Disk
This article is about the feature. For the item that can be used to play music, see Music Disc. For disk-like ice feature, see Ice patch.
Disk
-
Clay -
Grass -
Gravel -
Sand
| Biomes |
Depends |
|---|---|
| Generates in existing chunks |
No |
| Consists of |
Or Or Or |
{
"title": "Disk",
"rows": [
{
"field": "Depends",
"label": "(link to Biome article, displayed as Biomes)"
},
{
"field": "No",
"label": "Generates in<br>existing chunks "
},
{
"field": "(values exceeds 1000 characters...)",
"label": "Consists of"
}
],
"invimages": [],
"images": []
}
A disk is a feature consisting of a naturally generated roughly circular deposit of a soil-like block under or next to bodies of water.
Description
Disks are generated at the Euclidean distance n (i.e. x2+y2=n2) from a given central block, creating a circular-looking pattern of the given block with a radius of n. They are commonly seen throughout rivers, shallow oceans, swamps, and mangrove swamps.
List
| Block | Replaces blocks | Minimum size (n) | Maximum size (n) | Biomes |
|---|---|---|---|---|
| 2 | 6 | All Overworld biomes except | ||
| 2 | 5 | All Overworld biomes except | ||
| 2 | 3 | All Overworld biomes | ||
| 2 | 6 |
Data values
ID
| Feature type | Identifier |
|---|---|
disk |
| Configured feature | Identifier |
|---|---|
disk_clay | |
disk_grass | |
disk_gravel | |
disk_sand |
| Feature | Identifier |
|---|---|
clay_feature | |
gravel_feature | |
sand_feature | |
grass_disc_feature |
Config
Main article: Configured feature
- [NBT Compound / JSON Object] config
- [NBT Compound / JSON Object] state_provider The block to use.
- [NBT Compound / JSON Object] fallback The block to use when all the rules' predicates are not passed.
- Block state provider see Template:Nbt inherit/block state provider/template
- [NBT List / JSON Array] rules (Required, but can be empty) Rules of the block to use.
- [NBT Compound / JSON Object] One rule.
- [NBT Compound / JSON Object] if_true The block predicate of this rule.
- [String] type: The type of the block predicate. See Block predicate § Types for options.
- additional fields depending on [String] type. See Block predicate § Types.
- [NBT Compound / JSON Object] then The block to use when the predicate is passed.
- Block state provider see Template:Nbt inherit/block state provider/template
- [NBT Compound / JSON Object] if_true The block predicate of this rule.
- [NBT Compound / JSON Object] One rule.
- [NBT Compound / JSON Object] fallback The block to use when all the rules' predicates are not passed.
- [Int][NBT Compound / JSON Object] radius The radius of this disk. Value between 0 and 8 (inclusive).
- Int provider see Template:Nbt inherit/int_provider/template
- [Int] half_height Half of the height of this disk. Value between 0 and 4 (inclusive).
- [NBT Compound / JSON Object] target A block predicate that must be passed to generate this feature.
- [String] type: The type of the block predicate. See Block predicate § Types for options.
- additional fields depending on [String] type. See Block predicate § Types.
- [NBT Compound / JSON Object] state_provider The block to use.
An example
{
"type": "minecraft:disk",
"config": {
"half_height": 1,
"radius": {
"type": "minecraft:uniform",
"value": {
"max_inclusive": 3,
"min_inclusive": 2
}
},
"state_provider": {
"fallback": {
"type": "minecraft:simple_state_provider",
"state": {
"Name": "minecraft:clay"
}
},
"rules": []
},
"target": {
"type": "minecraft:matching_blocks",
"blocks": [
"minecraft:dirt",
"minecraft:clay"
]
}
}
}
History
| Java Edition Beta | |||||||
|---|---|---|---|---|---|---|---|
| 1.8 | Pre-release | Added disks. | |||||
| Java Edition | |||||||
| 1.13 | 18w06a | Disks no longer generate in and around water lakes.[1] | |||||
| 1.19 | 22w14a | Added grass disk in mangrove swamp. | |||||
| Pocket Edition Alpha | |||||||
| v0.9.0 | build 1 | Added disks. | |||||
| Bedrock Edition | |||||||
| 1.19.0 | beta 1.19.0.20 | Added grass disk in mangrove swamp. | |||||
Issues
Issues relating to "Disk" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
Screenshots
-
A lake in a flower forest with overlapping disks of sand, clay, gravel, and dirt. -
A disk generated in a swamp biome. -
A gravel disk next to a river.
See also
- Clay blob, a terrain feature before Beta 1.8 Pre-release.
References
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