Mewtwo (Pokémon)/Generation VIII learnset

← Mewtwo Mewtwo

Mewtwo is available in Sword and Shield and Brilliant Diamond and Shining Pearl.

By leveling up

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Life Dew Water Status 0000 00——% 10
011 Laser Focus Normal Status 0000 00——% 30
011 Disable Normal Status 0000 100100% 20
011 Confusion Psychic Special 05050 100100% 25
011 Swift Normal Special 06060 00——% 20
088 Ancient Power Rock Special 06060 100100% 5
1616 Psycho Cut Psychic Physical 07070 100100% 20
2424 Safeguard Normal Status 0000 00——% 25
3232 Amnesia Psychic Status 0000 00——% 20
4040 Aura Sphere Fighting Special 08080 00——% 20
4848 Psychic Psychic Special 09090 100100% 10
5656 Power Swap Psychic Status 0000 00——% 10
5656 Guard Swap Psychic Status 0000 00——% 10
6464 Mist Ice Status 0000 00——% 30
7272 Psystrike Psychic Special 100100 100100% 10
8080 Recover Normal Status 0000 00——% 10
8888 Future Sight Psychic Special 120120 100100% 10
  • Bold indicates a move that gets STAB when used by Mewtwo
  • Italic indicates a move that gets STAB only when used by an Evolution of Mewtwo
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/TR

SwSh

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM00
TM00 Mega Punch Normal Physical 08080 085}}85% 20
TM01
TM01 Mega Kick Normal Physical 120120 075}}75% 5
TM02
TM02 Pay Day Normal Physical 04040 100}}100% 20
TM03
TM03 Fire Punch Fire Physical 07575 100}}100% 15
TM04
TM04 Ice Punch Ice Physical 07575 100}}100% 15
TM05
TM05 Thunder Punch Electric Physical 07575 100}}100% 15
TM08
TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09
TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM11
TM11 Solar Beam Grass Special 120120 100}}100% 10
TM14
TM14 Thunder Wave Electric Status 0000 090}}90% 20
TM17
TM17 Light Screen Psychic Status 0000 00—}}—% 30
TM18
TM18 Reflect Psychic Status 0000 00—}}—% 20
TM19
TM19 Safeguard Normal Status 0000 00—}}—% 25
TM20
TM20 Self-Destruct Normal Physical 200200 100}}100% 5
TM21
TM21 Rest Psychic Status 0000 00—}}—% 10
TM22
TM22 Rock Slide Rock Physical 07575 090}}90% 10
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 00—}}—% 10
TM27
TM27 Icy Wind Ice Special 05555 095}}95% 15
TM32
TM32 Sandstorm Rock Status 0000 00—}}—% 10
TM33
TM33 Rain Dance Water Status 0000 00—}}—% 5
TM34
TM34 Sunny Day Fire Status 0000 00—}}—% 5
TM35
TM35 Hail Ice Status 0000 00—}}—% 10
TM38
TM38 Will-O-Wisp Fire Status 0000 085}}85% 15
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM40
TM40 Swift Normal Special 06060 00—}}—% 20
TM43
TM43 Brick Break Fighting Physical 07575 100}}100% 15
TM45
TM45 Dive Water Physical 08080 100}}100% 10
TM48
TM48 Rock Tomb Rock Physical 06060 095}}95% 15
TM59
TM59 Fling Dark Physical 0000 100}}100% 10
TM60
TM60 Power Swap Psychic Status 0000 00—}}—% 10
TM61
TM61 Guard Swap Psychic Status 0000 00—}}—% 10
TM62
TM62 Speed Swap Psychic Status 0000 00—}}—% 10
TM63
TM63 Drain Punch Fighting Physical 07575 100}}100% 10
TM64
TM64 Avalanche Ice Physical 06060 100}}100% 10
TM69
TM69 Psycho Cut Psychic Physical 07070 100}}100% 20
TM70
TM70 Trick Room Psychic Status 0000 00—}}—% 5
TM71
TM71 Wonder Room Psychic Status 0000 00—}}—% 10
TM72
TM72 Magic Room Psychic Status 0000 00—}}—% 10
TM75
TM75 Low Sweep Fighting Physical 06565 100}}100% 20
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM81
TM81 Bulldoze Ground Physical 06060 100}}100% 20
TM91
TM91 Psychic Terrain Psychic Status 0000 00—}}—% 10
TM97
TM97 Brutal Swing Dark Physical 06060 100}}100% 20
TR01
TR01 Body Slam Normal Physical 08585 100}}100% 15
TR02
TR02 Flamethrower Fire Special 09090 100}}100% 15
TR05
TR05 Ice Beam Ice Special 09090 100}}100% 10
TR06
TR06 Blizzard Ice Special 110110 070}}70% 5
TR07
TR07 Low Kick Fighting Physical 0000 100}}100% 20
TR08
TR08 Thunderbolt Electric Special 09090 100}}100% 15
TR09
TR09 Thunder Electric Special 110110 070}}70% 10
TR10
TR10 Earthquake Ground Physical 100100 100}}100% 10
TR11
TR11 Psychic Psychic Special 09090 100}}100% 10
TR12
TR12 Agility Psychic Status 0000 00—}}—% 30
TR14
TR14 Metronome Normal Status 0000 00—}}—% 10
TR15
TR15 Fire Blast Fire Special 110110 085}}85% 5
TR17
TR17 Amnesia Psychic Status 0000 00—}}—% 20
TR19
TR19 Tri Attack Normal Special 08080 100}}100% 10
TR20
TR20 Substitute Normal Status 0000 00—}}—% 10
TR25
TR25 Psyshock Psychic Special 08080 100}}100% 10
TR26
TR26 Endure Normal Status 0000 00—}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR31
TR31 Iron Tail Steel Physical 100100 075}}75% 15
TR33
TR33 Shadow Ball Ghost Special 08080 100}}100% 15
TR34
TR34 Future Sight Psychic Special 120120 100}}100% 10
TR37
TR37 Taunt Dark Status 0000 100}}100% 20
TR38
TR38 Trick Psychic Status 0000 100}}100% 10
TR40
TR40 Skill Swap Psychic Status 0000 00—}}—% 10
TR48
TR48 Bulk Up Fighting Status 0000 00—}}—% 20
TR49
TR49 Calm Mind Psychic Status 0000 00—}}—% 20
TR56
TR56 Aura Sphere Fighting Special 08080 00—}}—% 20
TR57
TR57 Poison Jab Poison Physical 08080 100}}100% 20
TR64
TR64 Focus Blast Fighting Special 120120 070}}70% 5
TR65
TR65 Energy Ball Grass Special 09090 100}}100% 10
TR68
TR68 Nasty Plot Dark Status 0000 00—}}—% 20
TR69
TR69 Zen Headbutt Psychic Physical 08080 090}}90% 15
TR75
TR75 Stone Edge Rock Physical 100100 080}}80% 5
TR77
TR77 Grass Knot Grass Special 0000 100}}100% 20
TR80
TR80 Electro Ball Electric Special 0000 100}}100% 10
TR81
TR81 Foul Play Dark Physical 09595 100}}100% 15
TR82
TR82 Stored Power Psychic Special 02020 100}}100% 10
TR83
TR83 Ally Switch Psychic Status 0000 00—}}—% 15
TR89
TR89 Hurricane Flying Special 110110 070}}70% 10
  • Bold indicates a move that gets STAB when used by Mewtwo
  • Italic indicates a move that gets STAB only when used by an Evolution of Mewtwo
  • Click on the generation numbers at the top to see TM moves from other generations

BDSP

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01
TM01 Focus Punch Fighting Physical 150150 100}}100% 20
TM03
TM03 Water Pulse Water Special 06060 100}}100% 20
TM04
TM04 Calm Mind Psychic Status 0000 —}}—% 20
TM07
TM07 Hail Ice Status 0000 —}}—% 10
TM08
TM08 Bulk Up Fighting Status 0000 —}}—% 20
TM11
TM11 Sunny Day Fire Status 0000 —}}—% 5
TM12
TM12 Taunt Dark Status 0000 100}}100% 20
TM13
TM13 Ice Beam Ice Special 09090 100}}100% 10
TM14
TM14 Blizzard Ice Special 110110 070}}70% 5
TM15
TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM16
TM16 Light Screen Psychic Status 0000 —}}—% 30
TM17
TM17 Protect Normal Status 0000 —}}—% 10
TM18
TM18 Rain Dance Water Status 0000 —}}—% 5
TM20
TM20 Safeguard Normal Status 0000 —}}—% 25
TM22
TM22 Solar Beam Grass Special 120120 100}}100% 10
TM23
TM23 Iron Tail Steel Physical 100100 075}}75% 15
TM24
TM24 Thunderbolt Electric Special 09090 100}}100% 15
TM25
TM25 Thunder Electric Special 110110 070}}70% 10
TM26
TM26 Earthquake Ground Physical 100100 100}}100% 10
TM27
TM27 Low Sweep Fighting Physical 06565 100}}100% 20
TM29
TM29 Psychic Psychic Special 09090 100}}100% 10
TM30
TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM31
TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32
TM32 Double Team Normal Status 0000 —}}—% 15
TM33
TM33 Reflect Psychic Status 0000 —}}—% 20
TM34
TM34 Shock Wave Electric Special 06060 —}}—% 20
TM35
TM35 Flamethrower Fire Special 09090 100}}100% 15
TM37
TM37 Sandstorm Rock Status 0000 —}}—% 10
TM38
TM38 Fire Blast Fire Special 110110 085}}85% 5
TM39
TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM40
TM40 Aerial Ace Flying Physical 06060 —}}—% 20
TM41
TM41 Torment Dark Status 0000 100}}100% 15
TM42
TM42 Facade Normal Physical 07070 100}}100% 20
TM44
TM44 Rest Psychic Status 0000 —}}—% 10
TM48
TM48 Skill Swap Psychic Status 0000 —}}—% 10
TM52
TM52 Focus Blast Fighting Special 120120 070}}70% 5
TM53
TM53 Energy Ball Grass Special 09090 100}}100% 10
TM56
TM56 Fling Dark Physical 0000 100}}100% 10
TM57
TM57 Charge Beam Electric Special 05050 090}}90% 10
TM58
TM58 Endure Normal Status 0000 —}}—% 10
TM60
TM60 Drain Punch Fighting Physical 07575 100}}100% 10
TM61
TM61 Will-O-Wisp Fire Status 0000 085}}85% 15
TM63
TM63 Nasty Plot Dark Status 0000 —}}—% 20
TM67
TM67 Recycle Normal Status 0000 —}}—% 10
TM68
TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM70
TM70 Flash Normal Status 0000 100}}100% 20
TM71
TM71 Stone Edge Rock Physical 100100 080}}80% 5
TM72
TM72 Avalanche Ice Physical 06060 100}}100% 10
TM73
TM73 Thunder Wave Electric Status 0000 090}}90% 20
TM77
TM77 Psych Up Normal Status 0000 —}}—% 10
TM80
TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM82
TM82 Sleep Talk Normal Status 0000 —}}—% 10
TM83
TM83 Bulldoze Ground Physical 06060 100}}100% 20
TM84
TM84 Poison Jab Poison Physical 08080 100}}100% 20
TM85
TM85 Dream Eater Psychic Special 100100 100}}100% 15
TM86
TM86 Grass Knot Grass Special 0000 100}}100% 20
TM87
TM87 Swagger Normal Status 0000 085}}85% 15
TM90
TM90 Substitute Normal Status 0000 —}}—% 10
TM92
TM92 Trick Room Psychic Status 0000 —}}—% 5
TM96
TM96 Strength Normal Physical 08080 100}}100% 15
TM98
TM98 Rock Smash Fighting Physical 04040 100}}100% 15
XTM100
TM100 Rock Climb Normal Physical 09090 085}}85% 20
  • Bold indicates a move that gets STAB when used by Mewtwo
  • Italic indicates a move that gets STAB only when used by an Evolution of Mewtwo
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Mewtwo in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Mewtwo in that game.
  • Bold indicates a move that gets STAB when used by Mewtwo
  • Italic indicates a move that gets STAB only when used by an Evolution of Mewtwo
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP BD SP Expanding Force Psychic Special 80 100% 10
  • Bold indicates a move that gets STAB when used by Mewtwo
  • Italic indicates a move that gets STAB only when used by an Evolution of Mewtwo
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VIII
Other generations:
I - II - IV - V - VI - VII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
I II III IV V VI VII Aerial Ace Flying Physical 06060 00—}}—% 20
I II III IV V VI VII Aqua Tail Water Physical 09090 090}}90% 10
I II III IV V VI VII Barrier × Psychic Status 0000 00—}}—% 20
I II III IV V VI VII Bide × Normal Physical 0000 00—}}—% 10
I II III IV V VI VII Bubble Beam Water Special 06565 100}}100% 20
I II III IV V VI VII Charge Beam Electric Special 05050 090}}90% 10
I II III IV V VI VII Confide Normal Status 0000 00—}}—% 20
I II III IV V VI VII Confuse Ray Ghost Status 0000 100}}100% 10
I II III IV V VI VII Counter Fighting Physical 0000 100}}100% 20
I II III IV V VI VII Curse Ghost Status 0000 00—}}—% 10
I II III IV V VI VII Detect Fighting Status 0000 00—}}—% 5
I II III IV V VI VII Double Team Normal Status 0000 00—}}—% 15
I II III IV V VI VII Double-Edge Normal Physical 120120 100}}100% 15
I II III IV V VI VII Dream Eater Psychic Special 100100 100}}100% 15
I II III IV V VI VII Dynamic Punch Fighting Physical 100100 050}}50% 5
I II III IV V VI VII Embargo × Dark Status 0000 100}}100% 15
I II III IV V VI VII Flash × Normal Status 0000 100}}100% 20
I II III IV V VI VII Focus Punch Fighting Physical 150150 100}}100% 20
I II III IV V VI VII Frustration × Normal Physical 0000 100}}100% 20
I II III IV V VI VII Gravity Psychic Status 0000 00—}}—% 5
I II III IV V VI VII Headbutt Normal Physical 07070 100}}100% 15
I II III IV V VI VII Heal Pulse Psychic Status 0000 00—}}—% 10
I II III IV V VI VII Hidden Power × Normal Special 06060 100}}100% 15
I II III IV V VI VII Incinerate Fire Special 06060 100}}100% 15
I II III IV V VI VII Magic Coat Psychic Status 0000 00—}}—% 15
I II III IV V VI VII Me First × Normal Status 0000 00—}}—% 20
I II III IV V VI VII Mimic Normal Status 0000 00—}}—% 10
I II III IV V VI VII Miracle Eye × Psychic Status 0000 00—}}—% 40
I II III IV V VI VII Mud-Slap Ground Special 02020 100}}100% 10
I II III IV V VI VII Natural Gift × Normal Physical 0000 100}}100% 15
I II III IV V VI VII Nightmare × Ghost Status 0000 100}}100% 15
I II III IV V VI VII Power-Up Punch Fighting Physical 04040 100}}100% 20
I II III IV V VI VII Psybeam Psychic Special 06565 100}}100% 20
I II III IV V VI VII Psych Up Normal Status 0000 00—}}—% 10
I II III IV V VI VII Psywave × Psychic Special 0000 100}}100% 15
I II III IV V VI VII Rage × Normal Physical 02020 100}}100% 20
I II III IV V VI VII Recycle Normal Status 0000 00—}}—% 10
I II III IV V VI VII Return × Normal Physical 0000 100}}100% 20
I II III IV V VI VII Rock Smash Fighting Physical 04040 100}}100% 15
I II III IV V VI VII Role Play Psychic Status 0000 00—}}—% 10
I II III IV V VI VII Secret Power × Normal Physical 07070 100}}100% 20
I II III IV V VI VII Seismic Toss Fighting Physical 0000 100}}100% 20
I II III IV V VI VII Shock Wave Electric Special 06060 00—}}—% 20
I II III IV V VI VII Signal Beam × Bug Special 07575 100}}100% 15
I II III IV V VI VII Skull Bash Normal Physical 130130 100}}100% 10
I II III IV V VI VII Snatch × Dark Status 0000 00—}}—% 10
I II III IV V VI VII Strength Normal Physical 08080 100}}100% 15
I II III IV V VI VII Submission Fighting Physical 08080 080}}80% 20
I II III IV V VI VII Swagger Normal Status 0000 085}}85% 15
I II III IV V VI VII Take Down Normal Physical 09090 085}}85% 20
I II III IV V VI VII Telekinesis × Psychic Status 0000 00—}}—% 15
I II III IV V VI VII Teleport Psychic Status 0000 00—}}—% 20
I II III IV V VI VII Torment Dark Status 0000 100}}100% 15
I II III IV V VI VII Toxic Poison Status 0000 090}}90% 10
I II III IV V VI VII Water Gun Water Special 04040 100}}100% 25
I II III IV V VI VII Water Pulse Water Special 06060 100}}100% 20
I II III IV V VI VII Zap Cannon Electric Special 120120 050}}50% 5
  • Transferred Pokémon only retain these moves in Pokémon Sword and Shield
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Mewtwo
  • Italic indicates a move that gets STAB only when used by an Evolution of Mewtwo
  • × indicates a move that cannot be used in Sword and Shield
  • Click on the generation numbers at the top to see transfer-only moves for other generations