End platform
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| Biomes | |
|---|---|
| Generates in existing chunks |
Yes, is replaced upon dimension re-entry |
| Consists of |
{
"title": "End platform",
"rows": [
{
"field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:BiomeSprite the-end.png article, displayed as 16x16px|link=The End|alt=|class=pixel-image|)</span>(link to The End article, displayed as <span class=\"sprite-text\">The End</span>)</span>",
"label": "(link to Biome article, displayed as Biomes)"
},
{
"field": "Yes, is replaced upon dimension re-entry",
"label": "Generates in<br>existing chunks "
},
{
"field": "\n* <span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:BlockSprite obsidian.png article, displayed as 16x16px|link=Obsidian|alt=|class=pixel-image|)</span>(link to Obsidian article, displayed as <span class=\"sprite-text\">Obsidian</span>)</span>",
"label": "Consists of"
}
],
"invimages": [],
"images": [
"Obsidian platform.png"
]
}
The End platform (also called the obsidian platform) is a 5×1×5 square of obsidian that generates when an entity enters the End through an End portal block.
Generation

The End platform always generates at coordinates (100, 48, 0), mostly far away from the island, which may make it difficult to get there. Players who enter the End spawn at coordinates (100, 49, 0), facing west toward the main island; other entities that enter the End spawn at coordinates (100.5, 50, 0.5), in the middle of and 1 block higher than the platform. Whenever a new entity enters the End, the platform is regenerated, and all blocks within 3 blocks above the platform are destroyed and dropped as items.[verify for Bedrock Edition] Sometimes the platform generates inside a case of End stone; enough End stone is broken in this case so that the player can walk around, with 3 blocks high of breathing space. Occasionally the platform may generate in midair, forcing the player to bridge or throw an ender pearl toward the main island.
In Java Edition, The End platform generates as part of the world generation, but in Bedrock Edition, it generates only when an entity uses an End portal block, not when teleporting with /execute in minecraft:the_end. End gateways on the outer End islands also teleport entities to the platform, but do not cause the platform to regenerate.
Data values
ID
| Feature type | Identifier |
|---|---|
end_platform |
| Configured feature | Identifier |
|---|---|
end_platform |
Config
- [NBT Compound / JSON Object] config: Empty
{
"type": "minecraft:end_platform",
"config": {}
}
History
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.0.0 | Beta 1.9 Prerelease 4 | Added the obsidian platform. | |||||
| 1.9 | 15w33c | Non-player entities no longer regenerate the obsidian platform when entering an End portal. | |||||
| 1.16 | 20w21a | Non-player entities now regenerate the obsidian platform when entering an End portal again. | |||||
| 1.16.2 | 20w28a | The player now spawns centered on the End platform. Previously the player spawned at X=100.0, Y=49, Z=0.0 instead of X=100.5, Y=49, Z=0.5. | |||||
| 1.20.5 | 24w03a | When entities arrive in the End, the area around the End platform remains loaded for 15 seconds, matching the behavior of Nether portals. | |||||
| 1.21 | pre1 | When the End platform is re-generated, instead of deleting the blocks above it, the blocks are instead broken as if mined by a player, dropping the item and (if a container) all its contents. | |||||
| pre2 | The End platform is now generated as a feature during world generation, instead of only on use of an End portal. | ||||||
| Pocket Edition | |||||||
| 1.0.0 | alpha 0.17.0.1 | Added the obsidian platform. | |||||
| Legacy Console Edition | |||||||
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU9 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | Added the obsidian platform. |
| TU46 | CU36 | 1.38 | 1.38 | 1.38 | Patch 15 | Non-player entities no longer regenerate the obsidian platform when entering an End portal.[is this the correct version?] | |
| The position of the obsidian platform has been changed to X=60, Y=49, Z=60. Due to the downscaling of the central island, the previous location would now be outside of the border. | |||||||
| TU48 | CU38 | 1.41 | 1.41 | 1.41 | Patch 17 | The End platform is now generated at X=100, Y=49, Z=0 if the End was generated before TU46 and not reset.[is this the correct version?] | |
Issues
Issues relating to "End platform" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
Screenshots
-
An End platform that generated underground. -
An End platform that generated outside and beneath a cliff.
See also
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