Time-based Evolution
Time-based Evolution refers to Pokémon that evolve during a certain time of the day. This method of Evolution was introduced in Generation II.
List of time-based Evolutions
| Previous Evolution | Time Evolution | Later Evolution | ||||
|---|---|---|---|---|---|---|
| Introduced in Generation II | ||||||
| Eevee is the lowest in its line | ![]() Eevee Normal |
Level up with high friendship during the daytime except when evolving into Leafeon, Glaceon, or Sylveon → |
![]() Espeon Psychic |
Espeon does not evolve | ||
Level up with high friendship during the nighttime except when evolving into Leafeon, Glaceon, or Sylveon → |
![]() Umbreon Dark |
Umbreon does not evolve | ||||
| Introduced in Generation IV | ||||||
| Gligar is the lowest in its line | ![]() Gligar Ground Flying |
Level Up holding Razor Fang during the nighttime → |
![]() Gliscor Ground Flying |
Gliscor does not evolve | ||
| Sneasel is the lowest in its line | ![]() Sneasel Dark Ice |
Level Up holding Razor Claw during the nighttime → |
![]() Weavile Dark Ice |
Weavile does not evolve | ||
| Budew is the lowest in its line | ![]() Budew Grass Poison |
Level up with high friendship during the daytime → |
![]() Roselia Grass Poison |
Shiny Stone → |
![]() Roserade Grass Poison | |
| Chingling is the lowest in its line | ![]() Chingling Psychic |
Level up with high friendship during the nighttime → |
![]() Chimecho Psychic |
Chimecho does not evolve | ||
| Happiny is the lowest in its line | ![]() Happiny Normal |
Level up holding Oval Stone during the daytime → |
![]() Chansey Normal |
Level up with high friendship → |
![]() Blissey Normal | |
| Riolu is the lowest in its line | ![]() Riolu Fighting |
Level up with high friendship during the daytime → |
![]() Lucario Fighting Steel |
Lucario does not evolve | ||
| Introduced in Generation VI | ||||||
| Tyrunt is the lowest in its line | ![]() Tyrunt Rock Dragon |
Level 39+ during the daytime → |
![]() Tyrantrum Rock Dragon |
Tyrantrum does not evolve | ||
| Amaura is the lowest in its line | ![]() Amaura Rock Ice |
Level 39+ during the nighttime → |
![]() Aurorus Rock Ice |
Aurorus does not evolve | ||
| Introduced in Generation VII | ||||||
| Rattata is the lowest in its line | ![]() Rattata Alolan form Dark Normal |
Level 20+ during the nighttime except there is no time requirement in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee! → |
![]() Raticate Alolan form Dark Normal |
Alolan Raticate does not evolve | ||
| Cubone is the lowest in its line | ![]() Cubone Ground |
Level 28+ during the nighttime in Alola → |
![]() Marowak Alolan form Fire Ghost |
Marowak does not evolve | ||
| Yungoos is the lowest in its line | ![]() Yungoos Normal |
Level 20+ during the daytime → |
![]() Gumshoos Normal |
Gumshoos does not evolve | ||
| Rockruff is the lowest in its line | ![]() Rockruff Rock |
Level 25+ with Keen Eye, Vital Spirit, or Steadfast during the daytime in Pokémon Sun, Ultra Sun, and from Generation VIII onwards |
![]() Lycanroc Midday Form Rock |
Lycanroc does not evolve | ||
Level 25+ with Keen Eye, Vital Spirit, or Steadfast during the nighttime in Pokémon Moon, Ultra Moon, and from Generation VIII onwards |
![]() Lycanroc Midnight Form Rock | |||||
Level 25+ with Own Tempo during the evening in Pokémon Ultra Sun, Ultra Moon, and from Generation VIII onwards |
![]() Lycanroc Dusk Form Rock | |||||
| Fomantis is the lowest in its line | ![]() Fomantis Grass |
Level 34+ during the daytime → |
![]() Lurantis Grass |
Lurantis does not evolve | ||
| Introduced in Generation VIII (Pokémon Sword and Shield) | ||||||
![]() Zigzagoon Galarian form Dark Normal |
Level 20+ → |
![]() Linoone Galarian form Dark Normal |
Level 35+ during the nighttime → |
![]() Obstagoon Dark Normal |
Obstagoon does not evolve | |
| Milcery is the lowest in its line | ![]() Milcery Fairy |
Spin holding a Sweet clockwise for less than 5 seconds during the daytime → |
![]() Alcremie Vanilla Cream Fairy |
Alcremie does not evolve | ||
Spin holding a Sweet counterclockwise for less than 5 seconds during the daytime → |
![]() Alcremie Ruby Cream Fairy | |||||
Spin holding a Sweet clockwise for more than 5 seconds during the daytime → |
![]() Alcremie Caramel Swirl Fairy | |||||
Spin holding a Sweet counterclockwise for more than 5 seconds during the daytime → |
![]() Alcremie Ruby Swirl Fairy | |||||
Spin holding a Sweet clockwise for less than 5 seconds during the nighttime → |
![]() Alcremie Matcha Cream Fairy | |||||
Spin holding a Sweet counterclockwise for less than 5 seconds during the nighttime → |
![]() Alcremie Salted Cream Fairy | |||||
Spin holding a Sweet clockwise for more than 5 seconds during the nighttime → |
![]() Alcremie Lemon Cream Fairy | |||||
Spin holding a Sweet counterclockwise for more than 5 seconds during the nighttime → |
![]() Alcremie Mint Cream Fairy | |||||
Spin holding a Sweet counterclockwise for more than 10 seconds during the evening → |
![]() Alcremie Rainbow Swirl | |||||
| Snom is the lowest in its line | ![]() Snom Ice Bug |
Level up with high friendship during the nighttime → |
![]() Frosmoth Ice Bug |
Frosmoth does not evolve | ||
| Introduced in Generation VIII (Pokémon Legends: Arceus) | ||||||
| Sneasel is the lowest in its line | ![]() Sneasel Hisuian form Fighting Poison |
Level Up holding Razor Claw during the daytime → |
![]() Sneasler Fighting Poison |
Sneasler does not evolve | ||
![]() Teddiursa Normal |
Level 30+ → |
![]() Ursaring Normal |
Peat Block during a full moon in Hisui → |
![]() Ursaluna Ground Normal |
Ursaluna does not evolve | |
| Introduced in Generation IX | ||||||
| Greavard is the lowest in its line | ![]() Greavard Ghost |
Level 30+ during the nighttime → |
![]() Houndstone Ghost |
Houndstone does not evolve | ||
List of other methods of Evolution
These are other methods of Evolution that can be used to evolve into the same species as the time-based Evolutions.
| Previous Evolution | Evolution | Later Evolution | ||||
|---|---|---|---|---|---|---|
| Introduced in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee! | ||||||
| Rattata is the lowest in its line | ![]() Rattata Alolan form Dark Normal |
Level 20+ at all times in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee! → |
![]() Raticate Alolan form Dark Normal |
Alolan Raticate does not evolve | ||
In the core series games
With the introduction of time in Generation II, time-based Evolutions were also introduced. The table below summarizes the in-game times during which Pokémon that evolve based on time can evolve in various games across the generations.
| Games | Day | Night | |
|---|---|---|---|
| G S C | 4:00 a.m. - 5:59 p.m. (04:00 - 17:59) |
6:00 p.m. - 3:59 a.m. (18:00 - 03:59) | |
| R S E | 12:00 p.m. - 11:59 p.m. (12:00 - 23:59) |
12:00 a.m. - 11:59 a.m. (00:00 - 11:59) | |
| D P Pt HG SS X Y OR AS |
4:00 a.m. - 7:59 p.m. (04:00 - 19:59) |
8:00 p.m. - 3:59 a.m. (20:00 - 03:59) | |
| B W B2 W2 |
Spring | 5:00 a.m. - 7:59 p.m. (05:00 - 19:59) |
8:00 p.m. - 4:59 a.m. (20:00 - 04:59) |
| Summer | 4:00 a.m. - 8:59 p.m. (04:00 - 20:59) |
9:00 p.m. - 3:59 a.m. (21:00 - 03:59) | |
| Autumn | 6:00 a.m. - 7:59 p.m. (06:00 - 19:59) |
8:00 p.m. - 5:59 a.m. (20:00 - 05:59) | |
| Winter | 7:00 a.m. - 6:59 p.m. (07:00 - 18:59) |
7:00 p.m. - 6:59 a.m. (19:00 - 06:59) | |
| S US M UM * |
6:00 a.m. - 5:59 p.m. (06:00 - 17:59) |
6:00 p.m. - 5:59 a.m. (18:00 - 05:59) | |
| 6:00 p.m. - 5:59 a.m. (18:00 - 05:59) |
6:00 a.m. - 5:59 p.m. (06:00 - 17:59) | ||
| Sw Sh | 6:00 a.m. - 7:59 p.m. (06:00 - 19:59) |
8:00 p.m. - 5:59 a.m. (20:00 - 05:59) | |
In Pokémon Sword and Shield, prior to becoming Champion, the time of day outside of the Wild Area is determined by the player's current point in the story, not the system time. This affects both the lighting of the environment and time-based Evolutions. However, even before becoming Champion, the time of day in the Wild Area is exclusively determined by the system time.
Eevee line
In Generation II, Eevee was given two new Evolutions to take advantage of the changing time: Espeon, which it would become if its friendship maxed out during the morning or day, and Umbreon, which it would become if its friendship maxed during the night.
In Pokémon Ruby, Sapphire, and Emerald, Eevee's time-based Evolutions are available even though there are no visible day and night periods in the overworld.
In Pokémon FireRed and LeafGreen, however, the time function is completely absent, allowing it to be more like the Generation I games. This also makes it impossible for Eevee to evolve into either Espeon or Umbreon in these games. In order to do so, the player would have to trade Eevee to Pokémon Ruby, Sapphire, or Emerald and have it evolve in one of those games.
In Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, which only includes the Pokémon from the Kanto Pokédex, and lacks the time and friendship mechanics, Espeon and Umbreon are unavailable.
Alolan Rattata line
In Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, which is set in perpetual daytime, Alolan Rattata evolves regardless of the time of day.
Rockruff line
In Generation VII, Own Tempo Rockruff evolves into Dusk Form Lycanroc in Pokémon Ultra Sun and Ultra Moon by levelling up starting from Level 25 at any time from 5:00 p.m. to 5:59 p.m. in in-game time (equating to 5:00 p.m. to 5:59 p.m. in real-time for Ultra Sun and 5:00 a.m. to 5:59 a.m. in real-time for Ultra Moon).
In Generation VIII, Own Tempo Rockruff evolves into Dusk Form Lycanroc in Pokémon Sword and Shield from 7:00 p.m. to 7:59 p.m. in real-time.
In Generation IX, Own Tempo Rockruff evolves into Dusk Form Lycanroc in Pokémon Scarlet and Violet during the 3 minute evening period of the 72 minute in-game day/night cycle.
Milcery line
In Generation VIII, Milcery evolves into Rainbow Swirl Alcremie in Pokémon Sword and Shield from 7:00 p.m. to 7:59 p.m. in real-time.
Teddiursa line
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This section is missing one or more images. Please feel free to add any missing images to this section. Needed images can be uploaded to the Bulbagarden Archives. Reason: Images of Moon Phases, see this github gist for information |
In Pokémon Legends: Arceus, the moon phase now play a significant role, unlike in previous installments where they were purely cosmetic. Ursaring can only evolve into Ursaluna by using a Peat Block during a full moon. A full moon is also required to activate the event for Request 67: The Clefairy's Moonlit Dance.
There are eight different moon phases, and the moon phase naturally changes every two nights at 5:00 AM, and can be manually forced to change if the player sleeps to any time where the time would pass 5:00 AM.[1]
In the side series games
Pokémon Colosseum
In Pokémon Colosseum, Eevee is unable to evolve into either Espeon or Umbreon due to the absence of the time feature. However, the player character Wes starts the game with both Espeon and Umbreon.
Pokémon XD: Gale of Darkness
In Pokémon XD: Gale of Darkness, due to the absence of the time feature, Eevee can only evolve into Espeon or Umbreon via the Sun Shard or Moon Shard, respectively, a method that is not time-dependent.
In the spin-off games
Pokémon GO
In Pokémon GO, there are several time-based Evolutions. Daytime in GO approximately corresponds to the time between sunrise and sunset in the player's location; nighttime corresponds to the time between sunset and sunrise. To evolve Ursaring, there must be an in-game full moon, which typically corresponds to when there is a real-world full moon. Most Rockruff have two Evolution options (for either Midday Form Lycanroc or Midnight Form Lycanroc), though certain rarer Rockruff have one Evolution option for Dusk Form Lycanroc. Dusk Form Lycanroc must be evolved around sunset in the player's location.
As of July 9, 2024, the Adventure Effect of Sunsteel Strike allows any daytime Evolutions to evolve at any time, while the Adventure Effect of Moongeist Beam allows any nighttime Evolution (including Ursaring, regardless of a full moon). Both Adventure Effects allow Rockruff to evolve into Dusk Form Lycanroc at any time.
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References
See also
- Category:Pokémon that evolve based on time
- Category:Pokémon that evolve only during the day
- Category:Pokémon that evolve only at night
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This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games. |
















































































