Exit portal
If this move affects many pages or may potentially be controversial, do not move the page until a consensus is reached.
For practical reasons, only an admin can move the page. You can ask an admin to move the page by going to the admin noticeboard or on an admin's talk page.
When moving, be sure to use the appropriate tool instead of simply copying and pasting the page's contents, to preserve edit history.
.png)
Inactive

Active
| Biomes | |
|---|---|
| Generates in existing chunks |
Yes |
| Consists of |
|
{
"title": "Exit portal",
"rows": [
{
"field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:BiomeSprite the-end.png article, displayed as 16x16px|link=The End (biome)|alt=|class=pixel-image|)</span>(link to The End (biome) article, displayed as <span class=\"sprite-text\">The End (biome)</span>)</span>",
"label": "(link to Biome article, displayed as Biomes)"
},
{
"field": "Yes",
"label": "Generates in<br>existing chunks "
},
{
"field": "(values exceeds 1000 characters...)",
"label": "Consists of"
}
],
"invimages": [],
"images": [
"Exit portal (empty).png",
"EnderDragonPortal.png"
]
}
The exit portal (also known as the End podium or End fountain) is a portal that enables the player to return to their spawn point, activating upon each defeat of the ender dragon. It is the only way for entities to leave the End dimension.
Generation
The exit portal always generates at the coordinates 0,0 in the End, and is de-activated whenever an ender dragon fight is in progress. The y-level of the exit portal is determined by the height of the terrain, placing the End portal blocks at the y-level of the highest block found at 0,0. If the exit portal spawns at the height limit, the portal blocks are the highest blocks generated, with the top 3 blocks of the bedrock pillar failing to generate due to the maximum build height having been reached. If there are no blocks at 0,0, the portal generates with the base at Y=0.
Construction
The exit portal looks similar to the End portal but differs in its design. Instead of a frame of End portal frame blocks, it has a 7-block wide bowl-shaped frame of bedrock, and a central pillar of bedrock with a torch on each side. A dragon egg generates atop the pillar upon defeating the ender dragon for the first time (and the second time in Bedrock Edition[1]).
There are 16 End stone blocks, one under each outer bedrock block, as well as four torches. If any of the blocks other than the dragon egg are removed, they regenerate when the ender dragon is defeated or respawned, making it the only renewable source of End stone.
Behavior
The portal returns the player to their individual spawn point. The credits roll when a player enters the exit portal for the first time. If the player doesn't have a spawn point or it is obstructed, they return to the world spawn. If the player's respawn point is set with a respawn anchor, the charge will not be used upon returning.
If an entity other than a player goes through, like a falling block or a thrown item, it is sent to the world spawn. The area it arrives in remains loaded for 15 seconds,[JE only] similar to the behavior of Nether portals.
Achievements
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| The End | Kill the Enderdragon [sic] | Enter the end exit portal. | 40 | Bronze | |||
History
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.0.0 | Beta 1.9 Prerelease 4 | Added the exit portal along with the End. | |||||
| 1.9 | 15w31a | The exit portal no longer generates after the ender dragon is killed. It is now pre-generated, but without the dragon egg and End portal blocks, and it is inactive while the ender dragon lives. | |||||
| 15w44a | End crystals on the exit portal in a specific arrangement can now respawn the dragon. | ||||||
| 1.10.1 | release | End crystals on a pre-1.9 exit portal can no longer respawn the dragon. Previously it would also create a new exit portal at X=0, Z=0 and replace the blocks from the old exit portal with End stone. | |||||
| 1.17 | Pre-release 1 | End crystals on a pre-1.9 exit portal can now respawn the dragon again.[2] | |||||
| 1.20.5 | 24w03a | When entities leave the End, the area where they arrive remains loaded for 15 seconds, matching the behavior of Nether portals. | |||||
| 1.21 | 24w20a | The player now keeps effects upon respawning.[3] | |||||
| 1.21.5 | 25w03a | When changing state, any blocks that are in its radius are dropped as items and also make breaking sounds, rather than outright overwritten. | |||||
| 25w09a | The exit portal now generates properly when there are no blocks at 0, 0. | ||||||
| Previously, the portal would try to generate out of bounds, making the seed unbeatable. | |||||||
| Pocket Edition | |||||||
| 1.0.0 | alpha 0.17.0.1 | Added the exit portal. | |||||
| Legacy Console Edition | |||||||
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU9 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | Added the exit portal. |
| TU46 | CU36 | 1.38 | 1.38 | 1.38 | Patch 15 | End crystals on the exit portal in a specific arrangement can now respawn the dragon. | |
| New Nintendo 3DS Edition | |||||||
| 1.7.10 | Added the exit portal. | ||||||
Issues
Issues relating to "Exit portal" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia
- In Bedrock Edition, if the player manages to break all of the End portal blocks in the exit portal, the entire structure regenerates after 5 seconds. If all of the portal blocks have End crystals above (so the fire constantly eliminates the portal), this regeneration process repeats until a portal block successfully regenerates.
- If the exit portal generates at the tallest possible height and the ender dragon is defeated, the portal blocks generate in the exit portal as normal, but the dragon egg does not spawn due to its intended location surpassing the build height limit.
- In Bedrock Edition, if there are other End portal blocks in the End and the exit portal structure is completely destroyed, it does not regenerate until the other end portal blocks are removed.
Gallery
Screenshots
-
A lit exit portal. -
An unlit exit portal.
In other media
-
The portal as it appears in Sonic Racing: CrossWorlds.
References
| |||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||