Music
Minecraft contains many music tracks, which play in various places in the game, including on the main menu, in Creative mode, in the Nether, in the End, and during the credits. The music tracks in the game are composed by C418, Lena Raine, Kumi Tanioka, Samuel Åberg, Aaron Cherof, Amos Roddy, and Hyper Potions.
Playing
Music tracks can play at various points during gameplay. Some types of music are triggered by events, while others play randomly while certain criteria are met. The song "Alpha" always plays instantly during the credits, and the song "Boss" always plays instantly while the player is in the End if the ender dragon is undefeated or resummoned. Both of these tracks start playing in place of any already playing music. If the player is in the End and the ender dragon has been defeated, the normal End track plays 5 to 20 minutes after any currently playing tracks are finished.
If the player is underwater in an ocean or river biome, random underwater tracks play randomly 10 to 20 minutes after any currently playing tracks are finished.[1]
If none of the previous criteria are met, but the player is in the Nether, a random general Nether track or a Nether biome-specific track plays, except warped forests, which don't have any music. If the player is not in the Nether and is currently in Creative mode[note 1], a random track plays (Creative only on Bedrock). If the player is not in Creative but is currently playing (i.e., not on the menu screen), a random general track plays. These tracks all play 10 to 20 minutes after any currently playing tracks are finished.
If a music track is playing while the player is entering a pale garden, it fades into silence. The music resumes when the player exits the biome.
If the player is on the menu screen, a random menu track starts playing after 1 to 30 seconds.
Menu music stops playing in Java Edition when the player leaves the main menu and stops playing in Bedrock Edition when a loading screen finishes. Game music stops playing when the player quits the world. When the game is paused, game music continues to play in Java Edition, while in Bedrock Edition it pauses and resumes when the player exits the pause menu.
Music also stops playing on lagging for a very long time, especially when the memory usage is close to the allocation point and do not clear out for many seconds or even minutes.[verify]
All music as well as sounds in Minecraft are stored in the sound directory. In Java Edition, however, the sound files are obfuscated and cannot be directly accessed. To get around with this, the sound directory can be extracted by the methods showed in Tutorial:Sound directory. In Bedrock Edition, the music files are not obfuscated and can be found directly at game directory\data\resource_packs\vanilla_music\sounds\music.

In Java Edition, the player can change how frequently music plays by changing the "Music Frequency" setting in the "Music & Sounds" menu.
In Java Edition, when the "Show Music Toast" setting is enabled in the "Music & Sounds" menu, a toast showing the track name and artist appears on-screen when a new track starts playing. This toast is also shown in the pause menu.
List
Overworld music
These music tracks are played when the player is in the Overworld.
Underwater music
These music tracks can be heard while the player's head is submerged in water in any river or ocean biome.
| Filename in Minecraft |
Gameplay | Soundtrack Title | Soundtrack | Artist | Length | Track Preview |
|---|---|---|---|---|---|---|
| axolotl.ogg | Underwater | "Axolotl" | — | C418 | 5:03 | |
| dragon_fish.ogg | Underwater | "Dragon Fish" | — | C418 | 6:13 | |
| shuniji.ogg | Underwater | "Shuniji" | — | C418 | 4:04 |
Nether music
These music tracks play while the player is in the Nether.
| Filename in Minecraft |
Gameplay | Soundtrack Title | Soundtrack | Artist | Length | Track Preview |
|---|---|---|---|---|---|---|
| ballad_of_the_cats.ogg nether4.ogg |
The Nether | "Ballad of the Cats" | Minecraft - Volume Beta No. 15 | C418 | 4:34 | |
| chrysopoeia.ogg | Crimson Forest | "Chrysopoeia" | Minecraft: Nether Update (Original Game Soundtrack) No. 1 | Lena Raine | 4:03 | |
| concrete_halls.ogg nether1.ogg |
The Nether | "Concrete Halls" | Minecraft - Volume Beta No. 7 | C418 | 4:13 | |
| dead_voxel.ogg nether2.ogg |
The Nether | "Dead Voxel" | Minecraft - Volume Beta No. 3 | C418 | 4:55 | |
| rubedo.ogg | Nether Wastes | "Rubedo" | Minecraft: Nether Update (Original Game Soundtrack) No. 2 | Lena Raine | 5:12 | |
| so_below.ogg | Basalt Deltas and Soul Sand Valley | "So Below" | Minecraft: Nether Update (Original Game Soundtrack) No. 3 | Lena Raine | 5:19 | |
| warmth.ogg nether3.ogg |
The Nether | "Warmth" | Minecraft - Volume Beta No. 11 | C418 | 3:58 |
End music
These music tracks play while the player is in the End.
| Filename in Minecraft |
Gameplay | Soundtrack Title | Soundtrack | Artist | Length | Track Preview |
|---|---|---|---|---|---|---|
| boss.ogg | Ender Dragon battle | — | — | C418 | 5:46 | |
| the_end.ogg end.ogg |
All the End biomes (Longest track in the game) |
"The End" | Minecraft - Volume Beta No. 19 | C418 | 15:03 |
Extras
These music tracks play in the main menu and during the End Poem and credits specifically.
| Filename in Minecraft |
Gameplay | Soundtrack Title | Soundtrack | Artist | Length | Track Preview |
|---|---|---|---|---|---|---|
| alpha.ogg credits.ogg |
End Poem and Credits | "Alpha" | Minecraft - Volume Beta No. 2 | C418 | 10:02 | |
| beginning_2.ogg menu3.ogg |
Main menu | "Beginning 2" | Minecraft - Volume Beta No. 17 | C418 | 2:55 | |
| floating_trees.ogg menu4.ogg |
Main menu | "Floating Trees" | Minecraft - Volume Beta No. 12 | C418 | 4:04 | |
| moog_city_2.ogg menu2.ogg |
Main menu | "Moog City 2" | Minecraft - Volume Beta No. 6 | C418 | 2:59 | |
| mutation.ogg menu1.ogg |
Main menu | "Mutation" | Minecraft - Volume Beta No. 9 | C418 | 3:04 |
Legacy Console Edition
The Legacy Console Edition versions of the game had a lot of custom music created for its many Mash-up packs and mini games composed primarily by Gareth Coker, with some earlier Mash-up pack work[4] and likely early Battle mini game work[note 3][5] done by C418.
Mash-Up Packs
Festive Mash-Up Pack
This soundtrack was written by C418 and features tracks from Minecraft - Volume Beta and Christmas inspired arrangements of other tracks from Minecraft - Volume Beta. These special arrangements do not appear on an album and do not have names. The tracks for the battle map were written by Gareth Coker and appeared on the Minecraft: Battle & Tumble (Original Soundtrack) album. These files are found in DLC/Festive/Data[note 4].
| Filename in Minecraft: Festive Mash-Up Pack |
Gameplay | Soundtrack Title | Soundtrack | Artist | Length | Track Preview | Notes |
|---|---|---|---|---|---|---|---|
| MashUp.xwb No. 1 xmas_the_end.binka |
The End | — | C418 | 15:05 | This faithful rendition of The End features the chord progression and melody of Jingle Bells from 7:00 to about 9:40. | ||
| MashUp.xwb No. 2 flake.binka |
Overworld | "Flake" | Minecraft - Volume Beta No. 5 | C418 | 2:51 | — | |
| MashUp.xwb No. 3 kyoto.binka |
Overworld | "Kyoto" | Minecraft - Volume Beta No. 14 | C418 | 4:09 | — | |
| MashUp.xwb No. 4 nether3xmas.binka |
The Nether | — | C418 | 3:59 | A faithful rendition of Warmth with the lead synth replaced with a celesta and sleigh bells accompanying the duration of the track. | ||
| MashUp.xwb No. 5 nether4xmas.binka |
The Nether | — | C418 | 4:40 | A faithful rendition of Ballad of the Cats with soft piano[note 5] and sleigh bells accompanying during parts of the track. | ||
| MashUp.xwb No. 6 MG01_Festive_CraftersCandyCanes.binka |
Battle (Festive) | "Crafter's Candy Canes (Festive)" | Minecraft: Battle & Tumble (Original Soundtrack) No. 33 | Gareth Coker | 2:19 | — | |
| MashUp.xwb No. 7 MG01_Festive_Giftwrapped.binka |
Battle (Festive) | "Giftwrapped (Festive)" | Minecraft: Battle & Tumble (Original Soundtrack) No. 34 | Gareth Coker | 2:37 | — | |
| MashUp.xwb No. 8 MG01_Festive_WondrousWorkshop.binka |
Battle (Festive) | "Wondrous Workshop (Festive)" | Minecraft: Battle & Tumble (Original Soundtrack) No. 32 | Gareth Coker | 2:46 | — | |
Greek Mythology Mash-Up Pack
This original soundtrack was composed by Gareth Coker, with the exception of one track, and was inspired by ancient Greek literature and culture. The menu track for this pack is Seikilo's Epitaph, which is the oldest surviving complete musical composition in human history, understood to be written by a man named Seikilos. These files are found in DLC/Greek Mythology/Data.
| Filename in Minecraft: Greek Mythology Mash-Up Pack |
Gameplay | Soundtrack Title | Soundtrack | Artist | Length | Track Preview |
|---|---|---|---|---|---|---|
| MashUp.xwb No. 1 Ares.binka |
The End | "Ares - God of War (The End)" | Minecraft: Greek Mythology (Original Soundtrack) No. 8 | Gareth Coker | 2:24 | |
| MashUp.xwb No. 2 SongOfSeikilos.binka |
Menu/Loading Screen[note 6] | "Seikilo's Epitaph" | Minecraft: Greek Mythology (Original Soundtrack) No. 1 | Seikilos, Gareth Coker, Aeralie Brighton | 3:10 | |
| MashUp.xwb No. 3 Artemis.binka |
The Nether | "Artemis - Goddess of the Wilderness (Nether)" | Minecraft: Greek Mythology (Original Soundtrack) No. 3 | Gareth Coker | 2:51 | |
| MashUp.xwb No. 4 Hades_Persephone.binka |
The Nether | "Hades & Persephone - Gods of the Underworld (Nether)" | Minecraft: Greek Mythology (Original Soundtrack) No. 5 | Gareth Coker | 3:26 | |
| MashUp.xwb No. 5 Hephaestus.binka |
The Nether | "Hephaestus - God of the Forge (Nether)" | Minecraft: Greek Mythology (Original Soundtrack) No. 11 | Gareth Coker | 3:26 | |
| MashUp.xwb No. 6 Aphrodite.binka |
Overworld | "Aphrodite - Goddess of Love (Overworld)" | Minecraft: Greek Mythology (Original Soundtrack) No. 15 | Gareth Coker | 4:09 | |
| MashUp.xwb No. 7 Apollo.binka |
Overworld | "Apollo - God of Music and the Lyre (Overworld)" | Minecraft: Greek Mythology (Original Soundtrack) No. 6 | Gareth Coker | 2:56 | |
| MashUp.xwb No. 8 Athena.binka |
Overworld | "Athena - Goddess of War (Overworld)" | —[note 7] | Gareth Coker | 2:50 | |
| MashUp.xwb No. 9 Demeter.binka |
Overworld | "Demeter - God [sic] of Farming (Overworld)"[note 8] | Minecraft: Greek Mythology (Original Soundtrack) No. 2 | Gareth Coker | 3:33 | |
| MashUp.xwb No. 10 Hermes.binka |
Overworld | "Hermes - The Messanger God (Overworld)" | Minecraft: Greek Mythology (Original Soundtrack) No. 10 | Gareth Coker | 3:35 | |
| MashUp.xwb No. 11 Hestia.binka |
Overworld | "Hestia - Goddess of the Hearth (Overworld)" | Minecraft: Greek Mythology (Original Soundtrack) No. 14 | Gareth Coker | 3:12 | |
| MashUp.xwb No. 12 Poseidon.binka |
Overworld | "Poseidon - God of the Sea (Overworld)" | Minecraft: Greek Mythology (Original Soundtrack) No. 9 | Gareth Coker | 3:19 | |
| MashUp.xwb No. 13 Zeus_Hera.binka |
Overworld | "Zeus and Hera - King and Queen of the Gods (Overworld)" | Minecraft: Greek Mythology (Original Soundtrack) No. 7 | Gareth Coker | 2:29 | |
| MashUp.xwb No. 14 MG01_Britomartis.binka |
Battle (Medusa, Atlantis, Labyrinth [cut map]) | "Britomartis - Goddess of the Hunt (Battle)" | Minecraft: Greek Mythology (Original Soundtrack) No. 13 | Gareth Coker | 2:41 | |
| MashUp.xwb No. 15 MG01_Homados.binka |
Battle (Medusa, Atlantis, Labyrinth [cut map]) | "Homados - God of Battlenoise & Tumult (Battle)" | Minecraft: Greek Mythology (Original Soundtrack) No. 12 | Gareth Coker | 3:48 | |
| MashUp.xwb No. 16 MG01_Lelantos.binka |
Battle (Medusa, Atlantis, Labyrinth [cut map]) | "Lelantos - God of Moving Unseen (Battle)" | Minecraft: Greek Mythology (Original Soundtrack) No. 4 | Gareth Coker | 3:30 | |
| MG03_Greek_Pack3_Icarus1.binka | Glide (Icarus) | "Wings of Daedalus (Icarus 1)" | Minecraft: Glide Mini Game (Original Soundtrack) No. 18 | Gareth Coker | 1:59 | |
| MG03_Greek_Pack3_Icarus2.binka | Glide (Icarus) | "Icaria (Icarus 2)" | Minecraft: Glide Mini Game (Original Soundtrack) No. 17 | Gareth Coker | 2:11 |
Halloween 2015 Mash-Up Pack
This original soundtrack was written by C418 inspired by Halloween. Unlike other original Mash-Up Packs, none of these tracks have an official release nor names. The tracks for the battle map were written by Gareth Coker and appeared on the Minecraft: Battle & Tumble (Original Soundtrack) album. These files are found in DLC/Halloween 2015/Data[note 9].
| Filename in Minecraft: Halloween 2015 Mash-Up Pack |
Gameplay | Soundtrack Title | Soundtrack | Artist | Length | Track Preview |
|---|---|---|---|---|---|---|
| MashUp.xwb No. 1 hN2.binka |
The Nether | — | C418 | 5:36 | ||
| MashUp.xwb No. 2 hN1.binka |
The Nether | — | C418 | 4:30 | ||
| MashUp.xwb No. 3 h3.binka |
Overworld | — | C418 | 4:22 | ||
| MashUp.xwb No. 4 h1.binka |
Overworld | — | C418 | 4:36 | ||
| MashUp.xwb No. 5 h2.binka |
Overworld | — | C418 | 4:36 | ||
| MashUp.xwb No. 6 htheend.binka |
The End | — | C418 | 5:51 | ||
| MashUp.xwb No. 7 hmenu.binka |
Menu/Loading Screen[note 6] | — | C418 | 1:55 | ||
| MashUp.xwb No. 8 MG01_Halloween_HappyHalloween.binka |
Battle (Halloween) | "Happy Halloween (Halloween)" | Minecraft: Battle & Tumble (Original Soundtrack) No. 31 | Gareth Coker | 2:47 | |
| MashUp.xwb No. 9 MG01_Halloween_WarpedWorld.binka |
Battle (Halloween) | "Warped World (Halloween)" | Minecraft: Battle & Tumble (Original Soundtrack) No. 30 | Gareth Coker | 2:45 | |
| MashUp.xwb No. 10 MG01_Halloween_GhostsInTheTower.binka |
Battle (Halloween) | "Ghosts in the Tower (Halloween)" | Minecraft: Battle & Tumble (Original Soundtrack) No. 29 | Gareth Coker | 2:32 | |
Mini Games
The mini games for Legacy Console Edition also have their own unique soundtracks, composed by Gareth Coker and C418[note 3]. Each map is assigned a set of music tracks, either by using a Mash-Up pack that supports custom music, or a hardcoded TrackList for packs that don't by using the map's ThemeID. These tracks can be found in the music folder, or audio folder for Xbox 360 Edition prior to TU57, at the root of the game files. Mini game tracks that are part of a Mash-up pack can be found inside of the Data folder inside of its respective DLC folder.
Battle
These music tracks play in the Battle mini game.
| Filename in Minecraft |
Maps | Soundtrack Title | Soundtrack | Artist | Length | Track Preview |
|---|---|---|---|---|---|---|
| MG01.xwb No. 1 MG01_01.binka |
Cavern, Cove, Crucible, Temple, Dig | — | C418[note 3] | 8:12 | ||
| MG01.xwb No. 2 MG01_02.binka |
Cavern, Cove, Crucible, Temple, Castle, Dig | — | C418[note 3] | 8:10 | ||
| MG01.xwb No. 3 MG01_03.binka |
Cavern, Cove, Crucible, Temple, Castle, Dig | — | C418[note 3] | 8:28 | ||
| MG01.xwb No. 4 MG01_04.binka |
Cavern, Cove, Crucible, Temple, Castle, Dig | — | C418[note 3] | 8:48 | ||
| Fantasy.xwb No. 1 Fantasy_BornToArms.binka |
Lair, Siege | "Born to Arms (Fantasy)" | Minecraft: Battle & Tumble (Original Soundtrack) No. 16 | Gareth Coker | 2:13 | |
| Fantasy.xwb No. 2 Fantasy_Crusaders.binka |
Lair, Siege | "Crusaders (Fantasy)" | Minecraft: Battle & Tumble (Original Soundtrack) No. 15 | Gareth Coker | 3:39 | |
| Fantasy.xwb No. 3 Fantasy_Hastilude.binka |
Lair, Siege | "Hastilude (Fantasy)" | Minecraft: Battle & Tumble (Original Soundtrack) No. 14 | Gareth Coker | 3:48 | |
| City.xwb No. 1 City_8BitsPiecesChunks.binka |
Ruin, Invasion! | "8-Bits, Pieces, & Chunks (City)" | Minecraft: Battle & Tumble (Original Soundtrack) No. 17 | Gareth Coker | 3:00 | |
| City.xwb No. 2 City_BeatAroundTheBlock.binka |
Ruin, Invasion! | "Beat Around the Block (City)" | Minecraft: Battle & Tumble (Original Soundtrack) No. 18 | Gareth Coker | 3:17 | |
| City.xwb No. 3 City_IndustrialQuarter.binka |
Ruin, Invasion! | "Industrial Quarter (City)" | Minecraft: Battle & Tumble (Original Soundtrack) No. 21 | Gareth Coker | 3:39 | |
| City.xwb No. 4 City_PrecinctsAtNight.binka |
Ruin, Invasion! | "Precincts at Night (City)" | Minecraft: Battle & Tumble (Original Soundtrack) No. 20 | Gareth Coker | 3:04 | |
| City.xwb No. 5 City_FromDistrictToDistrict.binka |
Ruin, Invasion! | "From District to District (City)" | Minecraft: Battle & Tumble (Original Soundtrack) No. 19 | Gareth Coker | 3:15 | |
| Fantasy.xwb No. 4 Steampunk_AirshipAdventurers.binka |
Shipyard | "Airship Adventurers (Steampunk)" | Minecraft: Battle & Tumble (Original Soundtrack) No. 25 | Gareth Coker | 2:51 | |
| Fantasy.xwb No. 5 Steampunk_ClockworkCrafter.binka |
Shipyard | "Clockwork Crafter (Steampunk)" | Minecraft: Battle & Tumble (Original Soundtrack) No. 22 | Gareth Coker | 3:00 | |
| Fantasy.xwb No. 6 Steampunk_MagnificentMachines.binka |
Shipyard | "Magnificent Machines (Steampunk)" | Minecraft: Battle & Tumble (Original Soundtrack) No. 23 | Gareth Coker | 3:45 | |
| Fantasy.xwb No. 7 Steampunk_SteamingSuperstructures.binka |
Shipyard | "Steaming Superstructures (Steampunk)" | Minecraft: Battle & Tumble (Original Soundtrack) No. 24 | Gareth Coker | 3:11 | |
| Fantasy.xwb No. 8 MG01_Plastic_Bedroom_ToysOnATear.binka |
Shrunk | "Toys on a Tear (Shrunk)" | Minecraft: Battle & Tumble (Original Soundtrack) No. 1 | Gareth Coker | 2:31 | |
| Fantasy.xwb No. 9 MG01_Plastic_Bedroom_DanceOTBlocks.binka |
Shrunk | "Dance of the Blocks (Shrunk)" | Minecraft: Battle & Tumble (Original Soundtrack) No. 2 | Gareth Coker | 2:16 | |
| Fantasy.xwb No. 10 MG01_Plastic_Shrunk_MasterBuilders.binka |
Shrunk | "Master Builders (Shrunk)" | Minecraft: Battle & Tumble (Original Soundtrack) No. 3 | Gareth Coker | 2:36 | |
| Fantasy.xwb No. 11 MG01_Vanilla_Western_TheOutlaw.binka |
Frontier | "The Outlaw (Frontier)" | Minecraft: Battle & Tumble (Original Soundtrack) No. 27 | Gareth Coker | 2:53 | |
| Fantasy.xwb No. 12 MG01_Vanilla_Western_DesertDuel.binka |
Frontier | "Desert Duel (Frontier)" | Minecraft: Battle & Tumble (Original Soundtrack) No. 28 | Gareth Coker | 2:21 | |
| Fantasy.xwb No. 13 MG01_Vanilla_Western_SunsetRiders.binka |
Frontier | "Sunset Riders (Frontier)" | Minecraft: Battle & Tumble (Original Soundtrack) No. 26 | Gareth Coker | 2:29 | |
| (Chinese Mythology) MashUp.xwb No. 1 Sha Wujing.binka |
Valley | "Sha Wujing (Battle)" | Minecraft: Chinese Mythology (Original Soundtrack) No. 12 | Gareth Coker | 3:20 | |
| (Chinese Mythology) MashUp.xwb No. 2 Sun Wukong.binka |
Valley | "Sun Wukong (Battle)" | Minecraft: Chinese Mythology (Original Soundtrack) No. 5 | Gareth Coker | 3:27 | |
| (Chinese Mythology) MashUp.xwb No. 3 White Dragon Horse.binka |
Valley | "White Dragon Horse (Battle)" | Minecraft: Chinese Mythology (Original Soundtrack) No. 6 | Gareth Coker | 2:26 | |
| (Chinese Mythology) MashUp.xwb No. 4 Zhu Baije.binka |
Valley | "Zhu Baije [sic] (Battle)"[note 10] | Minecraft: Chinese Mythology (Original Soundtrack) No. 11 | Gareth Coker | 3:32 | |
| (Fallout) MashUp.xwb No. 7 Metal on Metal.binka |
Capitol, Libertalia, Atomics | "Metal on Metal" | Fallout 3: Original Game Soundtrack No. 9 | Inon Zur | 3:28 | |
| (Fallout) MashUp.xwb No. 10 Predator and Prey.binka |
Capitol, Libertalia, Atomics | "Predator and Prey" | Fallout 4: Original Game Soundtrack No. 13 | Inon Zur | 2:06 | |
| (Fallout) MashUp.xwb No. 14 The Warlord.binka |
Capitol, Libertalia, Atomics | "The Warlord" | Fallout 4: Original Game Soundtrack No. 25 | Inon Zur | 1:43 | |
| (Fallout) MashUp.xwb No. 19 Maybe.binka |
Capitol, Libertalia, Atomics | "Maybe" | — | The Ink Spots | 2:56 | |
| (Fallout) MashUp.xwb No. 20 A Kiss To Build A Dream On.binka |
Capitol, Libertalia, Atomics | "A Kiss to Build a Dream On" | — | Bert Kalmar, Harry Ruby, Oscar Hammerstein II, Louis Armstrong | 3:30 | |
| (Fallout) MashUp.xwb No. 21 I Don't Want To.binka |
Capitol, Libertalia, Atomics | "I Don't Want to Set the World on Fire" | — | The Ink Spots, Bennie Benjamin, Eddie Durham, Sol Marcus, Eddie Seiler | 3:07 | |
| (Fallout) MashUp.xwb No. 22 Into Each Life.binka |
Capitol, Libertalia, Atomics | "Into Each Life Some Rain Must Fall" | — | The Ink Spots, Bill Kenny, Ella Fitzgerald, Doris Fisher, Allan Roberts | 3:08 | |
Tumble
These music tracks play in the Tumble mini game. While there were map themes made for special occasions and holidays, there were no unique tracks made for them. If a Mash-Up pack with custom music was used and it lacked Tumble music definition, it would default to using the Overworld music from that pack. Otherwise the default themes would play.
| Filename in Minecraft |
Theme | Soundtrack Title | Soundtrack | Artist | Length | Track Preview |
|---|---|---|---|---|---|---|
| MG01.xwb No. 5 MG02_10.binka |
Default | "Breakneck Boogie (Tumble)" | Minecraft: Battle & Tumble (Original Soundtrack) No. 13 | Gareth Coker | 1:10 | |
| MG01.xwb No. 6 MG02_01.binka |
Default | "Nimbly Does It (Tumble)" | Minecraft: Battle & Tumble (Original Soundtrack) No. 05 | Gareth Coker | 1:11 | |
| MG01.xwb No. 7 MG02_02.binka |
Default | "Double Time (Tumble)" | Minecraft: Battle & Tumble (Original Soundtrack) No. 04 | Gareth Coker | 1:15 | |
| MG01.xwb No. 8 MG02_03.binka |
Default | "Chop Chop (Tumble)" | Minecraft: Battle & Tumble (Original Soundtrack) No. 06 | Gareth Coker | 1:07 | |
| MG01.xwb No. 9 MG02_04.binka |
Default | "Agile Accelerando (Tumble)" | Minecraft: Battle & Tumble (Original Soundtrack) No. 07 | Gareth Coker | 1:12 | |
| MG01.xwb No. 10 MG02_05.binka |
Default | "Lickety Split (Tumble)" | Minecraft: Battle & Tumble (Original Soundtrack) No. 08 | Gareth Coker | 1:13 | |
| MG01.xwb No. 11 MG02_06.binka |
Default | "Time is of the Essence (Tumble)" | Minecraft: Battle & Tumble (Original Soundtrack) No. 09 | Gareth Coker | 1:04 | |
| MG01.xwb No. 12 MG02_07.binka |
Default | "Swift Descent (Tumble)" | Minecraft: Battle & Tumble (Original Soundtrack) No. 10 | Gareth Coker | 1:14 | |
| MG01.xwb No. 13 MG02_08.binka |
Default | "Dashing on the Double (Tumble)" | Minecraft: Battle & Tumble (Original Soundtrack) No. 11 | Gareth Coker | 1:08 | |
| MG01.xwb No. 14 MG02_09.binka |
Default | "Pronto (Tumble)" | Minecraft: Battle & Tumble (Original Soundtrack) No. 12 | Gareth Coker | 1:01 |
Glide
These music tracks play in the Glide mini game.
| Filename in Minecraft |
Maps | Soundtrack Title | Soundtrack | Artist | Length | Track Preview |
|---|---|---|---|---|---|---|
| MG01.xwb No. 15 MG03_Vanilla_Map3Track1.binka |
Cavern, Temple | "Flight of Fancy (Map 3)" | Minecraft: Glide Mini Game (Original Soundtrack) No. 02 | Gareth Coker | 2:27 | |
| MG01.xwb No. 16 MG03_Vanilla_Map1Track1.binka |
Cavern, Temple | "Glide (Map 1)" | Minecraft: Glide Mini Game (Original Soundtrack) No. 03 | Gareth Coker | 2:12 | |
| MG01.xwb No. 17 MG03_Vanilla_Map2Track1.binka |
Cavern, Temple | "Soothing Voyage (Map 2)" | Minecraft: Glide Mini Game (Original Soundtrack) No. 05 | Gareth Coker | 2:06 | |
| MG01.xwb No. 18 MG03_Vanilla_Map7Track1.binka |
Cavern, Temple | "Departures (Map 7)" | Minecraft: Glide Mini Game (Original Soundtrack) No. 04 | Gareth Coker | 2:06 | |
| MG01.xwb No. 19 MG03_Vanilla_Map4Track1.binka |
Kraken, Yeti | "In the Flow (Map 4)" | Minecraft: Glide Mini Game (Original Soundtrack) No. 01 | Gareth Coker | 2:07 | |
| MG01.xwb No. 20 MG03_Vanilla_Map5Track1.binka |
Kraken, Yeti | "Wonderful Wings (Map 5)" | Minecraft: Glide Mini Game (Original Soundtrack) No. 07 | Gareth Coker | 2:05 | |
| MG01.xwb No. 21 MG03_Vanilla_Map6Track1.binka |
Kraken, Yeti | "Tense Takeoff (Map 6)" | Minecraft: Glide Mini Game (Original Soundtrack) No. 06 | Gareth Coker | 2:07 | |
| (Chinese Mythology) MashUp.xwb No. 18 MG03_ChineseMythology_01.binka |
Dragon | "Yinglong (Chinese Mythology 1)" | Minecraft: Chinese Mythology (Original Soundtrack) No. 23 | Gareth Coker | 2:03 | |
| (Chinese Mythology) MashUp.xwb No. 19 MG03_ChineseMythology_02.binka |
Dragon | "Pixiu (Chinese Mythology 2)" | Minecraft: Chinese Mythology (Original Soundtrack) No. 24 | Gareth Coker | 1:57 | |
| (Chinese Mythology) MashUp.xwb No. 20 MG03_ChineseMythology_03.binka |
Dragon | "Tianma (Chinese Mythology 3)" | Minecraft: Chinese Mythology (Original Soundtrack) No. 25 | Gareth Coker | 2:23 | |
| MG01.xwb No. 22 MG03_Plastic_Pack2TrackShrunk1.binka |
Shrunk | "Shrunk Soaring (Shrunk 1)" | Minecraft: Glide Mini Game (Original Soundtrack) No. 08 | Gareth Coker | 2:10 | |
| MG01.xwb No. 23 MG03_Plastic_Pack2TrackShrunk3.binka |
Shrunk | "Pacy Piloting (Shrunk 3)" | Minecraft: Glide Mini Game (Original Soundtrack) No. 09 | Gareth Coker | 2:00 | |
| MG01.xwb No. 24 MG03_Plastic_Pack2TrackShrunk2.binka |
Shrunk | "Wicked Wings (Shrunk 2)" | Minecraft: Glide Mini Game (Original Soundtrack) No. 10 | Gareth Coker | 2:01 | |
| MG01.xwb No. 25 MG03_Vanilla_Pack2TrackBody3.binka |
Body | "Mobile Maneuvers (Body 3)" | Minecraft: Glide Mini Game (Original Soundtrack) No. 13 | Gareth Coker | 2:06 | |
| MG01.xwb No. 26 MG03_Vanilla_Pack2TrackBody1.binka |
Body | "Locomotion (Body 1)" | Minecraft: Glide Mini Game (Original Soundtrack) No. 12 | Gareth Coker | 2:23 | |
| MG01.xwb No. 27 MG03_Vanilla_Pack2TrackBody2.binka |
Body | "Velocity and Dynamism (Body 2)" | Minecraft: Glide Mini Game (Original Soundtrack) No. 11 | Gareth Coker | 2:08 | |
| MG01.xwb No. 28 MG03_Vanilla_Canyon1.binka |
Canyon | "Canyon Clearance (Canyon 1)" | Minecraft: Glide Mini Game (Original Soundtrack) No. 15 | Gareth Coker | 2:18 | |
| MG01.xwb No. 29 MG03_Vanilla_Canyon2.binka |
Canyon | "Progression and Passage (Canyon 2)" | Minecraft: Glide Mini Game (Original Soundtrack) No. 14 | Gareth Coker | 2:05 | |
| MG01.xwb No. 30 MG03_Vanilla_Canyon3.binka |
Canyon | "Roaming Wanderer (Canyon 3)" | Minecraft: Glide Mini Game (Original Soundtrack) No. 16 | Gareth Coker | 2:04 | |
| MG03_Fantasy_Pack3_Excalibur1.binka | Excalibur | "Excalibur Excursion (Excalibur 1)" | Minecraft: Glide Mini Game (Original Soundtrack) No. 20 | Gareth Coker | 2:05 | |
| MG03_Fantasy_Pack3_Excalibur2.binka | Excalibur | "Aviation (Excalibur 2)" | Minecraft: Glide Mini Game (Original Soundtrack) No. 19 | Gareth Coker | 2:06 | |
| MG03_Vanilla_Pack3_Celts1.binka | Celts | "Celtic Crossing (Celtic 1)" | Minecraft: Glide Mini Game (Original Soundtrack) No. 21 | Gareth Coker | 2:21 | |
| MG03_Vanilla_Pack3_Celts2.binka | Celts | "Tour of Tors (Celtic 2)" | Minecraft: Glide Mini Game (Original Soundtrack) No. 22 | Gareth Coker | 2:12 |
Composers
Originally, all of Minecraft's music was composed by C418. According to Mojang, as the game got more popular (specifically starting with the Update Aquatic[6]), others were hired to produce music and soundtracks for the game. However, C418 has cited legal disputes between himself and Microsoft, who wanted to own the music he produced outright, as the real reason for additional composers. Since the Nether Update, new tracks composed by Lena Raine, Kumi Tanioka, Samuel Åberg, Aaron Cherof, Amos Roddy and Hyper Potions were added. Samuel Åberg also composed many recent ambient sounds. Original music created for mash-up packs and Minigames, created by 4J Studios for Legacy Console Edition, were composed by Gareth Coker.
Data values
| Soundtrack Title | Sound events (Java Edition) | Sound events (Bedrock Edition) | Sound events/Track lists (Legacy Console Edition) |
|---|---|---|---|
| "Minecraft" | music.game,music.overworld.cherry_grove,music.overworld.forest,music.overworld.grovemusic.overworld.lush_caves (weight: 2),music.overworld.old_growth_taiga (weight: 3),music.creative[dv 1]
|
music.game,music.game.grove,music.game.lush_caves,music.game_and_wild_equal_chance,music.game_and_wild_favor_game,music.overworld.cherry_grove
|
Track List No. 1 (Overworld)
|
| "Clark" | |||
| "Sweden" | |||
| "Biome Fest" | music.creative
|
music.game.creative
|
Track List No. 4 (Creative)
|
| "Blind Spots" | |||
| "Haunt Muskie" | |||
| "Aria Math" | |||
| "Dreiton" | |||
| "Taswell" | |||
| "Subwoofer Lullaby" | music.game,music.overworld.badlands,music.overworld.bamboo_jungle,music.overworld.desert,music.overworld.dripstone_caves,music.overworld.flower_forest,music.overworld.forest,music.overworld.frozen_peaks,music.overworld.jagged_peaks,music.overworld.jungle,music.overworld.meadow,music.overworld.old_growth_taiga (weight: 3),music.overworld.snowy_slopes,music.overworld.sparse_jungle,music.overworld.stony_peaks,music.creative[dv 1]
|
music.game,music.game.dripstone_caves,music.game.jagged_peaks,music.game.meadow,music.game.frozen_peaks,music.game.snowy_slopes,music.game.stony_peaks,music.game_and_wild_equal_chance,music.game_and_wild_favor_game,music.overworld.desert,music.overworld.mesa,music.overworld.bamboo_jungle,music.overworld.flower_forest,music.overworld.jungle,music.overworld.jungle_edge
|
Track List No. 1 (Overworld)
|
| "Living Mice" | music.game,music.overworld.badlands,music.overworld.bamboo_jungle,music.overworld.desert,music.overworld.flower_forest,music.overworld.forest,music.overworld.frozen_peaks,music.overworld.jagged_peaks,music.overworld.jungle,music.overworld.meadow,music.overworld.old_growth_taiga (weight: 3),music.overworld.snowy_slopes,music.overworld.sparse_jungle,music.overworld.stony_peaks,music.creative[dv 1]
|
music.game,music.game.jagged_peaks,music.game.meadow,music.game.frozen_peaks,music.game.snowy_slopes,music.game.stony_peaks,music.game_and_wild_equal_chance,music.game_and_wild_favor_game,music.overworld.desert,music.overworld.mesa,music.overworld.bamboo_jungle,music.overworld.flower_forest,music.overworld.jungle,music.overworld.jungle_edge
|
Track List No. 1 (Overworld)
|
| "Haggstrom" | music.game,music.overworld.badlands,music.overworld.bamboo_jungle,music.overworld.desert,music.overworld.flower_forest,music.overworld.forest,music.overworld.frozen_peaks,music.overworld.jungle,music.overworld.meadow,music.overworld.old_growth_taiga (weight: 3),music.overworld.snowy_slopes,music.overworld.sparse_jungle,music.overworld.stony_peaks,music.creative[dv 1]
|
music.game,music.game.meadow,music.game.frozen_peaks,music.game.snowy_slopes,music.game.stony_peaks,music.game_and_wild_equal_chance,music.game_and_wild_favor_game,music.overworld.desert,music.overworld.mesa,music.overworld.bamboo_jungle,music.overworld.flower_forest,music.overworld.jungle,music.overworld.jungle_edge
|
Track List No. 1 (Overworld)
|
| "Danny" | music.game,music.overworld.badlands,music.overworld.bamboo_jungle,music.overworld.desert,music.overworld.dripstone_caves,music.overworld.flower_forest,music.overworld.forest,music.overworld.frozen_peaks,music.overworld.jungle,music.overworld.meadow,music.overworld.old_growth_taiga (weight: 3),music.overworld.sparse_jungle,music.overworld.stony_peaks,music.creative[dv 1]
|
music.game,music.game_dripstone_caves,music.game.meadow,music.game.frozen_peaks,music.game.stony_peaks,music.game_and_wild_equal_chance,music.game_and_wild_favor_game,music.overworld.desert,music.overworld.mesa,music.overworld.bamboo_jungle,music.overworld.flower_forest,music.overworld.jungle,music.overworld.jungle_edge
|
Track List No. 1 (Overworld)
|
| "Key" | music.game,music.overworld.badlands,music.overworld.bamboo_jungle,music.overworld.desert,music.overworld.dripstone_caves,music.overworld.flower_forest,music.overworld.forest,music.overworld.grove,music.overworld.jagged_peaks,music.overworld.jungle,music.overworld.old_growth_taiga (weight: 3),music.overworld.sparse_jungle,music.creative[dv 1]
|
music.game,music.game.dripstone_caves,music.game.grove,music.game.jagged_peaks,music.game_and_wild_equal_chance,music.game_and_wild_favor_game,music.oveworld.desert,music.overworld.mesa,music.overworld.bamboo_jungle,music.overworld.flower_forest,music.overworld.jungle,music.overworld.jungle_edge
|
Track List No. 1 (Overworld)
|
| "Oxygène" | |||
| "Dry Hands" | music.game,music.overworld.badlands,music.overworld.bamboo_jungle,music.overworld.forest,music.overworld.frozen_peaks,music.overworld.jagged_peaks,music.overworld.jungle,music.overworld.old_growth_taiga (weight: 3),music.overworld.sparse_jungle,music.overworld.stony_peaks,music.creative[dv 1]
|
music.game,music.game.jagged_peaks,music.game.frozen_peaks,music.game.stony_peaks,music.game_and_wild_equal_chance,music.game_and_wild_favor_game,music.overworld.mesa,music.overworld.bamboo_jungle,music.overworld.jungle,music.overworld.jungle_edge
|
Track List No. 1 (Overworld)
|
| "Wet Hands" | |||
| "Mice on Venus" | music.game,music.overworld.badlands,music.overworld.bamboo_jungle,music.overworld.forest,music.overworld.frozen_peaks,music.overworld.grove,music.overworld.jagged_peaks,music.overworld.jungle,music.overworld.lush_caves (weight: 2),music.overworld.old_growth_taiga (weight: 3),music.overworld.sparse_jungle,music.overworld.stony_peaks,music.creative[dv 1]
|
music.game,music.game.grove,music.game.jagged_peaks,music.game.lush_caves,music.game.frozen_peaks,music.game.stony_peaks,music.game_and_wild_equal_chance,music.game_and_wild_favor_game,music.overworld.mesa,music.overworld.bamboo_jungle,music.overworld.jungle,music.overworld.jungle_edge
|
Track List No. 1 (Overworld)
|
| "Aerie" | music.overworld.forest,music.overworld.lush_caves,music.overworld.old_growth_taiga,music.overworld.swamp
|
music.game.lush_caves,music.game.swamp_music,music.game_and_wild_equal_chance,music.game_and_wild_favor_game
|
— |
| "Ancestry" | music.overworld.deep_dark
|
music.game.deep_dark
|
— |
| "A Familiar Room" | music.game,music.creative[dv 1]
|
— | |
| "An Ordinary Day" | music.overworld.dripstone_caves,music.overworld.lush_caves (weight: 2),music.overworld.snowy_slopes
|
music.game.dripstone_caves,music.game.lush_caves,music.game.snowy_slopes
|
— |
| "Below and Above" | music.game,music.menu,music.overworld.cherry_grove,music.creative[dv 1]
|
music.game,music.menu,music.overworld.cherry_grove
|
— |
| "Broken Clocks" | music.game,music.menu,music.overworld.forest,music.creative[dv 1]
|
music.game,music.menu,music.overworld.forest
|
— |
| "Bromeliad" | music.overworld.bamboo_jungle (weight: 2),music.overworld.cherry_grove (weight: 3),music.overworld.flower_forest,music.overworld.forest,music.overworld.jungle (weight: 3),music.overworld.sparse_jungle (weight: 2)
|
music.overworld.bamboo_jungle,music.overworld.cherry_grove,music.overworld.flower_forest,music.overworld.jungle,music.overworld.jungle_edge
|
— |
| "Comforting Memories" | music.game,music.overworld.forest,music.overworld.grove,music.overworld.old_growth_taiga (weight: 3),music.creative[dv 1]
|
music.game,music.game.grove,music.game_and_wild_equal_chance,music.game_and_wild_favor_game
|
— |
| "Crescent Dunes" | music.overworld.badlands (weight: 2),music.overworld.desert (weight: 3)
|
music.overworld.desert,music.overworld.mesa
|
— |
| "Deeper" | music.menu,music.overworld.deep_dark,music.overworld.dripstone_caves
|
music.menu,music.overworld.deep_dark,music.overworld.dripstone_caves
|
— |
| "Echo in the Wind" | music.overworld.badlands,music.overworld.cherry_grove (weight: 3),music.overworld.flower_forest,music.overworld.lush_caves (weight: 2)
|
music.overworld.mesa,music.overworld.cherry_grove,music.overworld.flower_forest
|
— |
| "Eld Unknown" | music.menu,music.overworld.dripstone_caves (weight: 2),music.overworld.grove,music.overworld.jagged_peaks,music.overworld.stony_peaks (weight: 2)
|
music.menu,music.overworld.dripstone_caves,music.overworld.grove,music.overworld.jagged_peaks,music.overworld.stony_peaks
|
— |
| "Endless" | music.menu,music.overworld.dripstone_caves (weight: 2),music.overworld.grove,music.overworld.jagged_peaks,music.overworld.stony_peaks
| ||
| "Featherfall" | music.game,music.menu,music.overworld.badlands,music.overworld.cherry_grove (weight: 3),music.overworld.flower_forest (weight: 2),music.overworld.lush_caves (weight: 2),music.creative[dv 1]
|
music.game,music.menu,music.overworld.mesa,music.overworld.cherry_grove,music.overworld.flower_forest,music.overworld.lush_caves
|
— |
| "Firebugs" | music.overworld.forest,music.overworld.lush_caves,music.overworld.old_growth_taiga,music.overworld.swamp
|
music.game.lush_caves,music.game.swamp_music,music.game_and_wild_equal_chance,music.game_and_wild_favor_game
|
— |
| "Fireflies" | music.game,music.menu,music.overworld.desert,music.creative[dv 1]
|
— | |
| "Floating Dream" | music.game,music.overworld.forest,music.overworld.jagged_peaks,music.overworld.lush_caves (weight: 2),music.overworld.old_growth_taiga (weight: 3),music.creative[dv 1]
|
music.game,music.game.jagged_peaks,music.game.lush_caves,music.game_and_wild_equal_chance,music.game_and_wild_favor_game
|
— |
| "Infinite Amethyst" | music.overworld.dripstone_caves,music.overworld.grove
|
music.game.dripstone_caves,music.game.grove
|
— |
| "komorebi" | music.game,music.menu,music.creative[dv 1]
|
music.game,music.menu
|
— |
| "Labyrinthine" | music.overworld.forest,music.overworld.lush_caves,music.overworld.old_growth_taiga,music.overworld.swamp
|
music.game.lush_caves,music.game.swamp_music,music.game_and_wild_equal_chance,music.game_and_wild_favor_game
|
— |
| "Left to Bloom" | music.game,music.overworld.bamboo_jungle,music.overworld.cherry_grove,music.overworld.flower_forest,music.overworld.forest,music.overworld.jungle,music.overworld.lush_caves (weight: 4),music.overworld.meadow,music.overworld.old_growth_taiga (weight: 3),music.overworld.sparse_jungle,music.creative[dv 1]
|
music.game,music.game.lush_caves,music.game.meadow,music.game_and_wild_equal_chance,music.game_and_wild_favor_game,music.overworld.bamboo_jungle,music.overworld.cherry_grove,music.overworld.flower_forest,music.overworld.jungle,music.overworld.jungle_edge
|
— |
| "Lilypad" | music.game,music.menu,music.overworld.frozen_peaks,music.overworld.grove,music.creative[dv 1]
|
music.game,music.menu,music.overworld.grove
|
— |
| "O's Piano" | music.game,music.menu,music.overworld.lush_caves,music.creative[dv 1]
|
music.game,music.menu,music.overworld.lush_caves
|
— |
| "One More Day" | music.game,music.overworld.badlands,music.overworld.desert,music.overworld.forest,music.overworld.lush_caves (weight: 2),music.overworld.meadow (weight: 2),music.overworld.old_growth_taiga (weight: 3),music.overworld.snowy_slopes,music.creative[dv 1]
|
music.game,music.game.lush_caves,music.game.meadow,music.game.frozen_peaks,music.game.snowy_slopes,music.game_and_wild_equal_chance,music.game_and_wild_favor_game,music.overworld.desert,music.overworld.mesa
|
— |
| "pokopoko" | music.menu,music.overworld.dripstone_caves (weight: 2),music.overworld.grove,music.overworld.jagged_peaks,music.overworld.snowy_slopes
|
music.menu,music.overworld.dripstone_caves,music.overworld.grove,music.overworld.jagged_peaks,music.overworld.snowy_slopes
|
— |
| "Puzzlebox" | music.game,music.menu,music.creative[dv 1]
|
music.game,music.menu
|
— |
| "Stand Tall" | music.overworld.frozen_peaks (weight: 2),music.overworld.jagged_peaks,music.overworld.snowy_slopes,music.overworld.stony_peaks
|
music.game.jagged_peaks,music.game.frozen_peaks,music.game.snowy_slopes,music.game.stony_peaks
|
— |
| "Watcher" | music.game,music.menu,music.creative[dv 1]
|
music.game,music.menu
|
— |
| "Wending" | music.overworld.dripstone_caves (weight: 2),music.overworld.grove,music.overworld.jagged_peaks,music.overworld.stony_peaks
|
music.game.dripstone_caves,music.game.grove,music.game.jagged_peaks,music.game.stony_peaks
|
— |
| "yakusoku" | music.game,music.menu,music.creative[dv 1]
|
music.game,music.menu
|
— |
| "Axolotl" | music.under_water
|
music.game.water
|
—[note 11] |
| "Dragon Fish" | |||
| "Shuniji" | |||
| "Concrete Halls" | music.nether.basalt_deltas,music.nether.nether_wastes,music.nether.soul_sand_valley,music.nether.crimson_forest
|
music.game.nether
|
Track List No. 2 (The Nether)
|
| "Dead Voxel" | |||
| "Warmth" | |||
| "Ballad of the Cats" | |||
| "Chrysopoeia" | music.nether.crimson_forest (weight: 7)
|
music.game.crimson_forest
|
— |
| "Rubedo" | music.nether.nether_wastes (weight: 6)
|
music.game.nether_wastes
|
— |
| "So Below" | music.nether.basalt_deltas (weight: 7),music.nether.soul_sand_valley (weight: 7)
|
music.game.basalt_deltas,music.game.soulsand_valley
|
— |
boss.ogg
|
music.dragon
|
music.game.endboss
|
Track List No. 3 (The End)[note 12]
|
| "The End" | music.end
|
music.game.end
| |
| "Mutation" | music.menu
|
Track List No. 5 (Menu screen/Loading world screen)
| |
| "Moog City 2" | |||
| "Beginning 2" | |||
| "Floating Trees" | |||
| "Alpha" | music.credits
|
music.game.credits
|
—[note 13] |
| Java Edition sound event | Biomes |
|---|---|
music.game
|
|
music.game (while not underwater)music.under_water (while underwater)
|
|
music.nether.basalt_deltas
|
|
music.nether.crimson_forest
|
|
music.nether.nether_wastes
|
|
music.nether.soul_sand_valley
|
|
music.nether.warped_forest
|
|
music.overworld.badlands
|
|
music.overworld.bamboo_jungle
|
|
music.overworld.cherry_grove
|
|
music.overworld.deep_dark
|
|
music.overworld.desert
|
|
music.overworld.dripstone_caves
|
|
music.overworld.flower_forest
|
|
music.overworld.forest
|
|
music.overworld.frozen_peaks
|
|
music.overworld.grove
|
|
music.overworld.jagged_peaks
|
|
music.overworld.jungle
|
|
music.overworld.lush_caves
|
|
music.overworld.meadow
|
|
music.overworld.old_growth_taiga
|
|
music.overworld.snowy_slopes
|
|
music.overworld.sparse_jungle
|
|
music.overworld.stony_peaks
|
|
music.overworld.swamp
|
|
| Mini Game | Map | ThemeID | Tracks |
|---|---|---|---|
| Battle | Cavern | 0 | MG01_01
|
| Cove | 1 | ||
| Crucible | 2 | ||
| Temple | 3 | ||
| Castle | 10 | ||
| Dig | 14 | ||
| Atlantis | 4 | MG01_Britomartis
| |
| Labyrinth (Unreleased) | 5 | ||
| Medusa | 6 | ||
| Unreleased Fantasy Map | 7 | Fantasy_BornToArms
| |
| Lair | 8 | ||
| Siege | 9 | ||
| Ruin | 11 | City_8BitsPiecesChunks
| |
| Invasion! | 12 | ||
| Shipyard | 13 | Steampunk_AirshipAdventurers
| |
| Shrunk | 15 | MG01_Plastic_Bedroom_ToysOnATear
| |
| Valley | 16 | Sha Wujing
| |
| Frontier | 17 | MG01_Vanilla_Western_TheOutlaw
| |
| Halloween | 18 | MG01_Halloween_HappyHalloween
| |
| Festive | 19 | MG01_Festive_CraftersCandyCanes
| |
| Capitol | 20 | Metal on Metal
| |
| Libertalia | 21 | ||
| Atomics | 22 |
History
Due to the way assets are downloaded in Java Edition, changes can be seen in development versions released before the change was made, due to them using the same assets index file.
Development
| June 4, 2009 | C418 showcases "calm1.ogg" playing over edited footage of 0.0.14a_08. | ||||||
|---|---|---|---|---|---|---|---|
Java Edition
| Java Edition Classic | |||||||
|---|---|---|---|---|---|---|---|
| 0.0.22a | The first music was added, "calm1.ogg", "calm2.ogg", and "calm3.ogg" | ||||||
| Java Edition Indev | |||||||
| 0.31 | 20091223-0040 | Sound engine has been disabled. | |||||
| Music is now disabled. | |||||||
| 20100104-2258 | Music now plays once again. | ||||||
| 20100207-1101 | Music is now ambient. | ||||||
| The player can now hear music only within a short distance from the spot the player was in when the track started. | |||||||
| In most instances, the music was heard loudest near the starting house, and got quieter the farther the player went from the house. | |||||||
| 20100212-1622 | Music has been disabled again. | ||||||
| 20100213 | Music plays once again. | ||||||
| Java Edition Infdev | |||||||
| 20100227-1414 | Music no longer plays. | ||||||
| Java Edition Alpha | |||||||
| v1.0.14 | Music now plays once again. | ||||||
| Added "piano1.ogg", "piano2.ogg", and "piano3.ogg". | |||||||
| Music is no longer ambient. | |||||||
| Music now plays everywhere in the world. | |||||||
| v1.1.1 | Added sliders allowing the player to change the volume of in-game music. | ||||||
| v1.2.0 | ? | "piano2.ogg" now has a slightly different mix[note 14] and "piano3.ogg" was extended.[note 15] | |||||
| Added "hal1.ogg", "hal2.ogg", "hal3.ogg", "hal4.ogg", "nuance1.ogg", and "nuance2.ogg". | |||||||
| v1.2.1 | Music now plays in multiplayer. | ||||||
| Java Edition | |||||||
| 1.6.1 | 13w24a | Music can now be altered using a resource pack. | |||||
Music is now stored in assets/music | |||||||
| 1.7.2 | 13w36a | The volume of jukeboxes and other music can now be adjusted independently. | |||||
| 13w42a | Music is now stored in assets/sounds/music. | ||||||
| 13w43a | Music played by jukeboxes now loops. | ||||||
| 1.7 | Music now pauses when pausing the game. | ||||||
| 1.7.4 | 13w49a | Music files are now stored as an indexed hash, rather than stored directly in the .minecraft folder. | |||||
| 2013 Music Update | Added tracks "boss.ogg", "creative1.ogg", "creative2.ogg", "creative3.ogg", "creative4.ogg", "creative5.ogg", "creative6.ogg", "credits.ogg", "end.ogg", "menu1.ogg", "menu2.ogg", "menu3.ogg", "menu4.ogg", "nether1.ogg", "nether2.ogg", "nether3.ogg", and "nether4.ogg". | ||||||
| 1.12 | pre6 | "credits.ogg" now plays properly during the End Poem and credits. | |||||
| 1.13 | June 4, 2018 | Added tracks "axolotl.ogg", "dragon_fish.ogg", and "shuniji.ogg". | |||||
| 1.16 | April 8, 2020 | Added tracks "chrysopoeia.ogg", "rubedo.ogg", and "so_below.ogg". | |||||
| 20w17a | Music no longer stops abruptly when switching gamemodes or going underwater.[7] | ||||||
| 1.18 | October 20, 2021 | Added tracks "an_ordinary_day.ogg", "comforting_memories.ogg", "floating_dream.ogg", "infinite_amethyst.ogg", "left_to_bloom.ogg", "one_more_day.ogg", "stand_tall.ogg", and "wending.ogg" | |||||
| 1.19 | April 20, 2022 | Added tracks "ancestry.ogg", "aerie.ogg", "firebugs.ogg", and "labyrinthine.ogg". | |||||
| April 27, 2022 | The music being played is now specific to the biome that the player is in. | ||||||
| 1.20 | April 26, 2023 | Added tracks "a_familiar_room.ogg", "bromeliad.ogg", "crescent_dunes.ogg", and "echo_in_the_wind.ogg". | |||||
| "Aerie", "Firebugs", and "Labyrinthine" can no longer be played in the menu screens, and all types of jungle biomes. | |||||||
| 1.20.3 | November 8, 2023 | Music files with generic names ("calm", "piano", "hal", "nuance", "creative", "menu", "nether", and "credits") have been renamed to match their official titles. | |||||
| 1.20.5 | January 24, 2024 | "Shuniji", "Dragon Fish" and "Axolotl" music tracks are no longer played in underwater biomes and rivers. | |||||
| February 7, 2024 | "Shuniji", "Dragon Fish" and "Axolotl" music tracks are now again played in underwater biomes and rivers.[8] | ||||||
| 1.21 | May 3, 2024 | Added tracks "Deeper", "Eld_unknown", "Endless", "Featherfall", "Komorebi", "Pokopoko", "Puzzlebox", "Watcher", and "Yakusoku". | |||||
| "A Familiar Room", "Bromeliad", "Crescent Dunes", and "Echo in the Wind" can no longer be played in the menu screens. | |||||||
| 1.21.6 | 25w20a | Added "Below and Above," "Broken Clocks," "Fireflies," "Lilypad," and "O's Piano." | |||||
| Music now plays when the game is paused. | |||||||
| Added an option to the Music & Sound settings that allows players to change how frequently music plays while in a game world. | |||||||
| Added an option to the Music & Sound settings that enables a music toast to be shown whenever a song starts playing. | |||||||
Bedrock Edition
| Pocket Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.0.0 | alpha 0.17.0.1 | Added downloadable vanilla in-game music, which contains "boss.ogg", "calm1.ogg", "calm2.ogg", "calm3.ogg", "creative1.ogg", "creative2.ogg", "creative3.ogg", "creative4.ogg", "creative5.ogg", "creative6.ogg", "credits.ogg", "end.ogg", "hal1.ogg", "hal2.ogg", "hal3.ogg", "hal4.ogg", "menu1.ogg", "menu2.ogg", "menu3.ogg", "menu4.ogg", "nether1.ogg", "nether2.ogg", "nether3.ogg", "nether4.ogg", "nuance1.ogg", "nuance2.ogg", "piano1.ogg", "piano2.ogg", and "piano3.ogg" tracks. | |||||
| Bedrock Edition | |||||||
| 1.12.0 | beta 1.12.0.2 | Music now still plays if the keyboard is being used. | |||||
| 1.16.0 | beta 1.16.0.57 | Added tracks "shunji.ogg", "dragon_fish.ogg", "axolotl.ogg", "chrysopoeia.ogg", "rubedo.ogg" and "so_below.ogg". | |||||
| 1.16.100 | beta 1.16.100.51 | Music no longer stops abruptly when switching gamemodes or going underwater.[1] | |||||
| 1.18.0 | beta 1.18.0.22 | Added tracks "an_ordinary_day.ogg", "comforting_memories.ogg", "floating_dream.ogg", "infinite_amethyst.ogg", "left_to_bloom.ogg", "one_more_day.ogg", "stand_tall.ogg", and "wending.ogg" | |||||
| 1.19.0 | Preview 1.19.0.27 | Added tracks "ancestry.ogg", "aerie.ogg", "firebugs.ogg", and "labyrinthine.ogg". | |||||
| 1.19.30 | Preview 1.19.30.22 | Music is now included on Android and Fire devices and no longer needs to be downloaded from the marketplace. | |||||
| 1.20.0 | Preview 1.20.0.22 | Added tracks "a_familiar_room.ogg", "bromeliad.ogg", "crescent_dunes.ogg", and "echo_in_the_wind.ogg". | |||||
| "Aerie", "Firebugs", and "Labyrinthine" can no longer be played in all types of jungle biomes. | |||||||
| 1.20.30 | Preview 1.20.30.20 | "A Familiar Room", "Bromeliad", "Crescent Dunes", and "Echo in the Wind" are now played in the menu screens. | |||||
| "Aerie", "Firebugs", and "Labyrinthine" can no longer be played in the menu screens. | |||||||
| 1.21.0 | Preview 1.21.0.24 | Added tracks "Deeper", "Eld_unknown", "Endless", "Featherfall", "Komorebi", "Pokopoko", "Puzzlebox", "Watcher", and "Yakusoku". | |||||
| "A Familiar Room", "Bromeliad", "Crescent Dunes", and "Echo in the Wind" can no longer be played in the menu screens. | |||||||
| "A Familiar Room" is unplayable as a result. | |||||||
Legacy Console Edition
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU1 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | Added "calm1.ogg", "calm2.ogg", "calm3.ogg", "hal1.ogg", "hal2.ogg", "hal3.ogg", "hal4.ogg", "nuance1.ogg", "nuance2.ogg", "piano1.ogg", "piano2.ogg", and "piano3.ogg" as ambiance music tracks. |
| Added sliders to change the volume of in game music. | |||||||
| TU9 | Added tracks "end.ogg", "nether1.ogg", and "nether2.ogg" | ||||||
| TU13 | Added tracks "nether3.ogg" and "nether4.ogg" | ||||||
| TU24 | 1.07 | Added tracks "boss.ogg", "creative1.ogg", "creative2.ogg", "creative3.ogg", "creative4.ogg", "creative5.ogg", "creative6.ogg", "credits.ogg", "menu1.ogg", "menu2.ogg", "menu3.ogg", and "menu4.ogg" | |||||
| TU36 | CU25 | 1.28 | 1.28 | 1.28 | Patch 7 | Added Battle minigame tracks. | |
| TU41 | CU30 | 1.33 | 1.33 | 1.33 | Patch 11 | Added Tumble minigame tracks. | |
| TU51 | CU41 | 1.44 | 1.44 | 1.44 | Patch 20 | 1.0.3 | Added Glide minigame tracks. |
Issues
Issues relating to "Music" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia
Reason: a lot of these should be on the individual songs' pages and not here
- "The End" is heavily built on modified versions of several tracks from "Minecraft - Volume Alpha".[9]
- "calm3.ogg", or "Sweden", is a Passacaglia, with a changing melody over a repeated bass line.
- On April Fools' Day 2014, Mojang played a bunch of villager themed pranks on the players, including temporarily replacing the track "hal1.ogg", or "Subwoofer Lullaby", with a version that had a villager singing along, as well as temporarily replacing all the menu songs with the villagers singing the Game Of Thrones theme song. This was reverted on April 2, 2014.
- hal3.ogg (Haggstrom) is in septuple meter (precisely 7/4 time).
- According to C418, the track "Mice on Venus" (game filename is piano3.ogg) was originally a short piano solo, but was then changed later in Minecraft's development and an addendum was added, which made the track that the game has currently.[10]
- The warped forest and pale garden are the only biomes in the game devoid of music, but they accomplish this in different ways.
- The warped forest simply doesn't play music when the game would normally start playing a new track, but any music that started playing before entering a warped forest will continue playing. A sound event does exist for it (named
music.nether.warped_forestin Java Edition andmusic.game.warped_forestin Bedrock Edition), but it is unused by default. - The pale garden has special behavior which fades out any currently-playing tracks upon entering the biome.
- The warped forest simply doesn't play music when the game would normally start playing a new track, but any music that started playing before entering a warped forest will continue playing. A sound event does exist for it (named
- Despite never being implemented, the Legacy Console Edition code references the cancelled Build Off mini game with a call for
MG04_01.binka. If the game's music player state is modified to be Build Off, the game will actually search for and play the file if it exists. - Overworld music does not play in Creative mode in Legacy Console Edition.
- Some of the music tracks have a special title:
- The word "Shuniji" (主虹) means "primary rainbow" in Japanese.
- The title of the track "So Below" is a reference to "As above, so below"[11], a phrase associated with Hermeticism that is derived from a passage from the Emerald Tablet of Thoth, relating to the secrets of creating the philosopher's stone.
- The word rubedo is Latin for "redness". The term was adopted by alchemists to refer to the final stage of creating the philosopher's stone.[12]
- The word chrysopoeia (χρυσοποιία) is an alchemical term that describes the creation of the philosopher's stone, or the transmutation of a given object into gold.[13]
- "Bromeliad" refers to a taxonomic family of flowering plants. This family contains pitcher plants and species resembling torchflowers.
See also
- Music Disc
- Musicians:
- Soundtracks:
- Minecraft - Volume Alpha
- Minecraft - Volume Beta
- Minecraft: Nether Update (Original Game Soundtrack)
- Minecraft: Caves & Cliffs (Original Game Soundtrack)
- Minecraft: The Wild Update (Original Game Soundtrack)
- Minecraft: Trails & Tales (Original Game Soundtrack)
- Minecraft: Tricky Trials (Original Game Soundtrack)
- Minecraft: Chase the Skies (Original Game Soundtrack)
Notes
- ↑ In Java Edition, rather than checking the player's gamemode directly, the game checks for both the
instabuildandmayflyplayer abilities and plays Creative music if both are true.[2] Both are normally enabled upon entering Creative mode, but can be enabled or disabled individually by third-party means. - ↑ "A Familiar Room" does not play in Survival mode on Bedrock Edition due to a bug.[3]
- ↑ a b c d e f This is not confirmed, although it is very likely that C418 composed the first four default battle tracks as he had collaborated with 4J Studios for the Festive and Halloween Mash Up packs prior to the release of Battle. C418 spoke about a bit about what appears to be his work with 4J Studios with Anthony Fantano.
- ↑ Not to be confused with the Festive Skin Pack, which is located at
DLC/Festive Skin Pack - ↑ It's possible that the piano playing is referencing another winter or Christmas song
- ↑ a b Some Legacy Console Edition packs had tracks for the Menu, despite packs being unable to be loaded outside of actual gameplay. This was a clever feature by 4J Studios to ensure that a track of their choice would be guaranteed to be the first song to play in the pack 100% of the time due to the world loading screen technically being part of the menu.
- ↑ This track is completely missing from the soundtrack and official releases for some reason
- ↑ Demeter is a goddess. Going off of the naming scheme of the rest of the tracks in this album, this was very likely a mistake, and if not, just plain incorrect.
- ↑ Not to be confused with the Halloween Texture Pack from 2013, which is located at
DLC/Halloween. - ↑ The correct spelling for this Journey to the West character’s name is Zhu Bajie.
- ↑ Underwater music was never added to Legacy Console Edition despite receiving the 1.13 update
- ↑ There is no unique end boss event/track list in Legacy Console Edition
- ↑ Credits music was never added to Legacy Console Edition despite receiving the 1.12 update
- ↑ Can be heard in https://www.youtube.com/watch?v=jeP4U-IJHZ4 or https://www.youtube.com/watch?v=FNjoz09vmP8
- ↑ Can be heard in https://www.youtube.com/watch?v=pWjXPNB-E7A or https://www.youtube.com/watch?v=oZ2EVZH6wI8
References
- ↑ a b MCPE-76213
- ↑
1.21.5.jar/net/minecraft/client/Minecraft.javalines 2425-2455:public MusicInfo getSituationalMusic() - ↑ MCPE-175998 — "A Familiar Room" doesn't play in Survival mode
- ↑ https://twitter.com/4JStudios/status/657528284218052609
- ↑ "10 Years of the Minecraft Soundtrack | C418 INTERVIEW" https://www.youtube.com/watch?v=4mn47MqhbFY&t=2627s
- ↑ "The Sound of Scary" – Minecraft.net.
- ↑ MC-131360
- ↑ MC-268091
- ↑ https://genius.com/C418-the-end-lyrics#about - Genius's description
- ↑ "Minecraft Volume Alpha" – C418's Website.
- ↑ "Thirdly, it's time to talk about So Below!
To note, this is not a valley girl re-imagining of the Capy game Below. It's actually half of a motto used in a lot of fun mystical stuff including alchemy, "As above, so below" usually referring to an astral realm or heaven etc." (archived) – @kuraine on X (formerly Twitter), June 27, 2020 - ↑ "Meaning "redness", it signifies the final stage in an alchemical success." (archived) – @kuraine on X (formerly Twitter), June 25, 2020
- ↑ "Chrysopoeia, in alchemy, is the transmutation of something into gold, and the ultimate goal of alchemists." (archived) – @kuraine on X (formerly Twitter), June 23, 2020
| Musicians | |||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||
|
| |||||||||||||||||||||||||||||||||
| Geography | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Sky and fog | |||||||||
| Weather |
| ||||||||
| Dimensions | |||||||||
| World types |
| ||||||||
| Player constructions |
| ||||||||
| Matter | |||||||||
| Sound | |||||||||
| Joke |
| ||||||||
| Bugs |
| ||||||||
| Removed |
| ||||||||