Instant mining
Instant mining, or just insta-mining, is a game mechanic in which 1 block can be broken per game tick without the delay of 3⁄10 of a second (6 ticks). Blocks that break instantly without using tools do not decrease durability if a tool is used. Below are listed the tool tier and the Efficiency and Haste levels necessary to instant-mine a block.
Without commands
This list is incomplete; you can help by expanding it.
[more information needed]
| Tool | Efficiency enchantment level Haste level |
Blocks instantly mined | Calculation |
|---|---|---|---|
| Efficiency V Haste II |
|
47.6 = (8 + 26)×(1 + 0.4) which is greater than 45 = 1.5×30 | |
| Efficiency V Haste I |
|
40.8 = (8 + 26)×(1 + 0.2) which is greater than 37.5 = 1.25×30 | |
| Efficiency III Haste II |
25.2 = (8 + 10)×(1 + 0.4) which is greater than 24 = 0.8×30 | ||
| Efficiency V | 34 = 8 + 26 which is greater than 30 = 1×30 | ||
| Efficiency IV |
|
25 = 8 + 17 which is greater than 24 = 0.8×30 | |
| Efficiency III Haste I |
|
21.6 = (8 + 10)×(1 + 0.2) which is greater than 18 = 0.6×30 | |
| Efficiency II Haste I or Efficiency III |
15.6 = (8 + 5)×(1 + 0.2) which is greater than 15 = 0.5×30 | ||
| Efficiency II | 13 = 8 + 5 which is greater than 12 = 0.4×30 | ||
| Efficiency V Haste I |
45.6 = (12 + 26)×(1 + 0.2) which is greater than 45 = 1.5×30 | ||
| Efficiency V |
|
38 = 12 + 26 which is greater than 37.5 = 1.25×30 | |
| Efficiency II | 17 = 12 + 5 which is greater than 15 = 0.5x30 | ||
| None | 12 exactly equals to 12 = 0.4×30 | ||
| Efficiency V Haste II |
47.6 = (8 + 26)×(1 + 0.4) which is greater than 45 = 1.5×30 | ||
| Efficiency V | 34 = 8 + 26 which is greater than 30 = 1×30 | ||
| Efficiency IV | 25 = 8 + 17 which is greater than 24 = 0.8×30 and 18 = 0.6×30 | ||
| Efficiency III | 18 = 8 + 10 which is greater than 15 = 0.5×30 | ||
| Efficiency II | 18 = 8 + 10 which is greater than 15 = 0.5×30 | ||
| Efficiency I | 10 = 8 + 2 which is greater than 9 = 0.3×30 | ||
| None | 6 exactly equals to 6 = 0.2×30 | ||
| None | 4 is greater than 3 = 0.1×30 | ||
| Efficiency IV | 25 = 8 + 17 which is greater than 19.5 = 0.65×30 and 18 = 0.6×30 | ||
| Efficiency III | 18 = 8 + 10 which is greater than 15 = 0.5×30 | ||
| None | 8 is greater than 7.5 = 0.25×30 | ||
| None | 6 exactly equals to 6 = 0.2×30 | ||
| None | 4 is greater than 3 = 0.1×30 | ||
| Efficiency V Haste II |
47.6 = (8 + 26)×(1 + 0.4) which is greater than 45 = 1.5×30 | ||
| Efficiency V | 34 = 8 + 26 which is greater than 30 = 1×30 | ||
| Efficiency IV | 25 = 8 + 17 which is greater than 18 = 0.6×30 | ||
| Efficiency III | 18 = 8 + 10 which is greater than 15 = 0.5×30 | ||
| None | 6 exactly equals to 6 = 0.2×30 | ||
| None | 4 is greater than 3 = 0.1×30 | ||
| None | hard-coded | ||
| Efficiency V | 31 = 5 + 26 which is greater than 24 = 0.8×30 | ||
| Efficiency II |
|
6.5 = 1.5 + 5 which is greater than 6 = 0.2×30 | |
| None | 15 is greater than 6 = 0.2×30 | ||
| (none) | None |
|
All blocks have the hardness value of 0, hence 0×30 = 0, and 1 is greater than 0, meaning that all blocks can be broken instantly regardless of enchantments, status effects, and breaking damage penalties. |
With the help of commands
Using commands, much higher levels of efficiency and haste may be applied to enable instant-breaking of the following blocks.
| Tool | Efficiency enchantment level Haste level |
Blocks instantly mined | Calculation |
|---|---|---|---|
| Efficiency V Haste ? |
? | ||
| Efficiency V Haste III |
54.4 = (8 + 26)×(1 + 0.6) which is greater than 54 = 1.8×30 | ||
| Efficiency V Haste IV |
61.2 = (8 + 26)×(1 + 0.8) which is greater than 60 = 2×30 | ||
| Efficiency V Haste IV |
61.2 = (8 + 26)×(1 + 0.8) which is greater than 60 = 2×30 | ||
| Efficiency V Haste VI |
|
77 = (9 + 26)×(1 + 1.2) which is greater than 75 = 2.5×30 | |
| Efficiency V Haste VI |
77 = (9 + 26)×(1 + 1.2) which is greater than 75 = 2.5×30 | ||
| Efficiency V Haste VII |
84 = (9 + 26)×(1 + 1.4) which is equal to 84 = 2.8×30 | ||
| Efficiency V Haste VIII |
91 = (9 + 26)×(1 + 1.6) which is greater than 90 = 3×30 | ||
| Efficiency V Haste VIII |
91 = (9 + 26)×(1 + 1.6) which is greater than 90 = 3×30 | ||
| Efficiency V Haste VIII |
91 = (9 + 26)×(1 + 1.6) which is greater than 90 = 3×30 | ||
| Efficiency V Haste X |
105 = (9 + 26)×(1 + 2) which is equal to 105 = 3.5×30 | ||
| Efficiency V Haste XV (15) |
136 = (8 + 26)×(1 + 3) which is greater than 135 = 4.5×30 | ||
| Efficiency V Haste XVIII (18) |
156.4 = (8 + 26)×(1 + 3.6) which is greater than 150 = 5×30 | ||
| Efficiency V Haste XCV (95) |
680 = (8 + 26)×(1 + 19) which is greater than 675 = 22.5×30 | ||
| Efficiency VI Haste XCV (95) |
900 = (8 + 37)×(1 + 19) which is equal to 900 = 30×30 | ||
| Efficiency VII Haste CXXV (125) |
1508 = (8 + 50)×(1 + 25) which is greater than 1500 = 50×30 |
Blocks unaffected by Efficiency
These blocks don't have an assigned tool. However, with commands, they can be instantly broken with the right level of haste. Note that the maximum level of haste is 255.
| Level of Haste | Blocks instantly mined | Calculation |
|---|---|---|
| unbreakable | All of these blocks have a hardness of -1, and -1×30 = -30. Since breaking starts at 1, these blocks can never be broken. | |
| Haste CVII (107) |
|
|
| Haste X | 3 = 1×(1 + 2) which is equal to 3 = 0.1×30 | |
| Haste XXV (25) | 6 = 1×(1 + 5) which is equal to 6 = 0.2×30 | |
| Haste XXXIII (33) | 7.6 = 1×(1 + 6.6) which is greater than 7.5 = 0.25×30 | |
| Haste XL (40) | 9 = 1×(1 + 8) which is equal to 9 = 0.3×30 | |
| Haste LV (55) | 12 = 1×(1 + 11) which is equal to 12 = 0.4×30 | |
| Haste LXX (70) | 15 = 1×(1 + 14) which is equal to 15 = 0.5×30 | |
| Haste LXXXV (85) | 18 = 1×(1 + 17) which is equal to 18 = 0.6×30 | |
| Haste CXLV (145) | 30 = 1×(1 + 29) which is equal to 30 = 1×30 | |
| Haste CDXLV (445) | 90 = 1×(1 + 89) which is equal to 90 = 3×30 | |
| Haste DXCV (595) |
|
300 = 1×(1 + 299) which is equal to 300 = 10×30 |
| Haste V̄MMMCCXLV (8245) | 1650 = 1×(1 + 1649) which is equal to 1650 = 55×30 |
History
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.3.1 | 12w18a | The 6-tick (3⁄10 second) delay between block breaking is now removed if a block takes 1 tick or less to break in Survival. The player can now instantly mine a large amount of blocks in Survival simply by holding destroy if conditions are met. | |||||
| Before this version, blocks that can be instantly mined do break instantly, but the 6-tick delay between block breaking still exists. | |||||||
| 12w24a | While holding a block-breaking tool, breaking a block that can be instantly mined by hand no longer reduces the tool's durability. | ||||||
| 1.4.2 | 12w32a | With the addition of beacons, the haste status effect can be legitimately accessed in survival, which enables the instant mining of stone using a diamond pickaxe enchanted with Efficiency V, making the acquisition of resources and clearing out a large area/volume much easier. | |||||
See also
| General mechanics | |
|---|---|
| Technical mechanics | |
| Survival |
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| Combat | |
| Environment |
More |
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| User interface | |
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| Unintended | |