Story Mode:Skeleton
For other skeletons, see Skeleton (disambiguation).
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Please help expand and improve it. The talk page may contain suggestions.
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Skeleton




|
Details | |
|---|---|
| Gameplay appearances |
|
| Known drops |
|
| Equipment |
|
| Found in |
|
| Free roam interactable |
No |
| First appearance | |
| Latest appearance | |
{
"title": "Skeleton",
"rows": [
{
"field": "",
"label": "Details"
},
{
"field": "\n*Cutscene\n*Combat\n*Quick time events",
"label": "(link to MCSM:Gameplay article, displayed as Gameplay<br>appearances)"
},
{
"field": "\n*<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:StoryModeItemSprite arrow.png article, displayed as 16x16px|link=MCSM:Arrow|alt=|class=pixel-image|)</span>(link to MCSM:Arrow article, displayed as <span class=\"sprite-text\">Arrow</span>)</span>\n*<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:StoryModeItemSprite bone.png article, displayed as 16x16px|link=MCSM:Bone|alt=|class=pixel-image|)</span>(link to MCSM:Bone article, displayed as <span class=\"sprite-text\">Bone</span>)</span>\n*<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:StoryModeItemSprite bow.png article, displayed as 16x16px|link=MCSM:Bow|alt=|class=pixel-image|)</span>(link to MCSM:Bow article, displayed as <span class=\"sprite-text\">Bow</span>)</span>",
"label": "Known drops"
},
{
"field": "\n* <span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:StoryModeItemSprite arrow.png article, displayed as 16x16px|link=MCSM:Arrow|alt=|class=pixel-image|)</span>(link to MCSM:Arrow article, displayed as <span class=\"sprite-text\">Arrow</span>)</span>\n* <span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:StoryModeItemSprite bow.png article, displayed as 16x16px|link=MCSM:Bow|alt=|class=pixel-image|)</span>(link to MCSM:Bow article, displayed as <span class=\"sprite-text\">Bow</span>)</span>",
"label": "Equipment"
},
{
"field": "\n* <span class=\"sprite-file\" style=\"\">(link to File:StoryModeAreaSprite overworld.png article, displayed as 16x16px|link=MCSM:Overworld|alt=|class=pixel-image|)</span>(link to MCSM:Overworld article, displayed as <span class=\"sprite-text\">Overworld</span>) \n* <span class=\"sprite-file\" style=\"\">(link to File:StoryModeAreaSprite the-nether.png article, displayed as 16x16px|link=MCSM:The Nether|alt=|class=pixel-image|)</span>(link to MCSM:The Nether article, displayed as <span class=\"sprite-text\">The Nether</span>)",
"label": "Found in"
},
{
"field": "No",
"label": "(link to MCSM:Gameplay#Interactive free roam article, displayed as Free roam<br>interactable)"
},
{
"field": "''(link to MCSM:The Order of the Stone article, displayed as The Order of the Stone)''",
"label": "First appearance"
},
{
"field": "''(link to MCSM:Access Denied article, displayed as Access Denied)''",
"label": "Latest appearance"
}
],
"invimages": [],
"images": [
"MCSM Skeleton Idle.png",
"MCSM Skeleton.png",
"MCSM Skeleton Chipped.png",
"MCSM Skeleton Chipped Blue.png"
]
}
Skeletons are common hostile mobs found in both Minecraft Story Mode Season 1 and Season 2, acting as basic enemies encountered by Jesse and their friends.
Behavior
Like the base game skeletons, they attack players on-sight by shooting them with arrows, and like most undead, they also burn in sunlight.
Appearances and media
- The Order of the Stone
- Assembly Required
- The Last Place You Look
- A Block and a Hard Place
- Order Up!
- A Portal to Mystery
- Access Denied
Trivia
- The skeleton rig has the ability to widen and squint its eyes but skeletons are never seen doing so in-game.
Gallery
Screenshots
Textures
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.png)



