Sableye (Pokémon)/Generation VIII learnset

← Sableye Sableye

Sableye is available in Sword and Shield and Brilliant Diamond and Shining Pearl.

By leveling up

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Leer Normal Status 0000 100100% 30
011 Scratch Normal Physical 04040 100100% 35
033 Astonish Ghost Physical 03030 100100% 15
066 Confuse Ray Ghost Status 0000 100100% 10
099 Shadow Sneak Ghost Physical 04040 100100% 30
1212 Fake Out Normal Physical 04040 100100% 10
1515 Disable Normal Status 0000 100100% 20
1818 Detect Fighting Status 0000 00——% 5
2121 Night Shade Ghost Special 0000 100100% 15
2424 Fury Swipes Normal Physical 01818 08080% 15
2727 Knock Off Dark Physical 06565 100100% 20
3030 Quash Dark Status 0000 100100% 15
3333 Shadow Claw Ghost Physical 07070 100100% 15
3636 Mean Look Normal Status 0000 00——% 5
3939 Power Gem Rock Special 08080 100100% 20
4242 Zen Headbutt Psychic Physical 08080 09090% 15
4545 Shadow Ball Ghost Special 08080 100100% 15
4848 Foul Play Dark Physical 09595 100100% 15
  • Bold indicates a move that gets STAB when used by Sableye
  • Italic indicates a move that gets STAB only when used by an Evolution of Sableye
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/TR

SwSh

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM00
TM00 Mega Punch Normal Physical 08080 085}}85% 20
TM01
TM01 Mega Kick Normal Physical 120120 075}}75% 5
TM03
TM03 Fire Punch Fire Physical 07575 100}}100% 15
TM04
TM04 Ice Punch Ice Physical 07575 100}}100% 15
TM05
TM05 Thunder Punch Electric Physical 07575 100}}100% 15
TM15
TM15 Dig Ground Physical 08080 100}}100% 10
TM21
TM21 Rest Psychic Status 0000 00—}}—% 10
TM23
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 00—}}—% 10
TM27
TM27 Icy Wind Ice Special 05555 095}}95% 15
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM33
TM33 Rain Dance Water Status 0000 00—}}—% 5
TM34
TM34 Sunny Day Fire Status 0000 00—}}—% 5
TM38
TM38 Will-O-Wisp Fire Status 0000 085}}85% 15
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM41
TM41 Helping Hand Normal Status 0000 00—}}—% 20
TM43
TM43 Brick Break Fighting Physical 07575 100}}100% 15
TM44
TM44 Imprison Psychic Status 0000 00—}}—% 10
TM48
TM48 Rock Tomb Rock Physical 06060 095}}95% 15
TM57
TM57 Payback Dark Physical 05050 100}}100% 10
TM59
TM59 Fling Dark Physical 0000 100}}100% 10
TM63
TM63 Drain Punch Fighting Physical 07575 100}}100% 10
TM65
TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TM71
TM71 Wonder Room Psychic Status 0000 00—}}—% 10
TM75
TM75 Low Sweep Fighting Physical 06565 100}}100% 20
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM77
TM77 Hex Ghost Special 06565 100}}100% 10
TM79
TM79 Retaliate Normal Physical 07070 100}}100% 5
TM85
TM85 Snarl Dark Special 05555 095}}95% 15
TR01
TR01 Body Slam Normal Physical 08585 100}}100% 15
TR07
TR07 Low Kick Fighting Physical 0000 100}}100% 20
TR11
TR11 Psychic Psychic Special 09090 100}}100% 10
TR14
TR14 Metronome Normal Status 0000 00—}}—% 10
TR20
TR20 Substitute Normal Status 0000 00—}}—% 10
TR26
TR26 Endure Normal Status 0000 00—}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR30
TR30 Encore Normal Status 0000 100}}100% 5
TR33
TR33 Shadow Ball Ghost Special 08080 100}}100% 15
TR37
TR37 Taunt Dark Status 0000 100}}100% 20
TR38
TR38 Trick Psychic Status 0000 100}}100% 10
TR49
TR49 Calm Mind Psychic Status 0000 00—}}—% 20
TR52
TR52 Gyro Ball Steel Physical 0000 100}}100% 5
TR57
TR57 Poison Jab Poison Physical 08080 100}}100% 20
TR58
TR58 Dark Pulse Dark Special 08080 100}}100% 15
TR63
TR63 Power Gem Rock Special 08080 100}}100% 20
TR68
TR68 Nasty Plot Dark Status 0000 00—}}—% 20
TR69
TR69 Zen Headbutt Psychic Physical 08080 090}}90% 15
TR81
TR81 Foul Play Dark Physical 09595 100}}100% 15
TR83
TR83 Ally Switch Psychic Status 0000 00—}}—% 15
TR92
TR92 Dazzling Gleam Fairy Special 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Sableye
  • Italic indicates a move that gets STAB only when used by an Evolution of Sableye
  • Click on the generation numbers at the top to see TM moves from other generations

BDSP

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01
TM01 Focus Punch Fighting Physical 150150 100}}100% 20
TM03
TM03 Water Pulse Water Special 06060 100}}100% 20
TM04
TM04 Calm Mind Psychic Status 0000 —}}—% 20
TM11
TM11 Sunny Day Fire Status 0000 —}}—% 5
TM12
TM12 Taunt Dark Status 0000 100}}100% 20
TM17
TM17 Protect Normal Status 0000 —}}—% 10
TM18
TM18 Rain Dance Water Status 0000 —}}—% 5
TM21
TM21 Dazzling Gleam Fairy Special 08080 100}}100% 10
TM27
TM27 Low Sweep Fighting Physical 06565 100}}100% 20
TM28
TM28 Dig Ground Physical 08080 100}}100% 10
TM29
TM29 Psychic Psychic Special 09090 100}}100% 10
TM30
TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM31
TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32
TM32 Double Team Normal Status 0000 —}}—% 15
TM34
TM34 Shock Wave Electric Special 06060 —}}—% 20
TM39
TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM40
TM40 Aerial Ace Flying Physical 06060 —}}—% 20
TM41
TM41 Torment Dark Status 0000 100}}100% 15
TM42
TM42 Facade Normal Physical 07070 100}}100% 20
TM44
TM44 Rest Psychic Status 0000 —}}—% 10
TM45
TM45 Attract Normal Status 0000 100}}100% 15
TM46
TM46 Thief Dark Physical 06060 100}}100% 25
TM56
TM56 Fling Dark Physical 0000 100}}100% 10
TM58
TM58 Endure Normal Status 0000 —}}—% 10
TM60
TM60 Drain Punch Fighting Physical 07575 100}}100% 10
TM61
TM61 Will-O-Wisp Fire Status 0000 085}}85% 15
TM63
TM63 Nasty Plot Dark Status 0000 —}}—% 20
TM65
TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TM66
TM66 Payback Dark Physical 05050 100}}100% 10
TM70
TM70 Flash Normal Status 0000 100}}100% 20
TM74
TM74 Gyro Ball Steel Physical 0000 100}}100% 5
TM77
TM77 Psych Up Normal Status 0000 —}}—% 10
TM78
TM78 Snarl Dark Special 05555 095}}95% 15
TM79
TM79 Dark Pulse Dark Special 08080 100}}100% 15
TM82
TM82 Sleep Talk Normal Status 0000 —}}—% 10
TM84
TM84 Poison Jab Poison Physical 08080 100}}100% 20
TM85
TM85 Dream Eater Psychic Special 100100 100}}100% 15
TM87
TM87 Swagger Normal Status 0000 085}}85% 15
TM90
TM90 Substitute Normal Status 0000 —}}—% 10
TM93
TM93 Cut Normal Physical 05050 095}}95% 30
TM98
TM98 Rock Smash Fighting Physical 04040 100}}100% 15
  • Bold indicates a move that gets STAB when used by Sableye
  • Italic indicates a move that gets STAB only when used by an Evolution of Sableye
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

SwSh

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Hitmonlee
Hitmonchan
Hitmontop
Lucario
Gallade
Cinderace
Clobbopus
Grapploct
Feint Normal Physical 30 100% 10
Buneary
Lopunny
Croagunk
Toxicroak
Gothita
Gothorita
Gothitelle
Impidimp
Morgrem
Grimmsnarl
Flatter Dark Status 100% 15
Bisharp
Metal Burst Steel Physical 100% 10
Kadabra
Alakazam
Elgyem
Beheeyem
Recover Normal Status —% 10
Mr. Mime
Mr. Mime
Mr. Rime
Hitmontop
Croagunk
Toxicroak
Impidimp
Morgrem
Grimmsnarl
Sucker Punch Dark Physical 70 100% 5
Pawniard
Bisharp
Impidimp
Morgrem
Grimmsnarl
Torment Dark Status 100% 15
  • Moves marked with an asterisk (*) must be chain bred onto Sableye in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Sableye in that game.
  • Bold indicates a move that gets STAB when used by Sableye
  • Italic indicates a move that gets STAB only when used by an Evolution of Sableye
  • Click on the generation numbers at the top to see Egg moves from other generations

BDSP

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
HitmonleeHitmonchanHitmontopMedititeMedichamMonfernoInfernapeLucarioGallade
Feint Normal Physical 30 100% 10
BunearyLopunnyCroagunkToxicroak
Flatter Dark Status 100% 15
RaltsKirliaGardevoirGallade
Imprison Psychic Status —% 10
Sableye
Mean Look Normal Status —% 5
Sableye
Metal Burst^ Steel Physical 100% 10
Volbeat
Moonlight Fairy Status —% 5
KadabraAlakazamMedititeMedicham
Recover Normal Status —% 10
Mr. MimeHitmontopSpindaCacneaCacturneCroagunkToxicroak
Sucker Punch Dark Physical 70 100% 5
Spinda
Trick* Psychic Status 100% 10
  • Moves marked with an asterisk (*) must be chain bred onto Sableye in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Sableye in that game.
  • Bold indicates a move that gets STAB when used by Sableye
  • Italic indicates a move that gets STAB only when used by an Evolution of Sableye
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP BD SP Lash Out Dark Physical 75 100% 5
Sw Sh EP BD SP Poltergeist Ghost Physical 110 90% 5
  • Bold indicates a move that gets STAB when used by Sableye
  • Italic indicates a move that gets STAB only when used by an Evolution of Sableye
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
III IV V VI VII Aerial Ace Flying Physical 06060 00—}}—% 20
III IV V VI VII Captivate × Normal Status 0000 100}}100% 20
III IV V VI VII Confide Normal Status 0000 00—}}—% 20
III IV V VI VII Counter Fighting Physical 0000 100}}100% 20
III IV V VI VII Cut Normal Physical 05050 095}}95% 30
III IV V VI VII Double Team Normal Status 0000 00—}}—% 15
III IV V VI VII Double-Edge Normal Physical 120120 100}}100% 15
III IV V VI VII Dream Eater Psychic Special 100100 100}}100% 15
III IV V VI VII Dynamic Punch Fighting Physical 100100 050}}50% 5
III IV V VI VII Embargo × Dark Status 0000 100}}100% 15
III IV V VI VII Feint Attack × Dark Physical 06060 00—}}—% 20
III IV V VI VII Flash × Normal Status 0000 100}}100% 20
III IV V VI VII Focus Punch Fighting Physical 150150 100}}100% 20
III IV V VI VII Foresight × Normal Status 0000 00—}}—% 40
III IV V VI VII Frustration × Normal Physical 0000 100}}100% 20
III IV V VI VII Fury Cutter Bug Physical 04040 095}}95% 20
III IV V VI VII Gravity Psychic Status 0000 00—}}—% 5
III IV V VI VII Headbutt Normal Physical 07070 100}}100% 15
III IV V VI VII Hidden Power × Normal Special 06060 100}}100% 15
III IV V VI VII Hone Claws Dark Status 0000 00—}}—% 15
III IV V VI VII Incinerate Fire Special 06060 100}}100% 15
III IV V VI VII Magic Coat Psychic Status 0000 00—}}—% 15
III IV V VI VII Mimic Normal Status 0000 00—}}—% 10
III IV V VI VII Moonlight Fairy Status 0000 00—}}—% 5
III IV V VI VII Mud-Slap Ground Special 02020 100}}100% 10
III IV V VI VII Natural Gift × Normal Physical 0000 100}}100% 15
III IV V VI VII Nightmare × Ghost Status 0000 100}}100% 15
III IV V VI VII Octazooka Water Special 06565 085}}85% 10
III IV V VI VII Ominous Wind × Ghost Special 06060 100}}100% 5
III IV V VI VII Pain Split Normal Status 0000 00—}}—% 20
III IV V VI VII Power-Up Punch Fighting Physical 04040 100}}100% 20
III IV V VI VII Psych Up Normal Status 0000 00—}}—% 10
III IV V VI VII Punishment × Dark Physical 0000 100}}100% 5
III IV V VI VII Return × Normal Physical 0000 100}}100% 20
III IV V VI VII Rock Smash Fighting Physical 04040 100}}100% 15
III IV V VI VII Role Play Psychic Status 0000 00—}}—% 10
III IV V VI VII Secret Power × Normal Physical 07070 100}}100% 20
III IV V VI VII Seismic Toss Fighting Physical 0000 100}}100% 20
III IV V VI VII Shock Wave Electric Special 06060 00—}}—% 20
III IV V VI VII Signal Beam × Bug Special 07575 100}}100% 15
III IV V VI VII Snatch × Dark Status 0000 00—}}—% 10
III IV V VI VII Spite Ghost Status 0000 100}}100% 10
III IV V VI VII Swagger Normal Status 0000 085}}85% 15
III IV V VI VII Telekinesis × Psychic Status 0000 00—}}—% 15
III IV V VI VII Tickle Normal Status 0000 100}}100% 20
III IV V VI VII Toxic Poison Status 0000 090}}90% 10
III IV V VI VII Water Pulse Water Special 06060 100}}100% 20
  • Transferred Pokémon only retain these moves in Pokémon Sword and Shield
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Sableye
  • Italic indicates a move that gets STAB only when used by an Evolution of Sableye
  • × indicates a move that cannot be used in Sword and Shield
  • Click on the generation numbers at the top to see transfer-only moves for other generations