Obstacle

This article is missing one or more images.
Please feel free to add any missing images to this article. Needed images can be uploaded to the Bulbagarden Archives.
Reason: Add sprite images for Guardian Signs.

If you were looking for the the game mechanic from the core series games, see Obstacles.

Obstacles, also known as targets, can be interacted with in Pokémon Ranger, Pokémon Ranger: Shadows of Almia, and Pokémon Ranger: Guardian Signs. Usually found blocking the players path, Field Moves are needed to get past them. There are many different kinds of obstacles shown in the series and each require a different move to clear.

In the games

Pokémon Ranger

Glossary

Target
A target is an obstacle in the field such as Bundle Hay or a Metal Fence. A target may also be a useful object. Touch a target in the field to see what Field Move is needed to burn, crush, or do other things to it.

Target Clear
Any friend Pokémon can clear a target if it has the right Field Move for the target. First, touch the target to see what Field Move is needed to clear it. Next, capture a wild Pokémon that has the Field Move for clearing the target. The Pokémon's Field Move must have at least the same number of Field Move icons as the target to clear it. Touch the friend Pokémon with the necessary Field Move, then draw a line to the target you want to clear. If you draw the line properly, you will be presented with "Yes/No" choices. Select "Yes" to make the chosen Pokémon clear the target using its Field Move. Once a wild Pokémon has used its Field Move, it is automatically released according to Ranger rules. While in the field, your friend Pokémon are listed with their Field Moves on the top screen. There's no need to touch friend Pokémon in the field to check what Field Moves they have.

Types

Here is a list of obstacles found in Pokémon Ranger.

Image Name Description Location Field Move Hidden Pokémon
Big Cage This very sturdy cage is made of steel. It would take a master to break it. Dusk Factory
Cut
Big Mushroom This rare mushroom is often found to have moved locations overnight. Krokka Tunnel
Gust
Parasect
Big Tree This tree grows straight and true. If it's shaken, Pokémon may fall out! Fall City, Lyra Forest, Dusk Factory
Tackle
(Lyra Forest only)

Beedrill
Ninjask
Meowth
Murkrow

Boulder A Pokémon that can break a boulder of this size earns the respect of others. Krokka Tunnel, Jungle Relic, Panula Cave
Crush
Bundled Hay Surprisingly heavy and hard to move, this can be easily burned to ashes. Lyra Forest
Burn
Burning Tree It would be terrible if the fire spreads! Douse these flames with water. Lyra Forest
Soak
Cage This cage is made for Pokémon. Only cutting it will break it. Dusk Factory
Cut
Cavern Wall This rock slab, saturated with water, would crumble from a strong shock. Krokka Tunnel
Crush
Chunky Rock This looks like an ordinary rock, but it is abnormally heavy. It's rarely seen in rain. Krokka Tunnel
Soak
Geodude
Citrus Stone This odd obstacle disappears in response to a Pokémon's tackle. Jungle Relic
Tackle
Crate This bulky crate is tough to move, but it's sturdy and unbreakable. Fall City, Dusk Factory
Tackle
Dead Tree There are Pokémon that knock down dead trees like this one to make a bridge. Olive Jungle, Sekra Range
Tackle
Fallen Log This tall tree fell in a storm. It can be burned if it's in the way. Lyra Forest
Burn
Fiery Door This ancient door is said to open from a Pokémon's powerful blast of fire. Fiore Temple
Burn*
Huge Flower This plant blooms in secluded spots and grows the world's biggest flower. Sekra Range
Gust
Vileplume
Ice Only strong flames can melt this slab of ice formed over many years. Panula Cave, Sekra Range
Burn
Jungle Tree Shake this branchless, broad-leaved tree... and a Pokémon may fall out! Olive Jungle
Tackle
Silcoon

Slakoth

Lava Pool Lots of water is needed to harden this extremely hot pool of bubbling lava. Jungle Relic
Soak
Lotus Plant The surface of its leaf repels water. It shivers subtly when the wind blows. Olive Jungle
Gust
Lotad
Marine Stone This odd obstacle disappears in response to being cut by a Pokémon. Jungle Relic
Cut
Metal Fence It requires power to cut down this sturdy fence made of extremely hard metal. Krokka Tunnel, Waterworks, Olive Jungle, Go-Rock Base
Cut
Post A Pokémon can sling vines on this post to leap across holes and gaps. Krokka Tunnel, Waterworks, Panula Cave, Sekra Range
Cross
Rock Ordinary rocks like this are everywhere. Pokémon break them to test their power. Lyra Forest
Crush
Rock Wall This rock slab with deep fissures would crumble from a strong shock. Sekra Range
Crush
Rockfall This giant boulder is extremely hard. A lot of power is needed to crush it. Krokka Tunnel, Jungle Relic, Sekra Range
Crush
Spinarak (Krokka Tunnel)
Rose Stone This odd obstacle disappears in response to a Pokémon's crushing move. Jungle Relic
Crush
Rugged Rock This rugged, hard boulder doesn't shatter when rolling off mountaintops. Krokka Tunnel, Jungle Relic, Go-Rock Base
Soak
Graveler
Scrap Metal This is melted here and there as if Pokémon breathed fire on it for fun. Dusk Factory
Burn
Shrub This can be easily cut down, so it's ideal for Pokémon to use when making nests. Lyra Forest
Cut
Sign This sign is mysteriously replaced if it is cut into tiny pieces. Lyra Forest, Krokka Tunnel, East Road, Fall City, Panula Cave, Olive Jungle, Dusk Factory, Sekra Range, Waterworks
Cut
Smelly Flower This flower has a terrifically smelly pistil. It shakes to scatter its pollen. Olive Jungle
Gust
Gloom
Steelix It's asleep and can't be captured. A heavy blast of water may awaken it. Panula Cave
Soak
Strange Weed People have witnessed this odd plant walking about on blustery days. Waterworks, Olive Jungle
Gust
Oddish
Topaz Stone This odd obstacle disappears in response to a Pokémon's strong tackle. Jungle Relic
Tackle
Trash Can Pokémon sometimes hide inside this can. A good thump can send one scurrying out. Fall City
Tackle
Skitty
Undergrowth Olive Jungle
Cut
Vine This vine is still growing. All it needs is some water. Olive Jungle, Sekra Range
Soak
Waterworks Wall This freshly made concrete wall would crumble from a strong attack. Waterworks
Crush
Wood Fence This ordinary wooden fence can be seen anywhere. It's so easy to cut down. Fall City, Krokka Tunnel, Jungle Relic, Dusk Factory
Cut

Pokémon Ranger: Shadows of Almia

Glossary

Field Moves and Targets
A Field Move is a move a Pokémon can use on a target. Touch any Pokémon in the field to check its Field Moves; it is identified by an icon and name. The number beside the icon goes up with the move's power. A target is an obstacle, device, or object such as a Crate or Wood Fence. A target can be destroyed or removed using a Field Move. Touch the target to see what Field Move is needed to remove or destroy it.

Target Clear
"Target Clear" refers to the removal or destruction of a target using the Field Move of a Ranger's Friend Pokémon. To clear a target, first, touch it and see what field move is needed. Next, capture a Pokémon that has the needed Field Move for the Target Clear. Also, the Field Move must be strong enough for the target. (The number beside its icon must be at least equal to the target's icon number.) Next, touch the Friend Pokémon that has the required Field Move. Draw a line from the Pokémon to the target. If the line is properly drawn, two buttons, "Yes" and "No," will appear. Touch "Yes." The selected Friend Pokémon uses its Field Move to clear the target. Afterward, the Friend Pokémon is released back into the wild in accordance with Ranger rules. For a quick reference, you can display a list of your Friend Pokémon with their Field Moves on the upper screen. Touch the Change Screen button at the bottom left of the Touch Screen to display your Friend Pokémon.

Types

Here is a list of obstacles found in Pokémon Ranger: Shadows of Almia.

Image Name Description Location Field Move Hidden Pokémon
Boulder An extremely hard and big boulder. Not many kinds of Pokémon can break this. Hippowdon Temple, Peril Cliffs
Crush
Boulder A big boulder that rests on the seafloor. Though fissured, it can't be broken easily. Sea of Wailord
Crush
Burning Log A fallen log that's caught fire. It is burning too fiercely to be easily extinguished. Vien Forest
Soak
Chunky Rock A round, easily carried rock. It is not often seen around water. Marine Cave, Peril Cliffs
Soak
Geodude
Circuit Ball (Blue) A machine that generates a barrier. It puts out a high volume of energy. Altru Tower
Electrify
Circuit Ball (Red) A machine that generates a barrier. It puts out a high volume of energy. Altru Tower
Soak
Circuit Ball (Yellow) A machine that generates a barrier. It puts out a high volume of energy. Altru Tower
Crush
Crate An empty wooden crate. It is easily shattered with little force. Ranger School, Vientown, Volcano Cave
Crush
Curious Tree A tree with tough, rocklike bark. Oddly, none can be seen on rainy days. Chroma Road, Haruba Village
Soak
Sudowoodo
Electric Door A door with no keyhole, knob, or handle. It will only open if it gets electricity. Cargo Ship
Electrify
Fallen Leaves A raked-together pile of fallen leaves. Let's burn it before winds blow it apart. Ranger School
Burn
Fallen Log A tree toppled by a force of nature. It is heavy, so should be cut into small pieces. Vien Forest
Cut
Fallen Tree Its bark is extremely tough. It would be a difficult challenge to split it in half. Vien Forest, Chroma Road
Cut
Fiery Wall A wall of flames spouting from the ground. It would take a lot of water to put it out. Volcano Cave
Soak
Forest Tree A mature tree with thick branches and broad leaves. Pokémon may be hiding in it. Ranger School, Chicole Path, Vien Forest, Union Road, Chroma Road
Tackle
Slakoth (Ranger School)

Seedot (Chicole Path)
Weedle (Vien Forest)
Beedrill (Vien Forest)
Yanma (Union Road)
Combee (Chroma Road)
Ninjask (Chroma Road)

Gate Three horizontal bars block the path. There are no signs of a switch anywhere. Pueltown, Oil Field Hideout
Electrify
Gateway A large stone slab placed on the ground. There are drag marks on the ground by it. Chroma Highlands
Tackle
Gigaremo (Blue) /Strange Machine A sinister machine making eerie noises. It appears too heavy to move. Pueltown, Cargo Ship
Electrify
Gigaremo (Green) /Strange Machine A sinister machine making eerie noises. It appears too heavy to move. Pueltown
Burn
Gigaremo (Red) /Strange Machine A sinister machine making eerie noises. It appears too heavy to move. Pueltown, Ranger Union, Marine Cave
Soak
Gigaremo (Yellow) A sinister machine making eerie noises. It seems to run on Electric-group power. Peril Cliffs, Cargo Ship, Haruba Village
Crush
Green Switch A switch for moving containers. The lever is heavy, perhaps because it is rusted. Cargo Ship
Tackle
Heavy Boulder A boulder that is not only huge but also heavy. It will not be easily budged. Volcano Cave
Tackle
Hot Boulder A boulder made hot by magma. It must be cooled before it can even be touched. Volcano Cave
Soak
Huge Flower This flower has the world's biggest petals. It spouts a cloud of poison if it's disturbed. Chroma Highlands
Tackle
Vileplume
Ice Block A looming, mountainous wall of ice. Weak flames won't begin to melt its surface. Almia Castle
Burn
Ice Statue A statue crafted out of ice. A strange power emanates from it. Almia Castle
Burn
Regice
Ice Wall An imposing ice wall that formed overnight. It can often be seen in cold regions. Shiver Camp
Burn
Kingston Valve Opening this valve floods the ship until it sinks. It must never be removed. Cargo Ship
Tackle
Large Cage A special cage for restraining Pokémon. It can't be opened using impact force. Altru Building
Cut
Electabuzz

Ampharos

Metal Fence A fence placed underwater by someone. It's hard to cut its metal construction. Sea of Wailord
Cut
Moving Tree A tree that never seems to stay rooted in any one place. It is rumored to move about. Vien Forest
Tackle
Torterra
Planted Tree No one knows who planted this tree or when. It is said to cry when watered. Ranger School, Vien Forest
Soak
Bonsly
Pledge Stone It is engraved with dreams of graduates. There are drag marks on the ground by it. Ranger School
Tackle
Power Generator A generator with quickly rotating parts. it seems to be feeding power to something. Oil Field Hideout
Electrify
Rock A plain rock that can be seen anywhere. It breaks surprisingly easily when hit hard. Ranger School, Marine Cave, Chroma Ruins
Crush
Rock A plain rock that can be seen anywhere. Damaged by magma heat, it crumbles easily. Volcano Cave
Crush
Rock Statue A statue crafted out of rock. A strange power emanates from it. Vien Forest
Crush
Regirock
Rope A rope bound a smidgeon tightly in a coil. It appears easier to cut off than undo. Cargo Ship
Cut
Round Rock While heavy, this rock is smooth and round. Once pushed it rolls a long way. Chroma Ruins
Tackle
Rugged Rock A kind of boulder that often rolls down mountains. It is lumpy and very rugged. Marine Cave, Peril Cliffs, Volcano Cave
Soak
Graveler
Sand Cover It's a suspicious-looking mound of sand. there appears to be something beneath it. Hippowdon Temple
Tunnel
Sealed Door A door with an eerie pattern seemingly floating on it. It reacts only to Psy Power. Volcano Cave, Chroma Ruins
Psy Power
Sealed Door A door with an eerie pattern seemingly floating on it. It reacts only to Psy Power. Chroma Ruins
Psy Power
Sealed Door A door with an eerie pattern seemingly floating on it. It reacts only to Psy Power. Almia Castle, Chroma Ruins
Psy Power
Small Rock An ordinary rock often found beside the road. Break it because it impedes traffic. Marine Cave
Crush
Small Rock A rock that is swept along by underwater currents. Shatter this unsafe obstacle. Puel Sea
Crush
Smelly Flower This flower has an extremely foul aroma. Its stench travels well over a mile. Chroma Highlands
Tackle
Gloom
Smoke Detector It reacts to fire and sounds an alarm. Do not use fire around it. Altru Building
Burn
Snow Tree A tree covered with snow. Shaking it may cause Pokémon to fall out. Hia Valley
Tackle
Delibird
Soft Soil A loose patch of soil on the ground. It should be easy to dig up. Chroma Ruins
Tunnel
Solid Ice A big block of ice that came crashing down. While impervious to force, it's weak to heat. Crysta Cave, Ice Lake
Burn
Solid Snow A pile of heavy snow. There are often seen after blizzards. Ice Lake
Tackle
Abomasnow
Steel Frame A bulky frame transported from a garbage dump. It is rusty and difficult to cut. Sea of Wailord, Altru Building
Cut
Steel Statue A statue crafted out of steel. A strange power emanates from it. Chroma Ruins
Cut
Registeel
Strange Cactus While trekking through a desert, travelers may suddenly find one in bloom behind them. Haruba Desert
Tackle
Cacturne
Strange Plant A plant that looks like a gaping mouth. It looks poised to bite. Chroma Highlands
Tackle
Carnivine
Strange Weed A clump of grass that shivers if touched. It's said to be seen moving around at night. Union Road
Tackle
Oddish
Torch An unlit torch. It only needs some fire to light it. Ice Lake, Almia Castle
Burn
Trap A cruel device holding Wailord captive. This should be smashed as soon as possible. Sea of Wailord
Crush
Vine A thick vine that can be cut and used like a rope. It should support even heavy loads. Peril Cliffs, Haruba Desert
Cut
Wire Fence It barricades the power generator room. Cut it down to free the Pokémon inside. Cargo Ship
Cut
Wood Block A broken, waterlogged piece of driftwood. Don't hurt yourself on its sharp edges. Puel Sea
Cut
Wood Fence A crude fence assembled of wood. It's flimsy build makes it easy to cut down. Ranger School, Marine Cave
Cut
Wood Fence A neatly crafted fence made of wood. It is somewhat difficult to cut down. Chroma Highlands
Cut
Yellow Switch A switch for moving containers. The lever is heavy, perhaps because it is rusted. Cargo Ship
Tackle

Pokémon Ranger: Guardian Signs

Glossary

Target Clear
"Target Clear" refers to the removal or destruction of a target. You can clear targets using the Field Moves of your Friend Pokémon. When you touch a target, the Field Move needed to clear it is indicated on the top screen. The Friend Pokémon that can clear the target will be indicated with a blue frame on the top screen. If you don't have and Pokémon that can clear the target, you'll need to capture one that has the required Field Move. Make sure the number on the Field Move icon is equal to or larger than the number on the target, or you wont be able to clear it. Select the Friend Pokémon that has the required Field Move. Draw a line from that Pokémon to the target. If the line is properly drawn, two buttons, "Yes and "No," will appear. Touch "Yes." The selected Friend Pokémon uses its Field Move to clear the target. Afterward, the Friend Pokémon is released back into the wild in accordance with Ranger rules.

Team Target Clear
Some Targets require multiple Pokémon to clear them. Touch the target and you'll learn the required Field move as well as the number of Pokémon you need. Try it and see. Draw a line from a Pokémon to the target. You'll see "OK!" above the Pokémon's head. Continue to connect Pokémon that have the required Field Moves to the Target. If you change your mind while you are connecting Pokémon to the target, select one of the Pokémon with an "OK!" above its head or press the B Button. You'll be asked if you want to cancel the Field Move. Select "Yes" to cancel. When all the required moves are connected for a Target Clear, you will be asked "Yes" or "No." When you select "Yes," the team of Pokémon will use their Field Moves to clear the target.

Types

Here is a list of obstacles found in Pokémon Ranger: Guardian Signs.

Image Name Location Field Move Hidden Pokémon
File:Barricade Ranger GS.png Barricade Wireless Tower
Cut
File:Broken Cabinet Ranger GS.png Broken Cabinet Old Mansion
Cut
File:Broken Pillar Ranger GS.png Broken Pillar Canal Ruins
Crush
File:Burning Rock Ranger GS.png Burning Rock Faldera Volcano
Soak
File:Chunky Rock Ranger GS.png Chunky Rock Rasp Cavern
Soak
Geodude
File:Crumbling Wall Ranger GS.png Crumbling Wall Coral Sea
Crush
File:Curious Tree Ranger GS.png Curious Tree Sophian Road
Soak
Sudowoodo
File:Debris Ranger GS.png Debris Submarine
Tackle
File:Electric Fence Ranger GS.png Electric Fence Mt. Layuda
Electrify
File:Fallen Log Ranger GS.png Fallen Log Noir Forest
Cut
File:Fire Ranger GS.png Fire Rand's House
Soak
File:Floating Leaves Ranger GS.png Floating Leaves Silver Falls
Electrify
Lotad
File:Forest Tree Ranger GS.png Forest Tree Teakwood Forest, Mitonga Road, Sophian Road
Tackle
Murkrow (Teakwood Forest)

Pineco (Mitonga Road)
Vespiquen (Sophian Road)

File:Gate Ranger GS.png Gate Wireless Tower
Electrify
File:Giant Cage Ranger GS.png Giant Cage Hinder Cape, Submarine
Cut
File:Heavy Rock Ranger GS.png Heavy Rock Faldera Volcano
Tackle
File:Holey Rock Ranger GS.png Holey Rock Wireless Tower
Soak
Shuckle
File:Huge Block Ranger GS.png Huge Block Wireless Tower
Crush
File:Huge Fire Ranger GS.png Huge Fire Rand's House
Soak
File:Huge Flower Ranger GS.png Huge Flower Canal Ruins
Burn
Vileplume
File:Huge Gate Ranger GS.png Huge Gate Submarine
Electrify
File:Huge Ice Ranger GS.png Huge Ice Mt. Sorbet
Burn
File:Iron Block Ranger GS.png Iron Block Sky Fortress
Crush
File:Mechanical Wall Ranger GS.png Mechanical Wall Mt. Layuda
Crush
File:Metal Fence Ranger GS.png Metal Fence Old Mansion, Mt. Layuda
Cut
File:Moving Grass Ranger GS.png Moving Grass Mitonga Road
Burn
Budew
File:Mysterious Box Ranger GS.png Mysterious Box Sky Fortress
Psy Power
Ukulele Pichu
File:Mysterious Orb Ranger GS.png Mysterious Orb Daybreak Ruins
Psy Power
File:Planted Tree Ranger GS.png Planted Tree Mt. Latolato
Soak
Bonsly
File:Psychic Cluster Ranger GS.png Psychic Cluster Oblivia Ruins
Psy Power
File:Psychic Cube Ranger GS.png Psychic Cube Oblivia Ruins
Psy Power
File:Psychic Wall Ranger GS.png Psychic Wall Daybreak Ruins
Psy Power
File:Reinforced Wire Ranger GS.png Reinforced Wire Undersea Cavern
Cut
File:Roadblock Ranger GS.png Roadblock Daybreak Ruins
Burn
File:Rock Ranger GS.png Rock Teakwood Forest, Mt. Sorbet
Crush
File:Rock Plate Ranger GS.png Rock Plate Faldera Volcano
Tackle
File:Rock Table Ranger GS.png Rock Table Faldera Volcano
Tackle
File:Round Rock Ranger GS.png Round Rock Rasp Cavern, Faldera Volcano
Tackle
File:Rugged Rock Ranger GS.png Rugged Rock Mt. Latolato
Soak
Graveler
File:Short Pillar Ranger GS.png Short Pillar Daybreak Ruins
Crush
File:Small Cage Ranger GS.png Small Cage Dangerous Cliff, Old Mansion, Mitonga Road
Cut
File:Small Log Ranger GS.png Small Log Dolce Island, Teakwood Forest
Cut
File:Small Rock Ranger GS.png Small Rock Curl Bay
Crush
Shellos
File:Solid Ice Ranger GS.png Solid Ice Mt. Sorbet
Burn
File:Solid Snow Ranger GS.png Solid Snow Mt. Sorbet
Burn
Abomasnow
File:Steel Fence Ranger GS.png Steel Fence Oblivia Ruins
Cut
File:Steelhead Icon Ranger GS.png Steelhead Icon Sky Fortress
Psy Power
File:Sticky Thread Ranger GS.png Sticky Thread Old Mansion
Burn
File:Strange Weed Ranger GS.png Strange Weed Hinder Cape
Burn
Oddish
File:Unstable Wall Ranger GS.png Unstable Wall Canal Ruins
Tackle
File:Volcanic Rock Ranger GS.png Volcanic Rock Faldera Volcano
Crush
File:Wire Anchor Ranger GS.png Wire Anchor Canal Ruins
Cut
File:Wooden Boat Ranger GS.png Wooden Boat Dolce Island
Tackle
File:Wooden Fence Ranger GS.png Wooden Fence Teakwood Forest
Cut
File:Yellow Flower Ranger GS.png Yellow Flower Mitonga Road
Burn
Sunflora

Related articles

This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames.