Dungeons:Arch-Illager
Note:


| Health points |
3200 |
|---|---|
| Behavior |
Hostile |
| Classification |
Enemies |
| Mob category | |
| Attack strength |
Projectile: 45 |
| Spawn |
{
"title": "Archie",
"rows": [
{
"field": "3200",
"label": "Health points"
},
{
"field": "Hostile",
"label": "Behavior"
},
{
"field": "Enemies",
"label": "Classification"
},
{
"field": "(link to MCD:Illager article, displayed as Illager), (link to MCD:Boss article, displayed as Boss)",
"label": "Mob category"
},
{
"field": "'''Projectile''': 45<br/>'''Melee Attack''': 75",
"label": "Attack strength"
},
{
"field": "\n* <span class=\"nowrap\"><span class=\"sprite-file\" style=\"--vertical-align:middle\">(link to File:DungeonsLevelSprite Obsidian Pinnacle.png article, displayed as 16x16px|link=MCD:Obsidian Pinnacle|alt=|class=pixel-image|)</span>(link to MCD:Obsidian Pinnacle article, displayed as <span class=\"sprite-text\">Obsidian Pinnacle</span>)</span>",
"label": "Spawn"
}
],
"invimages": [],
"images": [
"Arch Illager Idle.gif",
"Archie.png"
]
}
The Arch-Illager, also known by his birth name Archie,[1] is one of the two main antagonists (alongside the Orb of Dominance) of Minecraft Dungeons. He is the founder and leader of the illager empire in the game, and is a proxy for the Orb of Dominance to carry out its goals.
Spawning
Behavior
The Arch-Illager has seven behaviors. If a hero or summon comes too close to him, he begins repeatedly teleporting around the arena and firing blasts after each teleport. His health pool is the second lowest of any boss in the game, although this is mitigated by the deadly Heart of Ender battle that takes place after his health is depleted. Additionally, the Arch-Illager, when he isn't a boss, flies around summoning bosses and battles to try and thwart the hero's efforts to stop him.
Basic attack
The Arch-Illager fires three purple energy blasts in a horizontal swath within 2500 units (approximately 25 blocks) of a hero or summon. Deals a small amount of damage if it hits (45 per energy blast in code). Used extremely often.
Each energy blast has an angle span of 20 degrees, a 0.5-second delay, and will automatically disappear after 20 seconds.
Melee attack
The Arch-Illager uses a melee attack to pushback heroes within 220 units (approximately 2.2 blocks), dealing a small amount of damage (75 in code) and knockback heroes.
As the Arch-Illager teleports away when the hero gets close, and this behaviour also uses the "Basic attack" animation, this behaviour is very rare and difficult to trigger.
Teleport
When a hero comes within 300 units (approximately 3 blocks) of the Arch-Illager, the Arch-Illager teleports 1350 units (approximately 13.5 blocks) in a random area around the hero to avoid taking much damage. Similarly to the enderman, the arch-illager can also hide in teleportation and not reappear instantly.Teleport In and Out both have a duration of 0.9 seconds.
Enhance
The Arch-Illager can enchant up to 5 hostile mobs within 1100 units (approximately 11 blocks) of himself, similar to the enchanter. The enchantment has 0.9 seconds delay and 2 seconds attack rate. Enchanted mobs will only take 0.333x damage and can deal 1.75x damage, and their speed will also be increased to 2x.
However, if the Arch-Illager teleports, the enchanting is broken off the mob.
Summon circle
Since the Arch-Illager is not much of a warrior, he is capable of summoning a group of Illagers to assist him, usually a circle of ten to twenty vindicators around the hero.
This skill has a 28-second cooldown.
Summon line
The Arch-Illager can also summon a line of twenty pillagers through the center of the arena.
This skill has a 28-second cooldown.
Summon single
The Arch-Illager rarely summons a single redstone golem. This mob is not powerful unlike other redstone golems, and unlike the Arch-Illager's other summoned mobs, it does not despawn once he is defeated. While this attack is used sparingly, it is his most powerful attack.
This skill has a 28-second cooldown.
Defeated in a whirlwind
Once the Arch-Illager has taken enough damage, his staff slips out of his hands, sucks him in, and absorbs him while transforming into the Heart of Ender.
Sounds
Music
| Sounds | ||
|---|---|---|
| Sound | Description | Resource location |
| Boss stage 1 theme start | bgm_mob_obpiBossStage1Start-001 | |
| Boss stage 1 & 2 theme loop | bgm_mob_obpiBossStage1Loop-001 | |
| Boss stage 2 theme end | bgm_mob_obpiBossStage2End-001 | |
Appear in other maps
| Sounds | ||
|---|---|---|
| Sound | Description | Resource location |
| Load spell | ? | |
| Mirror in | ? | |
| Mirror out | ? | |
| Spell | ? | |
| Disappear spell | ? | |
| Appear | ? | |
| Haha | ? | |
| Hargh | ? | |
| Laugh | ? | |
| Event | ? | |
Boss
| Sounds | ||
|---|---|---|
| Sound | Description | Resource location |
| Hurt | ? | |
| Idle | ? | |
| Intro chimes | ? | |
| Intro final blow | ? | |
| Intro greetings | ? | |
| Intro laugh | ? | |
| Intro first fly | ? | |
| Intro second fly | ? | |
| Intro third fly | ? | |
| Intro Wieee | ? | |
| Magic impact | ? | |
| Orb wobble struggle | ? | |
| Summon mobs | ? | |
| Whirlwind | ? | |
| Enchanting beam | ? | |
| Spell | ? | |
Arch-Vessel
| Sounds | ||
|---|---|---|
| Sound | Description | Resource location |
| Idle | ? | |
| Death | ? | |
| Four Lasers attack | ? | |
| Hurt | ? | |
| Mortar barrage | ? | |
| Mortar land | ? | |
| Orb death | ? | |
| Step | ? | |
| Teleport in | ? | |
| Teleport out | ? | |
| Vessel voice | ? | |
| Ambient Loop | ? | |
Opening Cinematic
The specific instructions are: sounds without background noise; more sounds
| Sounds | ||
|---|---|---|
| Sound | Description | Resource location |
| Archie wreaking havoc with the platforms | ? | |
| Sounds | ||
|---|---|---|
| Sound | Description | Resource location |
| Opening Cinematic | ? | |
| Sounds | ||
|---|---|---|
| Sound | Description | Resource location |
| Ending Cinematic | ? | |
Arch-Visage
| Sounds | ||
|---|---|---|
| Sound | Description | Resource location |
| Visage beam attack | ? | |
| Visage beam loop | ? | |
| Visage mortar shoot | ? | |
| Visage teleport in | ? | |
| Visage teleport out | ? | |
Data values
ID
| Name | Variant | Blueprint | Level mob-type | Translation key |
|---|---|---|---|---|
| — | BP_ArchIllagerCharacter_C | archillager | mob_ArchIllager |
Achievements
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) |
|---|---|---|---|---|---|
| High Treason | Defeat the Arch-Illager on Apocalypse difficulty. | — | 100G | Gold | |
| Post Post-Apocalypse | Complete Obsidian Pinnacle on Apocalypse Plus 5 difficulty. | — | 50G | Gold | |
| Saved The Overworld | Defeat the Arch-Illager at the Obsidian Pinnacle. | — | 100G | Gold |
History
| Minecraft Dungeons | |||||||
|---|---|---|---|---|---|---|---|
| September 28, 2019 | A Twitter video was released featuring the first appearance of the Arch-Illager in the opening cinematic.[2] | ||||||
| October 25, 2019 | A Twitter video was released featuring the developers talking about the origin of the Arch-Illager.[3] | ||||||
| March 23, 2020 | A Minecraft article was posted on twitter telling a fictional story of a Mojang employee investigating the Arch-Illager.[4] | ||||||
| March 24, 2020 | The second part of the fictional story of a Mojang employee investigating the Arch-Illager was released on Twitter.[5] | ||||||
| 1.1.1.0 | |||||||
Issues
Issues for Minecraft Dungeons relating to "Arch-Illager" are no longer maintained on the bug tracker since September 28, 2023.
Quotes
THE ARCH-ILLAGER – Once you have fought your way through the hordes of Illagers, you will reach the top of the Obsidian Pinnacle and come face-to-face with the Arch-Illager. What he lacks in height, he makes up for in evil. Since he is not much of a warrior, he will call forth his darkest creation to do his bidding.
References
- ↑ Forbeck, M. (2020). Minecraft Dungeons: The Rise of the Arch-Illager. Del Rey Books.
- ↑ "What happens when a lonely, outcast Illager stumbles upon a mysterious object with terrifying powers? Find out in the all-new Minecraft Dungeons opening cinematic, then sign up for a chance to play first!" – @dungeonsgame on X (formerly Twitter), September 28, 2019
- ↑ "What happens when you lock the best and brightest developers in a room with nothing but a camera? First, they start banging on the door. Second, weeping. Finally, they record Minecraft Dungeons origin stories!" – @dungeonsgame on X (formerly Twitter), October 25, 2019
- ↑ "The Arch-Illager may like his mischief, but does that truly make him a villain? A thorough – some might say obsessive – investigation into the man behind the majestic eyebrows." – @dungeonsgame on X (formerly Twitter), March 23, 2020
- ↑ "The illustrious Arch-Illager remains shrouded in mystery! Follow along as our investigator continues her noble quest and/or descent into madness." – @dungeonsgame on X (formerly Twitter), March 24, 2020
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