Bedrock Edition Preview 1.21.110.25

Preview 1.21.110.25
Bedrock 1.21.110.25 PatchNotes.jpg: Infobox image for Preview 1.21.110.25 the version in Minecraft
Bedrock 1.21.110.25.png: Infobox image for Preview 1.21.110.25 the version in Minecraft
Edition

Bedrock Edition

Release date

August 19, 2025

Server version

1.21.110.25

Editor version

1.1.0

Build version

36173493

Internal version

Windows, Xbox: 1.21.11025.0
Android: 1.21.110.25

Version code

Android:
952111025 (armeabi-v7a, 34)
962111025 (x86, 34)
972111025 (arm64-v8a, 34)
982111025 (x86_64, 34)

Type

Preview

Preview for

1.21.111

Downloads

Server

Protocol version

843

Beta 1.21.110.25 (ChromeOS, Android) or Preview 1.21.110.25 (Windows, iOS, iPadOS, Xbox, PlayStation) is the fifth beta/Preview version for Bedrock Edition 1.21.111[note 1], released on August 19, 2025,[1] which fixes some bugs.

Changes

Blocks

Copper Door

Chest

  • Double chests now visually open when a copper golem opens the second half.

Lightning Rod

  • Removed a white line of pixels on the edge of exposed and weathered copper lightning rods.

Shelf

  • Shelves now produce the same particles as their stripped log counterparts when they break.
  • Items in the shelf will render in the middle of the shelf.
  • Updated the sizes of many items in the shelf to better fit the shelf.

General

The redesigned social drawer.

Panorama

  • Updated the panorama to show a scene with copper golems in a village.[note 2]

Pause menu

  • Removed the player list, permissions, and "Invite to Game" button and renamed the "Friends" button to "Social", which opens an updated player list with new buttons to open the player permissions screen, view each player's permissions, invite players, and manage some options for a player.[note 2]

Mobs

Copper Golem

  • Copper golems can now pathfind through 1 block high passages.
  • The copper golem will no longer interact with chests and copper chests that it cannot see.
  • Chests now close immediately when a copper golem starts panicking while looking inside.

Technical

AI Goals

  • The minecraft:behavior.transport_items AI goal now checks that the entity can see the container it tries to interact with:
    • It checks once before starting to queue at the container and once before starting to interact.
    • If it does not see the container, it fails to open it.

API

  • Moved LootTableManager API from beta into 2.2.0.
  • Changed the following methods on Dimension to have the read-only privilege so they can be called in "before" events:
    • getWeather, findClosestBiome, getBlockAbove, getBlockBelow, getTopmostBlock,
    • getLightLevel, getSkyLightLevel.
  • Moved ItemBookComponent from beta to V2.2.0.
  • Moved BookError from beta to V2.2.0.
  • Moved BookPageContentError from beta to V2.2.0.
  • Moved BookErrorReason from beta to V2.2.0.
  • Moved InvalidItemStackError from beta to V2.2.0.
  • Camera
    • Moved setFov(fovCameraOptions?: CameraFovOptions): void from beta to V2.2.0.
      • Moved setLore(loreList?: (RawMessage string)[]): void from beta to V2.2.0.
      • Moved getRawLore(): RawMessage[] from beta to V2.2.0.
    • ContainerSlot
      • Moved setLore(loreList?: (RawMessage string)[]): void from beta to V2.2.0.
      • Moved getRawLore(): RawMessage[] from beta to V2.2.0.

Biomes

  • Custom biomes are now out of experimental.
  • Added underwater_music parameter to minecraft:biome_music client biome component that enables the underwater music for the biome.

Experimental

  • Camera custom FOV command no longer requires the "Experimental Creator Cameras" experimental toggle.
  • The experimental "Custom Biomes" option has been removed.
    • This change has not been mentioned in the changelog.

Experimental

These additions and changes are accessible by enabling the Beta APIs, and Upcoming Creator Features experimental toggles.

Additions

Technical

API

  • Added new method isChunkLoaded to Dimension which returns true if a chunk at an area is loaded and ticking.
  • Added enum HeldItemOption to beta for PlayerSwingEventOptions. This specifies options related to the item currently being held at the time of a player swing:
export enum HeldItemOption {  
    AnyItem = 'AnyItem',       
    NoItem = 'NoItem'  
}
  • Added interface PlayerSwingEventOptions to beta. Event options/filters for PlayerSwingStartAfterEvent. - Field heldItemOption?: HeldItemOption
    • Added class PlayerSwingStartAfterEvent to beta. This contains information regarding a player starting to swing their arm:
      • Field heldItemStack?: ItemStack.
      • Field player: Player.
    • Added class PlayerSwingStartAfter.EventSignal to beta. This event is fired at the start of a player's swing (e.g. attacking, using an item, interacting). It can be subscribed/unsubscribed via world.afterEvents.playerSwingStart and optionally filtered by passing in PlayerSwingEventOptions.

Blocks

  • Added component minecraft:redstone_producer behind the Upcoming Creator Features toggle.

Components

  • Added new block component minecraft:flower_pottable:
    • It is an empty component defined as such: minecraft:flower_pottable: {}.
    • When the component is present on the block, > a player can interact with an empty flowerpot when holding the block in order to embed it.
    • Similar to other Vanilla pottable blocks, a player can remove the potted block by interacting with the pot with an empty hand.
    • The component requires the Upcoming Creator Features toggle.
    • Pottable not potable.
  • Added new block component minecraft:embedded_visual:
    • The component has two required fields, geometry and material_instances, similarly to minecraft:item_visual.
    • When the component is present on the block, it defines which geometry and material_instances to use when the block is embedded into another block, eg. into a flowerpot.
      • If the component is not present, embedded blocks fallback to their innate geometry and material_instances.
      • The component cannot be defined in the permutations section; only one embedded visual can be achieved per block type.
    • The component requires the Upcoming Creator Features toggle.
  • Added new field embedded to the item_display_transforms object:
    • The field defines the overall transformation this geometry should be subject to when embedded into a block, eg. a flowerpot.
    • If the field is not defined, the default transformation is a 0.75x scale, similar to the one applied to most Vanilla flowers.

Changes

Technical

API

  • Expanded LootTableManager beta functionality, which now allows for loot table discovery via the new getLootTable method.

Components

  • Modified minecraft:material_instances to support weighted variations textures with these requirements:
    • format_version must be greater than or equal to 1.21.110.
    • World must have "Upcoming Creator Features" experiment enabled.

Fixes

20 issues fixed

From released versions before 1.21.111

  • MCPE-136930/getlocalplayername and /geteduclientinfo commands are available outside of Education Edition
  • MCPE-181306 – Paintings randomly breaking after reloading chunks
  • MCPE-221572 – Husk appears with a white box around its head in the official Classic Texture Pack
  • MCPE-222113 – Ambient Music only playing from one spot in the world
  • MCPE-223559 – 3D export from structure blocks shows missing texture
  • MCPE-224403 – After killing the ender dragon in the End, it freezes, preventing me from getting the egg and leaving the End
  • MCPE-226102c=-1 target selector is broken

From the 1.21.111 development versions

  • MCPE-225203 – Z-fighting when lightning rod is placed on top of the copper golem statues in their default pose
  • MCPE-225325 – Copper golem can become stuck under shelf blocks
  • MCPE-225443 – Entering a certain chunk crashes the whole game
  • MCPE-225497 – Copper chest item models don't show the handle
  • MCPE-226140 – Zombies and skeletons spawned in any way outside of ominous trials will never spawn with diamond armour
  • MCPE-226223 – Placing torches on the back of shelves inconsistent
  • MCPE-226262 – Copper golems don't drop poppy when killed or when sheared
  • MCPE-226269 – Copper bars texture is incorrect
  • MCPE-226623 – Shelves make stone stepping sounds

Other

  • Fixed issue where a default surface builder was not chosen leading to bare surfaces in some biomes.
  • Fixed a bug where setting the precipitation of a biome to 0 in biome.json files would not stop rain from occurring in the biome.
  • Fixed a bug where putting items in a bundle as it is being transferred from one Hopper to another would delete the item.
  • Fixed a crash that occurred when treatment packs were removed while loading game or loading into a world.

Notes

  1. 1.21.110 is not a version of the game and its betas are instead part of 1.21.111.
  2. a b These changes has not been mentioned in the changelog.

References

  1. "Minecraft Beta & Preview - 1.21.110.25" – Minecraft Feedback, August 19, 2025.

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