Ravager

This article is about the illager mob that only spawns during raids. For the jockey ridden by a pillager, vindicator, or evoker, see Ravager Jockey.
For the mob in Minecraft Dungeons, see MCD:Ravager.
Ravager
Health points

100HP❤️ × 50

Behavior

Hostile

Mob type

Monster

Attack
strength

Melee:
Easy: 7HP❤️❤️❤️💔
Normal: 12HP❤️ × 6
Hard: 18HP❤️ × 9


Roar:
Easy: 4HP❤️❤️
Normal: 6HP❤️❤️❤️
Hard: 9HP❤️❤️❤️❤️💔

Hitbox size

Height: 2.2 Blocks
Width: 1.95 Blocks

Speed

0.4

Knockback
resistance

70%‌[JE only]
50%‌[BE only]

Spawn

Raids

A ravager is a large miniboss hostile mob that only spawns alongside illagers during raids. It attacks players, adult villagers, wandering traders, and iron golems by charging, biting, and roaring at them. A ravager can sometimes become stunned if its attack is blocked with a shield.

Spawning

Ravagers spawn starting at wave 3 as part of a raid. Depending on the wave, difficulty, and Raid Omen level,‌[JE only] they spawn independently or with a pillager, vindicator, or evoker that rides them as a ravager jockey.

Spawning in Java Edition

  • Easy difficulty:
    • An unridden ravager spawns in wave 3 and the extra wave (wave 4).
  • Normal difficulty:
    • An unridden ravager spawns in wave 3.
    • A ravager ridden by a pillager spawns in wave 5.
    • 1-2 unridden ravagers spawn in the extra wave (wave 6).
  • Hard difficulty:
    • An unridden ravager spawns in wave 3.
    • A ravager ridden by a pillager spawns in wave 5.
    • Two ravagers - one ridden by a vindicator and one by an evoker - spawn in wave 7. Both also spawn in the extra wave (wave 8).

Spawning in Bedrock Edition

Raids do not have extra waves.

  • Easy difficulty:
    • An unridden ravager spawns in wave 3.
  • Normal difficulty:
    • An unridden ravager spawns in wave 3.
    • An unridden ravager and a ravager ridden by a pillager spawn in wave 5.
  • Hard difficulty:
    • An unridden ravager spawns in wave 3.
    • An unridden ravager and a ravager ridden by a pillager spawn in wave 5.
    • A ravager ridden by a pillager and a ravager ridden by an evoker spawn in wave 7.

Drops

On death

Java Edition:

ItemQuantity / Chance / Average
DefaultLooting ILooting IILooting III
Saddle1100.00%1.001100.00%1.001100.00%1.001100.00%1.00

ItemQuantity / Chance / Average
DefaultLooting ILooting IILooting III
Saddle111111111111

ItemAmountProbability
DefaultLooting ILooting IILooting III
Saddle11 (100.00%)1 (100.00%)1 (100.00%)1 (100.00%)
Average1 (1.00)1 (1.00)1 (1.00)1 (1.00)

Killed1
ItemExpected Drops
DefaultLooting ILooting IILooting III
Saddle1.001.001.001.00

Bedrock Edition:

ItemQuantity / Chance / Average
DefaultLooting ILooting IILooting III
Saddle[A]1100.00%1.001100.00%1.001100.00%1.001100.00%1.00

ItemQuantity / Chance / Average
DefaultLooting ILooting IILooting III
Saddle[A]111111111111

ItemAmountProbability
DefaultLooting ILooting IILooting III
Saddle[A]11 (100.00%)1 (100.00%)1 (100.00%)1 (100.00%)
Average1 (1.00)1 (1.00)1 (1.00)1 (1.00)

Killed1
ItemExpected Drops
DefaultLooting ILooting IILooting III
Saddle[A]1.001.001.001.00

  1. Only when killed by a player.

A ravager drops 20XP experience points when killed by a player or a tamed wolf.

Behavior

A ravager biting.

Ravagers are hostile toward players, iron golems, adult villagers and wandering traders within a 32-block radius.

A ravager attacks by running toward its target and ramming with its head, dealing a knockback of 5 blocks. A ravager also attacks by opening and closing its mouths, biting its target. In Bedrock Edition, ravagers may occasionally miss players when trying to attack, unlike other mobs.

When a ravager sees a villager and an iron golem at the same time, it always prioritizes the villager, unless it is already fighting the iron golem.

Ravagers do not attack pillagers who shoot them by accident, and do not attack evokers when their evoker fangs accidentally hit them. When a vindicator riding a ravager has been named "Johnny" it may attack the ravager while it is riding it, but the ravager does not attack the vindicator for any reason. When a ravager gets hit by a mob’s projectile while it is attacking the player, the ravager first attempts to kill who shot it, then goes back to attacking the player once the deed is done. Any mob that doesn’t attack with projectiles requires a ravager to damage it with its roar in order to become hostile to it.

In Java Edition, a ravager who is attacked by a player or another mob (excluding illagers and goats) alerts other ravagers in the area to target the attacker, unless the ravager was killed in one hit.

Stunning

A stunned ravager.

When a ravager’s bite attack is blocked by a shield, no damage is dealt and knockback is halved, but the shield loses a considerable amount of durability. The ravager also has a 50% chance to become stunned and unable to move or attack for 2 seconds, signified by gray/purple effect particles. After this period, it opens its mouth and roars, dealing 6HP❤️❤️❤️ damage and a knockback of 5 blocks to nearby entities. The roar knocks back nearby illagers without damaging them and has no effect on other ravagers. Illagers knocked back by a ravager's roar can still take fall damage.

Joining raids and patrols

Main article: Raid § Joining

Ravagers spawned separate from a raid (eg: from a spawn egg) may join a raid if they are within 96 blocks of the raid center when a raid wave spawns.

In Java Edition, ravagers can also join patrols if they are close enough to the patrol captain.

Destroying blocks

Ravagers can also destroy some types of blocks by charging through them. In Java Edition, ravagers can break all leaves and only some crops. In Bedrock Edition, ravagers can break all leaves, most saplings, most crops, including most plants and mushrooms, snow, and turtle eggs.

Ravagers cannot destroy blocks if the mobGriefing gamerule is disabled.

Blocks the ravager can break
Block Java Edition Bedrock Edition
Beetroots Yes Yes
Carrots Yes Yes
Leaves Yes Yes
Potatoes Yes Yes
Wheat Yes Yes
Pitcher Crop Yes No
Torchflower Crop Yes No
Acacia Sapling No Yes
Allium No Yes
Azalea No Yes
Azure Bluet No Yes
Bamboo No Yes
Bamboo Shoot No Yes
Big Dripleaf
Big Dripleaf Stem
No Yes
Birch Sapling No Yes
Blue Orchid No Yes
Brown Mushroom No Yes
Bush No Yes
Carved Pumpkin No Yes
Cave Vines No Yes
Chorus Flower No Yes
Chorus Plant No Yes
Cornflower No Yes
Crimson Fungus No Yes
Dandelion No Yes
Dark Oak Sapling No Yes
Dead Bush No Yes
Fern No Yes
Firefly Bush No Yes
Flowering Azalea No Yes
Hanging Roots No Yes
Jack o'Lantern No Yes
Jungle Sapling No Yes
Large Fern No Yes
Lilac No Yes
Lily of the Valley No Yes
Lily Pad No Yes
Melon No Yes
Melon Stem No Yes
Oak Sapling No Yes
Oxeye Daisy No Yes
Pale Hanging Moss No Yes
Peony No Yes
Poppy No Yes
Pumpkin No Yes
Pumpkin Stem No Yes
Red Mushroom No Yes
Rose Bush No Yes
Short Grass No Yes
Small Dripleaf No Yes
Snow No Yes
Spore Blossom No Yes
Spruce Sapling No Yes
Sugar Cane No Yes
Sunflower No Yes
Sweet Berry Bush No Yes
Tall Grass No Yes
Tulips No Yes
Turtle Egg No Yes
Vines No Yes
Warped Fungus No Yes
Cactus Flower No No
Cherry Sapling No No
Closed Eyeblossom
Open Eyeblossom
No No
Leaf Litter No No
Mangrove Propagule No No
Pale Oak Sapling No No
Pink Petals No No
Pitcher Plant No No
Short Dry Grass No No
Tall Dry Grass No No
Torchflower No No
Wildflowers No No
Wither Rose No No[1]

Other attributes

Ravagers take 75% less knockback from attacks, but they still float in water. A ravager being ridden dismounts its rider if it moves into water that is at least two blocks deep. Riders cannot mount ravagers again after being dismounted.

Although ravagers have a large version of the saddle as part of their texture, they do not actually wear one, and they cannot be ridden by the player. Ravagers can only spawn in raids, sometimes with a pillager, evoker, or vindicator[Java Edition only] riding them; however, another mob and even the player can be allowed to ride a ravager using the /ride command.‌‌[Java Edition only]

In Bedrock Edition ravagers have delayed hits (hit_delay_pct: 0.5). When set to 0.0, ravager hits wouldn't be delayed to match Java Edition.

In Java Edition, ravagers can sometimes target and damage themselves[2][3]. If a vindicator that spawns as part of a patrol, or as a raid captain during a raid, or has its Patrolling tag set to 1b through commands, is named "Johnny" with a name tag, the vindicator targets ravagers in addition to other mobs. The targeted ravager targets and damages itself if the ravager does not have another target and is within the vindicator's follow range. Other illagers, witches, and ravagers also target the ravager. The ravager can kill itself without any other mob damaging it.

Sounds

Java Edition:

Sounds
SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
distance
​Ravager gruntsHostile MobsRandomlyentity.ravager.ambientsubtitles.entity.ravager.ambient1.00.8-1.216
​Ravager cheersHostile MobsWhen a ravager wins a raidentity.ravager.celebratesubtitles.entity.ravager.celebrate1.00.8-1.216
​Ravager bitesHostile MobsWhen a ravager uses a melee attackentity.ravager.attacksubtitles.entity.ravager.attack1.01.016
​Ravager roarsHostile MobsWhen a ravager uses a roar attack after being stunnedentity.ravager.roarsubtitles.entity.ravager.roar1.01.035
​Ravager stunnedHostile MobsWhen a ravager is stunned by a shieldentity.ravager.stunnedsubtitles.entity.ravager.stunned1.01.016
​Ravager diesHostile MobsWhen a ravager diesentity.ravager.deathsubtitles.entity.ravager.death1.00.8-1.216
​Ravager hurtsHostile MobsWhen a ravager is damagedentity.ravager.hurtsubtitles.entity.ravager.hurt1.00.8-1.216
​FootstepsHostile MobsWhen a ravager walksentity.ravager.stepsubtitles.block.generic.footsteps0.151.016

Bedrock Edition:

Sounds
SoundSourceDescriptionResource locationVolumePitch
Hostile MobsRandomlymob.ravager.ambient1.00.8-1.2
Hostile MobsRandomly while in a raidmob.ravager.ambient3.00.8-1.2
Hostile MobsWhen a ravager wins a raidmob.ravager.celebrate1.00.8-1.2
Hostile MobsWhen a ravager uses a melee attackmob.ravager.bite1.00.8-1.2
Hostile MobsWhen a ravager uses a roar attack after being stunnedmob.ravager.roar1.00.8-1.2
Hostile MobsWhen a ravager is stunned by a shieldmob.ravager.stun1.00.8-1.2
Hostile MobsWhen a ravager diesmob.ravager.death1.00.8-1.2
Hostile MobsWhen a ravager is damagedmob.ravager.hurt1.00.8-1.2
Hostile MobsWhile a ravager is walkingmob.ravager.step1.00.8-1.2

Data values

ID

Java Edition:

NameIdentifierEntity tagsTranslation key
EntitySprite ravager.png: Sprite image for ravager in Minecraft Ravagerravagerdismounts_underwater
raiders
entity.minecraft.ravager

Bedrock Edition:

NameIdentifierNumeric ID Translation key
EntitySprite ravager.png: Sprite image for ravager in Minecraft Ravagerravager59entity.ravager.name

Entity data

Ravagers have entity data associated with them that contains various properties.

Java Edition:

Main article: Entity format
  • [NBT Compound / JSON Object] Entity data
    • Tags common to all entities see Template:Nbt inherit/entity/template
    • Tags common to all mobs see Template:Nbt inherit/mob/template
    • Tags common to all mobs spawnable in raids see Template:Nbt inherit/raidable/template
    • [Int] AttackTick: Attack cooldown for this ravager.
    • [Int] RoarTick: Roar attack cooldown for this ravager.
    • [Int] StunTick: Stun attack cooldown for this ravager.

Bedrock Edition:

See Bedrock Edition level format/Entity format.

Achievements

IconAchievementIn-game descriptionActual requirements (if different)Gamerscore earnedTrophy type (PS)
PS4Other
Monster HunterAttack and destroy a monster. Other mobs may be killed, but are ignored for this achievement.15Bronze
Kill the Beast!Defeat a Ravager.30Silver
We're being attacked!Trigger a Pillager Raid.Walk in a village with the Raid Omen effect applied in 30 seconds.20Bronze
OverkillDeal nine hearts of damage in a single hit.Damage can be dealt to any mob, even those that do not have nine hearts of health overall.30Bronze
It SpreadsKill a mob next to a catalyst10Bronze
Over-OverkillDeal 50 hearts of damage in a single hit using the MaceDamage can be dealt to any mob, even those that do not have 50 hearts of health overall.20Silver

Advancements

IconAdvancementIn-game descriptionActual requirements (if different)
Monster HunterKill any hostile monster Other mobs may be killed, but are ignored for this advancement.
Hero of the VillageSuccessfully defend a village from a raidKill at least one raid mob during a raid and wait until it ends in victory. This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed.
It SpreadsKill a mob near a Sculk CatalystKill any mob that drops experience near a sculk catalyst, with the sole exception of the ender dragon. Mobs that drop no experience are ignored for this advancement.
Monsters HuntedKill one of every hostile monster Other mobs may be killed, but are ignored for this advancement.

Advancements that apply to all mobs:

History

Announcement

September 29, 2018Illager Beasts are announced at MINECON Earth 2018.

Java Edition history

Java Edition
1.1418w43a Added illager beasts.
Illager beasts had no sounds on the client side.
18w44aIllager beasts no longer flee in the presence of rabbits.[4]
18w45aIllager beasts now spawn in illager patrols, 200 blocks away from villages on grass or sand with a block light level of 0–8 and a sky light level of 10–15.
18w46aIllager beasts no longer spawn as part of illager patrols, which has made them unused.
18w47aIllager beasts now spawn in the new raids, which has made them used again.
19w05a"Illager Beast" has been renamed to "Ravager".
The ID has been changed from illager_beast to ravager.
Ravagers now have their own sounds on the client side.
19w13aRavagers can now be ridden by evokers.
1.17?Ravagers can now break azalea and flowering azalea leaves.
1.18Pre-release 8Ravagers no longer attack baby villagers.
1.19?Ravagers can now break mangrove leaves.
1.19.4?Ravagers can now break torchflower crops and cherry leaves.
1.2023w14aRavagers can now break pitcher crops.
1.20.223w33aRavagers now have a lower attack range. They can no longer attack through multiple-block-thick walls.[5]
1.21.2
Experiment
Winter Drop
24w40aRavagers are now afraid of the creaking.
1.21.424w44aRavagers are no longer afraid of the creaking.

Bedrock Edition history

Bedrock Edition
1.10.0
Experiment
Experimental Gameplay
beta 1.10.0.3 Added illager beasts.
Illager beasts are currently available only through Experimental Gameplay.
Illager beasts have a basic AI, use the player's hurt sound and don't have any animations.
1.11.0
Experiment
Experimental Gameplay
beta 1.11.0.1"Illager Beast" has been renamed to "Ravager".
Ravagers now have animations and their own sounds.
The AI behavior of ravagers have been fully implemented.
Ravagers can now spawn during raids.
Ravagers can now be ridden by vindicators and pillagers.
Ravagers are no longer hostile to baby villagers.
1.11.0beta 1.11.0.3Ravagers have been fully implemented and are now separate from Experimental Gameplay.
beta 1.11.0.5Ravagers can now be ridden by evokers.
1.19.20Preview 1.19.20.20Ravagers can now destroy mangrove leaves, azaleas, azalea leaves, cave vines, big dripleaves, small dripleaves, spore blossoms, and hanging roots.
1.19.40Preview 1.19.40.21Ravagers are no longer illagers.
Ravager's collision box has been changed to match Java Edition.
Ravager's movement speed has been increased to match Java Edition.

PlayStation 4 Edition history

PlayStation 4 Edition
1.91 Added ravagers.

Issues

Issues relating to "Ravager" or "Illager beast" are maintained on the bug tracker. Issues should be reported and viewed there.

Trivia

  • When the ravager was first revealed at MINECON Earth 2018, it had the placeholder name of "illager beast", and kept this name for multiple snapshots and betas as Mojang listened for name suggestions from the community. In Java Edition 19w05a and Bedrock Edition beta 1.11.0.1, illager beasts were named ravagers, although "behemoth" was also considered.[6]
  • Ravagers originally had been designed to carry crossbows strapped to their backs but decided it was a bit much but the same effect was gotten when a pillager was placed in its back.[7]
  • Ravagers were mainly inspired by the manticore, particularly the version from Dungeons & Dragons.[7][8]
    • Jeb and the design team then refined it into the mob seen in-game, which is different from what inspired it.
  • Ravagers have a vaguely bovine appearance, and are jokingly described as "a spicy cow" on the Minecraft.net page.[7] However, they cannot be milked.
  • Several ravager sounds are altered versions of the sounds of other mobs:
    • The first and third ravager death sounds ( and ) are versions of the first pillager death sound () but lower pitched.
    • The fourth ambient ravager sound () is the third evoker ambient sound () but lower pitched.
    • The fifth ambient ravager sound () is the third villager "trade denial" sound () but lower pitched.
    • The third stunned ravager sound () is the first zombie villager ambient sound () but slightly edited.
  • In a video uploaded by the official Minecraft account, ravagers were referred to as boss mobs, despite not having a bossbar.[9]

Gallery

Renders

Animations

Screenshots

Development images

Textures

In other media

References

  1. MCPE-51329 — Wither roses cannot be destroyed by ravagers
  2. MC-110386
  3. MC-268709 — Ravagers and witches attack themselves when a "Johnny" patrol leader is nearby
  4. "FYI, I asked Josh to remove this feature again. Although funny, being scared of rabbits doesn't fit with the Beast's lore."@jeb_ (Jens Bergensten) on X (formerly Twitter), October 30, 2018
  5. MC-2310 — Wrong attack radius calculation damages/kills entities through blocks and corners — resolved as "Fixed".
  6. "Minecraft Snapshot 18w43a"Minecraft.net.
  7. a b c "Meet The Ravager" by Ash Parrish – Minecraft.net, May 11, 2019.
  8. "Easter Eggs Behind The...Sick Villagers? | The Story of the Illagers" – Minecraft on YouTube, October 27, 2024
  9. "MONSTERS OF MINECRAFT: Episode 4" – Minecraft on YouTube, February 3, 2023

External links

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