Super Repel

Super Repel
シルバースプレー
Silver Spray
Super Repel
Pokémon Global Link artwork
Introduced in Generation I
Pocket
Generation I Items
Generation II Items
Generation III Items
Generation IV Items
Generation V Items
Generation VI Items
Generation VII Items
Generation VIII Other Items
Fling
Power 30

The Super Repel (Japanese: シルバースプレー Silver Spray) is a type of item introduced in Generation I.

The Repel and Max Repel are alternate versions of this item.

In the core series games

Price

Games Cost Sell price
RGBY/RBY
GSC
RSEFRLG
DPPtHGSS
BWB2W2
XYORAS
BDSP
$500 $250
SMUSUMPE
SwSh
$700 $350

Effect

This item has the same effect as the Repel and Max Repel for the duration of 200 steps.

When used from the Bag in the overworld, it prevents certain wild Pokémon from appearing:

Using multiple items

In Generation I only, it is still possible to use this item even if a previously used Repel, Super Repel, or Max Repel is still in effect, which overrides the effect of the previous item and wastes any remaining steps. From Generation II onwards, it is not possible to use this item while a previously used one is still in effect.

Starting in Pokémon Black 2 and White 2, if the player still has more of this item when the effect wears off, the game will automatically ask the player whether they want to use another one immediately.

Saved game

In Generation I only, the effect of this item is not included in the saved game. When the player continues a saved game, any previous uses of this item are ignored.

From Generation II onwards, the number of remaining steps is saved in the game data.

Step counting

If the player is walking automatically as part of an in-game event or as a result of stepping on a floor tile, no steps are counted.

Generation I

In Generation I only:

  • The player character changing direction counts as an additional step, reducing the duration of this item. For instance, if the player character walks 5 steps south and then 5 steps west, this counts as 11 steps.
    • Similarly, changing direction without walking (such as by trying to walk into a wall while changing direction) also counts as a step.
  • Jumping over a ledge does not count as a step.
  • No step is counted when the player uses Surf from the party menu (to go from land to water, or from water to land)
    • If the player walks directly from water to land, that counts as a step.
  • No step is counted when the player goes through any game warp point (including a door, a cave entrance, stairs, hole on the ground, or teleport tile).
    • No step is counted when the player goes from an area to the other (as evidenced by the color palette and background music changing). For instance, no step is counted at the exact moment when the player leaves Viridian City and enters Route 2.
    • No step is counted when the player goes if the player turns around while standing on a stairs tile or teleport tile.
  • If the player is currently indoors, walking on or walking away from the two-tile horizontal carpet adjacent to the exit of the current house, building, or elevator do not count as steps. In the case of the Pokémon Tower, no carpet is visible but the two exit tiles work the same way.
    • Walking inside or walking away from the healing zone on the fifth floor of the Pokémon Tower do not count as steps.
Generation II

From Generation II onwards, changing directions does not count as a step.

In this generation, this counts as a step:

  • Entering a door or a cave.
  • Walking through stairs that occupy a floor tile (such as in a Pokémon Center).

However, this does not count as a step:

  • Exiting a door or a cave.
  • Walking through stairs that occupy a wall tile (such as in the player's house).

Exceptions

This item does not affect encounters from fishing, Sweet Scent, or in-game event Pokémon seen in the overworld.

In Pokémon Emerald, this item does not prevent wild Pokémon from appearing in the Battle Pike and Battle Pyramid.

In Pokémon White, this item does not prevent wild Pokémon from appearing in the White Forest.

In Pokémon X and Y, this item does not prevent Pokémon from appearing in dirt mounds on Route 13.

In Pokémon Sword and Shield, even though this item prevents hidden encounters, it does not prevent symbol encounters or wanderers.

Description

Games Description
Stad Keeps wild Pokémon away. Longer lasting than Repel.
GSC Repels weak Pokémon for 200 steps.
RSE Repels weak wild Pokémon for 200 steps.
FRLG Prevents weak wild Pokémon from appearing for 200 steps.
ColoXD An item brought over from a faraway place.
DPPtHGSS
BWB2W2
An item that prevents weak wild Pokémon from appearing for 200 steps after its use.
XYORAS An item that prevents any low-level wild Pokémon from jumping out at you for 200 steps after its use.
SMUSUM
SwShBDSPLA
An item that prevents any low-level wild Pokémon from jumping out at you for a while. It lasts longer than Repel.
PE An item that drives away wild Pokémon so you won't encounter them. It lasts longer than a Repel.
SV An item that prevents low-level wild Pokémon from jumping out at you for a time. It lasts longer than Repel.

Acquisition

Games Finite methods Repeatable methods
RGBY
RBY
Lavender and Fuchsia Poké Mart, Celadon Department Store
GSC Olivine LighthouseC Olivine and Pewter Poké Marts; Just a Souvenir Shop (after defeating Team Rocket), Celadon Department Store
Mystery Gift
RSE Routes 113, 119, and 123, Mt. Pyre Fallarbor, Lavaridge, and Fortree Poké Marts; Lilycove Department Store
FRLG Lavender and Fuchsia Poké Marts; Celadon Department Store
DPPt Routes 206, 209Pt, and 210, Mt. CoronetDP, Great MarshDP, Iron IslandDP All Poké Marts (after obtaining 3 Badges), Veilstone Department Store, Celestic Town shop
HGSS Olivine Lighthouse, Whirl Islands All Poké Marts (after obtaining 3 Badges), Goldenrod Department Store, Just a Souvenir Shop (after defeating Team Rocket), Celadon Department Store
PW Rugged Road (1000+ steps)
BW Nimbasa City All Poké Marts (after obtaining 3 Badges), Shopping Mall Nine
B2W2 Route 5, Desert Resort, Mistralton Cave All Poké Marts (after obtaining 3 Badges), Shopping Mall Nine, Join Avenue (souvenir)
Hidden Grottoes
DW* Dream Park
XY Routes 6 and 9, Anistar City All Poké Marts (after obtaining 2 Badges), Lost Hotel (shaking trash cans)
ORAS Routes 107, 113, and 123, Meteor Falls, Jagged Pass, Fortree City, Mt. Pyre All Poké Marts (after obtaining 2 Badges), Lilycove Department Store
SMUSUM Heahea CityUSUM, Paniola Town, Paniola Ranch, Melemele Sea, Memorial Hill All Poké Marts (after completing 3 trials)
PE Routes 11 and 17, S.S. Anne, Seafoam Islands All Poké Marts (after obtaining 3 Badges)
Hidden recurring item (Underground Path (Kanto Routes 5–6), Underground Path (Kanto Routes 7–8))
SwSh Hammerlocke All Poké Marts (after obtaining 5 Badges)
Pickup (Lv. 1-50)
SwShIA Armor Station Poké Mart (after obtaining 5 Badges)
SwShCT Crown Tundra Station Poké Mart (after obtaining 5 Badges)
Hidden recurring item (Snowslide Slope)
BDSP Routes 206, and 210, Mt. Coronet, Great Marsh, Iron Island All Poké Marts (after obtaining 3 Badges), Veilstone Department Store, Celestic Town shop, Ramanas Park shop
Pickup (Lv. 1-50)

Gallery

Artwork

Unused artwork from
Scarlet and Violet

Trivia

  • The Super Repel is the most cost-effective Repel.
    • From Generation VII onwards, the Super Repel costs $3.5 per step. Comparatively, the Max Repel costs $3.6 per step, and the standard Repel costs $4 per step.
    • Prior to Generation VII, the Super Repel costs $2.5 per step. Comparatively, the Max Repel costs $2.8 per step, and the standard Repel costs $3.5 per step.

In other languages

Language Title
Chinese Cantonese 白銀噴霧 Baahkngàhn Panmouh
Mandarin 白銀噴霧 / 白银喷雾 Báiyín Pēnwù *
白銀噴霧器 Báiyín Pēnwùqì *
Danish Superafværgelse*
French Superepousse*
Super Repousse *
German Superschutz
Italian Superrepell. *
Superrepellente *
Korean 실버스프레이 Silver Spray
Spanish Súper Repel *
Superrepel *
Superrepelente *
This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items.