Vegetation patch
Not to be confused with Pale moss patch.
It has been suggested that this page be moved to Vegetation Patch.
If this move affects many pages or may potentially be controversial, do not move the page until a consensus is reached.
[discuss, links]
If this move affects many pages or may potentially be controversial, do not move the page until a consensus is reached.
Reason: MCW:TITLE, all features should have title case title, as shown in the "Desert Well" example
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Vegetation patch

Ground vegetation

Ceiling vegetation
| Biomes | |
|---|---|
| Generates in existing chunks |
Yes |
| Consists of |
{
"title": "Vegetation patch",
"rows": [
{
"field": "\n* <span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:BiomeSprite lush-caves.png article, displayed as 16x16px|link=Lush Caves|alt=|class=pixel-image|)</span>(link to Lush Caves article, displayed as <span class=\"sprite-text\">Lush Caves</span>)</span>",
"label": "(link to Biome article, displayed as Biomes)"
},
{
"field": "Yes",
"label": "Generates in<br>existing chunks "
},
{
"field": "(values exceeds 1000 characters...)",
"label": "Consists of"
}
],
"invimages": [],
"images": [
"Underground vegetation ground.png",
"Underground vegetation ceiling.png"
]
}
Vegetation patch is a feature that places some vegetation in the lush caves biome.
Data values
ID
| Feature type | Identifier |
|---|---|
| [No displayed name] | vegetation_patch |
| [No displayed name] | waterlogged_vegetation_patch |
| Configured feature | Identifier |
|---|---|
clay_with_dripleaves | |
moss_patch | |
moss_patch_bonemeal | |
moss_patch_ceiling |
| Feature | Identifier |
|---|---|
clay_with_dripleaves_feature | |
moss_patch_feature | |
moss_patch_bonemeal_feature | |
moss_patch_snap_to_floor_feature | |
moss_ceiling_feature | |
moss_ceiling_snap_to_ceiling_feature |
Config
Main article: Configured feature
- [NBT Compound / JSON Object] config
- [String] surface The surface to place on. One of
floor, orceiling - [Int][NBT Compound / JSON Object] depth Value between 1 and 128 (inclusive).
- Int provider see Template:Nbt inherit/int_provider/template
- [Int] vertical_range Value between 1 and 256 (inclusive).
- [Float] extra_bottom_block_chance Value between 0.0 and 1.0 (inclusive).
- [Float] extra_edge_column_chance Value between 0.0 and 1.0 (inclusive).
- [Float] vegetation_chance Value between 0.0 and 1.0 (inclusive). The chance of placing a vegetation feature is evaluated for each block.
- [Int][NBT Compound / JSON Object] xz_radius The radius of the patch.
- Int provider see Template:Nbt inherit/int_provider/template
- [String] replaceable A block tag with
#specifying what blocks this feature can replace. - [Int][NBT Compound / JSON Object] ground_state The block to use for the ground of the patch.
- Block state provider see Template:Nbt inherit/block state provider/template
- [String][NBT Compound / JSON Object] vegetation_feature The placed feature to place on top of the patch. Can be a placed feature ID, or a placed feature object.
- [String] surface The surface to place on. One of
An example
{
"type": "minecraft:vegetation_patch",
"config": {
"depth": 1,
"extra_bottom_block_chance": 0.0,
"extra_edge_column_chance": 0.3,
"ground_state": {
"type": "minecraft:simple_state_provider",
"state": {
"Name": "minecraft:moss_block"
}
},
"replaceable": "#minecraft:moss_replaceable",
"surface": "floor",
"vegetation_chance": 0.8,
"vegetation_feature": {
"feature": "minecraft:moss_vegetation",
"placement": []
},
"vertical_range": 5,
"xz_radius": {
"type": "minecraft:uniform",
"value": {
"max_inclusive": 7,
"min_inclusive": 4
}
}
}
}
History
Issues
Issues relating to "Vegetation patch" are maintained on the bug tracker. Issues should be reported and viewed there.
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