Absol (Pokémon)/Generation VII learnset

← Absol Absol

By leveling up

Generation VII
Other generations:
III - IV - V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Perish Song Normal Status 0000 00——% 5
011 Future Sight Psychic Special 120120 100100% 10
011 Scratch Normal Physical 04040 100100% 35
011 Feint Normal Physical 03030 100100% 10
011 Leer Normal Status 0000 100100% 30
011 Quick Attack Normal Physical 04040 100100% 30
044 Leer Normal Status 0000 100100% 30
077 Quick Attack Normal Physical 04040 100100% 30
1010 Pursuit Dark Physical 04040 100100% 20
1313 Taunt Dark Status 0000 100100% 20
1616 Bite Dark Physical 06060 100100% 25
1919 Double Team Normal Status 0000 00——% 15
2222 Slash Normal Physical 07070 100100% 20
2525 Swords Dance Normal Status 0000 00——% 20
2929 Night Slash Dark Physical 07070 100100% 15
3333 Detect Fighting Status 0000 00——% 5
3737 Psycho Cut Psychic Physical 07070 100100% 20
4141 Me First Normal Status 0000 00——% 20
4545 Sucker Punch Dark Physical 07070 100100% 5
4949 Razor Wind Normal Special 08080 100100% 10
5353 Future Sight Psychic Special 120120 100100% 10
5757 Perish Song Normal Status 0000 00——% 5
  • Bold indicates a move that gets STAB when used by Absol
  • Italic indicates a move that gets STAB only when used by an Evolution of Absol
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM

Generation VII
Other generations:
III - IV - V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM04 TM04 Calm Mind Psychic Status 0000 00—}}—% 20
TM06 TM06 Toxic Poison Status 0000 090}}90% 10
TM07 TM07 Hail Ice Status 0000 00—}}—% 10
TM10 TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11 TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM12 TM12 Taunt Dark Status 0000 100}}100% 20
TM13 TM13 Ice Beam Ice Special 09090 100}}100% 10
TM14 TM14 Blizzard Ice Special 110110 070}}70% 5
TM15 TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM17 TM17 Protect Normal Status 0000 00—}}—% 10
TM18 TM18 Rain Dance Water Status 0000 00—}}—% 5
TM21 TM21 Frustration Normal Physical 0000 100}}100% 20
TM24 TM24 Thunderbolt Electric Special 09090 100}}100% 15
TM25 TM25 Thunder Electric Special 110110 070}}70% 10
TM27 TM27 Return Normal Physical 0000 100}}100% 20
TM30 TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM32 TM32 Double Team Normal Status 0000 00—}}—% 15
TM35 TM35 Flamethrower Fire Special 09090 100}}100% 15
TM37 TM37 Sandstorm Rock Status 0000 00—}}—% 10
TM38 TM38 Fire Blast Fire Special 110110 085}}85% 5
TM39 TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM40 TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
TM41 TM41 Torment Dark Status 0000 100}}100% 15
TM42 TM42 Facade Normal Physical 07070 100}}100% 20
TM44 TM44 Rest Psychic Status 0000 00—}}—% 10
TM45 TM45 Attract Normal Status 0000 100}}100% 15
TM46 TM46 Thief Dark Physical 06060 100}}100% 25
TM48 TM48 Round Normal Special 06060 100}}100% 15
TM49 TM49 Echoed Voice Normal Special 04040 100}}100% 15
TM54 TM54 False Swipe Normal Physical 04040 100}}100% 40
TM57 TM57 Charge Beam Electric Special 05050 090}}90% 10
TM59 TM59 Brutal Swing Dark Physical 06060 100}}100% 20
TM61 TM61 Will-O-Wisp Fire Status 0000 085}}85% 15
TM65 TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TM66 TM66 Payback Dark Physical 05050 100}}100% 10
TM68 TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM71 TM71 Stone Edge Rock Physical 100100 080}}80% 5
TM73 TM73 Thunder Wave Electric Status 0000 090}}90% 20
TM75 TM75 Swords Dance Normal Status 0000 00—}}—% 20
TM77 TM77 Psych Up Normal Status 0000 00—}}—% 10
TM80 TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM81 TM81 X-Scissor Bug Physical 08080 100}}100% 15
TM85 TM85 Dream Eater Psychic Special 100100 100}}100% 15
TM87 TM87 Swagger Normal Status 0000 085}}85% 15
TM88 TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM90 TM90 Substitute Normal Status 0000 00—}}—% 10
TM95 TM95 Snarl Dark Special 05555 095}}95% 15
TM97 TM97 Dark Pulse Dark Special 08080 100}}100% 15
XTM100 TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Absol
  • Italic indicates a move that gets STAB only when used by an Evolution of Absol
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
III - IV - V - VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
RattataRattataRaticateRaticateMeowthMeowthPersianPersianMankeyPrimeapeUmbreonGirafarigDonphanPoochyenaMightyenaWeavileTepigPigniteEmboarPurrloinLiepardWoobatSwoobatSandileKrokorokKrookodile
Assurance Dark Physical 60 100% 10
EeveeSentretFurretAipomAmbipomGirafarigMawileBunearyLopunnyPatratWatchog
Baton Pass Normal Status —% 40
NumelCameruptTorkoalBidoofBibarel
Curse Ghost Status —% 10
RattataRattataRaticateRaticateTaurosEeveeCyndaquilQuilavaTyphlosionDunsparcePhanpyLinooneSkittyNumelSpindaHippopotasHippowdonDeerlingSawsbuckSkiddoGogoatStuffulBewearPassimian
Double-Edge Normal Physical 120 100% 15
VulpixVulpixMeowthMeowthPersianPersianUmbreonSneaselWeavileTeddiursaUrsaringHoundourHoundoomNuzleafShiftrySlakothSlakingSkittyMawileSpindaKecleonGlameowPuruglyScraggyScraftyZoruaZoroarkDeerlingSawsbuckOranguru
Feint Attack Dark Physical 60 —% 20
VulpixVulpix
Hex Ghost Special 65 100% 10
SpoinkGrumpigLopunny
Magic Coat Psychic Status —% 15
GolduckSentretFurretStantlerAbsolLucario
Me First Normal Status —% 20
UmbreonPatratWatchogMeowstic
Mean Look Normal Status —% 5
NidokingRapidashRhyhornRhydonRhyperiorSamurottSawsbuckBouffalant
Megahorn Bug Physical 120 85% 10
Absol
Perish Song Normal Status —% 5
PersianPersianSnubbullGranbullPoochyenaMightyenaLinooneSlakothSkittyMawileGlameowLillipupHerdierStoutlandPurrloinLiepardDedenne
Play Rough Fairy Physical 90 90% 10
MankeyPrimeapeSneaselWeavileSlakingInfernapeZoruaZoroark
Punishment Dark Physical 100% 5
RattataRattataRaticateRaticateDiglettDiglettDugtrioDugtrioSentretFurretPoochyenaMightyenaMawileSpindaKecleonAbsolGlameowStunkySkuntankPurrloinLiepardFurfrouMeowsticKomala
Sucker Punch Dark Physical 70 100% 5
PsyduckGolduckTaurosGirafarigStantlerSpoinkGrumpigMunnaOranguru
Zen Headbutt Psychic Physical 80 90% 15
  • Moves marked with an asterisk (*) must be chain bred onto Absol in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Absol in that game.
  • Bold indicates a move that gets STAB when used by Absol
  • Italic indicates a move that gets STAB only when used by an Evolution of Absol
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
III - IV - V - VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Bounce Flying Physical 85 85% 5
S M US UM Foul Play Dark Physical 95 100% 15
S M US UM Icy Wind Ice Special 55 95% 15
S M US UM Iron Tail Steel Physical 100 75% 15
S M US UM Knock Off Dark Physical 65 100% 20
S M US UM Laser Focus Normal Status —% 30
S M US UM Magic Coat Psychic Status —% 15
S M US UM Role Play Psychic Status —% 10
S M US UM Shock Wave Electric Special 60 —% 20
S M US UM Snatch Dark Status —% 10
S M US UM Snore Normal Special 50 100% 15
S M US UM Spite Ghost Status 100% 10
S M US UM Superpower Fighting Physical 120 100% 5
S M US UM Throat Chop Dark Physical 80 100% 15
S M US UM Water Pulse Water Special 60 100% 20
S M US UM Zen Headbutt Psychic Physical 80 90% 15
  • A black or white abbreviation in a colored box indicates that Absol can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Absol cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Absol
  • Italic indicates a move that gets STAB only when used by an Evolution of Absol
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VII
Other generations:
IV - V - VI - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
III IV V VI Body Slam Normal Physical 08585 100}}100% 15
III IV V VI Captivate Normal Status 0000 100}}100% 20
III IV V VI Counter Fighting Physical 0000 100}}100% 20
III IV V VI Cut Normal Physical 05050 095}}95% 30
III IV V VI Endure Normal Status 0000 00—}}—% 10
III IV V VI Flash Normal Status 0000 100}}100% 20
III IV V VI Fury Cutter Bug Physical 04040 095}}95% 20
III IV V VI Headbutt Normal Physical 07070 100}}100% 15
III IV V VI Hone Claws Dark Status 0000 00—}}—% 15
III IV V VI Incinerate Fire Special 06060 100}}100% 15
III IV V VI Mimic Normal Status 0000 00—}}—% 10
III IV V VI Mud-Slap Ground Special 02020 100}}100% 10
III IV V VI Natural Gift Normal Physical 0000 100}}100% 15
III IV V VI Nightmare Ghost Status 0000 100}}100% 15
III IV V VI Retaliate Normal Physical 07070 100}}100% 5
III IV V VI Rock Smash Fighting Physical 04040 100}}100% 15
III IV V VI Secret Power Normal Physical 07070 100}}100% 20
III IV V VI Strength Normal Physical 08080 100}}100% 15
III IV V VI Swift Normal Special 06060 00—}}—% 20
III IV V VI Wish Normal Status 0000 00—}}—% 10
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Absol
  • Italic indicates a move that gets STAB only when used by an Evolution of Absol
  • Click on the generation numbers at the top to see transfer-only moves for other generations