List of environments in Generation III
|
This article is incomplete. Please feel free to edit this article to add missing information and complete it. Reason: XD environments |
This is a list of the environments in Generation III, in both the core series and side series games.
Ruby, Sapphire, and Emerald
| Location | Secret Power | Nature Power | Camouflage | Picture |
|---|---|---|---|---|
| Aquatic areas | ||||
| Pond water Sea water (in caves) |
Lowers Speed one stage (BubbleBeam animation) |
BubbleBeam | Water |
|
| Sea water (except caves) | Lowers Attack one stage (Surf animation) |
Surf | Water |
|
| Underwater | Lowers Defense one stage (Waterfall animation) |
Hydro Pump | Water |
|
| Building areas | ||||
| Other indoor places | Causes paralysis (Strength animation) |
Swift | Normal |
|
| Aqua Hideout | Causes paralysis (Strength animation) |
Swift | Normal |
|
| Magma HideoutR | Causes paralysis (Strength animation) |
Swift | Normal |
|
| Battle Tower/Frontier Link battles Secret Bases e-Reader card battles |
Causes paralysis (Strength animation) |
Swift | Normal |
|
| Gyms | Causes paralysis (Strength animation) |
Swift | Normal |
|
| Sidney's room | Causes paralysis (Strength animation) |
Swift | Normal |
|
| Phoebe's room | Causes paralysis (Strength animation) |
Swift | Normal |
|
| Glacia's room | Causes paralysis (Strength animation) |
Swift | Normal |
|
| Drake's room | Causes paralysis (Strength animation) |
Swift | Normal |
|
| Steven's room | Causes paralysis (Strength animation) |
Swift | Normal |
|
| Wallace's room | Causes paralysis (Strength animation) |
Swift | Normal |
|
| Cave areas | ||||
| Caves Sky Pillar |
Causes flinching (Bite animation) |
Shadow Ball | Rock |
|
| Grassy areas | ||||
| Long grass | Causes sleep (Magical Leaf animation) |
Razor Leaf | Grass |
|
| Tall grass | Causes poison (Needle Arm animation) |
Stun Spore | Grass |
|
| Mountainous areas | ||||
| Mountainous terrain | Causes confusion (Rock Throw animation) |
Rock Slide | Rock |
|
| Plain areas | ||||
| Outdoor tiles (uncategorized) | Causes paralysis (Slam animation) |
Swift | Normal |
|
| Sandy areas | ||||
| Beach and desert sand Ash |
Lowers accuracy one stage (Mud Shot animation) |
Earthquake | Ground |
|
| Special battle areas | ||||
| Groudon battle | Causes flinching (Bite animation) |
Shadow Ball | Rock |
|
| Kyogre battle | Causes flinching (Bite animation) |
Shadow Ball | Rock |
|
| Rayquaza battleE | Causes paralysis (Slam animation) |
Swift | Normal |
|
FireRed and LeafGreen
Colosseum
|
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: details on Orre Colosseum (Battle Mode only) |
|
This section is missing one or more images. Please feel free to add any missing images to this section. Needed images can be uploaded to the Bulbagarden Archives. Reason: images of Orre Colosseum (Battle Mode only) |
Secret Power uses the animation for Needle Arm, regardless of location.
|
This game-related article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games. |










































