Victini (Pokémon)/Generation VIII learnset

← Victini Victini

Victini is available in Sword and Shield Version 1.3.0+.

By leveling up

Generation VIII
Other generations:
V - VI - VII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 V-create Fire Physical 180180 09595% 5
011 Quick Attack Normal Physical 04040 100100% 30
011 Flame Charge Fire Physical 05050 100100% 20
011 Confusion Psychic Special 05050 100100% 25
011 Focus Energy Normal Status 0000 00——% 30
077 Work Up Normal Status 0000 00——% 30
1414 Incinerate Fire Special 06060 100100% 15
2121 Stored Power Psychic Special 02020 100100% 10
2828 Headbutt Normal Physical 07070 100100% 15
3535 Endure Normal Status 0000 00——% 10
4242 Zen Headbutt Psychic Physical 08080 09090% 15
4949 Inferno Fire Special 100100 05050% 5
5656 Reversal Fighting Physical 0000 100100% 15
6363 Searing Shot Fire Special 100100 100100% 5
7070 Double-Edge Normal Physical 120120 100100% 15
7777 Flare Blitz Fire Physical 120120 100100% 15
8484 Overheat Fire Special 130130 09090% 5
9191 Final Gambit Fighting Special 0000 100100% 5
  • Bold indicates a move that gets STAB when used by Victini
  • Italic indicates a move that gets STAB only when used by an Evolution of Victini
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/TR

Generation VIII
Other generations:
V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM00
TM00 Mega Punch Normal Physical 08080 085}}85% 20
TM01
TM01 Mega Kick Normal Physical 120120 075}}75% 5
TM03
TM03 Fire Punch Fire Physical 07575 100}}100% 15
TM05
TM05 Thunder Punch Electric Physical 07575 100}}100% 15
TM08
TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09
TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM11
TM11 Solar Beam Grass Special 120120 100}}100% 10
TM13
TM13 Fire Spin Fire Special 03535 085}}85% 15
TM14
TM14 Thunder Wave Electric Status 0000 090}}90% 20
TM17
TM17 Light Screen Psychic Status 0000 00—}}—% 30
TM19
TM19 Safeguard Normal Status 0000 00—}}—% 25
TM21
TM21 Rest Psychic Status 0000 00—}}—% 10
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 00—}}—% 10
TM34
TM34 Sunny Day Fire Status 0000 00—}}—% 5
TM38
TM38 Will-O-Wisp Fire Status 0000 085}}85% 15
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM40
TM40 Swift Normal Special 06060 00—}}—% 20
TM41
TM41 Helping Hand Normal Status 0000 00—}}—% 20
TM43
TM43 Brick Break Fighting Physical 07575 100}}100% 15
TM52
TM52 Bounce Flying Physical 08585 085}}85% 5
TM56
TM56 U-turn Bug Physical 07070 100}}100% 20
TM59
TM59 Fling Dark Physical 0000 100}}100% 10
TM60
TM60 Power Swap Psychic Status 0000 00—}}—% 10
TM61
TM61 Guard Swap Psychic Status 0000 00—}}—% 10
TM62
TM62 Speed Swap Psychic Status 0000 00—}}—% 10
TM70
TM70 Trick Room Psychic Status 0000 00—}}—% 5
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM92
TM92 Mystical Fire Fire Special 07575 100}}100% 10
TR02
TR02 Flamethrower Fire Special 09090 100}}100% 15
TR08
TR08 Thunderbolt Electric Special 09090 100}}100% 15
TR09
TR09 Thunder Electric Special 110110 070}}70% 10
TR11
TR11 Psychic Psychic Special 09090 100}}100% 10
TR13
TR13 Focus Energy Normal Status 0000 00—}}—% 30
TR15
TR15 Fire Blast Fire Special 110110 085}}85% 5
TR20
TR20 Substitute Normal Status 0000 00—}}—% 10
TR21
TR21 Reversal Fighting Physical 0000 100}}100% 15
TR25
TR25 Psyshock Psychic Special 08080 100}}100% 10
TR26
TR26 Endure Normal Status 0000 00—}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR29
TR29 Baton Pass Normal Status 0000 00—}}—% 40
TR30
TR30 Encore Normal Status 0000 100}}100% 5
TR33
TR33 Shadow Ball Ghost Special 08080 100}}100% 15
TR34
TR34 Future Sight Psychic Special 120120 100}}100% 10
TR35
TR35 Uproar Normal Special 09090 100}}100% 10
TR36
TR36 Heat Wave Fire Special 09595 090}}90% 10
TR37
TR37 Taunt Dark Status 0000 100}}100% 20
TR38
TR38 Trick Psychic Status 0000 100}}100% 10
TR40
TR40 Skill Swap Psychic Status 0000 00—}}—% 10
TR41
TR41 Blaze Kick Fire Physical 08585 090}}90% 10
TR43
TR43 Overheat Fire Special 130130 090}}90% 5
TR55
TR55 Flare Blitz Fire Physical 120120 100}}100% 15
TR64
TR64 Focus Blast Fighting Special 120120 070}}70% 5
TR65
TR65 Energy Ball Grass Special 09090 100}}100% 10
TR69
TR69 Zen Headbutt Psychic Physical 08080 090}}90% 15
TR77
TR77 Grass Knot Grass Special 0000 100}}100% 20
TR82
TR82 Stored Power Psychic Special 02020 100}}100% 10
TR85
TR85 Work Up Normal Status 0000 00—}}—% 30
TR86
TR86 Wild Charge Electric Physical 09090 100}}100% 15
TR92
TR92 Dazzling Gleam Fairy Special 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Victini
  • Italic indicates a move that gets STAB only when used by an Evolution of Victini
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VIII
Other generations:
V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Victini in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Victini in that game.
  • Bold indicates a move that gets STAB when used by Victini
  • Italic indicates a move that gets STAB only when used by an Evolution of Victini
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VIII
Other generations:
V - VI - VII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP BD SP Expanding Force Psychic Special 80 100% 10
Sw Sh EP BD SP Scorching Sands Ground Special 70 100% 10
  • Bold indicates a move that gets STAB when used by Victini
  • Italic indicates a move that gets STAB only when used by an Evolution of Victini
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VIII
Other generations:
VI - VII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
V VI VII Blue Flare Fire Special 130130 085}}85% 5
V VI VII Bolt Strike Electric Physical 130130 085}}85% 5
V VI VII Celebrate Normal Status 0000 00—}}—% 40
V VI VII Charge Beam Electric Special 05050 090}}90% 10
V VI VII Confide Normal Status 0000 00—}}—% 20
V VI VII Double Team Normal Status 0000 00—}}—% 15
V VI VII Embargo × Dark Status 0000 100}}100% 15
V VI VII Flame Burst × Fire Special 07070 100}}100% 15
V VI VII Flash × Normal Status 0000 100}}100% 20
V VI VII Frustration × Normal Physical 0000 100}}100% 20
V VI VII Fusion Bolt Electric Physical 100100 100}}100% 5
V VI VII Fusion Flare Fire Special 100100 100}}100% 5
V VI VII Glaciate Ice Special 06565 095}}95% 10
V VI VII Hidden Power × Normal Special 06060 100}}100% 15
V VI VII Laser Focus Normal Status 0000 00—}}—% 30
V VI VII Last Resort Normal Physical 140140 100}}100% 5
V VI VII Magic Coat Psychic Status 0000 00—}}—% 15
V VI VII Power-Up Punch Fighting Physical 04040 100}}100% 20
V VI VII Psych Up Normal Status 0000 00—}}—% 10
V VI VII Return × Normal Physical 0000 100}}100% 20
V VI VII Rock Smash Fighting Physical 04040 100}}100% 15
V VI VII Role Play Psychic Status 0000 00—}}—% 10
V VI VII Secret Power × Normal Physical 07070 100}}100% 20
V VI VII Shock Wave Electric Special 06060 00—}}—% 20
V VI VII Signal Beam × Bug Special 07575 100}}100% 15
V VI VII Swagger Normal Status 0000 085}}85% 15
V VI VII Telekinesis × Psychic Status 0000 00—}}—% 15
V VI VII Toxic Poison Status 0000 090}}90% 10
  • Transferred Pokémon only retain these moves in Pokémon Sword and Shield
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Victini
  • Italic indicates a move that gets STAB only when used by an Evolution of Victini
  • × indicates a move that cannot be used in Sword and Shield
  • Click on the generation numbers at the top to see transfer-only moves for other generations