Flip Turn (move)

Flip Turn
クイックターン Quick Turn
Type  Water
Category  Physical
PP  20 (max. 32)
Power  60
Accuracy  100%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation VIII
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Flip Turn (Japanese: クイックターン Quick Turn) is a damage-dealing Water-type move introduced during Generation VIII, in The Isle of Armor. It is TM196 in Generation IX.

Effect

Flip Turn deals damage and then switches the user out.

The user will not be switched out if the user is the only Pokémon in the party that is able to battle, if Flip Turn fails to hit the target, if Flip Turn triggers an opponent's Wimp Out or Emergency Exit, or if using Flip Turn ends the battle. Flip Turn will not switch the user out if the user is holding a Red Card or the target is holding an Eject Button.

If the player's Pokémon knocks out an opposing Trainer's Pokémon by using Flip Turn, the replacement that the player sends out will not be considered to have battled for experience purposes, but if it holds an Amulet Coin or Luck Incense that item will be taken into account when calculating prize money. In switch-style battles, the player will still have the ability to switch Pokémon between opponent's Pokémon fainting.

Flip Turn switches the user out even if it is under the effect of Ingrain, Arena Trap, Magnet Pull, Shadow Tag, Mean Look, or Block.

Generation VIII

Pokémon Brilliant Diamond and Shining Pearl

Flip Turn cannot be selected in a battle.

Description

Games Description
SwShLA
SV
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
BDSP This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0964 Palafin Field Water 2 Evo.
0991 Iron Bundle
No Eggs Discovered No Eggs Discovered 49
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By TM/Move Tutor

# Pokémon Types Egg Groups Compatibility
0007 Squirtle Monster Water 1
0008 Wartortle Monster Water 1
0009 Blastoise Monster Water 1
0054 Psyduck Water 1 Field
0055 Golduck Water 1 Field
0072 Tentacool
Water 3 Water 2
0073 Tentacruel
Water 3 Water 2
0086 Seel Water 1 Field
0087 Dewgong
Water 1 Field
0116 Horsea Water 1 Dragon
0117 Seadra Water 1 Dragon
0118 Goldeen Water 2 Water 2
0119 Seaking Water 2 Water 2
0120 Staryu Water 3 Water 3
0121 Starmie
Water 3 Water 3
0134 Vaporeon Field Field
0141 Kabutops
Water 1 Water 3
0151 Mew No Eggs Discovered No Eggs Discovered
0158 Totodile Monster Water 1
0159 Croconaw Monster Water 1
0160 Feraligatr Monster Water 1
0170 Chinchou
Water 2 Water 2
0171 Lanturn
Water 2 Water 2
0211 Qwilfish
Water 2 Water 2
0230 Kingdra
Water 1 Dragon
0260 Swampert
Monster Water 1
0318 Carvanha
Water 2 Water 2
0319 Sharpedo
Water 2 Water 2
0350 Milotic Water 1 Dragon
0370 Luvdisc Water 2 Water 2
0381 Latios
No Eggs Discovered No Eggs Discovered
0393 Piplup Water 1 Field
0394 Prinplup Water 1 Field
0395 Empoleon
Water 1 Field
0418 Buizel Water 1 Field
0419 Floatzel Water 1 Field
0456 Finneon Water 2 Water 2
0457 Lumineon Water 2 Water 2
0489 Phione Water 1 Fairy
0490 Manaphy Water 1 Fairy
0501 Oshawott Field Field
0502 Dewott Field Field
0503 Samurott Field Field
0503 Samurott
Samurott
Hisuian Form

Field Field
0550 Basculin
Basculin
Red- and
Blue-Striped Forms
Water 2 Water 2
0550 Basculin
Basculin
White-Striped Form
Water 2 Water 2
0581 Swanna
Water 1 Flying
0594 Alomomola Water 1 Water 2
0647 Keldeo
Keldeo
All forms

No Eggs Discovered No Eggs Discovered
0690 Skrelp
Water 1 Dragon
0691 Dragalge
Water 1 Dragon
0692 Clauncher Water 1 Water 3
0693 Clawitzer Water 1 Water 3
0728 Popplio Water 1 Field
0729 Brionne Water 1 Field
0730 Primarina
Water 1 Field
0746 Wishiwashi Water 2 Water 2
0779 Bruxish
Water 2 Water 2
0818 Inteleon Water 1 Field
0846 Arrokuda Water 2 Water 2
0847 Barraskewda Water 2 Water 2
0875 Eiscue Water 1 Field
0902 Basculegion
Basculegion
All forms

Water 2 Water 2
0913 Quaxwell Flying Water 1
0914 Quaquaval
Flying Water 1
0964 Palafin Field Water 2
0976 Veluza
Water 2 Water 2
0991 Iron Bundle
No Eggs Discovered No Eggs Discovered
1009 Walking Wake
No Eggs Discovered No Eggs Discovered
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other generations

Trivia

  • A flip turn, also known as a tumble turn, is a turn technique in swimming that is performed during freestyle and backstroke races. Athletes use the flip turn to quickly and smoothly turn around in the water to change direction.
  • Flip Turn's French name is a pun on eau (water) and au revoir (goodbye).
  • This move originated as a TCG attack.

In other languages

Language Title
Chinese Cantonese 快速折返 Faaichūk Jitfáan
Mandarin 快速折返 Kuàisù Zhéfǎn
French Eau Revoir
German Rollwende
Italian Virata
Korean 퀵턴 Kwikteon
Spanish Viraje
Variations of the move U-turn
U-turn
Volt Switch
Generation IX TMs
SV
001002003004005006007008009010011012013014015016017018019
020021022023024025026027028029030031032033034035036037038
039040041042043044045046047048049050051052053054055056057
058059060061062063064065066067068069070071072073074075076
077078079080081082083084085086087088089090091092093094095
096097098099100101102103104105106107108109110111112113114
115116117118119120121122123124125126127128129130131132133
134135136137138139140141142143144145146147148149150151152
153154155156157158159160161162163164165166167168169170171
Added in SV 2.0.1
172173174175176177178179180181182183184185186
187188189190191192193194195 • • 197198199200201
Added in SV 3.0.0
202203204205206207208209210211212213214215216
217218219220221222223224225226227228229
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.