This article is about the removed giant tree taiga hills variant. For the regular biome, see
Old Growth Pine Taiga. For the other taigas, see
Taiga.
This page describes content that has been removed from the game.
This feature was present in earlier versions of
Java Edition, but has since been removed.
This article describes content that has been officially made unobtainable in
Bedrock Edition.
It can still be obtained using
third-party software. However, this can cause unexpected behavior such as bugs and
crashes.
The giant tree taiga hills was a hills variant of the old growth pine taiga that no longer generates since Caves & Cliffs: Part II, and has been removed in Java Edition.
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Description
Like all other hills biomes, giant tree taiga hills featured elevated, hillier terrain compared to the tegular giant tree taigagiant tree taiga, making the landscape less suitable for shelter. In any other aspect, the giant tree taiga hills generated the same way as the regular giant tree taiga. Podzol, coarse dirt, and rocks all generated on the hills. Wolves, foxes and rabbits[Java Edition only] spawned here.
Mobs
Giant tree taiga hills used the same mob spawning chances as giant tree taigas.
The following mobs naturally spawned here:
- ↑ 50% of spawned rabbits are brown, 40% are salt and pepper, and 10% are black.
- ↑ The foxes are red foxes.
- ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Rabbit": "50% of spawned rabbits are brown, 40% are salt and pepper, and 10% are black.", "Slime": "Spawn attempt succeeds only in slime chunks.", "Fox": "The foxes are red foxes." }, "1": { "totalWeight": 60, "mobs": [ { "size": "4", "mob": "Sheep", "weight": 12 }, { "size": "4", "mob": "Pig", "weight": 10 }, { "size": "4", "mob": "Chicken", "weight": 10 }, { "size": "4", "mob": "Cow", "weight": 8 }, { "size": "4", "mob": "Wolf", "weight": 8 }, { "note": "50% of spawned rabbits are brown, 40% are salt and pepper, and 10% are black.", "mob": "Rabbit", "weight": 4, "notename": "Rabbit", "size": "2-3" }, { "note": "The foxes are red foxes.", "mob": "Fox", "weight": 8, "notename": "Fox", "size": "2-4" } ], "category": "passive" }, "2": { "totalWeight": 540, "mobs": [ { "size": "4", "mob": "Spider", "weight": 100 }, { "size": "4", "mob": "Zombie", "weight": 100 }, { "size": "4", "mob": "Skeleton", "weight": 100 }, { "size": "1", "mob": "Zombie Villager", "weight": 25 }, { "size": "4", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "4" }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 } ], "category": "hostile" }, "3": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
- ↑ The foxes are red foxes.
- ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks.", "Fox": "The foxes are red foxes." }, "1": { "totalWeight": 56, "mobs": [ { "size": "2-3", "mob": "Sheep", "weight": 12 }, { "size": "1-3", "mob": "Pig", "weight": 10 }, { "size": "2-4", "mob": "Chicken", "weight": 10 }, { "size": "2-3", "mob": "Cow", "weight": 8 }, { "size": "4", "mob": "Wolf", "weight": 8 }, { "note": "The foxes are red foxes.", "mob": "Fox", "weight": 8, "notename": "Fox", "size": "2-4" } ], "category": "passive" }, "2": { "totalWeight": 495, "mobs": [ { "size": "1", "mob": "Spider", "weight": 100 }, { "size": "2-4", "mob": "Zombie", "weight": 95 }, { "size": "2-4", "mob": "Zombie Villager", "weight": 5 }, { "size": "1-2", "mob": "Skeleton", "weight": 80 }, { "size": "1", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "size": "1-2", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 } ], "category": "hostile" }, "3": { "totalWeight": 10, "mobs": [ { "size": "2", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
Data values
ID
Bedrock Edition:
| Name | Identifier | Numeric ID |
|---|
[No displayed name] | mega_taiga_hills | 33 |
History
| Java Edition |
|---|
| 1.7.2 | August 7, 2013 | Jens tweeted the first image of a mega taiga, unofficially dubbed the redwood forest. The name was changed following 1.7's release. |
|---|
| 13w36a | Mega Taiga Hills biome added, along with many other biomes. |
|---|
| 1.13 | 18w19a | Renamed "Mega Taiga Hills" to "Giant Tree Taiga Hills". |
|---|
| 1.15 | pre2 | Foxes and berry bushes can now spawn in giant tree taiga hills. |
|---|
| 1.18 | Experimental Snapshot 1 | Giant tree taiga hills no longer generates naturally. |
|---|
| 21w40a | The giant tree taiga hills biome has been removed. |
|---|
| Pocket Edition Alpha |
|---|
| v0.9.0 | build 1 | Added mega taiga hills, along with many other biomes. |
|---|
| A block named "grassless dirt" generates in place of the current coarse dirt. |
| Bedrock Edition |
|---|
| 1.2.0 | beta 1.2.0.2 | Added coarse dirt, which can generate in mega taiga hills. |
|---|
| 1.11.0 | beta 1.11.0.1 | Added illager patrols, which can spawn in giant tree taiga hills. |
|---|
| 1.13.0 | beta 1.13.0.1 | Added foxes, which can spawn in giant tree taiga hills. |
|---|
| 1.16.0 | beta 1.15.0.51 | Wolves can now spawn in giant tree taiga hills. |
|---|
| 1.18.0 | beta 1.18.0.22 | Giant tree taiga hills no longer generates naturally. |
|---|
| Legacy Console Edition |
|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
|---|
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | 1.0.1 | Added mega taiga hills, along with many other biomes. |
|---|
| | | | 1.91 | | | | Added illager patrols, which can spawn in giant tree taiga hills. |
|---|
| New Nintendo 3DS Edition |
|---|
| 0.1.0 | Added mega taiga hills, along with many other biomes. |
|---|
| 1.5.25 | Added coarse dirt, which can generate in mega taiga hills. |
|---|
Data history
| Java Edition |
|---|
| 1.13 | pre5 | Changed the ID redwood_taiga_hills to giant_tree_taiga_hills. |
|---|
| 1.18 | 21w37a | Prior to the removal of numerical biome IDs, this biome's numerical ID was 33. |
|---|
Gallery
-
Giant tree taiga hills in Bedrock Edition.
-
Sunset in a giant tree taiga hills biome.
-
A comparison of the four different giant tree taiga biomes before 1.18.
-
A giant tree taiga hills
single biome world.
-
Giant tree taiga hills with
ray tracing.
See also
Navigation