Raw Mutton
Not to be confused with Cooked Mutton.
Raw Mutton

| Rarity tier |
Common |
|---|---|
| Consumption time |
32 game ticks (1.6 seconds) |
| Hunger |
2 () |
| Saturation |
1.2 () |
| Always consumable |
No |
| Renewable |
Yes |
| Stackable |
Yes (64) |
{
"title": "Raw Mutton",
"rows": [
{
"field": "Common",
"label": "(link to Rarity article, displayed as Rarity tier)"
},
{
"field": "32 game ticks (1.6 seconds)",
"label": "(link to Consumption time article, displayed as Consumption time)"
},
{
"field": "<span class=\"nowrap\">2 (<span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"1 hunger point\">(link to File:Hunger (icon).png article, displayed as 9px|link=|alt=π)</span>)</span>",
"label": "(link to Hunger article, displayed as Hunger)"
},
{
"field": "<span class=\"nowrap\">1.2 (<span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"0.6 hunger points\">(link to File:Half Hunger (icon).png article, displayed as 9px|link=|alt=π)</span>)</span>",
"label": "(link to Food#Saturation article, displayed as Saturation)"
},
{
"field": "No",
"label": "<abbr title=\"Whether or not it can be used while already at full hunger.\">Always consumable</abbr>"
},
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
}
],
"invimages": [
"Raw Mutton"
],
"images": [
"Raw Mutton.png"
]
}
Raw mutton is a food item dropped by sheep when killed.
Obtaining
Mob loot
| Mob | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| Sheep[A] | 1β2 | 100.00% | 1.50 | 1β3 | 100.00% | 2.00 | 1β4 | 100.00% | 2.50 | 1β5 | 100.00% | 3.00 | |
| Mob | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| Sheep[A] | 1β2 | 1 | 3β2 | 1β3 | 1 | 2 | 1β4 | 1 | 5β2 | 1β5 | 1 | 3 | |
| Mob | Amount | Probability | ||||
|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | |||
| Sheep[A] | 1 | 1β2 (50.00%) | 1β4 (25.00%) | 1β8 (12.50%) | 1β12 (8.33%) | |
| 2 | 1β2 (50.00%) | 1β2 (50.00%) | 3β8 (37.50%) | 1β4 (25.00%) | ||
| 3 | 0 | 1β4 (25.00%) | 3β8 (37.50%) | 1β3 (33.33%) | ||
| 4 | 0 | 0 | 1β8 (12.50%) | 1β4 (25.00%) | ||
| 5 | 0 | 0 | 0 | 1β12 (8.33%) | ||
| Average | 3β2 (1.50) | 2 (2.00) | 5β2 (2.50) | 3 (3.00) | ||
- β Only when not on fire and not killed with a weapon enchanted with Fire Aspect.
| Mob | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| Sheep[A] | 1β2 | 100.00% | 1.50 | 1β3 | 100.00% | 2.00 | 1β4 | 100.00% | 2.50 | 1β5 | 100.00% | 3.00 | |
| Mob | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| Sheep[A] | 1β2 | 1 | 3β2 | 1β3 | 1 | 2 | 1β4 | 1 | 5β2 | 1β5 | 1 | 3 | |
| Mob | Amount | Probability | ||||
|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | |||
| Sheep[A] | 1 | 1β2 (50.00%) | 1β4 (25.00%) | 1β8 (12.50%) | 1β12 (8.33%) | |
| 2 | 1β2 (50.00%) | 1β2 (50.00%) | 3β8 (37.50%) | 1β4 (25.00%) | ||
| 3 | 0 | 1β4 (25.00%) | 3β8 (37.50%) | 1β3 (33.33%) | ||
| 4 | 0 | 0 | 1β8 (12.50%) | 1β4 (25.00%) | ||
| 5 | 0 | 0 | 0 | 1β12 (8.33%) | ||
| Average | 3β2 (1.50) | 2 (2.00) | 5β2 (2.50) | 3 (3.00) | ||
- β Only when not on fire.
Generated loot
| Item | Structure | Container | Quantity | Chance |
|---|---|---|---|---|
| Java Edition and Bedrock Edition | ||||
| Butcher's chest | 1β3 | 48.6%{ "item": "Raw Mutton", "stacksize": "1β3", "chance": 0.4862627922889272, "structure": "Village", "container": "Butcher's chest" }
| ||
Usage
Food
To eat raw mutton, press and hold use while it is selected in the hotbar. Eating one restores 2 () hunger and 1.2 saturation.
Smelting ingredient
| Name | Ingredients | Smelting recipe |
|---|---|---|
| Cooked Mutton | Raw Mutton + Any fuel |
Wolves
Raw mutton can be used to breed and heal tamed wolves, lead them around, and make baby tamed wolves grow up faster by 10% of the remaining time.
Trading
| Villager | Probability | Villager wants | Player receives | Trades in stock | Villager experience | ||
|---|---|---|---|---|---|---|---|
| JE | BE | ||||||
| 100% | 50% | 7 Γ | 16 | 20 | |||
Sounds
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
| βEating | Players | While a player is eating something | entity | subtitlesβ | varies [sound 1] | 0.8-1.2 | 16 | |
| βEating | Friendly Mobs | When a player finishes eating something | entity | subtitlesβ | 1.0 | 0.6-1.4 | 16 | |
| βBurp | Players | When a player finishes eating something | entity | subtitlesβ | 0.5 | 0.9-1.0 | 16 | |
- β Can be 0.5, 1.0, or 1.5
| Sounds | |||||
|---|---|---|---|---|---|
| Sound | Source | Description | Resource location | Volume | Pitch |
| Players | While a player is eating something | random | 0.5-1.1 | 0.8-1.2 | |
| Players | When a player finishes eating something | random | 0.5 | 0.9-1.0 | |
Data values
ID
| Name | Identifier | Form | Translation key |
|---|---|---|---|
mutton | Item | item |
| Name | Identifier | Alias ID | Numeric ID | Form | Translation key |
|---|---|---|---|---|---|
mutton | muttonraw | 550 | Item | item |
Advancements
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
![]() | Husbandry | The world is full of friends and food | Consume anything that can be consumed, except for cake. |
![]() | A Balanced Diet | Eat everything that is edible, even if it's not good for you | Eat each of these 40 foods:
|
Video
History
| September 23, 2011 | Mutton is mentioned by Jeb. | ||||||
|---|---|---|---|---|---|---|---|
| September 11, 2012 | Jeb again mentions the possibility of mutton as well as calamari being added into the game. | ||||||
| Java Edition | |||||||
| June 30, 2014 | Ryan Holtz tweets images of raw mutton and some other new items. | ||||||
| 1.8 | 14w27a | ||||||
| 14w33b | |||||||
| 1.14 | 18w43a | ||||||
| 18w49a | Raw mutton can now be found in chests in village butcher shops. | ||||||
| 19w11a | Butcher villagers now buy 7 raw mutton for 1 emerald. | ||||||
| Pocket Edition Alpha | |||||||
| v0.15.0 | build 1 | ||||||
| Bedrock Edition | |||||||
| 1.7.0 | beta 1.7.0.2 | Raw mutton can now be eaten in Creative mode and on Peaceful difficulty. | |||||
| 1.10.0 | beta 1.10.0.3 | ||||||
| 1.11.0 | beta 1.11.0.1 | Raw mutton can now be found in village butcher chests. | |||||
| beta 1.11.0.4 | Raw mutton can now be sold to butcher villagers. | ||||||
| 1.16.0 | beta 1.16.0.57 | Trading has been changed; journeyman butcher villagers now buy 7 raw mutton for an emerald instead of 8. | |||||
| 1.16.210 | beta 1.16.210.51 | Raw mutton is dropped by goats. | |||||
| 1.17.0 | beta 1.17.0.52 | Goats no longer drop raw mutton. | |||||
| Legacy Console Edition | |||||||
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | 1.0.1 | |
| 1.90 | |||||||
| New Nintendo 3DS Edition | |||||||
| 0.1.0 | |||||||
Data history
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.13 | 17w47a | Prior to The Flattening, this item's numeral ID was 423. | |||||
| Bedrock Edition | |||||||
| 1.16.100 | beta 1.16.100.56 | The ID of raw mutton has been changed from muttonraw to mutton. | |||||
Issues
Issues relating to "Raw Mutton" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
Screenshots
-
First image of the item by Ryan Holtz. -
First image of the item in Bedrock Edition by Jason Major.

