particles.png

particles.png and related particle atlases are texture atlases found inside the game's internal resource packs used to load the majority of the game's particle textures, excluding those derived from other textures.
Usage
These texture atlases are used for particle textures. The main file, particles.png, is used for the majority of particles. Some particles with dynamic textures, such as campfire smoke and falling leaves have their own texture atlases. Texture atlases can be found in game directory\data\resource_packs\vanilla_version\textures\particles, where the version number corresponds to the latest version the texture atlas has been modified. Each particle defines which texture atlas it uses in its JSON file in the same resource pack. Each particle atlas has an associated texture set which defines the MERS values used in Vibrant Visuals.
The following particle atlases are currently in use.
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particles.png
Custom texture atlases may be created in resource packs for custom particles.
Format
particles.png may have changed width with time. The file is split into different squares, usually 8×8 but bigger for some other cases, which correspond to the texture of many particles found in-game. Like with items.png, unused sections of the texture are completely transparent, unlike with terrain.png and the paintings sheet where such regions are colored magenta.
History
Java Edition
particles.png was compressed in 13w09c, 15w49a, and 1.11-pre1. explosion.png was compressed in 13w09c and 15w49a, and explosion.png and sweep.png in 1.11-pre1.
| Java Edition Classic | |||||||
|---|---|---|---|---|---|---|---|
| 0.26 SURVIVAL TEST | ![]() Added smoke particles, used for explosion smoke at the time, in which case they would either remain white, or be tinted gray and black. Added a single water particle, used for rain. | ||||||
| Java Edition Indev | |||||||
| 0.31 | 20100125-1 | ![]() The bubble particle has been added. | |||||
| 20100125-2 | ![]() The flame particle has been added. The ember particle has been added. | ||||||
| Minecraft Indev | 20100212-1210 | ![]() A larger splash particle, containing a loaf-like pattern has been added. | |||||
| Java Edition Alpha | |||||||
| v1.0.4 | ![]() More water particles have been added. | ||||||
| v1.2.0 | preview | ![]() | |||||
| Java Edition Beta | |||||||
| 1.2 | ![]() Added the note texture with the addition of the note block - the texture is gray but tinted accordingly. | ||||||
| 1.4 | ![]() Heart particles have been added, possibly for taming. Also added were two unused water-like particles, which appear to be either analogous to the flame and ember particles, or a prototype for the dripping particles added later. | ||||||
| 1.8 | Pre-release | ![]() The particle for critical hits has been added, which is tinted an unknown color in-game. | |||||
Added explosion particles as part of explosion.png. | |||||||
| Java Edition | |||||||
| 1.0.0 | Beta 1.9 Prerelease | ![]() Generic fluid dripping particles were added - these are tinted after the fact to suit either water or lava. | |||||
| Beta 1.9 Prerelease 3 | ![]() This version adds the Standard Galactic Alphabet for enchanting purposes. | ||||||
| Beta 1.9 Prerelease 4 | ![]() Potion-related particles have been added. Also added was the magic crit particle, which is tinted an unknown color in-game. | ||||||
| 1.4.2 | 12w34a | ![]() This adds some village-related particles, including an unused angry face. | |||||
| 1.4.6 | 12w49a | ![]() This adds firework trail particles. | |||||
| 12w50a | ![]() This adds the massive firework explosion particle, the first non-8x8 particle in this file. | ||||||
| 1.6.1 | 13w24a | particles.png has been moved from directly in the jar among the class fles to assets/minecraft/textures/particle with the advent of resource packs. | |||||
| 1.6.2 | 13w24a | explosion.png has been moved from the misc folder to the textures/entity folder. | |||||
| 1.9 | 15w31a | ![]() This adds particles then used for end rods and shulker bullets, and later (in 1.11 and onwards) the totem of undying. | |||||
| 15w34b | ![]() This adds the dark heart for damaging. | ||||||
| 15w34c | |||||||
| April Fools 2018 | ![]() Particles now use 8-bit color. | ||||||
| 1.13 | 18w07a | ![]() The dimensions of the file have expanded considerably. This adds bubble popping particles without a doubt associated with the bubble column. | |||||
| 18w15a | ![]() This adds a multitude of particles later used with the conduit. | ||||||
| 18w16a | ![]() The diverse set of conduit particles have been removed and replaced with a single one. | ||||||
| 1.14 | 18w43a | ||||||
| 19w02a | ![]() This version adds the huge smoke particles associated with the campfire. | ||||||
| 19w03a | ![]() All of the campfire smoke particles have been rotated 90 degrees clockwise, with the exception of the last two, which have instead been moved a pixel up and to the left. | ||||||
| 19w06a | The particles.png file has been replaced by individual particle images and json entries, allowing for HD textures and changing used frames. | ||||||
| explosion.png and sweep.png have been split into 16 and 8 files respectively and these have been relocated from the entity folder to the particles folder. | |||||||
Bedrock Edition
particles.png was compressed in v0.15.0 alpha build 1.
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.1.0 | ![]() | ||||||
| v0.4.0 | ![]() | ||||||
| v0.12.1 | build 1 | ![]() The file now contains the explosion particles, instead of explosion.png being added. As they are shrunk down and Pocket Edition cannot render translucent particles, they appear far more pixelated than on Java Edition. The village-related particles have been added. | |||||
| v0.14.0 | build 1 | ![]() Added a gray bubble particle. | |||||
| Pocket Edition | |||||||
| 1.0.0 | alpha 0.17.0.1 | ![]() The particles associated with end rods and shulker bullets have been added. | |||||
| Bedrock Edition | |||||||
| 1.5.0 | beta 1.5.0.1 | ![]() Added conduit and flash particles. | |||||
| ? | |||||||
| 1.16.0 | ? | ||||||
![]() Added the soul flame particle and an unused "soul lava" particle. | |||||||
| ? | ![]() | ||||||
| 1.21.90 | ? | The following particle atlases have been updated with unique texture sets for Vibrant Visuals: biome_tinted_leaves_atlas.png, campfire_smoke.png, cherry_petal_atlas.png, gust.png, infested.png, ominous_spawning.png, pale_oak_leaves_atlas.png, particles.png, pixel.png, raid_omen.png, sculk_charge.png, sculk_pop.png, sculk_soul.png, shriek.png, small_gust.png, sonic_explosion.png, soul.png, trial_omen.png, trial_spawner_atlas.png, trial_spawner_ominous_atlas.png, vault_connection.png, and vibration_signal.png. | |||||
| 1.21.111 | ? | ![]() | |||||
Gallery
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An outdated guide to the textures in particles.png
See also
References
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