Copper Chest

Single

Large

Single

Large

Single

Large

Single

Large
| Renewable |
Yes |
|---|---|
| Stackable |
Yes (64) |
| Tool | |
| Blast resistance |
6 |
| Hardness |
3 |
| Luminous |
No |
| Transparent |
Yes |
| Waterloggable |
Yes |
| Flammable |
No |
| Catches fire from lava |
No |
{
"title": "Copper Chest",
"rows": [
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
},
{
"field": "<span class=\"sprite-file\" style=\"height:32px;width:32px;--vertical-align:middle\">(link to File:Invicon Stone Pickaxe.png article, displayed as 32x32px|link=Stone Pickaxe|alt=|class=pixel-image|A stone pickaxe or better is required to mine this block)</span>",
"label": "Tool"
},
{
"field": "6",
"label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)"
},
{
"field": "3",
"label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)"
},
{
"field": "No",
"label": "(link to Light article, displayed as Luminous)"
},
{
"field": "Yes",
"label": "(link to Opacity article, displayed as Transparent)"
},
{
"field": "Yes",
"label": "(link to Waterlogging article, displayed as Waterloggable)"
},
{
"field": "No",
"label": "(link to Flammable article, displayed as Flammable)"
},
{
"field": "No",
"label": "Catches fire<br>from (link to lava article, displayed as lava)"
}
],
"invimages": [
"Copper Chest",
"Exposed Copper Chest",
"Weathered Copper Chest",
"Oxidized Copper Chest",
"Waxed Copper Chest",
"Waxed Exposed Copper Chest",
"Waxed Weathered Copper Chest",
"Waxed Oxidized Copper Chest"
],
"images": [
"Copper Chest.gif",
"Large Copper Chest.gif",
"Exposed Copper Chest.gif",
"Large Exposed Copper Chest.gif",
"Weathered Copper Chest.gif",
"Large Weathered Copper Chest.gif",
"Oxidized Copper Chest.gif",
"Large Oxidized Copper Chest.gif"
]
}
A copper chest is a type of chest made of copper. It functions almost identically to a normal wooden chest, except that it oxidizes over time, and copper golems will take items out of it and attempt to store them inside nearby wooden chests.
Like normal chests, two copper chests can merge into a large copper chest if placed next to each other.
Obtaining
Breaking
A copper chest drops itself only if mined with a stone pickaxe or better. Using any other item to mine a copper chest drops only its contents.
| Block | ||
|---|---|---|
| Hardness | 3 | |
| Tool | ||
| Breaking time (sec)[A] | ||
| Default | 15 | |
| 7.5 | ||
| 1.15 | ||
| 0.9 | ||
| 0.75 | ||
| 0.6 | ||
| 0.5 | ||
| 1.25 | ||
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
- ↑ These durations ignore other influential factors (e.g., Mining Fatigue) and are measured in seconds. For more information, see Breaking § Speed.
Crafting
| Name | Ingredients | Crafting recipe |
|---|---|---|
| Copper Chest | Copper Ingot + Chest |
|
| Waxed Copper Chest | Matching Unwaxed Copper Chest + Honeycomb |
Post-generation
Upon creating a copper golem by placing a carved pumpkin or jack o'lantern next to a block of copper, a copper chest is generated at the location of the copper block. Both the chest and the golem are spawned with their oxidation state matching that of the block of copper, but do not generate waxed even when a waxed block of copper is used.
Usage

A copper chest placed adjacent to another copper chest joins to create a large copper chest. Two adjacent copper chests merge into a large copper chest even if the two chests have different oxidization levels or waxed states; in such cases, the resulting large chest takes the oxidization level of the least oxidized half, and is unwaxed if one of the two halves is unwaxed.[1]
A player can prevent the formation of a large chest, and place two small copper chests side by side, by sneaking while placing the second chest in Java Edition, pushing a copper chest into place with a piston in Bedrock Edition, or placing the second chest facing a different direction from the first chest.
In Java Edition, copper chests cannot be moved by pistons.
Copper golem
If a copper golem is not holding an item, it visits up to 10 copper chests (regardless of their oxidization or waxed status) in sequence to try to take out up to 16 of the first item contained within.
The search area for copper chests from the copper golem's position is 32 blocks horizontally and 8 blocks vertically.[more information needed]
Container
A copper chest can be used as a container and has 27 slots of inventory space, and a large copper chest has twice that amount, at 54 slots.
In the Java Edition interface, the top three rows for a large copper chest correspond to the left half of the copper chest when facing it, and the bottom three rows correspond to the right half. In Bedrock Edition, the top three rows correspond to whichever half was placed first and the bottom three to the other half.
Copper chests open when used. To move items between the copper chest inventory and the player inventory or hotbar while the copper chest GUI is open, drag or shift-click the items. In Java Edition, holding ⇧ Shift and double-clicking while holding an item moves all items of the type clicked on in or out of the copper chest, to the extent that space is available for them. To exit the copper chest GUI, use the Esc control.
A copper chest cannot be opened if there is a conductive block above it (in Bedrock Edition, bottom slabs prevent copper chests from being opened). Solid faces do not prevent copper chests from opening, so the lid of the copper chest can phase through blocks such as bottom-half slabs[Java Edition only], stairs, and non-conductive full cubes such as glass and ice. Cats sitting on copper chests prevent them from opening. Because copper chests themselves are non-conductive, two copper chests can be stacked on top of one another while still allowing the lower copper chest to be opened. Players can open copper chests when they are being hurt (effect of Instant Damage, Poison, Wither, on fire, damaged by other players or mobs, etc.).
By default, the GUI of a copper chest is labeled "Copper Chest"[BE only]/"Chest"[JE only] and the GUI of a large copper chest is labeled "Large Copper Chest"[BE only]/"Large Chest".[JE only] A copper chest's GUI label can be changed by naming the chest in an anvil before placing it, or, in Java Edition, by using the /data command (for example, to label a chest at (0,64,0) as "Bonus Chest!", use /data merge block 0 64 0 {CustomName:'"Bonus Chest!"'}). If half of a large copper chest is renamed, that name is used to label the GUI of the entire large copper chest, but if the named half is destroyed the other half reverts to the default label. If both halves of a large copper chest have different names, the GUI uses the name of the northernmost or westernmost half.
In Java Edition, a copper chest can be "locked" by setting its [NBT Compound / JSON Object] lock tag using the /data command. If a chest's [NBT Compound / JSON Object] lock tag is not blank, the copper chest cannot be opened unless the player is holding an item with the same name as the lock tag's text. For example, to lock a copper chest at (0,64,0) so that the copper chest cannot be opened unless the player is holding an item named "Copper Chest Key", use /data merge block 0 64 0 {lock:{components:{"custom_name":"Copper Chest Key"}}}.
Oxidation
Non-waxed copper chests have four stages of oxidation (including the initial normal state). Lightning bolts and axes can remove the oxidation on copper chests. Using a honeycomb on a copper chest prevents it from oxidizing.
As the block begins to oxidize (exposed), it gets discolored and green spots begin to appear. As the oxidation continues (weathered), the block is a green color with brown spots. In the last stage (oxidized), the block is teal with several green spots.
Piglins
Piglins become hostile toward players who open or break a copper chest.
Sounds
Generic
copper sound type | |||||
|---|---|---|---|---|---|
| Sound | Source | Description | Resource location | Volume | Pitch |
| Blocks | Once the block has broken | dig | 1.0 | 0.8-1.0 | |
| Blocks | When the block is placed | dig | 1.0 | 0.8-1.0 | |
| Blocks | While the block is in the process of being broken | hit | 0.3 | 0.5 | |
| Players | Falling on the block with fall damage | fall | 0.4 | 1.0 | |
| Players | Walking on the block | step | 0.3 | 1.0 | |
| Players | Jumping from the block | step | 0.12 | 1.0 | |
| Players | Falling on the block without fall damage | step | 0.22 | 1.0 | |
Unique
| Sounds | |||||
|---|---|---|---|---|---|
| Sound | Source | Description | Resource location | Volume | Pitch |
| Blocks | When a regular or exposed copper chest closes | block | 1.0 | 0.9-1.0 | |
| Blocks | When a weathered copper chest closes | block | 1.0 | 0.9-1.0 | |
| Blocks | When an oxidized copper chest closes | block | 1.0 | 0.9-1.0 | |
| Blocks | When a regular or exposed copper chest opens | block | 1.0 | 0.9-1.0 | |
| Blocks | When a weathered copper chest opens | block | 1.0 | 0.9-1.0 | |
| Blocks | When an oxidized copper chest opens | block | 1.0 | 0.9-1.0 | |
Data values
ID
| Name | Identifier | Form | Block tags | Item tags | Translation key |
|---|---|---|---|---|---|
copper_chest | Block & Item | copper_chestsguarded_by_piglinsmineable/pickaxeneeds_stone_tool | copper_chests | block | |
exposed_copper_chest | Block & Item | copper_chestsguarded_by_piglinsmineable/pickaxeneeds_stone_tool | copper_chests | block | |
weathered_copper_chest | Block & Item | copper_chestsguarded_by_piglinsmineable/pickaxeneeds_stone_tool | copper_chests | block | |
oxidized_copper_chest | Block & Item | copper_chestsguarded_by_piglinsmineable/pickaxeneeds_stone_tool | copper_chests | block | |
waxed_copper_chest | Block & Item | copper_chestsguarded_by_piglinsmineable/pickaxeneeds_stone_tool | copper_chests | block | |
waxed_exposed_copper_chest | Block & Item | copper_chestsguarded_by_piglinsmineable/pickaxeneeds_stone_tool | copper_chests | block | |
waxed_weathered_copper_chest | Block & Item | copper_chestsguarded_by_piglinsmineable/pickaxeneeds_stone_tool | copper_chests | block | |
waxed_oxidized_copper_chest | Block & Item | copper_chestsguarded_by_piglinsmineable/pickaxeneeds_stone_tool | copper_chests | block |
| Name | Identifier |
|---|---|
chest |
| Name | Identifier | Numeric ID | Form | Item ID[i 1] | Block tags | Translation key |
|---|---|---|---|---|---|---|
copper_chest | 1286 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -1031) | minecraft:is_pickaxe_item_destructibleminecraft:stone_tier_destructiblenot_feature_replaceablestone_pick_diggable | tile | |
exposed_copper_chest | 1287 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -1032) | minecraft:is_pickaxe_item_destructibleminecraft:stone_tier_destructiblenot_feature_replaceablestone_pick_diggable | tile | |
weathered_copper_chest | 1288 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -1033) | minecraft:is_pickaxe_item_destructibleminecraft:stone_tier_destructiblenot_feature_replaceablestone_pick_diggable | tile | |
oxidized_copper_chest | 1289 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -1034) | minecraft:is_pickaxe_item_destructibleminecraft:stone_tier_destructiblenot_feature_replaceablestone_pick_diggable | tile | |
waxed_copper_chest | 1290 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -1035) | minecraft:is_pickaxe_item_destructibleminecraft:stone_tier_destructiblenot_feature_replaceablestone_pick_diggable | tile | |
waxed_exposed_copper_chest | 1291 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -1036) | minecraft:is_pickaxe_item_destructibleminecraft:stone_tier_destructiblenot_feature_replaceablestone_pick_diggable | tile | |
waxed_weathered_copper_chest | 1292 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -1037) | minecraft:is_pickaxe_item_destructibleminecraft:stone_tier_destructiblenot_feature_replaceablestone_pick_diggable | tile | |
waxed_oxidized_copper_chest | 1293 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -1038) | minecraft:is_pickaxe_item_destructibleminecraft:stone_tier_destructiblenot_feature_replaceablestone_pick_diggable | tile |
| Name | Savegame ID |
|---|---|
Chest |
Block states
| Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
|---|---|---|---|---|---|
| minecraft:cardinal_direction | Not Supported | north | eastnorthsouthwest | Unsupported | The direction the chest's latch is on. The opposite from the direction the player faces when placing a chest. |
Advancements
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
![]() | Wax On | Apply Honeycomb to a Copper block! | Use a honeycomb on any of these 15 waxable copper block variants:
|
![]() | Wax Off | Scrape Wax off of a Copper block! | Use an axe to revert any of these 15 waxed variants of copper blocks:
|
History
| July 1, 2025 | Copper chests were announced as part of the announcement of Drop 3 2025. | ||||||
|---|---|---|---|---|---|---|---|
| Java Edition | |||||||
| 1.21.9 | 25w31a | Added copper chests. | |||||
| 25w34a | Copper chests are now audible from up to 12 blocks away. | ||||||
| The copper sorting sounds have been tweaked to be quieter. | |||||||
| 25w35a | Copper Chests created from spawning a Copper Golem now correctly connect to nearby Copper Chests. | ||||||
| Bedrock Edition | |||||||
| 1.21.100 Experiment | Preview 1.21.100.23 | ||||||
| 1.21.111 | Preview 1.21.110.20 | Copper chests no longer require the "Drop 3 2025" experiment to be active. | |||||
Updated inner textures of all copper chest variants. | |||||||
| Preview 1.21.110.22 | The default container name for a copper chest is now "Copper Chest". | ||||||
| Preview 1.21.110.23 | Copper chests can now be crafted into waxed variants. | ||||||
Issues
Issues relating to "Copper Chest" are maintained on the bug tracker. Issues should be reported and viewed there.
References
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| Material | |
|---|---|
| Building blocks | |
| Functional blocks | |
| Armor | |
| Tools | |
| Mobs | |
| Removed | |
