Java Edition 1.9.1-pre1

1.9.1-pre1
1.9.1-pre1.png: Infobox image for 1.9.1-pre1 the version in Minecraft
Java Edition 1.9.1-pre1.png: Infobox image for 1.9.1-pre1 the version in Minecraft
Edition

Java Edition

Release date

March 9, 2016

Type

Pre-release

Pre-release for

1.9.1

Downloads

Client (.json)
Server

Protocol version

107

Data version

170

Resource pack format

2

Minimum Java version

Java SE 6

1.9.1-pre1 is the first pre-release for 1.9.1.[1][2]

Additions

Items

Armor

  • New armor attribute: generic.armorToughness.
    • Damage formula is now totalDamage=damage×(1max(defensePoints5,defensePointsdamage2+toughness4)25), i.e. increased toughness means less armor defense point reduction from strong attacks.
    • Diamond armor has toughness 2, all other armor has toughness 0. A full set of diamond armor, therefore gives a toughness attribute of 8.
  • New option enableWeakAttacks in options.txt.
    • Defaults to false. When false, the client will ignore attempts to attack when weapon cooldown is less than 75% recharged.
    • The effect was removed in the final release, however the option itself remains.

Elytra

  • Added sound effects, while gliding in the Elytra.
    • Sound event item.elytra.flying.

Changes

Blocks

Dispensers

  • Increased limit per tick for scheduled tile ticks from 1,000 to 65,536.

Hoppers

  • Can now push and pull items to and from chests, that are blocked from opening.

Mobs

General

  • Improved AI.

Command format

Target selectors

  • Entity selector c (count) now sorts on proximity using true coordinates, not coordinates snapped to the grid.[3]

Gameplay

Combat

  • Missing an attack no longer triggers the weapon cooldown (later reverted in final release.)

General

Loot tables

Session IDs

  • Now no longer printed by the game to the log files or to the launcher.[4]

Fixes

7 issues fixed

From released versions before 1.9.1

  • MC-7961 – Hopper can't fill or empty a chest if the chest is blocked from opening.
  • MC-56162 – Setting /worldborder damage amount 0 doesn't work.
  • MC-95352 – Spatial target arguments c, dx, dy, dz behave unexpectedly and inconsistently.

From version 1.9

  • MC-90257 – A chain of command blocks may takes more than 1 tick to traverse.
  • MC-96219 – Block duplication bug with pistons (ghost blocks).
  • MC-96927 – Selector c targeting inaccurate entity position.
  • MC-98327 – Elytra texture transparency issues.

Other fixes:

  • Fixed game engine adding non-existent entities (failed mob spawns, etc.) to its internal lists, increasing instability.[5]

Video

Video made by slicedlime:

Trivia

This version was previously removed from the launcher for some time, but was added back in September 2018.

References

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