Bedrock Edition distance effects/Historical effects

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Reason: Move non-fixed distance effects to Bedrock Edition distance effects or move it to the buttom.

This page is a near-comprehensive list of all known distance effects throughout the game's history. A page that only accounts for those that affect the latest versions of the game can be found at Bedrock Edition distance effects.

Added Changed in Change type Was intended? Error Example Notes Severity before it was changed Severity after it changed
v0.1.0 v0.9.0 (build 1) Changed No In this version, the player can teleport up to 2^128 (3.4x10^38) on the Y axis. It is unknown if this also applies to the X and Z axes as well Unknown
v0.9.0 v0.10.0 (build 1) Fixed No Chunk jittering at extreme coordinates occurs. Negative Positive
v0.9.0 v0.12.1 Fixed Unknown The block selection highlight distorts at high coordinates.
1.0.0 1.2.0 (beta 1.2.0.2) Fixed No The game freezes after a few seconds when the player is at a (very) high distance in all dimensions.
Not a distance effect Yes Access to high coordinates or the Far Lands without modifying the game or world files is feasible, due to the addition of the /tp command.
v0.9.0 1.17.30 (beta 1.17.20.20) Fixed Probably No The Far Lands occur. However, 3D distortion, The Stripe Lands, non-solid blocks and other distance effects still occur.
v0.9.0 1.21.60 (Preview 1.21.60.23) Fixed Unknown Sunflower glitched at high distance.
v0.9.0 Current Current Yes Blocks render incorrectly at (very) high coordinates. Positive Negative

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