Charge (move)

If you were looking for the move called Charge in Japanese, see Take Down.
Charge
じゅうでん Charge
Type  Electric
Category  Status
PP  20 (max. 32)
Power  —
Accuracy  —%
Priority  0
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Self: Affects the user
Availability
Introduced  Generation III
Condition  Smart
Appeal  2 ♥♥
Jam  0  
Works well if it's the same type as the one before.
Condition  Smart
Appeal  0  
Earn double the score in the next turn.
Condition  Clever
Appeal  1
Jamming  0  
Gets the Pokémon pumped up. Helps prevent nervousness, too.

Charge (Japanese: じゅうでん Charge) is a non-damaging Electric-type move introduced in Generation III. It is TM173 in Generation IX.

Effect

Generation III

If the user's next move is Electric-type, it will deal twice the usual amount of damage. If its next move is not Electric-type or is a non-damaging move, the effect of Charge wears off without being used.

Charge can be used as the first move of a Pokémon Contest combination, causing Shock Wave, Spark, Thunder, Thunder Wave, ThunderPunch, ThunderShock, Thunderbolt, and Volt Tackle to score double the normal appeal if used in the next turn.

Generation IV-VIII

If the user's next move is an Electric-type Attack, its power will be doubled instead of the damage dealt (resulting in virtually the same effect). But if the next move is a Status move, non-Electric-type Attack or hits into Protect/an immunity, the Charge is lost.

Charge now also raises the user's Special Defense stat by one stage.

Charge can also be used as part of a Super Contest combination, with Thunder Fang having more appeal points if used in the next turn. It is also part of a Contest Spectacular combination, causing a damaging Electric-type move (except Electroweb, Wild Charge and Zap Cannon) to give an extra three appeal points if used in the next turn.

If powered up by an Electrium Z into Z-Charge, the user's Special Defense is raised by another stage.

Generation IX

If the user's next move is not Electric-type, Charge no longer wears off, and instead remains active for the next move that is. However, if the user attempted to use an Electric-type move, Charge will still wear off even if a condition prevented the move from being used, such as being asleep or flinching.

Multiple instances of the Charge effect (using Charge multiple times while the user's Ability is Normalize, or using Charge followed by an activation of Electromorphosis or Wind Power) are not cumulative; the next Electric-type move will still only deal twice as much damage, and no instances of the effect will linger to be used on subsequent moves.

Description

Games Description
RSEColoXD Charges power to boost the electric move used next.
FRLG The user charges power to boost the Electric move it uses next.
DPPtHGSSPBR The user boosts the power of the Electric move it uses next. It also raises the user's Sp. Def stat.
BWB2W2 The user boosts the power of the Electric move it uses on the next turn. It also raises the user's Sp. Def stat.
XYORAS
SMUSUMPE
SwShBDSPLA
The user boosts the power of the Electric move it uses on the next turn. This also raises the user's Sp. Def stat.
SV The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0074 Geodude
Geodude
Alolan Form

Mineral Mineral 4 4
0075 Graveler
Graveler
Alolan Form

Mineral Mineral 1, 4 1
0076 Golem
Golem
Alolan Form

Mineral Mineral 1, 4 1
0100 Voltorb Mineral Mineral 1 1 1 1 1 1 1
0100 Voltorb
Voltorb
Hisuian Form

Mineral Mineral 1
0101 Electrode Mineral Mineral 1 1 1 1 1 1 1
0101 Electrode
Electrode
Hisuian Form

Mineral Mineral 1
0125 Electabuzz Human-Like Human-Like 1 1 1
0145 Zapdos
No Eggs Discovered No Eggs Discovered 61 36 36 36 36 30 30 30
0170 Chinchou
Water 2 Water 2 49 45 50 50 50 24 24 24
0171 Lanturn
Water 2 Water 2 61 57 64 64XY
58ORAS
58 24 24 24
0179 Mareep Monster Field 23 23BW
15B2W2
15 15 15 15
0180 Flaaffy Monster Field 25 25BW
16B2W2
16 16 16 16
0181 Ampharos Monster Field 25 25BW
16B2W2
16 16 16 16
0239 Elekid No Eggs Discovered No Eggs Discovered 8 8 8
0243 Raikou No Eggs Discovered No Eggs Discovered 1 1 1
0309 Electrike Field Field 41 44 44 44 44 36 36
0310 Manectric Field Field 53 54 54 54XY
48ORAS
48 42 42
0311 Plusle Fairy Fairy 31 35 38 38XY
28ORAS
28 28 26
0312 Minun Fairy Fairy 31 35 38 38XY
28ORAS
28 28 26
0403 Shinx Field Field 9 9 9 9 8 8 8
0404 Luxio Field Field 9 9 9 9 1 1 1
0405 Luxray Field Field 1, 9 1, 9 1, 9 1, 9 1 1 1
0466 Electivire Human-Like Human-Like 1 1 1
0479 Rotom
Rotom
All available forms

Amorphous Amorphous 43 57 1, 57 1, 57 15 15 15
0522 Blitzle Field Field 8 8 8 8
0523 Zebstrika Field Field 1, 8 1, 8 1, 8 1
0587 Emolga
Field Field 10 10 10 20
0599 Klink Mineral Mineral 6 6 6 8
0600 Klang Mineral Mineral 1, 6 1, 6 1, 6 1
0601 Klinklang Mineral Mineral 1, 6 1, 6 1, 6 1
0618 Stunfisk
Water 1 Amorphous 20
0642 Thundurus
Thundurus
All available forms

No Eggs Discovered No Eggs Discovered 55 1, 55 49 30 30
0694 Helioptile
Monster Dragon 11 11 16
0695 Heliolisk
Monster Dragon 1 1 1
0702 Dedenne
Field Fairy 11 11 10 10
0737 Charjabug
Bug Bug 1, Evo. 1, Evo. Evo.
0738 Vikavolt
Bug Bug 1 1 1
0777 Togedemaru
Field Fairy 13 10
0785 Tapu Koko
No Eggs Discovered No Eggs Discovered 26 30
0796 Xurkitree No Eggs Discovered No Eggs Discovered 1 5
0807 Zeraora No Eggs Discovered No Eggs Discovered 26USUM 40
0835 Yamper Field Field 35
0836 Boltund Field Field 41
0849 Toxtricity
Toxtricity
All forms

Human-Like Human-Like 4 4
0871 Pincurchin Water 1 Amorphous 10 10
0880 Dracozolt
No Eggs Discovered No Eggs Discovered 7
0881 Arctozolt
No Eggs Discovered No Eggs Discovered 7
0921 Pawmi Field Field 8
0922 Pawmo
Field Field 8
0923 Pawmot
Field Field 8
0938 Tadbulb Water 1 Water 1 17
0939 Bellibolt Water 1 Water 1 17
0992 Iron Hands
No Eggs Discovered No Eggs Discovered 49
0995 Iron Thorns
No Eggs Discovered No Eggs Discovered 35
1008 Miraidon
No Eggs Discovered No Eggs Discovered 14
1021 Raging Bolt
No Eggs Discovered No Eggs Discovered 7
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By TM

# Pokémon Types Egg Groups Compatibility
0025 Pikachu Field Fairy
0026 Raichu Field Fairy
0026 Raichu
Raichu
Alolan Form

Field Fairy
0074 Geodude
Geodude
Alolan Form

Mineral Mineral
0075 Graveler
Graveler
Alolan Form

Mineral Mineral
0076 Golem
Golem
Alolan Form

Mineral Mineral
0081 Magnemite
Mineral Mineral
0082 Magneton
Mineral Mineral
0100 Voltorb Mineral Mineral
0100 Voltorb
Voltorb
Hisuian Form

Mineral Mineral
0101 Electrode Mineral Mineral
0101 Electrode
Electrode
Hisuian Form

Mineral Mineral
0125 Electabuzz Human-Like Human-Like
0135 Jolteon Field Field
0137 Porygon Mineral Mineral
0145 Zapdos
No Eggs Discovered No Eggs Discovered
0151 Mew No Eggs Discovered No Eggs Discovered
0170 Chinchou
Water 2 Water 2
0171 Lanturn
Water 2 Water 2
0172 Pichu No Eggs Discovered No Eggs Discovered
0179 Mareep Monster Field
0180 Flaaffy Monster Field
0181 Ampharos Monster Field
0233 Porygon2 Mineral Mineral
0239 Elekid No Eggs Discovered No Eggs Discovered
0243 Raikou No Eggs Discovered No Eggs Discovered
0311 Plusle Fairy Fairy
0312 Minun Fairy Fairy
0403 Shinx Field Field
0404 Luxio Field Field
0405 Luxray Field Field
0417 Pachirisu Field Fairy
0462 Magnezone
Mineral Mineral
0466 Electivire Human-Like Human-Like
0474 Porygon-Z Mineral Mineral
0479 Rotom
Rotom
All forms

Amorphous Amorphous
0522 Blitzle Field Field
0523 Zebstrika Field Field
0596 Galvantula
Bug Bug
0602 Tynamo Amorphous Amorphous
0603 Eelektrik Amorphous Amorphous
0604 Eelektross Amorphous Amorphous
0642 Thundurus
Thundurus
All forms

No Eggs Discovered No Eggs Discovered
0644 Zekrom
No Eggs Discovered No Eggs Discovered
0702 Dedenne
Field Fairy
0736 Grubbin Bug Bug
0737 Charjabug
Bug Bug
0738 Vikavolt
Bug Bug
0849 Toxtricity
Toxtricity
All forms

Human-Like Human-Like
0871 Pincurchin Water 1 Amorphous
0877 Morpeko
Field Fairy
0894 Regieleki No Eggs Discovered No Eggs Discovered
0921 Pawmi Field Field
0922 Pawmo
Field Field
0923 Pawmot
Field Field
0938 Tadbulb Water 1 Water 1
0939 Bellibolt Water 1 Water 1
0940 Wattrel
Water 1 Flying
0941 Kilowattrel
Water 1 Flying
0989 Sandy Shocks
No Eggs Discovered No Eggs Discovered
0992 Iron Hands
No Eggs Discovered No Eggs Discovered
0995 Iron Thorns
No Eggs Discovered No Eggs Discovered
1008 Miraidon
No Eggs Discovered No Eggs Discovered
1021 Raging Bolt
No Eggs Discovered No Eggs Discovered
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Egg Groups Egg Move
0172 Pichu Field Fairy
0179 Mareep Monster Field
0417 Pachirisu Field Fairy
0877 Morpeko
Field Fairy
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation IV

# Pokémon Types Egg Groups Obtained with
0172 Pichu No Eggs Discovered No Eggs Discovered Shokotan Pikachu-colored Pichu
Mikena Pichu
GameStop Pichu
Spring 2010 Pichu
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

The user gains the Charging status condition until the end of next turn, causing the user's next Electric-type move to have its damage doubled. The status will wear off instantly after using a move, regardless of its type. From Explorers of Time and Darkness, Charge also raises the user's Sp. Defense by one stage.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDRB - - 25 - —% - User User -
MDTDS - - 20 - —% - User User -
BSL - - 20 - —% - User User -
MDGtI - - 15 50 —% - User User -
SMD - - 15 30 —% - User User -
With some exceptions, Pokémon learnsets match those from the core series games:

Pokémon Rumble Rush

In Pokémon Rumble Rush, all status moves including Charge could only be used by opposing Pokémon and could not be obtained on any caught Pokémon. Charge could be seen as a move used by Boss Blitzle.

Charge
Charge time 1.54 seconds
Range type Circular (self)
Target Self
Additional effect Raises the user's Attack

Description

Games Description
MDRB The user gains the Charging status. It boosts the power of the Electric-type move to be used next.
MDTDS Gives the user a Charging status, which boosts the power of any Electric-type move used on the next turn. It also boosts the user's Special Defense by 1 level.
BSL じぶんを じゅうでんじょうたいにして つぎにつかった でんきタイプの わざの いりょくを たかめる しかも じぶんの とくぼうを 1だんかいあげる
MDGtI You'll get the Charging status, which boosts the power of Electric-type moves used on the next turn. It also boosts your Special Defense. (The stat change returns to normal when you go to the next floor or step on a Wonder Tile.)
SMD You'll get the Charging status, which boosts the power of Electric-type moves used on the next turn. It also boosts your Sp. Def. The stats return to normal when you go to the next floor or step on a Wonder Tile.


In animation

Pokémon animated series


Manectric

Lanturn

Plusle and Minun

Arctozolt
The user charges electricity to boost the power of the next Electric-type move it uses.
Pokémon Method
User First Used In Notes
Manectric Sparks of yellow electricity surround Manectric's body as it charges electricity. After it's done, its Electric-type attacks become much more powerful.
Wattson's Manectric Manectric Charge Debut
Jaco's Manectric The Electrike Company! None
Electrike Electrike's body becomes surrounded by yellow sparks as it gathers electricity in its body.
Cal's Electrike The Electrike Company! None
Jaco's Electrike The Electrike Company! None
Lanturn The orbs on Lanturn's antennae glow yellow. Its whole body then becomes surrounded by yellow sparks, causing its Electric-type attacks to become much more powerful.
Kyle's Lanturn Pruning a Passel of Pals! None
Plusle Plusle's body becomes surrounded by yellow sparks.
Dawn's Kindergarten teacher's Plusle Yes in Dee Dee, It's Dawn! None
Minun Minun's body becomes surrounded by light blue sparks.
Dawn's Kindergarten teacher's Minun Yes in Dee Dee, It's Dawn! None
Arctozolt Arctozolt's body becomes surrounded by yellow sparks as it gathers electricity in its body.
Goh's Arctozolt A Pinch of This, a Pinch of That! None

In the manga

Pokémon Adventures

  • A wild Shinx was revealed to know Charge on the official website, but it was never shown using the move.

Pokémon Diamond and Pearl Adventure!

In other generations

Core series games

Side series games

Spin-off series games

Trivia

  • This move originated as TCG attack.
  • In Generation III, the status screen erroneously states that the move has 100% accuracy, even though it targets the user (thus it ignores accuracy and evasion checks).

In other languages

Language Title
Chinese Cantonese 充電 Chūngdihn
Mandarin 充電 / 充电 Chōngdiàn
Dutch Oplading
Finnish Lataus*
French Chargeur
German Ladevorgang
Greek Φόρτιση
Italian Sottocarica
Korean 충전 Chungjeon
Polish Ładowanie
Portuguese Brazil Carga (JN050–present, Primal Clash–present, manga)
Ataque (Emerging PowersLegendary Treasures)
Carregar
Portugal Carregar
Carga
Serbian Punjenje
Spanish Latin America Carga (DP042–present)
Recarga (AG059)
Spain Carga
Vietnamese Nạp Điện
Generation IX TMs
SV
001002003004005006007008009010011012013014015016017018019
020021022023024025026027028029030031032033034035036037038
039040041042043044045046047048049050051052053054055056057
058059060061062063064065066067068069070071072073074075076
077078079080081082083084085086087088089090091092093094095
096097098099100101102103104105106107108109110111112113114
115116117118119120121122123124125126127128129130131132133
134135136137138139140141142143144145146147148149150151152
153154155156157158159160161162163164165166167168169170171
Added in SV 2.0.1
172 • • 174175176177178179180181182183184185186
187188189190191192193194195196197198199200201
Added in SV 3.0.0
202203204205206207208209210211212213214215216
217218219220221222223224225226227228229
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.