Quick Charge

Quick Charge
Maximum level

III

Primary items

Secondary items

None

Enchantment weight

5

Quick Charge is an enchantment applied to crossbows that increases reloading speed.

Obtaining

Quick Charge I and Quick Charge II can be acquired using an enchanting table and by fishing. It can also be found in loot chests of monster rooms and loot chests of library rooms in strongholds. Quick Charge III can be acquired through an anvil by merging two crossbows/books that both have Quick Charge II on them. Quick Charge III can also be acquired by trading with a librarian villager[until 1.20.2 Villager Trade Rebalance] , or by finding it in a chest in an mineshaft or desert pyramid.

Usage

Quick Charge reduces the charge time of a crossbow by 0.25 seconds per level. The regular loading time is 1.25 seconds, making Quick Charge III result in a crossbow that requires just 0.5 seconds to load.

If commands are used to increase the enchantment level to level V,‌[Java Edition only] the crossbow loads instantly when used. Beyond level V the crossbow does not load at all. If firework rockets or arrows used in the offhand are used, they are still fired even if beyond level V.

Specific cases

If Quick Charge is applied to a bow or trident by use of commands or an anvil in Creative, the enchantment does not function.

Data values

ID

Java Edition:

NameIdentifierTranslation key
Quick Chargequick_chargeenchantment.minecraft.quick_charge

Bedrock Edition:

NameIdentifierNumeric ID Translation key
Quick Chargequick_charge35enchantment.crossbowQuickCharge

History

Java Edition

Java Edition
1.1418w43aAdded the Quick Charge enchantment.

Bedrock Edition

Bedrock Edition
1.8.0
Experiment
Experimental Gameplay
beta 1.8.0.10Added the Quick Charge enchantment, which is currently behind Experimental Gameplay.
1.10.0beta 1.10.0.3The Quick Charge enchantment is available outside of Experimental Gameplay.

Legacy Console Edition

PlayStation 4 Edition
1.90Added the Quick Charge enchantment.

Issues

Issues relating to "Quick Charge" are maintained on the bug tracker. Issues should be reported and viewed there.

Trivia

  • Quick Charge, if granted in a crossbow through a command with the level higher than V (VI and above) makes the charge time of the crossbow become a negative value. When charging, the value decreases continuously until it extends over the INT_MIN limit and returns back to the original value. Because of that, it would take approximately 69.4 years in real life to charge a Quick Charge VI crossbow.

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