Grove


| Structures | |
|---|---|
| Features | |
| Blocks |
|
|
Climate | |
| Temperature |
-0.2 |
| Downfall |
0.8 |
| Precipitation |
Yes |
|
Colors | |
| Grass color |
|
| Foliage color |
|
| Water color | |
{
"title": "Grove",
"rows": [
{
"field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite pillager-outpost.png article, displayed as 16x16px|link=Pillager Outpost|alt=|class=pixel-image|)</span>(link to Pillager Outpost article, displayed as <span class=\"sprite-text\">Pillager Outpost</span>)</span>",
"label": "(link to Structures article, displayed as Structures)"
},
{
"field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite spruce-tree.png article, displayed as 16x16px|link=Spruce Tree|alt=|class=pixel-image|)</span>(link to Spruce Tree article, displayed as <span class=\"sprite-text\">Spruce Tree</span>)</span><br><span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite pine.png article, displayed as 16x16px|link=Pine|alt=|class=pixel-image|)</span>(link to Pine article, displayed as <span class=\"sprite-text\">Pine</span>)</span>",
"label": "(link to Features article, displayed as Features)"
},
{
"field": "(values exceeds 1000 characters...)",
"label": "Blocks"
},
{
"field": "",
"label": "Climate"
},
{
"field": "-0.2",
"label": "(link to Biome#Temperature article, displayed as Temperature)"
},
{
"field": "0.8",
"label": "(link to Biome#Downfall article, displayed as Downfall)"
},
{
"field": "Yes",
"label": "(link to Biome#Precipitation article, displayed as Precipitation)"
},
{
"field": "",
"label": "Colors"
},
{
"field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #80B497; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #80B497</span>",
"label": "Grass color"
},
{
"field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #60A17B; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #60A17B</span>",
"label": "Foliage color"
},
{
"field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #3F76E4; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #3F76E4</span><sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup><br><span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #44AFF5; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #44AFF5</span><sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>",
"label": "Water color"
}
],
"invimages": [],
"images": [
"Grove.png",
"Grove Vibrant Visuals.png"
]
}
A grove is a snowy forest biome that often generates on the sides of mountains. Similar to the snowy taiga, it is filled with spruce trees but the ground is covered with snow blocks and occasional powder snow patches.
Description
A grove creates a forest of spruce trees on the sides of a mountain, reminiscent of a snowy taiga but the surface is covered snow blocks above a dirt ground, with snow layers on top. All spruce trees grow on a single block of dirt replacing snow blocks, with a slightly lower density than in snowy taigas. Strips of powder snow occasionally replace snow blocks and the dirt below, where trees do not generate. Fallen trees and dying trees do not generate here. Rabbits, snowy wolves and snow foxes can spawn in this biome. Like other mountain biomes, emerald ore and infested stone can generate in stone under the ground. Pillager outposts are the only structures that generate here.
This biome generates next to snowy slopes and frozen and jagged peaks in temperate or cold areas. On the valley side of a mountain, groves border forest biomes such as taigas, old growth taigas, birch forests, and dark forests, and they sometimes border meadows and cherry groves on plateaus. In snowy climate areas, groves can generate at lower elevations and consist of thousands of blocks in size, bordering snowy taigas which can sometimes generate replacing frozen rivers in valleys. Because groves generate at low erosion values, they have a high chance of generating deep dark below. In less mountainuous areas, dripstone caves or lush caves can also generate here.
Mobs
The following mobs naturally spawn here:
| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| 100⁄515 | 4 | |
| 100⁄515 | 4 | |
| 100⁄515 | 4 | |
| 100⁄515 | 4 | |
| 95⁄515 | 4 | |
| 10⁄515 | 1–4 | |
| 5⁄515 | 1 | |
| 5⁄515 | 1 | |
| Creature category | ||
| 4⁄13 | 2–4 | |
| 1⁄13 | 1 | |
| 8⁄13 | 2–3 | |
| Underground water creature category | ||
| 1 | 4–6 | |
| Ambient category | ||
| 1 | 8 | |
- ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 515, "mobs": [ { "size": "4", "mob": "Creeper", "weight": 100 }, { "size": "4", "mob": "Skeleton", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "4" }, { "size": "4", "mob": "Spider", "weight": 100 }, { "size": "4", "mob": "Zombie", "weight": 95 }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "1", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 13, "mobs": [ { "size": "2-4", "mob": "Snow Fox", "weight": 4 }, { "size": "1", "mob": "Snowy Wolf", "weight": 1 }, { "size": "2-3", "mob": "Rabbit", "weight": 8 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "4-6", "mob": "Glow Squid", "weight": 10 } ], "category": "underground" }, "4": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| 100 | 1 | |
| 100 | 1 | |
| 100 | 1 | |
| 95 | 2–4 | |
| 80 | 1–2 | |
| 10 | 1–2 | |
| 5 | 1 | |
| 5 | 2–4 | |
| Creature category | ||
| 10 | 2–4 | |
| 8 | 2–4 | |
| 8 | 2–3 | |
| 8 | 1 | |
- ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 495, "mobs": [ { "size": "1", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "size": "1", "mob": "Spider", "weight": 100 }, { "size": "2-4", "mob": "Zombie", "weight": 95 }, { "size": "1-2", "mob": "Skeleton", "weight": 80 }, { "size": "1-2", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "2-4", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 34, "mobs": [ { "size": "2-4", "mob": "Glow Squid", "weight": 10 }, { "size": "2-4", "mob": "Snow Fox", "weight": 8 }, { "size": "2-3", "mob": "Rabbit", "weight": 8 }, { "size": "1", "mob": "Snowy Wolf", "weight": 8 } ], "category": "creature" } }
Sounds
Music
These music tracks play while the player is in the grove.
Data values
ID
| Name | Identifier |
|---|---|
grove |
| Name | Identifier |
|---|---|
grove |
Achievements
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| Adventuring Time | Discover 17 biomes. | Visit any 17 biomes. Does not have to be in a single world. | 40 | Silver | |||
Advancements
History
Announcement
| September 28, 2019 | During MINECON Live 2019, the mountains won the community biome vote; additions were improved terrain generation, powder snow, and goats. | ||||||
|---|---|---|---|---|---|---|---|
| October 3, 2020 | The Caves & Cliffs update was announced at Minecraft Live 2020, showing a sneak peek at goats and the new mountain generation. | ||||||
Java Edition
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.18 | Experimental Snapshot 1 | Added grove, along with the other new mountain biomes. | |||||
| experimental snapshot 2 | Infested stone and emerald ore now generate in the new mountain biomes. | ||||||
| experimental snapshot 3 | Pillager outposts now generate in groves. | ||||||
| Goats now spawn in groves. | |||||||
| experimental snapshot 6 | Groves are less likely to generate on mountain peaks. | ||||||
| Groves start generating lower down in cold areas and higher up in warmer areas. | |||||||
| 21w37a | Spruce trees no longer generate in groves.[1] | ||||||
| 21w38a | Spruce trees once again generate in groves. | ||||||
| 21w41a | The sky color of groves has been changed from #79a6ff to #81a0ff. | ||||||
| 21w44a | Powder snow strips are now exposed to the surface, instead of covering by a layer of snow blocks.[2] | ||||||
| Grove is now required for the "Adventuring Time" advancement. | |||||||
| 1.20 | 23w17a | "A Familiar Room" can now be played in groves. | |||||
| 1.20.5 | 24w10a | Rabbits, wolves, and foxes are now the only passive mobs spawning in the grove biome. | |||||
| Wolves that spawn in groves are now the snowy variant. | |||||||
Bedrock Edition
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.16.220 Experiment | beta 1.16.220.50 | Added the grove. | |||||
| beta 1.17.20.23 | Hostile mobs can now spawn in groves. | ||||||
| 1.17.40 Experiment | beta 1.17.40.20 | Foxes can now spawn in groves. | |||||
| 1.18.0 | beta 1.18.0.20 | Groves can now generate by default without enabling experimental gameplay. | |||||
| 1.19.40 | Preview 1.19.40.20 | The grove is now classified as "Cold". | |||||
| Villagers spawning in groves are the snowy variant. | |||||||
| 1.20.80 | Preview 1.20.80.21 | Foxes now spawn less frequently in groves. | |||||
| Rabbits now spawn more frequently in groves. | |||||||
| 1.21.90 | Preview 1.21.90.26 | Added cold atmospherics, color grading, fog, and lighting to groves in Vibrant Visuals. | |||||
| 1.21.100 | Preview 1.21.100.20 | Trees now generate more sparsely. | |||||
Minecraft Education
| Minecraft Education | |||||||
|---|---|---|---|---|---|---|---|
| 1.18.32 | 1.18.10.04 | Added the grove. | |||||
Data history
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.18 | 21w37a | Prior to the removal of numerical biome IDs, this biome's numerical ID was 178. | |||||
| Bedrock Edition | |||||||
| 1.18.0 | beta 1.18.0.24 | Changed the biome ID mountain_grove to grove. | |||||
Issues
Issues relating to "Grove" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
-
A grove as seen from a frozen river. -
A single biome grove world. Note the large patches of powder snow and that massive swathes of frozen water can generate. -
A large grove in a snowy region. -
A grove bordering a snowy taiga. Notice how the grove uses snow blocks as its top layer, while the snowy taiga uses grass blocks with snow layers. -
An extremely small grove.
See also
- Mountains
Meadow
Snowy Slopes
Jagged Peaks
Frozen Peaks
Stony Peaks
Cherry Grove
Badlands
Windswept Hills
Snowy Taiga
Windswept Savanna
Stony Shore
Flower Forest

