This article is about the removed giant spruce taiga hills variant. For the regular biome, see
Old Growth Spruce Taiga. For the other taigas, see
Taiga.
This page describes content that has been removed from the game.
This feature was present in earlier versions of
Java Edition, but has since been removed.
This article describes content that has been officially made unobtainable in
Bedrock Edition.
It can still be obtained using
third-party software. However, this can cause unexpected behavior such as bugs and
crashes.
The giant spruce taiga hills was a modified hills variant of the old growth pine taiga that no longer generates since Caves & Cliffs: Part II, and has been removed in Java Edition.
{
"title": "Giant Spruce Taiga hills",
"rows": [
{
"field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite forest-rock.png article, displayed as 16x16px|link=Forest rock|alt=|class=pixel-image|)</span>(link to Forest rock article, displayed as <span class=\"sprite-text\">Forest rock</span>)</span>",
"label": "(link to Structures article, displayed as Structures)"
},
{
"field": "(values exceeds 1000 characters...)",
"label": "Blocks"
},
{
"field": "",
"label": "Climate"
},
{
"field": "0.25<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup><br>0.3<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>",
"label": "(link to Biome#Temperature article, displayed as Temperature)"
},
{
"field": "",
"label": "Colors"
},
{
"field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #86B783; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #86B783</span><sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup><br><span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #86B87F; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #86B87F</span><sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>",
"label": "Grass color"
},
{
"field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #68A464; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #68A464</span><sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup><br><span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #68A55F; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #68A55F</span><sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>",
"label": "Foliage color"
},
{
"field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #3F76E4; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #3F76E4</span><sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup><br><span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #2D6D77; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #2D6D77</span><sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>",
"label": "Water color"
}
],
"invimages": [],
"images": [
"Giant Spruce Taiga Hills.png"
]
}
Description
The giant spruce taiga hills was a variant intended to be a more mountainous version of the giant spruce taigagiant spruce taiga, like all other hills biomes. However, both Java Edition and Bedrock Edition had generation issues.
In Java Edition, due to a likely error in the way terrain height is calculated, there was no difference in the terrain between giant spruce taiga and giant spruce taiga hills. Specifically, the game used internal values known as setBaseHeight and setHeightVariation when generating hills biomes, but these values were the same for both giant spruce taiga and giant spruce taiga hills, resulting in no actual difference between the two. This was the only hills biome in the game with this issue.[1]
In Bedrock Edition, this biome generated as a much hillier version of the giant spruce taiga, even more mountainuous than regular hills biomes.[verify] The hills often reached the generation limit, and the tall trees made this the biome with the second highest blocks (up to Y=158), after the shattered savanna plateau. However, this biome generated the same trees as the giant tree taiga hills (not giant spruce trees, but giant pine trees), making this biome hardly distinctable from the giant tree taiga hills.
Mobs
Giant spruce taiga hills used the same mob spawning chances as giant spruce taigas.
The following mobs naturally spawned here:
- ↑ 50% of spawned rabbits are brown, 40% are salt and pepper, and 10% are black.
- ↑ The foxes are red foxes.
- ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Rabbit": "50% of spawned rabbits are brown, 40% are salt and pepper, and 10% are black.", "Slime": "Spawn attempt succeeds only in slime chunks.", "Fox": "The foxes are red foxes." }, "1": { "totalWeight": 60, "mobs": [ { "size": "4", "mob": "Sheep", "weight": 12 }, { "size": "4", "mob": "Pig", "weight": 10 }, { "size": "4", "mob": "Chicken", "weight": 10 }, { "size": "4", "mob": "Cow", "weight": 8 }, { "size": "4", "mob": "Wolf", "weight": 8 }, { "note": "50% of spawned rabbits are brown, 40% are salt and pepper, and 10% are black.", "mob": "Rabbit", "weight": 4, "notename": "Rabbit", "size": "2-3" }, { "note": "The foxes are red foxes.", "mob": "Fox", "weight": 8, "notename": "Fox", "size": "2-4" } ], "category": "passive" }, "2": { "totalWeight": 515, "mobs": [ { "size": "4", "mob": "Spider", "weight": 100 }, { "size": "4", "mob": "Zombie", "weight": 95 }, { "size": "1", "mob": "Zombie Villager", "weight": 5 }, { "size": "4", "mob": "Skeleton", "weight": 100 }, { "size": "4", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "4" }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 } ], "category": "hostile" }, "3": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
- ↑ The foxes are red foxes.
- ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks.", "Fox": "The foxes are red foxes." }, "1": { "totalWeight": 56, "mobs": [ { "size": "2-3", "mob": "Sheep", "weight": 12 }, { "size": "1-3", "mob": "Pig", "weight": 10 }, { "size": "2-4", "mob": "Chicken", "weight": 10 }, { "size": "2-3", "mob": "Cow", "weight": 8 }, { "size": "4", "mob": "Wolf", "weight": 8 }, { "note": "The foxes are red foxes.", "mob": "Fox", "weight": 8, "notename": "Fox", "size": "2-4" } ], "category": "passive" }, "2": { "totalWeight": 495, "mobs": [ { "size": "1", "mob": "Spider", "weight": 100 }, { "size": "2-4", "mob": "Zombie", "weight": 95 }, { "size": "2-4", "mob": "Zombie Villager", "weight": 5 }, { "size": "1-2", "mob": "Skeleton", "weight": 80 }, { "size": "1", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "size": "1-2", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 } ], "category": "hostile" }, "3": { "totalWeight": 10, "mobs": [ { "size": "2", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
Data values
ID
Bedrock Edition:
| Name | Identifier | Numeric ID |
|---|
[No displayed name] | redwood_taiga_hills_mutated | 161 |
History
| Java Edition |
|---|
| 1.7.2 | August 7, 2013 | Jens tweeted the first image of a mega taiga, unofficially dubbed the redwood forest. The name was changed following 1.7's release. |
|---|
| 13w36a | Redwood Taiga Hills M biome added, along with many other biomes. |
|---|
| 1.13 | 18w16a | Renamed "Redwood Taiga Hills M" to "Mutated Redwood Taiga Hills". |
|---|
| 18w19a | Renamed "Mutated Redwood Taiga Hills" to "Giant Spruce Taiga Hills". |
|---|
| 1.15 | pre2 | Foxes and berry bushes can now spawn in Giant Spruce Taiga Hills. |
|---|
| 1.18 | Experimental Snapshot 1 | Giant Spruce Taiga Hills no longer generates naturally. |
|---|
| 21w40a | The giant spruce taiga hills biome has been removed. |
|---|
| Pocket Edition Alpha |
|---|
| v0.9.0 | build 1 | Added redwood taiga hills, along with many other biomes. |
|---|
| A block named "grassless dirt" generates in place of the current coarse dirt. |
| Bedrock Edition |
|---|
| 1.2.0 | beta 1.2.0.2 | Added coarse dirt, which can generate in redwood taiga hills. |
|---|
| 1.11.0 | beta 1.11.0.1 | Added illager patrols, which can spawn in giant spruce taiga hills. |
|---|
| 1.13.0 | beta 1.13.0.1 | Added foxes, which can spawn in giant spruce taiga hills. |
|---|
| 1.16.0 | beta 1.15.0.51 | Wolves can now spawn in giant spruce taiga hills. |
|---|
| 1.18.0 | beta 1.18.0.22 | Giant spruce taiga hills no longer generates naturally. |
|---|
| Legacy Console Edition |
|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
|---|
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | 1.0.1 | Added redwood taiga hills, along with many other biomes. |
|---|
| | | | 1.91 | | | | Added illager patrols, which can spawn in giant spruce taiga hills. |
|---|
| New Nintendo 3DS Edition |
|---|
| 0.1.0 | Added redwood taiga hills, along with many other biomes. |
|---|
| 1.5.25 | Added coarse dirt, which can generate in redwood taiga hills. |
|---|
Data history
| Java Edition |
|---|
| 1.13 | pre5 | Changed the ID mutated_redwood_taiga_hills to giant_spruce_taiga_hills. |
|---|
| 1.18 | 21w37a | Prior to the removal of numerical biome IDs, this biome's numerical ID was 161. |
|---|
Gallery
-
Giant spruce taiga hills in Bedrock Edition.
-
An island completely covered with giant spruce taiga hills in Bedrock Edition.
-
Another view of the island, with exposed ocean ruins.
-
A comparison of the four giant tree taiga biomes before 1.18.
-
A giant spruce taiga hills
single biome world.
-
A regular giant spruce taiga single biome world, with the same seed and position, showing that it is exactly the same.
-
Giant spruce taiga hills with
ray tracing.
See also
References
- ↑ MC-140690 — Giant Spruce Taiga Hills has no difference with Giant Spruce Taiga — resolved as "Fixed".
Navigation