particles.png

particles.png as of Bedrock Edition 1.21.120
This article is about the history of the old particle texture atlas. For a history of particle textures themselves that extends beyond the lifespan of this sheet in Java Edition, see Java Edition history of textures/Particles. For a history for Bedrock Edition, see Bedrock Edition history of textures/Particles.
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This feature is exclusive to Bedrock Edition and Legacy Console Edition.
 
BlockSprite rose.png: Sprite image for rose in Minecraft
This page describes content that has been removed from the game.
 
This feature was present in earlier versions of Java Edition, but has since been removed.

particles.png and related particle atlases are texture atlases found inside the game's internal resource packs used to load the majority of the game's particle textures, excluding those derived from other textures.

Usage

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These texture atlases are used for particle textures. The main file, particles.png, is used for the majority of particles. Some particles with dynamic textures, such as campfire smoke and falling leaves have their own texture atlases. Texture atlases can be found in game directory\data\resource_packs\vanilla_version\textures\particles, where the version number corresponds to the latest version the texture atlas has been modified. Each particle defines which texture atlas it uses in its JSON file in the same resource pack. Each particle atlas has an associated texture set which defines the MERS values used in Vibrant Visuals.

The following particle atlases are currently in use.

Custom texture atlases may be created in resource packs for custom particles.

Format

particles.png may have changed width with time. The file is split into different squares, usually 8×8 but bigger for some other cases, which correspond to the texture of many particles found in-game. Like with items.png, unused sections of the texture are completely transparent, unlike with terrain.png and the paintings sheet where such regions are colored magenta.

History

This section is missing information about: Legacy Console Edition
 
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Java Edition

particles.png was compressed in 13w09c, 15w49a, and 1.11-pre1. explosion.png was compressed in 13w09c and 15w49a, and explosion.png and sweep.png in 1.11-pre1.

Java Edition Classic
0.26 SURVIVAL TEST
Added particles.png.
Added smoke particles, used for explosion smoke at the time, in which case they would either remain white, or be tinted gray and black.
Added a single water particle, used for rain.
Java Edition Indev
0.3120100125-1
particles.png has been updated.
The bubble particle has been added.
20100125-2
particles.png has been updated.
The flame particle has been added.
The ember particle has been added.
Minecraft Indev20100212-1210
particles.png has been updated.
A larger splash particle, containing a loaf-like pattern has been added.
Java Edition Alpha
v1.0.4
particles.png has been updated.
More water particles have been added.
v1.2.0preview
particles.png has been updated.
Added the fishing bobber texture.
Java Edition Beta
1.2
particles.png has been updated.
Added the note texture with the addition of the note block - the texture is gray but tinted accordingly.
1.4
particles.png has been updated.
Heart particles have been added, possibly for taming.
Also added were two unused water-like particles, which appear to be either analogous to the flame and ember particles, or a prototype for the dripping particles added later.
1.8Pre-release
particles.png has been updated.
The particle for critical hits has been added, which is tinted an unknown color in-game.
Added explosion particles as part of explosion.png.
Java Edition
1.0.0Beta 1.9 Prerelease
particles.png has been updated.
Generic fluid dripping particles were added - these are tinted after the fact to suit either water or lava.
Beta 1.9 Prerelease 3
particles.png has been updated.
This version adds the Standard Galactic Alphabet for enchanting purposes.
Beta 1.9 Prerelease 4
particles.png has been updated.
Potion-related particles have been added.
Also added was the magic crit particle, which is tinted an unknown color in-game.
1.4.212w34a
particles.png has been updated.
This adds some village-related particles, including an unused angry face.
1.4.612w49a
particles.png has been updated.
This adds firework trail particles.
12w50a
particles.png has been updated.
This adds the massive firework explosion particle, the first non-8x8 particle in this file.
1.6.113w24aparticles.png has been moved from directly in the jar among the class fles to assets/minecraft/textures/particle with the advent of resource packs.
1.6.213w24aexplosion.png has been moved from the misc folder to the textures/entity folder.
1.915w31a
particles.png has been updated.
This adds particles then used for end rods and shulker bullets, and later (in 1.11 and onwards) the totem of undying.
15w34b
particles.png has been updated.
This adds the dark heart for damaging.
15w34c Added sweep.png for sweeping type attacks.
April Fools 2018
particles.png has been updated.
Particles now use 8-bit color.
1.1318w07a
particles.png has been updated.
The dimensions of the file have expanded considerably.
This adds bubble popping particles without a doubt associated with the bubble column.
18w15a
particles.png has been updated.
This adds a multitude of particles later used with the conduit.
18w16a
particles.png has been updated.
The diverse set of conduit particles have been removed and replaced with a single one.
1.1418w43a sweep.png has been changed, appearing somewhat smoother at the edges.
19w02a
particles.png has been updated.
This version adds the huge smoke particles associated with the campfire.
19w03a
particles.png has been updated.
All of the campfire smoke particles have been rotated 90 degrees clockwise, with the exception of the last two, which have instead been moved a pixel up and to the left.
19w06aThe particles.png file has been replaced by individual particle images and json entries, allowing for HD textures and changing used frames.
explosion.png and sweep.png have been split into 16 and 8 files respectively and these have been relocated from the entity folder to the particles folder.

Bedrock Edition

particles.png was compressed in v0.15.0 alpha build 1.

Pocket Edition Alpha
v0.1.0
Added particles.png, identical to the version from Beta 1.4.
v0.4.0
Replaced particles.png with the version from Beta 1.9 Prerelease 4.
v0.12.1build 1
particles.png has been updated.
The file now contains the explosion particles, instead of explosion.png being added. As they are shrunk down and Pocket Edition cannot render translucent particles, they appear far more pixelated than on Java Edition.
The village-related particles have been added.
v0.14.0build 1
particles.png has been updated.
Added a gray bubble particle.
Pocket Edition
1.0.0alpha 0.17.0.1
particles.png has been updated.
The particles associated with end rods and shulker bullets have been added.
Bedrock Edition
1.5.0beta 1.5.0.1
particles.png has been updated.
Added conduit and flash particles.
? Added campfire_smoke.png.
1.16.0? Added soul.png.
particles.png has been updated.
Added the soul flame particle and an unused "soul lava" particle.
?
particles.png has been updated.
1.21.90?The following particle atlases have been updated with unique texture sets for Vibrant Visuals: biome_tinted_leaves_atlas.png, campfire_smoke.png, cherry_petal_atlas.png, gust.png, infested.png, ominous_spawning.png, pale_oak_leaves_atlas.png, particles.png, pixel.png, raid_omen.png, sculk_charge.png, sculk_pop.png, sculk_soul.png, shriek.png, small_gust.png, sonic_explosion.png, soul.png, trial_omen.png, trial_spawner_atlas.png, trial_spawner_ominous_atlas.png, vault_connection.png, and vibration_signal.png.
1.21.111?
particles.png has been updated with particles for copper torches and an unused copper lava particle.

Gallery

See also

References


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