None used | 0.64 | If a lava bucket is used as fuel, an empty bucket remains in the fuel slot. | |
| 800 13:20 16000 ticks |
80 | 5120 | None used | None used | 0.8 | ||
| 200 3:20 4000 ticks |
20 [note 5] |
1280 | None used | None used | 3.2 | ||
| 120 2:00 2400 ticks |
12 | 768 | None used | None used | 5 1โ3 | ||
| 80 1:20 1600 ticks |
8 | 512 | None used | None used | 8 | ||
| 80 1:20 1600 ticks |
8 | 512 | 70 [note 6] |
None used | 8 | ||
| 60 1200 ticks |
6 | 6 (384) | 48 | 2 2โ3 | 10 2โ3 | ||
| 60 1200 ticks |
6 | 6 (384) | 18 6โ13 (~18.46) |
1 1โ39 (~1.03) |
10 2โ3 | ||
| 15 300 ticks |
1.5 | 96 | None used | 3 1โ3 | 42 2โ3 | ||
| 7.5 150 ticks |
0.75 | 48 | 60 | 3 1โ3 | 85 1โ3 | โ[Java Edition only] | |
| 15 300 ticks [note 7] |
1.5 | 96 | 120 [note 7] |
6 2โ3 [note 7] |
42 2โ3 | โ[Bedrock Edition only] | |
| 15 300 ticks |
1.5 | 96 | None used | 3 1โ3 | 42 2โ3 | ||
| 15 300 ticks |
1.5 | 96 | 2 13โ16 (2.8125) |
4โ9 (0.4) |
42 2โ3 | ||
| 15 300 ticks |
1.5 | 96 | None used | 1 2โ3 | 42 2โ3 | ||
| 15 300 ticks |
1.5 | 96 | 15 | None used | 42 2โ3 | ||
| 15 300 ticks |
1.5 | 96 | 11.25 | None used | 42 2โ3 | ||
| 15 300 ticks |
1.5 | 96 | 60 | 3 1โ3 | 42 2โ3 | ||
| 7.5 150 ticks |
0.75 | 48 | 60 | 3 1โ3 | 85 1โ3 | โ[Java Edition only] | |
| 15 300 ticks [note 7] |
1.5 | 96 | 120 [note 7] |
6 2โ3 [note 7] |
42 2โ3 | โ[Bedrock Edition only] | |
| 15 300 ticks |
1.5 | 96 | 40 | 2 2โ9 (2.2) |
42 2โ3 | ||
| 15 300 ticks |
1.5 | 96 | 30 | 1 2โ3 | 42 2โ3 | ||
| 5 100 ticks |
0.5 | 32 | 20 | 1 1โ9 (1.1) |
128 | ||
| 15 300 ticks |
1.5 | 96 | 20 | 1 1โ9 (1.1) |
42 2โ3 | ||
| 15 300 ticks |
1.5 | 96 | 15 | 15โ17 (~0.88) |
42 2โ3 | ||
| 15 300 ticks |
1.5 | 96 | 36 | 15โ22 (0.681) |
42 2โ3 | ||
| 15 300 ticks |
1.5 | 96 | None used | None used | 42 2โ3 | ||
| 15 300 ticks |
1.5 | 96 | 51 3โ7 (~51.43) |
3 3โ14 (~3.21) |
42 2โ3 | โ[Java Edition only] | |
| 15 300 ticks |
1.5 | 96 | 15 | 5โ6 (0.83) |
42 2โ3 | ||
| 15 300 ticks |
1.5 | 96 | 15 | 5โ6 (0.83) |
42 2โ3 | ||
| 15 300 ticks |
1.5 | 96 | 15 | 5โ6 (0.83) |
42 2โ3 | ||
| 15 300 ticks |
1.5 | 96 | 15 | 5โ6 (0.83) |
42 2โ3 | ||
| 15 300 ticks |
1.5 | 96 | 30 | 1 2โ3 | 42 2โ3 | ||
| 15 300 ticks |
1.5 | 96 | 10 | 5โ9 (0.5) |
42 2โ3 | ||
| 15 300 ticks |
1.5 | 96 | 7.5 | 5โ12 (0.416) |
42 2โ3 | ||
| 15 300 ticks |
1.5 | 96 | 17 1โ7 (~17.14) |
20โ21 (~0.95) |
42 2โ3 | ||
| 15 300 ticks |
1.5 | 96 | 7.5 | 5โ12 (0.416) |
42 2โ3 | ||
| 15 300 ticks |
1.5 | 96 | 6 6โ7 (~6.86) |
60โ157 (~0.38) |
42 2โ3 | ||
| 15 300 ticks |
1.5 | 96 | 8 4โ7 (~8.57) |
10โ21 (~0.48) |
42 2โ3 | ||
| 15 300 ticks |
1.5 | 96 | 40 | 2 2โ9 (2.2) |
42 2โ3 | ||
| 15 300 ticks |
1.5 | 96 | 7.5 | 5โ12 (0.416) |
42 2โ3 | ||
| 15 300 ticks |
1.5 | 96 | 7.5 | 5โ12 (0.416) |
42 2โ3 | ||
| 15 300 ticks |
1.5 | 96 | 7.5 | 5โ12 (0.416) |
42 2โ3 | ||
| 15 300 ticks |
1.5 | 24 (96) | 120 | 7.5 | 42 2โ3 | ||
| 15 300 ticks |
1.5 | 1.5 (96) | 26 2โ3 | 1 23โ37 (1.621) |
42 2โ3 | โ[Java Edition only] | |
| 10 200 ticks |
1 | 1 (64) | 17 7โ9 (17.7) |
1 3โ37 (1.081) |
64 | โ[Bedrock Edition only] | |
| 15 300 ticks |
1.5 | 1.5 (96) | 40 | 2.5 | 42 2โ3 | โ[Java Edition only] | |
| 10 200 ticks |
1 | 1 (64) | 26 2โ3 | 1 2โ3 | 64 | โ[Bedrock Edition only] | |
| 15 300 ticks |
1.5 | 1.5 (96) | 40 | 2.5 | 42 2โ3 | ||
| 10 200 ticks |
1 | 64 | 20 | 1 1โ9 (1.1) |
64 | ||
| 10 200 ticks |
1 | 16 (64) | 18 6โ13 (~18.46) |
10โ29 (~0.34) |
64 | ||
| 10 200 ticks |
1 | 16 (64) | 10 | 1 1โ9 (1.1) |
64 | ||
| 10 200 ticks |
1 | 1 (64) | 10 | 4โ7 (~0.57) |
64 | ||
| 10 200 ticks |
1 | 1 (64) | 20 | 1 3โ17 (~1.18) |
64 | ||
| 10 200 ticks |
1 | 1 (64) | 13 1โ3 | 10โ13 (~0.77) |
64 | ||
| 10 200 ticks |
1 | 1 (64) | 10 | 4โ7 (~0.57) |
64 | ||
| 10 200 ticks |
1 | 1 (64) | 16 | 10โ11 (0.90) |
64 | ||
| 10 200 ticks |
1 | 1 (64) | 20 | 1 3โ17 (~1.18) |
64 | ||
| 5 100 ticks |
0.5 | 32 | 26 2โ3 | 1 13โ27 (1.481) |
128 | โ[Java Edition only] | |
| 10 200 ticks |
1 | 64 | 53 1โ3 | 2 26โ27 (2.962) |
64 | โ[Bedrock Edition only] | |
saplings Item Tag (e.g. propagule)
|
5 100 ticks |
0.5 | 32 | None used | None used | 128 | |
| 5 100 ticks |
0.5 | 32 | 40 | 2.5 | 128 | ||
| 5 100 ticks |
0.5 | 32 | None used | None used | 128 | ||
| 5 100 ticks |
0.5 | 32 | None used | None used | 128 | ||
| 5 100 ticks |
0.5 | 32 | None used | None used | 128 | ||
| 5 100 ticks |
0.5 | 32 | None used | None used | 128 | ||
| 5 100 ticks |
0.5 | 32 | None used | None used | 128 | ||
| 5 100 ticks |
0.5 | 32 | None used | None used | 128 | โ[Java Edition only] | |
| 3.35 67 ticks |
0.335 | 21.44 | None used | None used | 191 3โ67 (~191.04) |
โ[Java Edition only] | |
| 2.5 50 ticks |
0.25 | 16 | None used | 2.5 | 256 | ||
| 2.5 50 ticks |
0.25 | 16 | None used | 2.5 | 256 |
- โ All times given are for fuel burned in a furnace. When burned in a blast furnace or smoker, fuel is burned twice as fast but produces the same number of items.
- โ Items in red are not stackable, items in yellow only stack up to 16.
- โ Calculated as the burning time in seconds divided by the number of logs used to make one fuel when all wood ingredients are made from logs. Items in red are not made entirely of wood.
- โ Calculated as the burning time in seconds divided by the amount of bamboo used to make one fuel when all wood ingredient are made from bamboo. Items in red are not made entirely of bamboo.
- โ Requires 9 smelting operations to obtain, so net output is 11 operations.
- โ 80 seconds of fuel per log, but 10 seconds are needed to smelt the charcoal, so the net time is 70 seconds.
- โ a b c d e f Wooden slabs have the same burn time as planks due to a bug; see MCPE-94368.
Cooked food recipes
All food recipes can be used in a furnace or smoker. Food can alternatively be cooked on a campfire.
| Product | Ingredient | Exp | Usage |
|---|---|---|---|
Baked Potato |
Potato |
0.35 | Fills 5 (), while raw fills 1 (). |
Dried Kelp |
Kelp |
0.1 | Fills 1 () and can be eaten faster than other foods; while uncooked kelp is inedible. Can also be used to craft dried kelp block. |
Steak |
Raw Beef |
0.35 | Fills 8 (), while raw fills 3 (). |
Cooked Porkchop |
Raw Porkchop |
0.35 | Fills 8 (), while raw fills 3 (). |
Cooked Mutton |
Raw Mutton |
0.35 | Fills 6 (), while raw fills 2 (). |
Cooked Chicken |
Raw Chicken |
0.35 | Fills 6 (), while raw fills 2 () and has a 30% chance to give the Hunger status effect. |
Cooked Rabbit |
Raw Rabbit |
0.35 | Fills 5 (), while raw fills 3 (). |
Cooked Cod |
Raw Cod |
0.35 | Fills 5 (), while raw fills 2 (). |
Cooked Salmon |
Raw Salmon |
0.35 | Fills 6 (), while raw fills 2 (). |
Trading
Some villagers sell cooked food items. Butchers directly sell cooked chicken and porkchops, whereas fishermen can cook the raw fish for a fee.
| Villager | Probability | Villager wants | Player receives | Trades in stock | Villager experience | ||
|---|---|---|---|---|---|---|---|
| JE | BE | ||||||
| 67% | 50% | 8 ร | 16 | 5 | |||
| 67% | 50% | 5 ร | 16 | 5 | |||
| 50% | 50% | 6 ร + | 6 ร | 16 | 1 | ||
| 67% | 50% | 6 ร + | 6 ร | 16 | 5 | ||
Issues
Issues relating to "Cooking" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
-
The Java Edition GUI for the furnace -
The Java Edition GUI for the smoker -
In game encyclopedia entry on Furnace -
In game encyclopedia entry on Food
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