Ominous Bottle

Ominous Bottle
Ominous Bottle.png: Infobox image for Ominous Bottle the item in Minecraft
Invicon Ominous Bottle.png: Inventory sprite for Ominous Bottle in Minecraft as shown in-game with description: Ominous Bottle Bad Omen (01:40:00)Invicon Ominous Bottle.png: Inventory sprite for Ominous Bottle in Minecraft as shown in-game with description: Ominous Bottle Bad Omen II (01:40:00)Invicon Ominous Bottle.png: Inventory sprite for Ominous Bottle in Minecraft as shown in-game with description: Ominous Bottle Bad Omen III (01:40:00)Invicon Ominous Bottle.png: Inventory sprite for Ominous Bottle in Minecraft as shown in-game with description: Ominous Bottle Bad Omen IV (01:40:00)Invicon Ominous Bottle.png: Inventory sprite for Ominous Bottle in Minecraft as shown in-game with description: Ominous Bottle Bad Omen V (01:40:00)
Rarity tier

Uncommon

Status effects

Bad Omen

Renewable

Yes

Stackable

Yes (64)

An ominous bottle is an item that gives a player the Bad Omen effect for 100 minutes when drunk, which can cause an ominous event to start.

Obtaining

A raid captain dropping an Ominous Bottle.

Mob loot

A pillager always drops 1 ominous bottle of level I-V upon death as long as it is a raid captain that is not currently participating in a raid.

Java Edition:

MobQuantity / Chance / Average
DefaultLooting ILooting IILooting III
Pillager[A]1100.00%1.001100.00%1.001100.00%1.001100.00%1.00

MobQuantity / Chance / Average
DefaultLooting ILooting IILooting III
Pillager[A]111111111111

MobAmountProbability
DefaultLooting ILooting IILooting III
Pillager[A]11 (100.00%)1 (100.00%)1 (100.00%)1 (100.00%)
Average1 (1.00)1 (1.00)1 (1.00)1 (1.00)

Drops1
MobExpected Number of Kills
DefaultLooting ILooting IILooting III
Pillager[A]1.001.001.001.00

  1. Only when the pillager is a raid captain and is not participating in a raid. Its level is randomized from 1 to 5.

Bedrock Edition:

MobQuantity / Chance / Average
DefaultLooting ILooting IILooting III
Pillager[A]1100.00%1.001100.00%1.001100.00%1.001100.00%1.00

MobQuantity / Chance / Average
DefaultLooting ILooting IILooting III
Pillager[A]111111111111

MobAmountProbability
DefaultLooting ILooting IILooting III
Pillager[A]11 (100.00%)1 (100.00%)1 (100.00%)1 (100.00%)
Average1 (1.00)1 (1.00)1 (1.00)1 (1.00)

Drops1
MobExpected Number of Kills
DefaultLooting ILooting IILooting III
Pillager[A]1.001.001.001.00

  1. Only when the pillager is a raid captain and is not participating in a raid. Its level is randomized from 1 to 5.

Generated loot

Item Structure Container Quantity Chance
Java Edition
Ominous Bottle I - II[A] Trial Chambers Vault and reward chest 1 16.5%
Ominous Bottle III - V[B] Trial Chambers Ominous Vault 1 13.9%
Bedrock Edition
Ominous Bottle I - II[A] Trial Chambers Vault and reward chest 1 20.6%
Ominous Bottle III - V[B] Trial Chambers Ominous Vault 1 13.9%
  1. a b Ominous bottle level between I and II
  2. a b Ominous bottle level between III and V

Usage

Consuming an ominous bottle gives a player the Bad Omen effect and destroys the bottle, rather than leaving an empty glass bottle in the player's inventory. If the player already has the Bad Omen effect, then drinking another ominous bottle resets the effect duration, unless the level of the ominous bottle consumed is lower than the current level of Bad Omen. Consuming an ominous bottle with a higher level than the current effect also increases the level of Bad Omen applied.

Bad Omen

Main article: Bad Omen § Effect

The Bad Omen effect can be "used" immediately after an ominous bottle is consumed. Immediately means 1 game tick in Java Edition, and a few game ticks in Bedrock Edition (the exact number of game ticks is unknown).

Main article: Raid Omen § Effect

When a player with Bad Omen enters a village, the Bad Omen transforms into Raid Omen, which starts a raid if it is not removed in time.

When a trial spawner sees a player with Bad Omen, the Bad Omen transforms into Trial Omen, which causes all nearby trial spawners to become ominous.

Sounds

Java Edition

Sounds
SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
distance
​Bottle breaksEntity-DependentWhen a mob or player finishes drinking an ominous bottleitem.ominous_bottle.disposesubtitles.item.ominous_bottle.dispose1.01.016

Bedrock Edition:

Sounds
SoundSourceDescriptionResource locationVolumePitch
BlocksWhen a mob or player finishes drinking an ominous bottleominous_bottle.end_use1.00.8-1.2

Data values

ID

Java Edition:

NameIdentifierFormTranslation key
ItemSprite ominous-bottle.png: Sprite image for ominous-bottle in Minecraft Ominous Bottleominous_bottleItemitem.minecraft.ominous_bottle

Bedrock Edition:

NameIdentifierNumeric ID FormTranslation key
ItemSprite ominous-bottle.png: Sprite image for ominous-bottle in Minecraft Ominous Bottleominous_bottle608Itemitem.ominous_bottle.name

Item data

Java Edition:

  • [NBT Compound / JSON Object] components: the item's components tag.
    • [Int] minecraft:ominous_bottle_amplifier: The amplifier amount of the Bad Omen effect on this ominous bottle. Must be a positive integer between 0 and 4 (inclusive).

Bedrock Edition:

Achievements

IconAchievementIn-game descriptionActual requirements (if different)Gamerscore earnedTrophy type (PS)
PS4Other
We're being attacked!Trigger a Pillager Raid.Walk in a village with the Raid Omen effect applied in 30 seconds.20Bronze
I've got a bad feeling about thisKill a Pillager Captain.Drink an Ominous Bottle.20Bronze

Advancements

IconAdvancementIn-game descriptionActual requirements (if different)
Voluntary ExileKill a raid captain.
Maybe consider staying away from villages for the time being...
Kill an entity in the #raiders entity tag wearing an ominous banner: This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed.

History

Java Edition
1.20.5
Experiment
Update 1.21
24w13a Added ominous bottles as a way of giving players more control to when and where they want to start a raid, in line with the game's design principle that bad things should be the player's fault.[1]
1.2124w18aOminous bottles are now available without using the "Update 1.21" experimental data pack.
1.21.224w33aThe rarity of ominous bottles has been changed from "Common" to "Uncommon".
Bedrock Edition
1.21.0
Experiment
Update 1.21
Preview 1.21.0.20 Added ominous bottles.
1.21.0Preview 1.21.0.22Ominous bottles are now available without using the "Update 1.21" experimental toggle.
Preview 1.21.0.23Changed the sounds when breaking after use.
1.21.30Preview 1.21.30.21The rarity of ominous bottles has been changed from "Common" to "Uncommon".

Issues

Issues relating to "Ominous Bottle" are maintained on the bug tracker. Issues should be reported and viewed there.

Gallery

Screenshots

In other media

References

  1. "The Biome that Broke Minecraft" – October 12, 2025 on YouTube

External links

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