Tentacruel (Pokémon)/Generation VIII learnset

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Tentacruel is available in Sword and Shield Version 1.2.0+, Brilliant Diamond and Shining Pearl, and Pokémon Legends: Arceus.

By leveling up

SwShBDSP

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Reflect Type Normal Status 0000 00——% 15
011 Poison Sting Poison Physical 01515 100100% 35
011 Water Gun Water Special 04040 100100% 25
011 Acid Poison Special 04040 100100% 30
011 Wrap Normal Physical 01515 09090% 20
1212 Supersonic Normal Status 0000 05555% 20
1616 Water Pulse Water Special 06060 100100% 20
2020 Screech Normal Status 0000 08585% 40
2424 Bubble Beam Water Special 06565 100100% 20
2828 Hex Ghost Special 06565 100100% 10
3434 Acid Armor Poison Status 0000 00——% 20
4040 Poison Jab Poison Physical 08080 100100% 20
4646 Surf Water Special 09090 100100% 15
5252 Sludge Wave Poison Special 09595 100100% 10
5858 Hydro Pump Water Special 110110 08080% 5
  • Bold indicates a move that gets STAB when used by Tentacruel
  • Italic indicates a move that gets STAB only when used by an Evolution of Tentacruel
  • Click on the generation numbers at the top to see level-up moves from other generations

LA

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
Learn Mastery  Move   Type   Cat.   Power   Accuracy   PP
Base  St.   Ag.  Base  St. 
1 10 Poison Sting Poison Physical 30 40 20 100% 100% 20
6 15 Bubble Water Special 40 50 30 100% 100% 25
11 20 Water Pulse Water Special 60 75 45 —% —% 20
18 28 Hex Ghost Special 65 80 50 100% 100% 15
25 35 Poison Jab Poison Physical 80 100 60 100% 100% 10
34 45 Acid Armor Poison Status —% —% 20
43 54 Hydro Pump Water Special 100 120 80 85% 95% 5
  • Bold indicates a move that gets STAB when used by Tentacruel
  • Italic indicates a move that gets STAB only when used by an Evolution of Tentacruel
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/TR

SwSh

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM08
TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09
TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM16
TM16 Screech Normal Status 0000 085}}85% 40
TM19
TM19 Safeguard Normal Status 0000 00—}}—% 25
TM21
TM21 Rest Psychic Status 0000 00—}}—% 10
TM23
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 00—}}—% 10
TM27
TM27 Icy Wind Ice Special 05555 095}}95% 15
TM28
TM28 Giga Drain Grass Special 07575 100}}100% 10
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM33
TM33 Rain Dance Water Status 0000 00—}}—% 5
TM35
TM35 Hail Ice Status 0000 00—}}—% 10
TM36
TM36 Whirlpool Water Special 03535 085}}85% 15
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM45
TM45 Dive Water Physical 08080 100}}100% 10
TM55
TM55 Brine Water Special 06565 100}}100% 10
TM57
TM57 Payback Dark Physical 05050 100}}100% 10
TM73
TM73 Cross Poison Poison Physical 07070 100}}100% 20
TM74
TM74 Venoshock Poison Special 06565 100}}100% 10
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM77
TM77 Hex Ghost Special 06565 100}}100% 10
TM97
TM97 Brutal Swing Dark Physical 06060 100}}100% 20
TR00
TR00 Swords Dance Normal Status 0000 00—}}—% 20
TR03
TR03 Hydro Pump Water Special 110110 080}}80% 5
TR04
TR04 Surf Water Special 09090 100}}100% 15
TR05
TR05 Ice Beam Ice Special 09090 100}}100% 10
TR06
TR06 Blizzard Ice Special 110110 070}}70% 5
TR16
TR16 Waterfall Water Physical 08080 100}}100% 15
TR20
TR20 Substitute Normal Status 0000 00—}}—% 10
TR22
TR22 Sludge Bomb Poison Special 09090 100}}100% 10
TR26
TR26 Endure Normal Status 0000 00—}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR45
TR45 Muddy Water Water Special 09090 085}}85% 10
TR54
TR54 Toxic Spikes Poison Status 0000 00—}}—% 20
TR57
TR57 Poison Jab Poison Physical 08080 100}}100% 20
TR78
TR78 Sludge Wave Poison Special 09595 100}}100% 10
TR84
TR84 Scald Water Special 08080 100}}100% 15
TR91
TR91 Venom Drench Poison Status 0000 100}}100% 20
TR92
TR92 Dazzling Gleam Fairy Special 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Tentacruel
  • Italic indicates a move that gets STAB only when used by an Evolution of Tentacruel
  • Click on the generation numbers at the top to see TM moves from other generations

BDSP

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM03
TM03 Water Pulse Water Special 06060 100}}100% 20
TM07
TM07 Hail Ice Status 0000 00—}}—% 10
TM13
TM13 Ice Beam Ice Special 09090 100}}100% 10
TM14
TM14 Blizzard Ice Special 110110 070}}70% 5
TM15
TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM17
TM17 Protect Normal Status 0000 00—}}—% 10
TM18
TM18 Rain Dance Water Status 0000 00—}}—% 5
TM19
TM19 Giga Drain Grass Special 07575 100}}100% 10
TM20
TM20 Safeguard Normal Status 0000 00—}}—% 25
TM21
TM21 Dazzling Gleam Fairy Special 08080 100}}100% 10
TM32
TM32 Double Team Normal Status 0000 00—}}—% 15
TM36
TM36 Sludge Bomb Poison Special 09090 100}}100% 10
TM42
TM42 Facade Normal Physical 07070 100}}100% 20
TM44
TM44 Rest Psychic Status 0000 00—}}—% 10
TM45
TM45 Attract Normal Status 0000 100}}100% 15
TM46
TM46 Thief Dark Physical 06060 100}}100% 25
TM49
TM49 Scald Water Special 08080 100}}100% 15
TM55
TM55 Brine Water Special 06565 100}}100% 10
TM58
TM58 Endure Normal Status 0000 00—}}—% 10
TM66
TM66 Payback Dark Physical 05050 100}}100% 10
TM68
TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM75
TM75 Swords Dance Normal Status 0000 00—}}—% 20
TM82
TM82 Sleep Talk Normal Status 0000 00—}}—% 10
TM84
TM84 Poison Jab Poison Physical 08080 100}}100% 20
TM87
TM87 Swagger Normal Status 0000 085}}85% 15
TM90
TM90 Substitute Normal Status 0000 00—}}—% 10
TM93
TM93 Cut Normal Physical 05050 095}}95% 30
TM95
TM95 Surf Water Special 09090 100}}100% 15
TM99
TM99 Waterfall Water Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Tentacruel
  • Italic indicates a move that gets STAB only when used by an Evolution of Tentacruel
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

SwSh

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Skorupi
Drapion
Acupressure Normal Status —% 30
Corsola
Aqua Ring Water Status —% 20
Shellder
Cloyster
Aurora Beam Ice Special 65 100% 20
Lileep
Cradily
Confuse Ray Ghost Status 100% 10
Omanyte
Omastar
Corsola
Cursola
Haze* Ice Status —% 30
Corphish
Crawdaunt
Skorupi
Drapion
Knock Off Dark Physical 65 100% 20
Corsola
Corsola
Cursola
Mirror Coat Psychic Special 100% 20
Kabuto
Kabutops
Rapid Spin* Normal Physical 20 100% 40
Omanyte
Omastar
Tickle* Normal Status 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Tentacruel in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Tentacruel in that game.
  • Bold indicates a move that gets STAB when used by Tentacruel
  • Italic indicates a move that gets STAB only when used by an Evolution of Tentacruel
  • Click on the generation numbers at the top to see Egg moves from other generations

BDSP

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
SkorupiDrapion
Acupressure Normal Status —% 30
Corsola
Aqua Ring Water Status —% 20
ShellderCloyster
Aurora Beam Ice Special 65 100% 20
LileepCradily
Confuse Ray Ghost Status 100% 10
OmanyteOmastar
Haze* Ice Status —% 30
CorphishCrawdauntSkorupiDrapion
Knock Off Dark Physical 65 100% 20
Corsola
Mirror Coat Psychic Special 100% 20
OmanyteOmastar
Muddy Water* Water Special 90 85% 10
KabutoKabutops
Rapid Spin* Normal Physical 50 100% 40
OmanyteOmastar
Tickle* Normal Status 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Tentacruel in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Tentacruel in that game.
  • Bold indicates a move that gets STAB when used by Tentacruel
  • Italic indicates a move that gets STAB only when used by an Evolution of Tentacruel
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

SwShBDSP

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP BD SP Corrosive Gas Poison Status 100% 40
  • Bold indicates a move that gets STAB when used by Tentacruel
  • Italic indicates a move that gets STAB only when used by an Evolution of Tentacruel
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

LA

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Power   Accuracy   PP 
Base  St.   Ag.  Base  St. 
LA Dazzling Gleam Fairy Special 75 90 60 100% 100% 10
LA Giga Impact Normal Physical 120 150 100 90% 95% 5
LA Hyper Beam Normal Special 120 150 100 90% 95% 5
LA Ice Beam Ice Special 80 100 60 100% 100% 10
LA Icy Wind Ice Special 60 75 45 95% 100% 20
LA Poison Jab Poison Physical 80 100 60 100% 100% 10
LA Rest Psychic Status —% —% 10
LA Sludge Bomb Poison Special 80 100 60 100% 100% 10
LA Water Pulse Water Special 60 75 45 —% —% 20
  • Bold indicates a move that gets STAB when used by Tentacruel
  • Italic indicates a move that gets STAB only when used by an Evolution of Tentacruel
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior Evolution

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior Evolutions.
  • Bold indicates a move that gets STAB when used by Tentacruel
  • Italic indicates a move that gets STAB only when used by an Evolution of Tentacruel
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation VIII
Other generations:
I - II - IV - V - VI - VII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
I II III IV V VI VII Acid Spray Poison Special 04040 100}}100% 20
I II III IV V VI VII Barrier × Psychic Status 0000 00—}}—% 20
I II III IV V VI VII Bide × Normal Physical 0000 00—}}—% 10
I II III IV V VI VII Bind Normal Physical 01515 085}}85% 20
I II III IV V VI VII Bubble × Water Special 04040 100}}100% 30
I II III IV V VI VII Captivate × Normal Status 0000 100}}100% 20
I II III IV V VI VII Confide Normal Status 0000 00—}}—% 20
I II III IV V VI VII Constrict × Normal Physical 01010 100}}100% 35
I II III IV V VI VII Curse Ghost Status 0000 00—}}—% 10
I II III IV V VI VII Cut Normal Physical 05050 095}}95% 30
I II III IV V VI VII Double Team Normal Status 0000 00—}}—% 15
I II III IV V VI VII Double-Edge Normal Physical 120120 100}}100% 15
I II III IV V VI VII Frustration × Normal Physical 0000 100}}100% 20
I II III IV V VI VII Headbutt Normal Physical 07070 100}}100% 15
I II III IV V VI VII Hidden Power × Normal Special 06060 100}}100% 15
I II III IV V VI VII Infestation Bug Special 02020 100}}100% 20
I II III IV V VI VII Magic Coat Psychic Status 0000 00—}}—% 15
I II III IV V VI VII Mega Drain Grass Special 04040 100}}100% 15
I II III IV V VI VII Mimic Normal Status 0000 00—}}—% 10
I II III IV V VI VII Natural Gift × Normal Physical 0000 100}}100% 15
I II III IV V VI VII Rage × Normal Physical 02020 100}}100% 20
I II III IV V VI VII Reflect Psychic Status 0000 00—}}—% 20
I II III IV V VI VII Return × Normal Physical 0000 100}}100% 20
I II III IV V VI VII Secret Power × Normal Physical 07070 100}}100% 20
I II III IV V VI VII Skull Bash Normal Physical 130130 100}}100% 10
I II III IV V VI VII Swagger Normal Status 0000 085}}85% 15
I II III IV V VI VII Take Down Normal Physical 09090 085}}85% 20
I II III IV V VI VII Toxic Poison Status 0000 090}}90% 10
I II III IV V VI VII Wring Out × Normal Special 0000 100}}100% 5
  • Transferred Pokémon only retain these moves in Pokémon Sword and Shield
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Tentacruel
  • Italic indicates a move that gets STAB only when used by an Evolution of Tentacruel
  • × indicates a move that cannot be used in Sword and Shield
  • Click on the generation numbers at the top to see transfer-only moves for other generations