Farmer

Farmer

Plains Farmer.png: Infobox image for Farmer the profession in Minecraft

Desert Farmer.png: Infobox image for Farmer the profession in Minecraft

Savanna Farmer.png: Infobox image for Farmer the profession in Minecraft

Taiga Farmer.png: Infobox image for Farmer the profession in Minecraft

Snowy Farmer.png: Infobox image for Farmer the profession in Minecraft

Jungle Farmer.png: Infobox image for Farmer the profession in Minecraft

Swamp Farmer.png: Infobox image for Farmer the profession in Minecraft

Workstation

Composter

Buys
Sells

A farmer is a villager that trades crops and natural foods, such as bread and cookies. Farmers wear a straw hat and have a small bag roped around their waist.

Spawning

An unemployed villager turns into an farmer when an unclaimed composter is nearby.

Natural generation

The workstation of farmers, the composter, generates in farms in villages.

Drops

In Java Edition, a farmer can drop various items by throwing them as a gift towards a nearby player with the Hero of the Village effect. The gift is randomly selected from the following list:

Behavior

Farming

Farmer villager picking and planting carrots.

In Java Edition, during the "work" portion of their schedule, farmers tend nearby crops.

  • Farmers sometimes move to random farmland blocks they detect within ±4 on the X and Z axes and ±2 on the Y axis, rather than going to their job site.
  • If there are fully-grown crop blocks or air above farmland within ±1 of the farmer on each axis, the farmer spends 10 seconds tending them (not counting time spent walking to the next block), one per second. The block is harvested if necessary and (re-)planted if the farmer has any seeds.
    • If /gamerule mobGriefing is false, farmers cannot farm.
    • Harvesting is done regardless of the farmer's current inventory, even if they lack space to pick up the results.
    • Planting is done as from the first eligible inventory slot.
  • If there is at least one non-fully-grown crop block within ±1 of the farmer on each axis, the farmer has bone meal, and it has been at least 8 seconds since the farmer last did some fertilization, then the farmer fertilizes up to four crop blocks (one every two seconds).
  • When the farmer works at their composter, it composts excess wheat and beetroot seeds, and extracts bone meal if it is full. Up to 20 seeds are composted in one work session, but at least 10 of each type of seed are first kept. Inventory slots are checked in reverse order.

In Bedrock Edition, farmers tend crops within the village boundary. Farmers far enough outside the boundary of any village also tend nearby crops. Farmland to be tended is found by seeking for certain blocks up to 9 blocks away from the farmer in the X and Z coordinates and up to 1 away in the Y coordinate (a 19×19×3 volume total).

  • If a farmer does not have enough food in one stack in its inventory (15 bread, 60 carrots, 60 potatoes, 60 beetroots, or 45 wheat) and finds fully-grown wheat, carrots, potatoes, or beetroot, the farmer moves to the crop block and harvests it.
  • If a farmer has any seeds, carrots, potatoes, or beetroot seeds in its inventory and finds an air block above farmland, the farmer moves to it and plants a crop. They always plant from the first eligible slot in their inventory.
  • Farmers use and pick up bone meal. They also fill their composter with seeds.
  • Farmers start farming only if a crop is planted on farmland previously.
  • Farmers continue to plant on the farmland even if all crops are destroyed.

For both editions:

  • Farmers cannot turn dirt, grass blocks, or dirt paths into farmland, nor they pick up any hoes to till the blocks.
    • If a hoe is placed into a farmer's mainhand or offhand via commands, they still cannot till any blocks.

Trading

Main article: Trading
Farmer
LevelJava EditionBedrock EditionVillager wantsPlayer receivesTrades in
stock
Villager
experience
Price
multiplier
ProbabilityProbabilitySlot
Novice40%25%120 × WheatEmerald1620.05
40%25%26 × PotatoEmerald1620.05
40%25%22 × CarrotEmerald1620.05
40%25%15 × BeetrootEmerald1620.05
40%100%2Emerald6 × Bread1610.05
Apprentice67%100%36 × PumpkinEmerald12100.05
67%50%4Emerald4 × Pumpkin Pie1250.05
67%50%Emerald4 × Apple1650.05
Journeyman100%100%54 × MelonEmerald12200.05
100%100%63 × Emerald18 × Cookie12100.05
Expert29%17%7EmeraldSuspicious Stew[t 1]12150.05
29%17%EmeraldSuspicious Stew[t 2]12150.05
29%17%EmeraldSuspicious Stew[t 3]12150.05
29%17%EmeraldSuspicious Stew[t 4]12150.05
29%17%EmeraldSuspicious Stew[t 5]12150.05
29%17%EmeraldSuspicious Stew[t 6]12150.05
29%100%8EmeraldCake12150.05
Master100%50%93 × Emerald3 × Golden Carrot12300.05
100%50%4 × Emerald3 × Glistering Melon Slice12300.05
  1. The stew gives 6 seconds of Blindness in Java Edition, or 5 seconds of Night Vision in Bedrock Edition.
  2. The stew gives 8 seconds of Jump Boost in Java Edition, or 5 seconds of Night Vision in Bedrock Edition.
  3. The stew gives 5 seconds of Night Vision.
  4. The stew gives 14 seconds of Poison in Java Edition, or 5 seconds of Night Vision in Bedrock Edition.
  5. The stew gives 0.35 seconds of Saturation in Java Edition, or 5 seconds of Night Vision in Bedrock Edition.
  6. The stew gives 7 seconds of Weakness in Java Edition, or 5 seconds of Night Vision in Bedrock Edition.

Sounds

Java Edition

Sounds
SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
distance
​Farmer worksFriendly MobsRandomly while a EntitySprite villager-farmer.png: Sprite image for villager-farmer in Minecraft farmer is workingentity.villager.work_farmersubtitles.entity.villager.work_farmer1.00.8-1.216

Bedrock Edition

Sounds
SoundSourceDescriptionResource locationVolumePitch
BlocksRandomly while a EntitySprite villager-farmer.png: Sprite image for villager-farmer in Minecraft farmer is workingblock.composter.fill1.30.8

Data values

Farmers have the data value minecraft:farmer in Java Edition.

History

This section needs expansion.
 
You can help by expanding it.
Instructions: missing BE and LCE history. Maybe add on to JE history
Java Edition
1.0.0Beta 1.9 Prerelease Added villagers, including farmers.
1.3.112w21aWith the introduction of villager trading, farmers can now be traded with.
1.814w02aAdded the "Fisherman", "Fletcher", and "Shepherd" careers for farmers.
1.1418w50a The textures of farmers have been changed.
Farmers, like other villagers, now have career levels.
The fisherman, fletcher, and shepherd careers have been split from farmers and are now their own professions.
1.14.3pre1Farmers now spend more time farming when they are working.
Farmers now always give away food even if other villagers do not need it.
1.2023w14aFarmers now can pick up torchflower seeds.
23w16aFarmers can now plant torchflower seeds and pitcher pods.

Issues

Issues relating to "Farmer" are maintained on the bug tracker. Issues should be reported and viewed there.

Gallery

Renders

This section would benefit from the addition of isometric renders.
 
Please remove this notice once you've added suitable isometric renders to the article.
The specific instructions are:
Lying renders for other biome outfits.

Screenshots

In other media

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